Archive FM

Rebel FM

Rebel FM Episode 106 - 06/24/11

Duration:
1h 30m
Broadcast on:
25 Jun 2011
Audio Format:
other

It's been a rough week for some of us, and we miss our friends. But before things took a turn for the sad this week, we spent a little while talking about games, and some letters. So those are here for you. This week's music, in order of appearance: Danzig - Mother; Soundgarden - Tighter and Tighter
(upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) (upbeat music) - Hey, what's up everyone. Welcome to rebel FM. I'm Anthony Gagas with me is Matt Changerine. - Hi. - Tyler Barber. - Hey, what's up? - And Arthur Gies. - Hi. - I might rather be sleeping right now. - Some of us aren't bitches though, and we're here to keep you awake. (laughing) Or help you fall asleep actually. - Some of us get up at 6.30 in the morning. - Some of us choose to get up at 6.30 in the morning. - The life will dulls the tones of my voice. - What time do you get up Anthony to go to work? How long does it take you? - I get up at, I get up at 8.15. - What time do you leave the house? - I leave the house by 8.40 at the latest. - I'm usually clocking in around that time. - So. - I'm usually rolling into work at 8.30. - We're expected to be there. We're expected to be there like right around 9.30, and I'm always there right around 9.30. - That's good, that's good. - By 9.30. - No, we're only expected to be there by 9.30 on Mondays. Anyways, this doesn't make it ready. (laughing) - This is so interesting you guys. Please tell me more about your morning schedule. - I'm pretty sure the behind baseball aspect is a big part of why people listen to podcasts in the first place. Like I'm not gonna lie, people care about that shit. And I'm not saying they should, it's saying they do. - Either way. - Either way. It's probably just because I've worked at IG and in the past and I know it all already. So to me it's like, hmm, hmm. - Yeah, people were complaining about how you know it all on the last podcast. - I know, about how you know it all about which it do. - No, not just that, like there is a really mean comment and I don't understand. I think that I would get the brunt of the mean comments. - You have gotten them in the past. - Yeah, not this time. - Oh, it was my turn I guess. - Granted, I did review a Shinji Mikami and see the 51 game this week. So there are plenty of people saying I was an idiot. - Oh, you did not like it I assume. - I gave it a seven. - It's good enough. - I gave it a fucking seven. - It means it's good. - Yeah, exactly. But everybody still thinks of a seven on IG and is being an F everywhere else. - Well, I mean maybe for some other people it is, but for me it's not. - A seven is the dead middle of the bell curve. - Most video game review. - It's only the second game that I've ever given a review score total that's higher than the gameplay score. - I didn't think you ever did that. - I did it once for enslaved and I did it for this. 'Cause enslaved has some mechanical problems that are compensated for by level design and just the general storytelling stuff and shadows of the damned compensates from it's not so great shooting by being completely fucking insane. - So do tell us about? - I mean, there's not much left to say about it that I haven't said already. The retail version solves a bunch of the tearing issues that you may have seen in the video stuff that we've done before, at least on 360 I've heard people saying the PS3 version tear is really bad. Which is sort of par for the course from another one to three game. Can I just, can I say on the podcast, what I saw on Twitter, which is that we shouldn't be comparing how games controlled to games that came out six years ago. (laughing) Like it's a good reference too. - What do you mean? - People still have a boner over how quote fantastically Resident Evil 4 controls and I don't know the last time that you played Resident Evil 4 with a controller but it doesn't aim very well. - It's been a long time for me. - It's just, it's, it's, it was revolutionary when it came out, obviously. Like it totally changed third person action games but there have been a lot of third person action games since Resident Evil came out. - Mm-hmm, it's true. Are people comparing it because it's like, is Shadows of the Dam kind of survival horror? - No, it just controls a lot like Resident Evil did. - Oh. - And I don't think that that's a good thing. I think that that's kind of a bad thing. - Mm-hmm. - 'Cause aiming is laggy and slow and kind of wigged out and movement is really clunky and when you aim it pulls in super close and like obscures your field of view way too much and stuff like that. But again-- - Is it intentionally make it scary or something that I don't think-- - No, I don't think so. It's 'cause it never really wants it to be scary. Like it's more just like, it wants to maybe gross you out a little bit or like show you fucked up stuff but it's never about being scary because you're always empowered. - And the main character has a whole bunch of one liners that are all about how badass he is. - Yes, meanwhile his gun talks about dicks all the time. - Yes. - So not exactly survival whore. - That's a new one. - Wow, there are people-- - What is it? - What am I hearing in the background? - You are hearing a child's scream. - And he's going up the chromatic scale as he's doing it. - Is that the little practicing singing? It could be-- - Is that the little fucker that is screaming at the top of his voice every Saturday? - I have no clue. Arthur, talk about some-- - Yes, aspirations to be a punk band. - We might need to take a break so I can go kill a child. - Talk about the game that you wanna talk about and talk about. - I played through the complete campaign of fear three. - How was that? - Really predictable, really-- - Really more fear. - No, not more fear. It's actually the least fear fear game. It dials the scares way back. You can see the scares coming from about two minutes away. The scares never really mean anything, they never really do anything. It's often with this thing that you can't kill, but which will nonetheless damage you, which is super annoying. - Yeah, that's always a great tactic. - The levels are really, really, really, really linear, much more so than even Fear 2 was. - Are they linear? - Really linear. Like imagine a fear game where the enemies can't really flank you. - Yeah. - And that's weird for fear game. - That is weird. That's kind of the whole point of fear, I thought. - Right, and they level design so that the AI looks smart. - That doesn't, I mean, that doesn't happen. Like there's always a safe place to fall back to where they can't flank you. And yeah, it's just, I mean, some of the weapons are okay. Like it's still got like the shotgun of Doom. Although, honestly, it takes like two blasts from the shotgun now to do the kind of damage you do in one. - It still has the weapon that stakes people to walls. - Yes, the penetrator, you know, in case you have maturity of a 12-year-old. That kid is really screaming his head off. - But I guarantee no one can really hear him over the mic hardly at all. - I guess we'll see. - Yeah. - Yeah, it's just, I mean, it also runs like way sub HD on Xbox 360 the same way that Red Faction Armageddon did. The same way I expect several games to come out this year will. So it's really messy graphically speaking. - Yeah. - Yeah, it seems like there are a lot of people that are trying to amp up the effects and therefore they have to lower their. - Yeah. - They have to lower their effects. - And in some games, like I think Alan Wake was a good trade-off 'cause Alan Wake just did such crazy shit with lighting. - Yeah, and I think so much of it was dark. You couldn't necessarily tell it was a game that like it didn't affect it that much. - But ironically, there is enough well-lit areas and fear that you can really see it. - Especially for you 'cause you play like how big is your TV? - 42 inches. - And you sit how far away when you play most games? - Like four feet, five feet. - Which is around the, suppose it's in the zone for ideal viewing angle for TVs. I mean, I didn't make these numbers up. Like these numbers that I read. Granted, they could be made by TV makers to try to make you buy a bigger TV. - I'm having a really hard time seeing this 'cause I'm going blind. I better get a bigger TV. - Yeah, it's just like it's super forgettable. The story is really dumb. It takes out all the mystery from Alma and the point man and Fettle. It reintroduces a character that everyone could have lived without. - Yeah, I never finished Fear 2. It just, it wasn't near as impressive an event to me as. - The first fear one. - I mean, at this point, you know what the ending was, right? A fear two. - Somebody told me what I forgot. - The first fear was so cool when I played it back then for two reasons. One, because it was genuinely scary at the time. Like, I was-- - It was not all about the enemy AI. - And two, the enemy AI was so cool at the time. - And three, it was like one of the best looking shooters ever. - Yeah, that was during the era of the new PC master race. - That's true, but for me, it was mainly the scariest. - That started with Far Cry in 2004 and then there was Doom and then Half-Life 2 and then Fear came out and... Yeah, it's not bad. It's not actively bad. It's just really predictable. Like, if you don't have any other shooters playing, that's what you wanna play. Then you could do worse. Like, home front is an abomination, for example. But this is competent enough, I guess. It makes some bush league shooter mistakes, like things like one of my pet peeves that most people don't care about, which is to change the sticks. You also have to change the triggers. - Oh, yeah. - So if I wanna aim with my right hand, then I have to shoot with the left trigger. - Right. - For whatever reason. - Yeah. - So it's obviously really heavily aimed at co-op. It's just sort of a ballsy proposition to me for a game that's not gonna sell that well. Like, to expect people to play it with another person to really get the game out of it. 