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Rebel FM

Rebel FM Game Club - Hitman: Blood Money - Episode 4

Duration:
1h 23m
Broadcast on:
15 Jul 2009
Audio Format:
other

And we're in the home stretch this week as we conclude our Game Club series on Hitman Blood Money.This week we talk about the final two official levels, Dance with the Devil and Ammendment XXV, as well as the ending sequence, Requiem. We're also announcing the next Game Club pick, Star Wars: Republic Commando (but don't discuss it here, as we'll do a post dedicated to it later Wednesday). We haven't yet gotten the Io questions finished up, so those will be presented in a later followup post. We had a lot of fun (for the most part), and we look forward to playing along with you next time! Municipal Penis!
[MUSIC PLAYING] [MUSIC PLAYING] So let's-- let's record, you know. [MUSIC PLAYING] OK. Welcome to the final episode of the hit main game club. My levels look very loud. Could you sound more disinterested? It's because I'm paying attention to my levels at the moment. Welcome to the final episode of hit men to game club. I cleaned up, but here's the knob it's got bumped around. My name is Matt Schandranay. Yeah, so that's area5.tv's Matt Schandranay. You are Anthony Gallegos. Yep, from Game Spy and Rebel FM. And then also is Rebel FM's Arthur Geeze and Tyler Barber. Hello, how's it going? Extraordinary. Just can't damn it. The joke is worn out, it's welcome. I'm going to talk like this the entire time. One of these days, we should do a back club on a DS game. I just thought about that, but I'm trying to think of what DS game would be. The world ends with you. I do not know what a back club is. The world ends with you. And that could be a good one. Oh, god, no, please no. No, please no. No, you guys talked about that on that. We'll do it on a game club on personal trainer walking, and then just talk about all our encounters when we're walking with them. [LAUGHTER] I kind of like the sound of it. It's the only week we decide on funny outfits to wear. Well, let's see, I got my pedometer on. You're setting off my pedometer. All right, so we've played the final two missions, and then the Requiem section, which just to say when I first did that, I didn't actually figure out that that was a playable mission until Arthur told me. So you burned alive? Yeah. Because I couldn't figure out what to do. I was like, mashing buttons, and it never occurred to me to shake the stick. Yeah. Yeah, well, it doesn't really give you any indicator of what to do. Because I was on a PC, shaking the mouse really won't do anything. Oh, I can imagine that'd be frustrating. So I didn't really know what to do. I was moving the mouse, and then I started moving the was to keys, and then he started to wake up. I was like, oh, OK, I guess that makes sense, because you figure there's an inkling or a hint that you might still be alive, obviously. It drops hints. I mean, now you can-- we-- I'd prefer to discuss it later, but you can just say that now there hints dropped throughout all those cinemas that-- It's more than going on. It's like-- you know, it's very clearly that she wants you to wake the fuck up and kill everybody. Well, not just that, but I mean, you see her-- I mean, it's very clear talking about the special injections like the serum, and it shows the case, which is like the little, like, sort of rounded, cornered square case, then she goes into the mortuary or the morgue with your body in it with. But Matt's right, they're not really hints so much as-- Piece of paper wrap around it. So what mission did we leave off at? The last one we did was the casino, right? Yeah, we went after that. Dance with the devil. The one with the Heaven and Hell party. Right, exactly. Which Heaven and/or Hell. I guess I can just start us off in that one, because I didn't remember it at all. And so when I first did it, I couldn't figure out what to do. But what I ended up doing was talking to the receptionist, the guard, and then saying, you know, I guess it would be awesome if he did this in all the levels, but he had a thing like, where's my briefcase? Followed it in there, got the guard's outfit. But then I really only used that for like a couple of minutes because I went and suited the guest for the Hell party that was throwing up. And then-- Did you not get another guard walking in on his body when-- No, because I waited until he got all the way in the farthest back room, and that guard never went-- Oh, he isn't going that far this way? OK. Because I got caught there a couple times. I was like, oh, I can't do this, I guess. Yeah, and so then I suited that Hell person. And Arthur's going to be playing. And he's like, I'm surprised you do Hell first. So then I thought, well, maybe Arthur's trying to tell me that I'm being a dumbass. No, I just didn't. To