'Cause it's not balanced at all for one player. - Really? - The levels, it doesn't change when you add a second player. And the AI partner quote doesn't do anything in single player. - Lovely. - So unless it makes the point man do stuff when you play as Fettle, and you have to finish a level to play as Fettle in that level. Yeah, I mean, yeah. - Yeah, sounds exhilarating. Hey, guys, let's go out and buy fear three. - I don't know. Have you played anything you're excited about? - Trenched is really good. - Let's talk about it. - Yeah, I mean, I played stuff at E3 that I liked. - Yeah, I just meant the last week since we talked. That's what I meant. You know, stuff that would be that we haven't talked about her. Obviously you've played games you liked. - Right, I mean, I dipped back into Pac-Man Championship Edition DX a little bit, and I still love it. I love it so much. - Supposedly there's a big TF2 patch coming this week. - Right, the Uber patch. - Yeah. - I don't play Team Fortress 2. - I occasionally do, and then I get really into it for like three hours, and then don't play it for like six months. - I just, I never got into it, and I feel like the learning curve on it is so high now that I just can't. - Well, I think part of the, I mean, yeah, I've sort of followed it off and on ever since it's come out. You know, I'll jump into it. Like I played the game at least once a month. You know, recently I'm going through a new binge on it, but the fact that the new items are introduced to you gradually because of the way that the item drop system works, like suddenly it'll be like you'll play for two hours and then you'll get some new item that lets you do something with a character that you were never able to do before. And it's like, oh, okay, here's that one item. Well, now I'm gonna go use this a whole bunch. And it's kind of incentive to try new characters and try new tactics that just weren't available before in Vanilla TF2. On the flip side of that, it's just kind of a bummer that it takes so long to get items to drop because I think a lot of people, I think it takes too long and people get bored of it. So like, 'cause I've been playing enough now that I see a lot of the same names. Now, of course that could also be because, you know, it has old school server browsing where it shows you the pings to a bunch of servers and I'm always playing on the lowest ping server I can find that has like the right number of players and isn't 24/7 Dust Bowl or something like that. - There's way more work that I wanna do to find a game and a shooter, too. That could be part of it. - Yeah, but the server browsing really isn't, it's not hard. I mean, like it sounds like a lot of work, but I mean, like there's only like three things you need to keep track of and that's like, does it have a low latency and is it password protected and is it playing a map that you wanna play? It's pretty straightforward. - I'm not saying I'm confused by the server browser experience. I'm not confused by PC gaming. I build computers, I know how to deal with software and drivers and patches and all that. I just don't want to. - At the same time, one of the reasons I don't mind doing that is 'cause I do get to pick the level I want to play. Like, whereas matchmaking most of the time, you don't necessarily get to do that. - Yeah, it's true. And there are quite a few TF2 maps now, even just Valve approved ones, you know, Valve's stock maps, there's a lot of them now. - Yeah, it's definitely a double-edged sword. Sorry, man, I'm kicking your mind. - Yeah, I'm kicking my face. - You know, I've been playing bag company too on PC a whole lot lately and, you know, they have the server browsing and, you know, so I enjoy it because I look for all the new servers. - Yeah. (laughing) - And, you know, the other great thing that I find about, just the-- - Wait, wait, wait, no, go back to this a little bit first, though, sir, are you going to the noob servers so that you totally own everybody? - I'm pretty shitty at keyboard at mouse. - Oh, right, 'cause yeah, 'cause PC, right, right, right. - I mean, I consistently rank in the middle of the leaderboards because I'm very familiar with the game. - Yeah. - I'm just no good at, you know, I'm like-- - No, it's a keyboard, yeah. - You know, a lot of times, you know, because, you know, I'm always spotting enemies with the Q button, and a lot of times my ring finger will go over to the one key instead of Q, and I'll switch my crystal, and it's like, that's fun. - Are you the one that posted that Reddit thread? - Yeah, there was a lot of good tips on that. - Interesting to see. - What was the Reddit thread? What happened? - There's just about people making recommendations to someone who has never really played battlefield bad company to on PC. This is during the PSN outage, and it was a PS3 player. - Oh, okay. - And they were just like talking about how you start to get okay at-- - Yeah. - At playing a PC shooting. - There were a few commoners that had really good points to make, and some that just gave also just like general, you know, first person multi-playing tips, you know, for people exactly in my spot, you know, coming from consoles on to PC. - So what's something that really helped you? - So like one thing that they said was something that I had come up with on my own. It's just good to hear it, reinforce like, okay, that is what I should be doing. - Right. - Which is kind of find a comfortable support ground to play, like play a middle ground. Don't play necessarily on the front line. Definitely don't play on the back line. But be a support guy. You know, there were quite a few commoners saying no, you should run in and, you know, trial by fire, I guess, but I think the more, the more even approach would be to, you know, just play, play the middle ground. - Which is funny, 'cause that's actually what I do on the console version. I like actually filling roles and like supporting and taking objectives and stuff. I don't like doing the lone wolf bullshit. - Mm-hmm, yep. So, yeah, but-- - Nice. - You know, one, another thing I love about the browser, you know, that you get to look through all the different, you know, listing of games is, sometimes you could come across, you know, a room where you find in like, they're really cool people and then play, they played, you know, nice. - Right, you can favorite that server. - Yeah, yeah, you can put it on your favorite. You know, that's really, really cool, because like some, man, some games you jump in and the servers like put up messages every time someone does a melee kill, like it's like in the big font, like-- - Oh, yeah. - Yeah, like shit like that. It's really annoying. - It is nice to be able to favorite servers. - Yeah, yeah. - Of course, you know, it's like-- That can be a double-edged sword too, of course, because it can be, you know, like with the-- You have to go through a whole giant list of servers just to try to find the one that you can actually jump into that's playing the map you want as the people you want that isn't running all these wacky mods, 'cause, you know, with matchmaking on the standard console game, you're gonna be getting the same experience every single time, it's just that it's a little harder to filter out the douches. - Yeah. - Yeah, it's a, I don't know, little piecey. - Arthur has moved his microphone away from his head. - I'm still talking to the last right now. I do have my laundry in the dryer. - Oh, you forgot about it. - Well, you go put your laundry in the dryer and we'll stay here and talk about games. - We'll continue. - I sit on your side right there. - Ow. - Oh, that probably hurt. - It did. - Uh, have you been playing games? - Yeah, I have. - That was about trenched. - Yeah, it tells us about trenched. - We all played trenched. - We all played trenched, awesome. - Did you finish it? - No, uh, uh, I've, I'm almost done with Africa, I think. - Okay, so there's three zones. - Yeah. - So the first zone, I don't even remember what it's called. Europe, then Africa, then the Pacific. - It's good, trench is really good. Chances is a fantastic game. - It's especially good co-op. - I agree, but only co-op if you're gonna play with one other person or two at the most. - Oh, I've only played with one other one. - Oh, how many does it go to? - Four. - Four, and I think, uh... - I thought it was only two. - There's no difficulty select, though. - Oh, so it gets super easy. - And it, and yes, and now granted, I've asked people double find, they told me like, it does add a little bit of health to the bigger monsters and add a few more of the smaller monsters with more people, but it's not enough. When I was playing four player, like, like granted all of us were pretty high level, except for one guy, but even we could go to the last boss and just like, we weren't even trying. It was like, you know, because... - Oh, wow. - Because when you're fighting like something like the last boss in the game, the whole point of the last boss is that it's hard because he's throwing regular guys at you, so you're getting distracted, and then when you have to hit his weak spots for massive damage, it's like a... Yeah, sorry. His weak spots for big old damage, like you're too distracted with little guys, but when you have teammates that are just cleaning it up, you know, it's just far too simple. - Like no challenge, yeah. - Right, and I think that's a problem with it in four player, but if we're playing one other person, it is awesome because, so trinched, you know, it can either be played, it's kind of a combination of third person shooter and tower defense, and when you're playing it with another person, one person can really take on the role of like playing it like a shooter, and the other person can take on the role of playing it like a hardcore tower defense, where their little mech, they'll go for the mech that has hardly any guns, but can, has a lot more turret options, and then one person can take like a heavy mech. Yeah, and can take the heavy assault mech where it can only drop really like two types of turrets, but it has a shit ton of guns. - Yeah, and that's where the, that's where like just the brilliant sort of dual mechanic of you have to weigh the guns that you're gonna use on your actual mech versus the types of towers you're gonna carry around. - It basically has to come down to whether, how much work you wanna do yourself versus how much work you wanna have your towers do for you. - So. - But I still feel like even if you're using one of the, one of the trenches that has multiple turret tower options, and only if you gun, you're still, the game keeps you running around a lot. - Oh, you're still shooting like crazy because not only do you have to finish off guys all the time, or maybe defend a flank early on 'cause you get surprised, but then unlike Toy Soldiers where whenever you kill a guy, bank money is automatically added, in this it explodes from them so you have to go out and collect it. - Right, so. - So far the, I haven't played very much at all, so far the stages are pretty medium, they're not huge. Do they get, some of them get pretty big, I mean, but it never really matters how big they are because in general you stick pretty close proximity around whatever it is you're defending. - Yeah, yeah, you never go very far out, and it seems like the levels are designed for you to like just defend the core areas opposed to having to move far. - Some of them will be pretty big in scale just so that you can utilize a weapon like an artillery gun before they come in, right? But even then I sometimes pull my punches with artillery guns 'cause I'm like, if I kill them far away, I can't get the loot. - That's another really cool element of the gameplay. You know, there's that risk reward of allowing them to get closer, so you do pull in the loot fast. - And they have a lot of really cool towers, like not only is there like traditional towers that are like this one shoots things, but then they're also the ones that are hidden in dropped mines or the ones that really serve no battlefield purpose whatsoever 'cause all they do is like collect loot for you, like the little cache they drop. - Oh, that's cool, I like the magnet tower. - As you start out at like the way it describes cannons too, it's like, this is a shock, it's basically like pipes just thrown together. - Yeah. - It shoots stuff sometimes, you know? - The writing in the game is-- - It's double fine. - Double fine, yeah. - It's patently hilarious. - It's the most recognizably double fine aspect of the game. - Yeah. - Definitely. - Oh yeah, I mean, just all the kinds of things, like the art and the way that the characters, like this really kind of witty marine guy that's stuck in iron lung, like a man guy. - Have you compared it to Microsoft yet? - No, I mean, well it is like, it's like Microsoft with a tower fence, but I'd love to that the towers, like one thing in Toy Soldiers is right, the towers, it's part of the design of the game, like Toy Soldiers wouldn't be Toy Soldiers if you could place turrets anywhere 'cause that way you have limited tower placement, but I really do dig the fact that you can drop turrets pretty much anywhere you can look at. - Yeah, as long as they're not in super close proximity to another tower, you can drop it. - Yeah, I mean, each tower has a little circle of lights around it that indicates how close it can be to another one. - Yeah, and you even realize sometimes, 'cause I didn't realize this 'til I saw a random co-op player that I was in do this, but you'll see something, you'll like the lane that the enemies are coming down, well, it'll have raised edges, and he put a tower up on top of the base. - I always line the walls. - Whoa! - Yeah, the walls, I always try and get mine up on ridges and stuff like that. - Speaking of those ridges, do you guys, do you guys miss a jump button? Can you jump? - No, you can't jump, but most levels, when you play them, you'll find like, there's some you'll do later on that are designed like a Disneyland line where it'll go back and forth, and if you just look, they're almost always designed with like a ramp part where you can quickly transition between the layers. - Oh, really, okay. - Yeah, like, what does Double Fine have against jumping? - What does there be? - I think if you can jump, there's a lot more ways to break the game. - That's true. - Yeah, and get stuck and... - I just, sometimes, you know, and it's obviously all my own fault to the balance of the game, I run down one of those lanes that has a long corridor, and like, I just wanna jump over them. - I mean, to be, to be an apologist for a second. - No, it's, you know, I'm just saying, you know, giant mechs, where would they jump? (laughing) - But you can get legs that have different powers. Like, I love how you can get the quick reload legs, you can get the sprint legs. - I pretty much only use sprint legs myself, just 'cause to me, it's so nice to get around really fast. - Yeah, and that I understand, but I really love, like, I just got the big chassis that has-- - Like the crushing legs. - Three guns on each side. - So, yeah, that one allows you to fortify. - Yeah, well, that one allows you to fortify, but then I actually put the quick load legs on it, and then put, you know, a massive artillery on one side, and three machine guns on another side, or a sniper rifle on a machine gun or something. Anyway, I was fully loaded, and especially if I have another co-op player, basically, when you have the quick load on, you hit the A button to use this, whatever special ability your legs have, and the quick load one plants you, like, you can't move. - You basically turn into a really, really awesome tower. - Yeah, exactly. - But can you aim on a swivel? - Oh yeah, you can still aim like normal. - Okay. - It's just you reload a lot faster. Like, normally, when you have the artillery, it's just one big shell that fires, and you have to wait a really long time for it to reload, but when you use the quick load, it reloads so fast. - Basically, when you're in the-- - It makes your reload start at like 75% filled as soon as you fire, like, goes right up to 75, and then goes slow. So it's just like, you can constantly be doing barrages. - Yeah. - It's-- - That's a lot of fun. - The game surprised me in a few spots, where I'm such a trained shooter gamer, but I caught myself not reloading, and that can be a big deal in this game. - Yeah, I really can't. - You got your chain gun on your right hand, and you know, if you got the sniper gun on your left, you know, 'cause I'm very low level. I had to buy a retail today when it came out. You know, you run out of that chain gun, you're just sitting there waiting for it to fucking reload, and like, your sniper rifles out of ammo, too, and you're just like, "Oh, reload." Luckily, there's infinite ammo, so you just always reload. - And they established that early on, too. - Yeah, yeah. - You've got plenty of ammo. - Yeah, I mean, it's less about running out of ammo and more about controlling which gun is reloading when-- - Exactly. - You know, that becomes really important later on, 'cause it's very important to the way you mix your guns. Like, sometimes it's kind of silly, like, to mix. Like, you might have an arm where it's like a giant sniper rifle, and then right underneath it is a shotgun, you know, and you're firing those two weapons in tandem, but I don't know, that's just the loot aspect of it is really cool as well, that you don't-- I love, it's like Earth Defense Force in that way, where you don't know what you're getting until the level's over, and then you see all the loot boxes you found and they're opened, and you finally get to see. And later on, you totally get, like, purple items, and that sort of thing. - You do, yeah. And it's actually super nice that if you die on a level, you still get the loot boxes that you picked up. - Yes. - So you can actually go into a level, die, and you won't get near as much experience or anything like that, but you might get an extra weapon that might be a green or something that'll really help you out. - Yeah, so when you go and do it again, you know? - You have slightly-- - And I like, you know, 'cause since this game doesn't have a reap, like there's no checkpoints when you're in a mission or anything like that, if you die, you start all over. But what I like is that they do tell you beforehand, like, you know, they have like a checklist that your mech should meet, so you're not fucked when you get into the level. Like, if you need to have a sniper rifle or some type of weapon, it'll, and you don't, it'll be like, "I don't know if you should deploy," or if you have to worry about airborne targets, you know? - So it's nice that they at least warn you about that. - The only time I found, the only time where it seemed like it was dead wrong was on the first boss. Like, I used the recommendations that they had for the first boss, got my ass kicked four times in a row, which brought about my second complaint in the game, which is that there's a lot of cutscenes you can't skip. - Yeah. - So if you're dying over and over and over again, seeing the same cutscene is just-- - Oh yeah, I know what you're saying, like-- You can't skip the mid-mission ones where it's like, you get five waves in and then there's like a cutscene. - Oh, you can't skip those? - You can't skip the beginning ones either, actually. Like, at least you couldn't on this boss stage. But anyway, I actually used, I actually, on that boss stage, I ended up using a totally different loadout than they recommended and I got through it, no problem. And I used the loadout that they did recommend and it totally destroyed me. So maybe I was just doing it wrong, but, you know, I just think it's nice that you don't necessarily, it seems, have to follow those recommendations all the time in order to get to the stage. - You definitely don't. Like, even on the levels where they're like sniping enemies, a lot of times you can reach them with conventional like non-sniper weapons and stuff. - Right, yeah. - But it's the only game that I've ever beat the whole campaign with and just immediately kept playing more and more as well because I specifically wanted to grind to the max level so that I could use like max level weapons and towards the end of the game, you definitely get some ridiculous weapons. - Because, dude, for Xbox Live Game, this game looks really good and the effects are badass. Like when the enemies explode and shit, so it's like-- - They had the same issue that I had with fear actually, which is that it's running way under actual 720p, which means there's like just the stair casing all over diagonal edges and stuff, and it's-- - There it is, yeah, yeah. But it's like in my, you know, maybe I shouldn't, but in my head I give it a pass for being a live game. - Right, right, yeah. - I don't give it a pass for being a live game 'cause I think that they would have less demanding, like less demands on their engine. - I don't want to say that I actually give it, I mean, for Xbox Live Game, if you want to say, it does look great, but I also just think the game looks really good. Now granted, I also sit very far away from my TV and I am not nowhere near as savvy and as conscious about visual stuff as a threat. - I mean, I think the visual style is cool. I think that the frame rate stays good. I think that the effects are great. - The effects are cool. - Yeah, that's more what I'm trying to say. - And yeah, the art design, the design of the enemies are really creative, you know. - And it doesn't tear all the time, like stacking did. Like stacking had a real hard time keeping this shit together. - And the frame rate does generally really well, even when the effects are going crazy and-- - I just wonder if I'm getting to the point in the console generation where I'm like, you know what, you guys should have your shit figured out. Like, or at least-- - I agree, man. I hear you, you know. - Like there are certain games that run sub-HD that still pull it off, like Crisis 2 does a pretty good job and looking really good and running slightly sub-HD. Modern Warfare 2 is running sub 720p, but it's also running at 60 frames a second. - Yeah, silky smooth. You know, it's like one thing Arthur, since I've been playing Bad Company 2 on PC a lot, you know, I'm so familiar with the way that game looks on console. Like, there'll be times where I'm looking down my sights on PC and I'm like, oh shit, there's textures on the fucking iron sight. (laughing) And they look amazing. - The main problem with the 360 version of Bad Company 2 is something called alpha transparencies, which basically you see in like shrubs. And shit, like shrubs look really weird. On the Xbox 360 version of Badafo Bad Company 2. - Yeah, but yeah, I mean, I'm just, you know, getting to the point two where I'm just like recognizing, you know, the difference between a game running up full HD and, you know-- - See, I think I have a really bad capacity for recognizing that myself. Like, I just think that, I don't know, sometimes when I see a lot of effects going on and stuff, I guess I am just more taken by that. - This is certain crispness. - And you probably don't play a lot of, you know, high, you know, really high-res PC shooters, either. - Yeah, even when I tend to play games on my PC, I've never been the type that sees how high I can get my resolution. I just leave it like 1440 by 900, my default. - Yeah. - Like, you know, or whatever, like I've just, I don't know. - Yeah, I actually downloaded Bad Company 2 'cause I saw you playing Tyler by the time it was done, it was gone, unfortunately. - I'm playing quite a bit. But yeah, I started playing it and I was noticing that too. I was like, wow, I can actually see a guy running on that ridge that far away. I can see those two pixels. And because I'm starting out like on the PC, I have to, you know, get all, unlock all my weapons and everything again. So I just started out with the medic and I have my machine gun sniper rifle. - Right, dude, man, not having a fucking scope in that game. - On PC, I'm finding out is pretty bad, but anyway. - But the trench is great. - The trench is really good. - One other thing that drives me crazy about that game though is, you know, I do enjoy the shit out of that game, right? But man, you cannot destroy your own turrets. There needs to be a turret. - Oh, you can't sell them? - No. - That's funny, I never noticed. - So like, like that in a difficulty select, which I think we talked about right here. - Right, it's just like, there are some real like, weird, sort of bush league omissions in the game. You also can't change the controls at all. - Yeah, I guess I just never even occurred to me. - I never occurred to me either. - I don't try, they're good. - Right. - But for someone that would want to play like South Pole or something. - Yeah, nothing able to destroy your own turrets becomes a pain in the ass sometimes when you accidentally, 'cause I don't know if you've done it. I know I have, when you have like two green ones, you're like, oh, I'm gonna deploy a machine gun and then you're like, fuck, I'm gonna play a flat turret. - Oh, yeah, yeah, yeah. - Well, that shit's staying there. - Yeah. - Are you guys like me, Mec Hors? - I love Mec games. - I love Mec too. And here's the thing, I loved the armor core games on the PS2, the PS2 armor core games. I spent so much time just fucking equipping and making Mec. - Oh, it seems like your name is for some