be fair, if you do the Heaven one first, though, it makes the game. It makes it 10 times easier. Oh, wow. Because what I did is then I just went in through the Hell elevator, hopped up to the shaft, went over, dropped into the Heaven elevator, rode up to the top, and then the guard saw me standing in there, and he's like, you can't be here. And before he could run to me, though, I closed the door and hopped up into the shaft. And so the elevator went back up to the top floor, because I guess he called it because he was still like, I got to shake my fist at that guy. And so when he entered, I killed him. I mean, I killed a guard just because I wanted to be easier. With the wire. Yeah. And then after that, it was so easy. Because all you do is you just wait for that CI agent. If you just walk around, you realize that he runs and goes to the elevator. And when he goes to the elevator, that's a super easy way to get him. So I'm going to stop there. And then, if anyone did it differently than that? I did. But mine is sort of like-- for the first time ever in playing these games, I saw I want to assassin these two missions. So I don't know if I want to go next, or if someone else wants to go next. Well, I saw I want to assassin them, too. So we're all right. So yeah. Let's have a silent assassin off. Yeah. OK, so when I started on professionals, I was really fucking hard. Oh, yeah, I bet. So I mean, I tried the guard thing where you go in and talk to him, and then knock him out, et cetera, take his outfit. But so much of that, to me, felt like a roundabout way of getting where I wanted to be anyway and thinking, well, I could probably get there this other way if I really tried. So basically what I did is I snuck under the booth with the camera on the right and waited for the guard that walks around the area, just passed there to go away, rounded the corner to where the car is, and there's the guard smoking. Right, I thought about trying to do this exact thing. And the reason I did this is because this is all sort of this elaborate way of figuring out how to get a gun upstairs. Because at first, my tactic was just to steal a guard's outfit, take the heaven outfit that's around the corner. Yeah, around the corner from the whole guy's puking. Yeah, there's a heaven outfit just lying beside one of the open truck doors. Yeah, and then you go upstairs, and then there's a bunch of stuff that happens. And it seemed to me that having a gun would be nice. But they search you at the fucking door to the other corner. I never needed a gun. I mean, what did you need a gun for? Because there's an assassin upstairs. Right, but when you enter the room, there's guns on the table for you to make it a fair fight. No, there's an assassin upstairs. Eve, yeah. Oh, right, beat the shit out of. But if you beat it up, the second I entered the room, I was like, it didn't work for me. For me, when I ended up facing her, I tried to sneak up behind her, and it wouldn't work. Like she has some kind of 180 degree sensory thing. I didn't sneak up on her. As soon as we entered the room, I started. No, what I'm saying is I tried to punch her and stuff, too. But my screen started turning red as though I was dying, even though I'm punching her. And then it did the whole slow down thing. And then you can see 47 slowly punching his fists or whatever, and I just died. Did it play the cinema? What's cinema? What do you mean? OK, so all I did is when the screen starts slowing down and turning red, I just keep hitting escape, so the menu can pop up when I can load my game. Right. So what this all came from was me suiting the heaven suit, just walking up to the elevator and going upstairs. And then when you walk into the main ballroom area where everyone is sort of congregating and dancing, there is a terrible singer on stage. And you talk to the bartender, and he says, yeah, we had this other great singer lined up. But she met with a fatal accident. Yep. And before the mission starts, Diana on the phone tells you that it's almost assured that there are going to be people waiting here to kill you. And so you hear a terrible singer replacing our other singer that died in a horrible accident as many of your own targets have died, sort of sets off warning bells. So she comes off stage, and she asks you to follow her. And I mean, I played this before, so I know that she's an assassin. Yeah. But I wanted to kill her silently. And so if you walk with her to the room where she takes her breaks, if you're not fast enough, she will turn around and stab the fuck out of you with about 8 million stilettos. And I think that's what happened. But it didn't actually play out in the animations. When she does that, it cuts to a cinema that's just white with her and you. And she stabs you. Maybe it's because I was playing on normal or something