reason. - Oh, man, I loved it, I think you're Mecs. - You like Mecs, 'cause you grew up a battle tech with your brother. - Exactly, yeah, my brother. But yeah, for me, that's a great thing, is that that hub world that they have entrenched, you know, the Joey's return too. - That's so cool too. - Not only does that have a lot of character, but yes, you get to go look at your Mec and just every time you add a gun, you get to see how it looks on there. There are definitely times when I'm like, man, that gun's really powerful. It's so dumb, small. I want this giant shotgun that sticks out like four feet in there, just makes it look absurd. - You know, I loved it when I put on, I found a purple level like three slot sniper rifle and you have three slots. - I know it's called Gungnir. - Yeah, I know it is, yeah. And it's like, you put that on your Mec and it looks like some serious robot tech shit, like this giant ass rifle off the side of your Mec. - It sits out like 12 feet on the other side of your Mec, so bad ass looking. And then it's so powerful too. - Yeah, yeah, for the listeners, if you guys haven't seen it, you should watch the giant bomb quick look of Trench. It's pretty hilarious. Like they just spend the first entire 20 minutes of the quick look on the boat and it's fucking hilarious. I was like laughing out loud the whole time. - It's very much so a game that like, while the Mecs look really badass, the rest of the game is just like really silly looking. - But in kind of an endearing way. - Oh, totally, like it's the only game I've ever played to where I would pay, you know, money that I would use to upgrade my weapons to actually do things like buy a paint job. - Yeah, I know. - Or learn buy a hat for my guy. - So it's just your salute. - Yeah, and those alerting is like, like I bought, I just got the desert hat and his salute is a devil horns. - Nice. - Yeah, I just think that they made such a good decision with the Mecs too, with having the guy just riding on top like that. - Oh, yeah, very cool. - Yeah, it just adds such a, you know, 'cause every other game you'd put in is being a cockpit, but it just adds like, just another little twist to care. - Did you guys get any feeling of the lost planet Mecs piloting some of these at all? - I enjoyed the Mecs in the last planet as well. - Not even the best planet enough to know. - Yeah, I mean, it just gave me a little bit of a flashback here on that. - One thing I thought-- - It's just the last planet Mecs actually are a lot like the Mecsalt Mecs, so. - Yeah, yeah. One thing I actually thought Trench was gonna do from early looks at it, that it didn't, is I thought you were going to always, every Mec was going to be able to bury into the ground. - Right, yeah. - Like a trench. - I guess what I always thought, 'cause in one of the early videos, they showed it rising as a trench and then ripping out of the ground. - Well, at the beginning, you come out of a trench. - Yeah, exactly, that's right. Yeah, see, so I always thought I was like, you know-- - No, yeah, that's just the one set that goes down into a turret mode, right? - Yeah. - No. - I mean, he doesn't go underground. - No. - Right, but he-- - Like, yeah, no. - No, he just widens his stance pretty much in lowers a little bit. - Exactly. - He becomes a tripod. - Yeah. - Yeah, that's a really fun game. Definitely, probably the most fun I have with the down a little will be in this here. I don't know. But some of our arcade is upon us. - You know what you're making out for sure. - I mean, misplosion, man. - No, that's not what's coming out for sure that you want. - On arcade? - Yeah. - A new trials game? - Yep. - Oh, well, there we go, trials evolution. And it looks really fucking good. - I never played the first trials. - Oh, it's a lesson in frustration and amazingness. - That game in Hitman is another one where I'm like, what are about these covert reveals during E3? Like, I found the trials-- - Honestly, I think that at the last second, they pulled back on showing Hitman stuff because they wanted to push Tomb Raider, which is especially dumb because Tomb Raider doesn't come out till the end of next year. - And people are gonna buy Tomb Raider anyway. - No, I don't know about that. I think that Tomb Raider sort of shot its credibility load with the last one. - I don't know, I feel like Tomb Raider has so much name recognition that it's the one that doesn't need the push where his Hitman does. - Red Link's also has an iOS game coming up. - That's all I'm gonna say about it, but you guys should go look for it. I think it's called like Line Racer or something. Anything Red Link's gets involved with, I'm always kind of interested in, because I really like Trials and I really liked the Warhammer 40K tactical game they made for PSP and DS. - So they do that? - Yeah, that was them. So in general, they've made a lot of games that I think are pretty cool, so. - Yeah, trials is getting multiplayer. - Oh, like racing alongside someone? - Yes. - No, it's fucking on. - And that was so weird. Like I've found that trailer during E3, like just in some, buried in some message board. - Yeah, you, right, because they didn't show anything new at E3 when they had that reveal trailer. - They had like, they had like two teases of gameplay, and one of them was the multiplayer with the tracks lined up behind each other, you know? Is it wins that, it's supposed to come out? That's a fall thing? - They're shooting for by the end of the year. - Okay, yeah, it's gonna be the shoot. - Wow, the explosion man comes out in the next month as well. - I saw the new story you put up that was designed specifically to piss off Altano. - I did design it specifically, and then they changed it. - It worked. - So they have a lot of us, you know what, IGN, SEO is a huge thing, right? - Yeah. - You know, like, so my original title was not SEO friendly, but I put it up because I specifically put it up to piss off one of our editors, and it didn't get edited out, so I was like, fuck it, let it go. And I put like, "Msplosion man blasts onto Xbox this summer." You know, like all those things that are like, so and so rex into stores, all those sort of things. So I specifically did that because I was hoping he would go to IGN and see that and be like, what the fuck? So I'm glad to know it worked before they changed it. But yeah, Msplosion man actually looks, that game looks really cool as well. I mean, if you like "Splosion man," it clearly to me does not look like, if you did not like "Splosion man," you're not gonna like "Msplosion man." I can already see that. - Oh, I'm sure. - But, you know, I'm so excited for "From Dust." That game looks really good, as in aesthetically good. - I don't know if it's good. - It's too many games coming out with like, dusty names like "From Dust" and "Dust 514." - Yeah. - And for some reason I keep lumping journey into that too. Maybe it's because there are a bunch of dunes. - Just 'cause it has a lot of dust. - Yeah, sand. I mean, there's a lot of great downloadable games coming out really soon. So I mean, and not to mention Earth Defense Force. Next, the first-- - It's coming from next door. - Like the first week of July. - That's the first week of July? - Yeah, I believe so. - Which game? - Earth Defense Force. - Fuck. - If I wasn't in Idaho, I would probably play that. - Yeah, you know, I'm excited really. I'm 40 bucks new. So, I mean, it's the-- - Split screen multiplayer. - Split screen and online multiplayer. - That's awesome. - So, I mean, it was actually, it's sad. That's like the only game I can think of where it was more important for me for it to have split screen than it was for it to have online. (laughing) It was like gonna be a deal breaker for me, almost if there was no split screen. - And Arthur's moving out, so what are you gonna do? - He can come over. (laughing) - Yeah, I mean, I'm not leaving Oakland. - We have loot to get. (laughing) - How do you think, like, that's one of our initial, I think serious friend bonding moments was spending an entire weekend playing way too much Earth Defense Force. - Nice. - I feel sad thinking about that. I don't know. You know, like how you just have those moments where you're like, that was good time. - Yeah. - And then you think-- - It's never gonna happen again. - Where are all the years going? And then you think, man, this guy's moving out, and then you think, what am I gonna do? And then you think, oh my God. - I'm gonna tell you guys something that'll make you feel old right now. White blood cells from the white stripes came out 10 years ago. - Damn. - Wow. - Also, the black album came out 20 years ago in August. - Also, I graduated from college. I mean, high school 10 years ago. - Yo. - I graduated from high school. A lot longer ago than that. - Jack Black has, I've been trying to decide if you're gonna go to my 10 year reunion. Not that this says anything to do with the video games. - No, no, no. That's just one of those things that's been in the back of my mind. - I didn't-- - I don't know that I want to. - I didn't go to mine. I went down to Orange County, but I didn't go to the reunion. - That's what I was saying. I went to the side reunion. - It might be fun to go into town and just 'cause I know some of my friends will be there and get to see them. - Yeah. - I don't really interested in seeing all the people. Maybe like for like a 30 year reunion when a bunch of people have probably died. - I'll probably go to my 20 year reunion. - Anyways, has anyone else played other games? - Trent's pretty much been the entirety of the time since I saw you 'cause I'm very, very slowly, as I've talked about before, been playing through LA Noire very slowly. - We played some battlefield this weekend too. - Oh yeah, went back to bad company. That game is Vietnam, man. It's very good, but when you haven't played it for a long time, it's very hard for me, at least to be good at it. - Oh no, that's totally true. The flamethrower in Vietnam is way too powerful. - Yeah, Vietnam is way more chaotic than bad company too proper. - Yeah, I definitely feel like it's much more of a meat grinder. Meat grinder is the word. - I mean, the playing field in a way is more level because there's no scopes or anything but sniper rifles. - Oh yeah, I didn't even notice that. - Yeah, I mean, like everything is in way closer in Vietnam than it is on bad company too proper. - Yeah. - But man, that fucking flamethrower, man. I went like 22 and seven after not playing that game for a real long time. - Flamethrower's in general are just such a satisfying weapon to kill someone with in every game. Even in black ops, it is satisfying to fucking tag some of the flamethrower. - Vietnam flamethrower is one of the only flamethrowers I've used under the first person shooter that felt really useful. Just like the flamethrowers in Gears of War three are actually feel really useful. - I remember the flamethrower in Halo three was just like-- - Balls. - That was the team kill gun. That was the gun you would guarantee to kill your-- - Oh, for sure, any weapon where you can hold down a sustained area effect weapon damage and just go nuts with. - Yeah, I mean, even like on accident, I can't tell how many times like I'd be like running around and be like fucking shit, burning me alive. - I feel like there's other games I've played in the last week for fun, but I'm coming up short my friend. - I played another not good one. - Oh. - I played Transformers Dark of the Moon stealth force edition, which is for the Wii and the 3DS. - Oh god, is it really called stealth force edition? - Yeah, it's called stealth force edition because you can't turn into a robot. You can only turn into the gun mode of the transformer. - Cars that strafe. - Yeah. So if you've ever wondered what a Nintendo 64 game would look like in 3D, you could play this on 3DS. - It's a little bit higher-res than in a 64 game. - There were some Nintendo 64 games I think that could run at 640 by 480 if you had the ram cart. - Oh, wow. - If you've ever wondered what a 3DS game would look like on your television. - That's pretty accurate. - This also is that it is the same game, it is identical in content and play style between the two in the 3DS and the Wii. - Wow. - It is an abomination. (whistling) - So when you turn into your stealth force mode which takes energy and which sucks because the whole game sucks, you strafe around with the Nunchuck and you rotate your car with the D-pad. - What? - Yeah. There's no pointer control whatsoever. - No, why wouldn't they do pointer controls? - Because it's a half-assed 3DS port. (laughing) - That's why. - At least aim with the pointer or something. - No, you can't do shit with the pointer. - Wow. - You can't even get out of the game with the pointer. - This sounds awesome, where can I get one? - Oh God. - Well, for $50. - People talk about how awesome our jobs are but these there are moments where I think that someone doesn't like me and this is playing that game is that moment. - I was just gonna say there are definitely moments where I'm glad I don't have your job. - And there will be moments when publishers think that I don't like them and that will be when I write that review. - They know. They know they're selling shit. - Yeah, they know that's a shit game. - Right, well, I need to let everyone else know that shit game. - I've never met a developer or a publisher or a PR person that didn't know on some level when their game was shit. - If they played it. And they played games. - If they played it, yeah. - They know. - Yep. - I even had a PR person who will, I'm not gonna name or anything but I emailed them today about a game and I was like, well, if it's cool, maybe, you know, and they're like, oh, maybe I'm jaded, it's not so cool though. (laughing) - So. - I need to ask you what this was. (laughing) But yeah, I also finished Infamous since the last time we... - I still haven't played that at all. - Me either. - I think it's fun. It's definitely better than the first one and they give you a lot more powers to get around. I think I talked about it last time. - Yeah, you did, yeah. - But they give you one and I understand why they give it to you so late in the game 'cause there's certain chasing quests and stuff like that that would be way too easy with it. But they give you this one badass ability at the end. - Is it the tornado that you've seen? - No, it's, I mean, is it gonna make you guys mad if I just say what an ability is? - No. - It won't make me mad. - It's not like a spell or anything, it's just... - I don't think that'll make me mad. What's making me mad is the loud-ass children and weirdness. - All it is is that you can aim at a spot and I'm talking like a spot that's like four city blocks away and you can shoot this tether and it hits and wherever it tethers, it yanks you to it. - That's awesome. - So you're Spider-Man. - Yes, you basically shoot Electric Spider-Man. You make you Electric Spider-Man, but only towards the very end. Once I had that, I was like, I don't climb anymore. - No. - I do. - Also kind of like the grappling hook and just cause-- - I was gonna, yes. It's like having just cause grappling hook. That's pretty much exactly. - That is fucking badass. - And once I had that, that is like all I did to go everywhere. - No, of course. - So, yeah. - I don't see Spider-Man walking anywhere. - Yeah, exactly. - But yeah, I mean, they just made that game so much better to move around. And the story is still not great in it, but I still think that the story is-- - Definitely superior to the first game story. And the city that of Numeray is way cooler to go around in than Empire was because Empire was kind of like one big city, right? That's all it was. - Yeah. - This has like the city part, then it has like the sunken city part where there's like a city that is flooded like New Orleans. And so, since it's flooded, you know, obviously you can't go touching the ground. - Yeah, I remember you mentioned that too. - Cause it hurts, or you killed people, which I also talked about before in that game. I always love the casual killing of people in that game that you don't, like, okay, so if you fall in the water and you electrocute people, it's negative karma. But if I come down from a building and like-- - Do a ground pound or something? - Well, you can also do the ability where you lift up things around you and then throw them. And if you lift up a car with someone in it, it does not matter, they are dead. Like as soon as you lift that car off the ground, you could immediately be like, "Oh shit, I should drop it." And they're just against the steering wheel dead. (laughing) But they don't give you any negative karma for that. So all the time, it's just like, lift this fucking car. I also found one point in that game that I exploited for experience because there was this guy that you couldn't kill yet. He would always get downed and then you could revive him for experience. So I just sat there knocking him down, reviving, knocking him down, reviving, so. - That's awful. You think after a while, he would get upset at you. - Oh, he was hitting me in the face. But every time he come hit me in the face, I'd kick him, then I'd revive him. (laughing) But the user generated content and that is actually pretty cool. - So far, you said it was pooped. - Yeah, last time you weren't too sure. - Yeah, but I've played some more in the later parts and some of them are the sucker, if you just go for the sucker punch ones anyways. All right. - Right on. - It's pretty cool in the sense that, you know, it gives you additional experience. - Yeah, so. - Makes sense. - If you want to level up, which is kind of important in that game. - Yeah. - But I definitely-- - But sheep way. - I definitely think that that is, as far as PS3 exclusives go, that's one that, you know, people should play definitely if you like the first one. - And I did like the first one. - So. - Nice. - Much better story. - I remember I played through that while you guys were already three that year that came out. I was the loser. (laughing) I was stuck at home so I could sold myself an infamous two in red faction gorilla. - You mean infamous one. - Or yes infamous one. No, I actually went to the future in back. (laughing) - That's impressive. - Yep. - Other games. - That's all for me. - Minecraft is one mean mistress. - I think I'll play Minecraft once it comes to Xbox Live Arcade. - Really? - Yeah. - Yeah, I was gonna say really? - Yeah, maybe. - You just spent so much money, like not six months ago to build a new computer. - Yeah. I'll probably, I don't know. We'll see. - It's not something that needs a console experience in order to enjoy. - And no mods, I guess that is. - Yeah, that's true. - That just seems like such a PC game. - It's like saying, man, I'm really excited for that new Command and Conquer game. Think I'll buy the 360 version. - I don't know. I play it without mods. And it's fun. Just recently, like, I just, all last week, I played it begrudgingly. 'Cause like I had one of those, like-- - I can't believe I'm doing this weekend. - So I had like an epic mining session that ended with me falling in a lava pit. So everything that I had on me got burned. - Right. - Like I had, I found like something like six diamonds. I had like shit tons of iron ore. And oh my God, I was so pissed. And I was like, all right, motherfuckers, I'm gonna do it. So I did it again, went back, did it again. And my whole point was, is I'm gonna, you know, I was building up my supplies to make an outpost. So I could like mine another place, a whole nother map sector away. 'Cause your map that you make is only so big. You can go to another place and make another-- - Step one is mine. - Yeah. - Step two is outpost. Step three is, and step four is profit. (laughing) - Well, the profit didn't work out so good. 'Cause like you explain that to Jody when you go to bed, I'll pissed off and she's like, why are you mad? You're like, look. - I fell in a fucking lava. - I lost four fucking diamonds. Bunch of iron, dude. That's not even the end of it. So like, so I'm ready now to make my outpost. And like, you know, I went and I got my diamond back and even made the diamond tools. Like I have like two of everything. I have a chest, a bed. Everything you need to make an outpost. Like start a whole new life. And I'm walking-- - This sounds like Fight Club after his apartment explodes. - And I'm walking just to go get a fucking oven from what's other like a little mining area that I wanna get. And I'm falling to a fucking lava pit. Again, and burn alive. (laughing) - Man, do you have to leave everything in this game to leave things behind like the storage chest? - Yeah, yeah, yeah, yeah, no, no, no, no. I mean, I have tons of shit. - Tower has your stuff ever gotten left behind? - I have tons of shit in my chest. This is just like sort of these essentials that I needed to create a new place. - Okay, okay, okay. - And it was all like rare shit. - I wish in this game, like, so a lot of pits are, they just like random holes in the ground? - No, it's just like water. - I just like the idea of like you sitting there in your mind, you're like, yeah, someday I'm gonna strike it rich. And all of a sudden you hit a square and it's just like, (mimicking moos) - That's what I think we need to do. - That happens, yeah. - This is inspiring a new teacher idea, which just says lava pits are assholes. (laughing) - I love the idea of just mining it all of a sudden, you're like lava pit, running out of your mind. - It happens, dude. - It's like fucking volcano with Tommy Lee Jones. Tommy Lee Jones would come to save you. - Like luckily lava flow's slower than water does, you know, so like-- - You can escape it. - Yeah, if you expose a block and you're like, you see lava come and you could be like, oh shit, jump, get out of the way. So you could potentially lose a mind to a random lava flow. - Yeah. - Yeah, you can lose it to water too. - Ah. - Yeah, you should definitely play Minecraft. You need more stress in your life. (laughing) - Dude, it's so fucking good of lava. - It's just crazy to me because like, you'll build the mine, you'll build a whole bunch of shit, you'll build a castle, you'll build a dungeon and then it's like, well, I'm gonna go over there and do it again 'cause that's all there is to do in the game. - Or like, and then once you do it over there, then all right, now you build a highway between them with nice little, it's like you're creating these, these little, man, it's like a, it's kind of like what I imagine you do if you're like the last man on earth. - Exactly, yeah, or the first. - Or I just think it was the last, like us who would be smart enough to be like, I'm bored. I think today I'm just gonna stack these TVs and see if I can make a house out of them. (laughing) Well, now that that's done, no one will ever look at it. I guess I'm gonna see what's happening over here. Cool. - I know, man, I know. It's funny, this game comes out the same day as Skyrim. Like I wish I could import my Minecraft world into Skyrim. - You know, as the year goes on, I'm becoming progressively more pessimistic that Skyrim is actually gonna release the share. - It would not surprise me at all if that game got delayed. - I mean, I will be sad if it doesn't. - Of course, I was amazed that when they announced the game, they announced the release date. - Yeah, did fall out. - They've been working on it. - When they working on it simultaneously, while they were working on fall out, is it Skyrim been in development since Oblivion? - I don't know. - I could be wrong about that. - I don't know, I don't know. But this is Bethesda we're talking about. - Yeah. - Raid has been delayed like 75,000 times. (laughing) - That's