because the second I entered the room, the door closed and I just punched her, knocked her out. And then when she was knocked out, I got out of syringe poison, bent down, stabbed. Yeah, so I've had a million times. I tried to get the drop on her. But either I wouldn't do it fast enough or the guards would hear her and come in. And like, I have a video of this that I might just put up that is, that I labeled catastrophe, which is that I punch her out and then one guy comes in and starts shooting at me and I take his gun and throw it away and then another guy and another guy and eventually there are like 16 bodies on the floor in that room. (laughing) And then I walk over and put a bullet in her head. I remember killing her, but is there another way into the room? Because I remember her running from across the room with her knife clearly pulled and I just like pulled out my silver ball. (laughing) Okay, it was so obvious. Like, okay, you're the assassin. The way that I finally figured out how to get upstairs and all this is, so I go around the car where the guard is taking a smoke break in the garage and I syringe him and take his outfit and throw him in the bin. Then I pick the lock that's next to him. Yeah, and you can climb into the elevator. Why do you even take his outfit there? Because it makes it easier to run by and I have to knock him out anyway. So I run over and get the heaven suit, walk into the doorway next to the two elevators and skip the part where someone searches you for a gun. Right, that's what I did, right. And I think, man, that's great, that totally works. And then all of a sudden I realized that I didn't need to do that because upstairs is where the CIA target is, the guy in the cold middle of the mask. It wasn't much of him, no one bothers you. Exactly, the Lucifer mask, I think, is what he's supposed to do, which is why he can be in the heaven party and the hell party. Right. (laughing) Now you killed him in the elevator shaft and I was all set to do that after I killed Eve until I realized that he stops in the bathroom like 34 times. Yeah, the elevator shaft just made it easy 'cause I knew no one would find it by the way. See, I was trying to kill him in the elevator shaft, but, 'cause I knew that he went down there, 'cause the first thing I did was I got the guy puking and I suited the hell suit and I went downstairs and I did a bunch of stuff down there and then he came down and it had the cut scene showing him delivering the gun and stuff like that. I was like, oh, so he comes down the elevator, so I never even knew why he had the gun on. Right, so, well, it was in the briefing and the intel and stuff like that. But, so I reloaded a game and I was like, all right, well, I'm just gonna wait at this elevator here and wait for him to get in the elevator and I'll do it that way. And I waited and waited and waited. It takes so long. And waited and I watched him do a circuit around, like his AI circuit around there on the upper floor, like four times. And after he did that, I was like, fuck it, he's not coming down here. Maybe I have to trigger something down below before he'll actually go into the elevator. And eventually. So I snuck up behind him and strangled him and stole his suit in the briefcase. Yeah, and I mean, eventually what pissed me off and made me try to figure out a different ways because I finally got upstairs to the gun, et cetera, et cetera, and took Eve out. And every time I would leave the room without her, guards would see me and immediately start open fire up. And I never need these problems. It's because the AI is much more aggressive on professional. Yeah, and then that's why I like normal. I just beat the ship out of the way. Why, how, I don't understand why they would care that you leave the room, though. I don't know, maybe they know that she's supposed to kill you. Or maybe did they see her body? No. Just to pass it back. Not this time. No. [LAUGHS] Yeah, I didn't actually take out the other two assassins until after I'd taken out the main targets. Because I didn't know-- because they weren't listed as targets right away. Yeah, it just took out the main targets. The mission prompt is to find information about the people targeting. Right, yeah, exactly. And so finally, I took the guy out in the bathroom and took his clothes and his briefcase and walked over to where Eve is because that guy can walk anywhere he wants. Yep. So I walked into the room where she takes her break and thought, OK, well, I'll get the information here and wait for her. And then as I'm getting the information, she walks into the door and just starts running at me. Oh, that's when she came at me. That's what happened, OK. So I pulled out my gun that I had managed to sneak upstairs and capture twice in the head. But yeah, there was a lot of frustration in that