true. - Supposedly they're working on like a rage too or something. - What? - I thought I heard that somewhere. - Strange. - Already. Strange, you know. - Actually, I think where I heard that is an interview that hasn't gone up live on the site yet. So I'm really glad that this isn't going up until Friday. - It's like-- - Oh, as I would have to bleep that out. - It's like before the Green Lantern premiered, they're like, Green Lantern gets a sequel or some shit. I mean, I don't even know if it has a sequel, but that happens in games too, it seems, you know? - That is sometimes. - Well, 'cause it takes so long to do a game sequel that if you think it's gonna do well, then why not Green Lantern, another one and get it started? - Yeah, exactly, it was pre-production. - True. - True. - Um. - Let's take a break. - Yup. - Yeah. - Yeah. - Yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah. (upbeat music) - So, if you wanna send this on, you can send the letters to letters@eatfishsleepfesking.com. - No. - And the reason I said this, 'cause we didn't give very many letters in the last week, and when we don't get letters, Matt gets very sad. - Unless those letters are about the Witcher, in which case, you can just keep not sending them. Or Led Zeppelin, apparently. We don't wanna hear about Led Zeppelin, is that what I have heard? - It's fine that if you wanna send a letter about Led Zeppelin, but it's just kinda like, I get those and I'm like, what, you took the time to write this? - Well, he was just backing up Tyler that he didn't like Led Zeppelin like Tyler said last week. - Yes, well, specifically, since we're talking about so much, all right, how did I miss that? - His name is Julian, and he says, Tyler, I'm right there with you. I don't get why people are so into Led Zeppelin. Maybe it's the fact that they were so different at the time or some shit, but I hate their music. Black Dog is a fucking joke. I'm a musician, and every time I hear it, it sounds like that iconic riff is too big for the space they wanted it in, and it's all I can hear. And the drums, Jesus, they're bad in that song. Maybe I just hate that song. Anyway, Black Sabbath were bigger, better, more badass, that's it. From the offices of Captain Awesome. - Well, that's crazy that he brought up Black Sabbath 'cause before we came back on Arthur, you brought up how you were more of a Sabbath. - Right, I said that. - And I was like, yeah, me too. - As I get older, I'm appreciating this up one more. - Yeah. - And I think that, actually, it's gonna sound like such a douchebag saying this. I think the tipping point for me to start like engaging a little more with Sabbath was hearing "Tool" cover no quarter, because that's such an amazing cover of an already really good song. - Shit, hey, a Black Sabbath cover got me into them. - I mean, it was a album of Black Sabbath covers. There's a fantastic Black Sabbath album cover called "Nativity in Black." It's got like Megadeth doing "Paranoid." It's got a white zombie doing "Children of the Grave." It has Ministry and Nine Inch Nails doing "Superknot." It's got like "Faith No More's War Pigs," which is really a classic typo negative. - Even listening to you read this off is making me angry. When you preface it by saying, this is probably gonna make me sound like a douche. In my mind, all I could picture when you were talking was this rising like meter. There was like-- - Like an applause on me. - Like an applause on me. - A what? - A douche meter. - Like an applause on you. - Does it make me sound like a douche? - No, I don't think so, but in my mind, that's all I could picture is you were describing it. - And I was just saying it was making me angry because this is full of angry death metal music that's supposed to inspire my anger. - But it's also got, I don't know if this has that cover, but Pantera does a cover of a song called Planet Caravan. That's really good that I think you might like. That's a black song. - You're probably right. - Yeah, man, that's a great, great album. And then there was a second Nativity in Black City that wasn't quite as good, but it was okay. But yeah, as I get older, I like, weds up on more. There's a, I think it's the song remains the same as on Netflix. And that's actually a pretty good sort of primer to good live lads up on. After you skip past all the stupid, like-- - Why is this a good primer to light lip? - For all looking through the woods before they play their massive show. - Why is it a good primer to light lads up in? - 'Cause it's got a good mix of like the songs they're known for in lesser known songs and the energy of a Led Zeppelin live performance is there. - Then it compensates to the fact that they don't play all the parts correctly and they were probably all stoned out of their fucking lines when they did it. - Beards. - Beards. - I guess I'll go. - Sure. - All right. So, sorry. I got my brain filled because I got Josh writes in and he says, I wanted to start off by saying, I'm a bit of a Nintendo fan boy. I'm not afraid to admit it. And I've been eating up the Wii U for the last few weeks now. Your talk about it, however, cannot be argued and really put me in a bit of a downer about my favorite company. - Why can't it be argued? - So, I don't know. So, I have two quick questions for you. He says, do you think there's anything Nintendo can do before E3 to sway your opinion about the system before the next E3? To sway your opinion about the system or are they stuck in their Wii U rut and just have to let it sink or swim at this point? That's his first question. - I really think that the Nintendo, if as a Nintendo fan boy, when those Nintendo first party titles come out, they're gonna be great and you're gonna love them and you're gonna be like, oh man, I'm so glad I got my Wii U. And the rest of us are gonna be like, I kind of wish I could borrow somebody's Wii U and play that game so I wouldn't actually have to own. - And then you're gonna realize that a period of 11 months went by and the only thing that's sat spinning in your system with Smash Brothers. - Yeah, exactly, oh, it's like it didn't need a disc drive. - Except it'll take two years to that to happen because even though they announced Smash Brothers at E3 this year, they said it's not development yet. - Yeah. - I think first of all, the controller needs analog sticks and not the fucking analog discs they have right now, which are the analog discs from the 3DS and that's unacceptable for shooters. It's just not, it doesn't work, period. The Vita has better sticks than the Wii U controller does. - Yeah, 'cause it's analog sticks. - Right. - I think they need to get a very clearly established, well-defined, easy to use online system. And from what it sounds like right now, that's not gonna be the case. Like they're just gonna let it be the fucking Wild West and that's crazy to me. - I would just need to see a series of games coming out that prove that that touch screen and that controller is going to do something that I can't get somewhere else. I don't want to play Arkham Asylum. I want to play something that's completely like anything else. - That's the thing, I mean, it's not gonna be like that revolutionary experience. The most it can do is stuff that you've done on the DS because it's not a multi-touch screen. Like it uses a stylus, right? - I'm not sure. - I'm not sure. - It has the same kind of, what's that DS screen? What kind of technology is that? It's not the... - Resistive touch or something, or whatever, yeah. It uses that kind of screen. - Which is outrageous that they're using seven-year-old touch screen tech. - Yeah. But I mean, that's, I'm sure that's like, all right, well, if we want to do a screen this big, if we do the same kind of technology that you have on say an iPad or the HP pad or whatever, that they would have to raise the price a whole bunch. - Well, yeah, but again, if there's no unique software for it, it's like, what's the point? That's why I bought a DS was because there were certain games I couldn't play otherwise. - Right. - I mean, this is just the same song everyone has been saying before every Nintendo launch lately, which is that, well, there aren't gonna be any games for it, except for the big Nintendo flagships, and then there's a crowd of naysayers, and for the first couple of years, you see third-party smash themselves against the rock of Nintendo releases and not have anything to show for it, except for like raving rabbits. - Yeah. - But maybe that'll change. Maybe it being a competitively specced system with the 360 and the PS3 will change that, but... - Well, they'll certainly get the EA's of the world to publish for them. - Maybe. - In the short run. - In the short run. - You'd be soft, for sure. - Yeah. - His other question was, you guys, he said, you guys bitched and moaned about the 3DS Zelda reskin, which I realized your entire point was just that it was all the 3DS had going for during a launch window, but then you praise Halo HD. Is there more to the confusing hate? That's what he is. - Well, they haven't resold Halo 4 times. - Is this game been resold multiple times? - Yeah, sure. - What was the 3DS game? - I know it was just dead on WiiWare. - It was on GameCube. - Oh, it came out for GameCube? - Yeah. - What game? - So this is the third time. Zil, Ocarina time. - Oh, okay, sorry. - It was on GameCube and it was on WiiWare. - How did it come out on GameCube? - It was like a dub, it was like that and it was a pre-order bonus to, oh, I remember that. And then you would see that pre-order bonus for like $40 in GameStuffs, yeah. - So, I mean, we've seen it before and it's just like another example of Nintendo selling-- - Yeah, I don't even think it's that it's the third time. It's just that this is Nintendo's thing. Like Microsoft doesn't have a history of doing this. - They were really, really light handed on the things that they added to the game. Like, which is what I'm told from very, very enthusiastic Nintendo fans that feel burned. - And the Halo 1 remake is a-- - Pretty significant. - Pretty significant, yeah. It's like Halo 1 with like all new HD graphics and like with the inclusion of, you know, the new enemy AI and stuff like that apparently. - I don't know. No, no, no, no new AI. - No new AI. - I do think they had like new-- - Just to clear any misconception, Halo Anniversary is running Halo Combat Evolved. - That's it. - With Halo Reach's graphics technology. - It is very much-- - I was wrong. - Running in a separate process on top of it. It is so the same game, you hit the back button and it turns off the Halo Reach stuff. - Yeah, so it is a, that one is very much a reskin. But you know, it is kind of disappointing to me that it's Reach's multiplayer, yeah? - Yeah, with seven maps from Halo and Halo 2. - I was looking forward to pulling out my overpowered pistol once again. - I mean, the pistol in Halo Reach is pretty powerful. - Right, but not like a pistol in Halo. - Like it has fully supported multiplayer in the anniversary. Also, it's a budget release. And as far as I know, Ocarina Time wasn't a budget release. - That being said, like I know a couple people that have bought Ocarina of Time for the 3DS and they're like, I can't believe I'm doing this, but I'm doing it anyway. And then they start playing it and they're like, I'm really glad I did this. This is still the best Zelda game ever and I'm loving it in 3D and I'm loving it on the 3DS. - The best Zelda game was fucking legend. Don't link to the past. - Hate mail can be mailed to players. - You can absolutely try to argue with me why a link to the past isn't the best Zelda and I guarantee you, you will be wrong. - A link to the past is the only Zelda game I've ever gotten hooked into. - Yeah. - There's the defense force for both those Zelda games. - I can't just play like, I can't just play five minutes of a link to the past. If I like start playing it, I fucking play that game. - I think a link to the past may be my favorite Super Nintendo game and that's coming from someone who didn't even play Link to the past. Tell I play it on GBA. No, I just wouldn't know I missed the fuck out. - It's a toss up between Super Metroid and the link to the past for me. Those, I mean, maybe just for 16-bit games in general and I was totally a Genesis kid. But Super Metroid had such an, and Zelda just had such an amazing sense of discovery. And unlike Super Metroid, Zelda is actually, if you look at the map, Zelda is remarkably easy to navigate, at least until you get to the dark world where stuff is broken. But in the light world, you can get around just by following paths and no Zelda game has been that simple to navigate since then. And Ocarina Time 3D is $40. It's the same price as Halo C. So you'll pardon me if I think anniversary is a better value. - Sorry, I just realized I keep doing that all the time. Oh, Andrew wrote in with the story that reminds me of one of my own. So this is how few letters you got. You guys know this, I'm gonna read one about P-Frite. - We talked about this recently. - Yeah, well, because I have P-Frite. - Yeah. - So he says, I realized about a month ago, I was at the MEPS Military Entrance Processing Station, which is where you go to join the military to get your physical and all that stuff. You have to take a drug test, which involves giving urine sample. What I didn't know is that when you give the sample, you have to face slightly away from the urinal with your toes on this tape line. So some army doodle, whoever, can make sure you're not cheating. I had heard though that you had to give one, so I hadn't gone to the bathroom in about a day, and I had to piss pretty damn bad, but once I stood to that line, nothing happened. I just couldn't go. That half of the cup might as well have been a swimming pool. I got about one drop, and I had never had this problem. 17 years of my life, so I was pretty freaked out. But I ended up drinking a shit ton of water, and when I went back in the bathroom, I filled up like 20 cups. That's so terrible. - So he doesn't even really have P-Frite. He decided that wasn't dude today in the bathroom. I was peeing, a coworker came, started peeing next to me, seized up, I had to walk out of the bathroom, walk back into the bathroom. - Were you at a stall, or were you at the urinal? - I went to here. - Oh, see, there's mistake number. - If I'm in a stall, it's fine. Oh yeah, Tyler, like, that's what the fuck is up on. (laughing) I don't know what's wrong with me. I tell myself I hear the door open, I'm like, not this time, and I like piss a little bit. (laughing) My buddy's like, nope. I'm all about this, I can't, I don't do, I don't pee, not in the stall. Except during E3, because those stalls had like, those urinals had giant walls. - It's like my ever present fear when I go to like, a concert or something, and I go to like, the really shitty bathroom and all they have is like the, you know, donkey trough. (laughing) But there's not even like, stall walls. I'm like, I'm like, I'm a fuck. - It's like a gay club. - Yes, I'm just like, I'm like, I'm so fucked, man. - Wait, why did gay clubs have donkey troughs? - There's that gay club on, I think it's mission, or not mission, but Howard, the city, that has like, a trough with a mirror over it. (laughing) - That's hilarious. - So I mean, I'm not saying that to be a homophobic jerk, I'm saying like, that there are gay clubs where they make it so you can see each other's dongs while you're peeing. - Nice. - 'Cause, why not? - Yeah, I totally don't have pee fright. I'll stand in a urinal right next to another guy who has a much massive urge shlong than I will, and I'll whip it out. - I'm not self-conscious about his penis, or even, I don't know, even if it's him seeing my, I just like, make it shy. - Yeah, I guess I don't. - Dude, the building-- - That's closer than I, even when with our penises put away, I think that's closer than I want to stand. (laughing) - Or, man, where I work, I swear, I always say the maintenance guys in our building, I swear they're like full-time shitters. (laughing) Every time I go out and take a piss, dude, one of them's always be a drop in bombs, and always have to like-- - My fantasy would be that they poop because that's a way to take a free break. - Right, but no, it's real poop, 'cause then I have to like, hold my breath, dude, and I feel like I'm a faint. Like, are you out, then, be-- - Do they play like the dizzy Gillespie solo in there and shit? (laughing) - Might as well. - That's, yeah. In that way, I suppose I have poof right. - Oh, man, poo, whatever. (laughing) I'll do it in front of a stadium. (laughing) - That's so weird! - You know what's even weirder is that I, if I'm peeing outside, I'm totally fine, right? (laughing) - That's right, you mentioned that one too. - Yeah. I don't know, I could walk out and pee off our balcony right now. - It's a good thing you don't get drunk, 'cause that's probably exactly what you do, is you just like walk out of the bar and like pee on the sidewalk, or pee on somebody's car. - Shit on somebody's porch. - Yeah. (laughing) - Did you wanna read one of yours? - Sure. This is from Brad. - Oh, oh. - We keep doing it. - Oh, Arthur, will you please help me out? - I've never had a need for headphones before, but now that I'm a father, congratulations, I hope. - Yeah. - I'll fuck it up. - I'll fuck it up. A couple of hours early in order to find some game time. Unfortunately, I'm confined to keeping the sound solo that I almost can't enjoy playing. I totally feel you, Brad. I want a decent set of wireless round sound headphones for a reasonable price. - Oh, wireless, sir. - I play on PS3, and I have a hooked up to a Harmon Carden's round sound receiver. I rarely play online, so a built in mic is not essential, but it would be considered Len-yep-y. I don't know what that word is. - I think, why-- - L-A-G-N-I-A-P-P-E. I know it was only a few months ago. I don't recall talking about wireless headphones, but-- - I did. - Okay. The only wireless headphones I've ever used that I've liked were the Astro A40s, because they have a good mix amp, and the headphones are big enough-- - Oh, yeah, for one of these, Astros. - So those aren't exactly with the mix amp and stuff. Those are pretty expensive. - With, okay, so Astro this year finally released a wireless mix amp called the 5.8. You can find it just to a search for Astro Wireless Mix Amp 5.8, that their mix amps work with any pair of headphones because the headphones aren't special. It's simulated surround, and Astro is simulated surround is usually pretty good. If you want it just the mix amp, I think it's like $140. - But how would it send a wireless signal if it wasn't-- - I don't know. I just know that it's reviewed really well. - I know, I'm just saying, how would it send a wireless signal to your headset unless it was a wireless? I guess it would have to be wireless headphones that could receive itself. - No, it has to, it has a receiver and a transmitter. So-- - I use a Logitech that I reviewed to be out of disclosure. I have reviewed, and I got to keep it from IGN, and it's like, it's only stereo though, but at nights where I know Arthur's in bed, I'll use it sometimes, and I like it 'cause I can have both my-- - I can't believe you're ever worried about noise waking me up. - I, PS3 and 360 both hooked up to it, and it does voice chat. - Is it more because I have company? - And it does voice chat for both. - Yes. - It does voice chat for both, and it has a really smooth mic that folds up and when it folds up and down, that's how you mute it and unmute it, you know? - Which is not a trick, 'cause with the A40s, like I just like pull the microphone thing out. - Right, yeah, this one you just snap it up and down. - It has a mic thing on, oh you don't have the cable. - You know, and the headset-- - Mine have the cable, they have the mute on the cable. - The headset has a rechargeable battery, no granted, it's only in stereo, but when you're just gaming at night and stuff, stereo sound isn't like that bad, you know? I just, I either comfortable for long periods of time. - I use stereo all the time when I'm gaming on my PC because-- - Yeah, me too. - 'Cause my PC doesn't, my sound board doesn't have an optical out, and so it's direct line into my Logitech speakers, and my Logitech speakers don't have, they only have a stereo output headphone jack, they don't have, I can't out-- - Right. - To a mix amp or something like that. - Yeah, I have a Logitech ones too, I think they're like 150, so they're a lot cheaper, necessarily than other options. - Right, I mean the Astra ones are expensive, I just-- - But they're a great investment. - I have bought, like I bought the Turtle Beach ones or whatever when I first started a team Xbox, and really didn't like 'em, because the quality of the audio was really muddy. And the thing with the Astra is that the quality of the audio is always clear. - Yeah, I agree, I have an Astra headset, and I love it as well. - So, I mean, if it's, you're using a Harman Cardin receiver, so it sounds like you can actually afford a decent set. So, I mean, I would just get like a decent pair of headphones and buy the 5.8 mix amp. - And I know that my roommate and business partner, Ryan Michael O'Donnell, he got a pair of wireless surround sound Panasonic headphones, that he says they're not as good as the Astros, but he really enjoys them. Okay, he bought them years ago actually, so they're kind of old, but supposedly they were good. - There's an Xbox branded set of headphones coming out from Madcats later this year. At various price points, but the best ones are wireless headphones that also use the wireless headset protocol that Microsoft did for the 360, which nothing has used since the wireless headsets they made and stopped making. - Yeah. - So, if you play 360 too, that's an option later in the year. But like I said, I would go. I would go the mix amp 5.8. - So, an anonymous question. - Uh oh. - It's not, it's actually not that bad. Again, it's gonna be one of those things though, that if the other person listens, you're fucked anyways. (laughing) He says I'm, it's not, and like I said, it's not bad. It's actually good. I'm an odd mix of new and old school relationships. This can often make being in relationship difficult. My current girlfriend is amazing. I love her, but as does everyone, we both have our issues. She wants us to get married soon, because she struggles with paranoia. Even though I'm a giant nerd and don't leave the house accept work. This means she wants to make sure I'm hers, whereas I would rather wait and do the whole traditional thing of speaking to her dad, really elaborate proposal, et cetera. - Why? - And he says, the thing I want to ask you is, do you think I should sacrifice my way to do it her way, or just surprise her with my way? Ideally, I was planning on moving in with her, proposing marriage next. He wanted to, you know, he had a process, so. Why is the process so important to you? - Some people are traditional like that. But to be fair, the only time I ever considered anything like that was because it's really, especially with marriage, it's kind of like what the girl wants in my mind a lot of times. Like with me, it was like, if she wanted me to ask her dad, okay, I'd ask her dad. - Well, it may just be that he's searching for a way to make the whole experience as romantic as possible. And so I would just do a little research, do a little social searching, whatever you need to do, and figure out if there's a way that you can make the entire experience as romantic as you want it to be while still satisfying both of your needs and desires. - One thing I will say, and I intentionally left the status as early a mission when I first read it, 'cause then I wanted to spring this on you, is that? - Is it about connect? - No, no, no, in the letter. In the letter, he specifically says, so I altered a sentence. He said, when I read it to you, I said, my current girlfriend is amazing. I love her, insert what I left out. My current girlfriend of six months is amazing. - Oh, shit. - You've got way bigger issues than asking her dad. (laughing) - Let me tell you guys a little. - I wanted to spring that one on you. - Let me just tell you what's up. Right now, we have a good friend in town. She's visiting us because she's going through a pretty hairy divorce from her. - I'm a boyfriend that she married six months after they started dating. No joke. - Okay, now I can't see, yeah. I can't say that after only six months, I'm like, gosh, she's maxi. - I can't say. - Okay, she's nice. - So that after only six months, I knew that it was very likely that I was going to marry my current girlfriend. After being together for over a year, it's, at this point, seems like an inevitability. - And I think that these things can all happen, but when anyone's putting that much pressure on about getting married six months in. - Oh, yeah. - Warning sign. - And how old is that guy? - He doesn't ever say. So I didn't omit that, but I'm really happy how he was admitted. - I mean, he listens to our podcast. I cannot imagine that he is a-- - How we have a 35-year-old? - Yeah. - 'Cause man, they're fucking old. - Not old, but just more-- - Practically dead. - More in tune with their wife and knowing how to make decisions about their future. - Arthur makes a point, if a 35-year-old were writing an email saying those things, it's like, "Whoa, okay, well maybe like 30, "what if it's like a 20-year-old?" I'm like, "God, I've met this girl for six months." It's the best pussy I ever had. - Thank you for taking it there, Tyler. - Sorry. (laughing) - No, I mean, that's definitely important. - I know, it's like-- - It's still searching if you're ready to get married. And-- - You gotta pre-note? - Don't. - Man. - Man, I would be really leery about making a lifelong commitment to somebody who's that paranoid. - That's the other thing. You know what I would say? You guys should get some couples therapy and talk about all these things. - There you go. - To someone that's a professional and not Anthony, or Tyler, or Arthur. - We're not professionals? - Yeah. - Yeah, I don't think fucking a lot is what the prerequisite is for that degree. (laughing) - Yeah. - Oh, wow. - Do you guys wanna go back in the back room and fuck? - No, no, I'm not interested in getting you your degree. - Damn. - This is from David. He says he apologizes for asking about hardware. I finally scrounged up enough money to invest in a decent HDTV, and though I visited plenty of sites for advice on what kind of specs I should look for, none seem knowledgeable on what to look for specifically for playing games. At this point, I would be fine with any 1080p, 120 Hertz LCD, or there's still specific specifications or features I should look out for for playing games. - Does 120 Hertz really even matter? - No. - So here's the thing. If you scrounged up enough money for an HDTV, I don't think you can afford a good 120 Hertz. - That's exactly what I was thinking. - I was like, who said 120 Hertz? I was like, we're not talking cheap anymore. - No, no, there are plenty of cheap 120 Hertz LCDs. - I'm just saying I'm wondering. - But they suck for games. - Oh. - Why the latency is-- - Yeah, the latency issue is like a big problem. Also, black levels aren't necessarily-- - I was always told that you don't want a TV with higher than like eight milliseconds. - It's not. - Yes, no. - I mean, any number that you see on a manufacturer's website at this point, it's total bullshit when it comes to latency. The only recommendation I can make, and some people will discourage you from doing this, but you just need to know what you're getting in for, is the AVS forms for pretty much any TV model you're looking at will be, will have somebody who's looked for the latency, who's done tests on the latency of the TV that you're looking at, or you can use their tests and their recommendations to look for your TV. That's what I did. I looked for the, like a 42 inch TV that had the lowest possible gaming latency, and that was a 60 Hertz TV. Generally, the cheaper like, quote, 120 Hertz LCD TVs have really bad latency. The signal processing takes forever. - What would you need 120 Hertz TV for though? Like? - People will do it. Like you can playback 24P Blu-rays and stuff at native frame rate at that, if you wanted to, but most people will never see the difference. - I see. - You can do the true motion thing, which I think just looks like shit. - Dude, true motion was awful. - I like it. - And it's always on whenever you go into like a Fry's or a Best Buy, every single TV has it turned on, and it all look like fucking soap. I don't like interpolated frames also as a game critic and reviewer. I'm starting to pissed off at 120 Hertz TVs because developers keep setting their fucking TVs at events at 120 Hertz thinking, my game looks better this way. And it plays like shit on those TVs. I don't know what's going on next door. It's like they're moving furniture or something. - And killing each other. - Or killing each other. So for me, like that was the big thing. Like that was why I bought the TV I bought. It was a 2010 model in January of this year, which means that all the 2011 models were starting to pop up. It was an LG 42 LD450. - I fucked you up. - The reason I remember it is because like people, like the AVS forum dudes were like, okay, all the LD450 stuff has really low latency. Like has super low, it's like the lowest latency of any 2010 LCD TV. You might try Plasma. Plasma typically has better latency, although not great. Just be careful. Do research on any TV before you buy it. Don't just buy a TV out of hand. Like it just depends on what's important to you. Like Sam Quayborn at IGN actually bought the exact same TV I did when I bought it because it was a really good deal on Amazon. And then he returned it because he was really unhappy with the black levels 'cause he was coming off of a Plasma. So. - I did what you did when I just recently bought a new computer monitor. I bought it like a Samsung, real big-ass one. And I basically just bought the old model, you know? Like this buy had both models on the side or it was like Amazon or something. And it's bought the older one and it's bad-ass. - Like I don't need a ton of features. - Yeah. - And my TV has like the crazy features that I want, which is like I don't have to enter in some crazy fucking Konami code on the remote to get to the service menu and do proper color calibration. And that's important to some people. And like I can go online to and get color profile data to set it up and try to make it good. But it depends on what's important to you. And that's the thing about those forums is that they're typically at least one or two dudes who are interested in the things that you're interested in whose priorities are the same as yours. - Yeah. - Why is it that TVs never have proper color profiles? Because they need to be set to be really, really bright for the show floor because that's how they get your attention 'cause a properly calibrated TV in fluorescent and daylight conditions and the best buy isn't gonna catch your attention the way that a TV set to fucking true motion and like with its contrast and brightness blasted out is going to. - Annoying. - Annoying Anthony. - That's my TV place. - Oh we're speaking English again. - For a second I completely blacked out. - I just like that's one of the reasons I bought a new TV was because the latency on my old TV was driving me insane. - Yep, that makes sense. - But Anthony has that TV now and it doesn't bother him at all. - There are a lot of things that bother the company that I am thankfully ignorant to. - And I've actually learned not to point these things out in front of Anthony because then he will start noticing. - Just like when it's just like a sub HD games and stuff. Like I sit pretty far away from my TV and stuff and I play and it doesn't even cross my mind. I'm like, oh it's pretty cool. Like I'm still in that moment. Maybe that makes me like dumb or something when it comes to that. I don't really care because I still look at these things. - It makes you happier. - I enjoy, exactly. I look at it and I enjoy it and then Arthur's like it's sub HD and then I look at him like, oh fuck. Just like when he said that trench, I was like I love the way trench looked and then all of a sudden I was like, I still love it but fuck you. - I think the worst instance of that happening was when we were playing the darkness. When it came out, we were both playing it on 360. - Oh you're right. - The thing about the darkness is that like it looks great, blah blah blah. All the music is super compressed. - Yeah it sounds like a tin can sometimes. - It's like it's underwater. It's like it's a low bit rate sound for MP3s. And like I pointed out to Anthony and he could never unhear that again. - That's the thing man. I am really thankful in life in a lot of ways that I'm not a connoisseur of sound or video stuff and Arthur very much is. Especially, well, I mean I'm sure there's some people being like he doesn't know what to play. But compared to me-- - Mine is tempered by practicality. - Compared to me, Arthur is like fucking Einstein and I'm just like some guy that popped up in a physics book and so on and I was like, I think I understand that. (laughing) - I'm made cross these wires. I hope I don't know what to do. - And to me, I'm perfectly happy like that. Like I play games for gameplay and for fun. Visual stuff, I still think it's cool but I'm not as nerd about it as Arthur is and that's fine. They're different structure, different folks, whatever. But I used to be more like Arthur and now I'm more like Anthony. Like I used to notice like every little thing that was any time frame rate dipped below 30, any time they were screen tearing anything. - See, I can deal with that. Like I don't mind a frame rate like between 27 and 30 or whatever. And if it dips every now and again, cool. Like it's just certain things are really just sticking out to me more and more as we approach what I hope is the end of this generation. Which I say thinking that we're not gonna get any system till next fall. Which seems too far away. - It'll be a while. While we need to announce it at E3 first. - So send us your letters in English or in space language to letters@eat-sleep-game.com. - You just start quoting Bromley quoting Domore. - I speak space. - No. - English Egon. - Oh. (laughs) So here we are at the end of the show. You can find me at Twitter at @chefmoney. You can find Tyler at @dirtytea, like the drink. It's like a staple that I have to say that. - You're inflection that we're making these statements really confusing. - I just like that you say that you like to drink. - Sorry, I get like this weird thing in my inflection sometimes where I sound like a drink or something and I don't. - The emphasis you're putting on slabbles is really messing with me. - Infastus, was I doing that? - Infastus on slabbles, I don't know what any of this is. - You were emphasizing specific words that changed. - But that might be because I'm drunk. - Right. - Uh, there's also a match engineer who is talking orange and then there's Arthur, who's A-E-G-I-E-S. Or is that like, I guess. (laughs) That's just what I'm gonna say from now. I'll figure that one out, bitches. - I always think of it as A-G's. - So do I. - Mm-hmm. - So that's it. - I said it's not a word. - If you actually figure out how to pronounce it, the floor opens up and hell crawls out. - It's cool. So don't practice, kids. - We're done. 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