whole part just over here. Yeah, and that was it all for me. It's a bunch of punch. And then I picked up the briefcase and got the ammo and got back into the elevator and went downstairs and then went to hell. But I'm curious to know how Tyler did it. Because after that, then I could talk about my time in hell and so can Anthony. Right. Yeah, I had real fun on this mission, too. When I started this mission, I had my assault rifle all the way upgraded, with all the scopes and the extra-- the clip with 100 rounds of ammo or whatever. And so the first thing I did, because the case for your assault rifle is right there at the beginning of the stage. So I went ahead and grabbed my assault rifle and ran sort of back towards the edge of the level so the security cameras wouldn't see me, or-- and the security guards that were in the security guard booth. And I just got real far from the security guards and sniped both of them in the booth, like headshot. And then took out the camera. I was shooting all the cameras in this level. I think there's only three, if you're all in the basement. Yeah, and so after that, and I had sort of experimented with this whole area before I did all this. So I was aware of all the guard positions and everything. This wasn't my first time through. This wasn't your first rodeo? Yeah, I did. 8-second. I don't know why I said that. So I went into the garage, ran down the little slope, and that's where all the security guards for the Heaven and Hell parties are sort of standing, like all lined up. I just scooted out and scooted out a little bit, lined up all their headshots. And every time I would do a burst, I'd take out two of them, you know, with one burst, and the other two would be like, what the fuck? And just mow them down. And then the security guards kind of come wandering, but since I have the really good silencers, I guess they were just on the alert. Just sort of took the rest of them out. I think there were four. It's like that pretty much cleansed the-- The bottom, yeah. Yeah, the outer area. So where I could just kind of get free range. Oh, and, you know, I'm killing the puking guy. Just killing the bother. Yeah. I think it's a billion dead. No, in case there's blood on my costume. And I guess like Heaven was the first place, was the first party I went to, just like you guys. Did you suit up, or did you just go in guns blazing? Well, it was kind of funny how I approached it, because I would see how the dude in the gold suit, you know, the Lucifer suit would get into the elevator. So I would, like you guys, would win up there and wanted to wait for him to get him in the elevator. Easy kill, right? But like, while I was waiting, I got bored. And he got mischievous. And so I got in. I felt very unconscious. Yeah. And so like, my whole game was like, I was going to kill everyone in the lobby until he came. You know, so it was like a few guests there, and like a few guards. And then through this whole ordeal, that it just kept alerting more and more guards. And like, they would come into the elevator. And I climbed up the elevator shaft and onto the railing behind the elevator. Yeah, yeah. And so I had a nice pile of dead guards in there. So I was like, hey, I'm going to drop a mine down there. Why not? And so I dropped a mine down there. And that's when the guy in the Lucifer suit comes in. So I fucking blow his ass away. But while I was on the rafters, did you guys notice? There's a little ledge. Yeah. It leads into the catwalk area of the stage. So there are usually guards patrolling that catwalk until you kill all of them in the elevator. Which I checked my map. And I was like, hmm, I killed every guard on the entire top level. So then it was just-- Then you just went through like a terrorist on the floor. Everyone on the floor. The entire heaven party. Oh shit. It's pretty awesome if you scare people when they're dancing. Because Arthur watched me in the hell party. I tried to blow out the glass to see if that big fucking shark could be thrown out onto the dance floor. And when I blew it, everyone freaked out. And all they do is they run to the four walls. And start dancing. But they're just dancing and screaming. Because they're stuck in that animation. Oh, I got a funny story about that. When we get there. So you-- and then where did you kill Eve? Did she run toward you? I must have stumbled into her break room without knowing. So and when I was-- It's the room with the view. Yeah. And I guess when I was just chilling, I guess that's when she ran in at me and I was just-- You already had your gun out, so. Yeah. I had more than one listener wonder where she hid all those knives. Because if you search her body, she's got like eight stilettos on her. Oh, wow. Yeah. You can search her? Oh, yeah, I did notice that. Sorry. No. I know you could search her. Yeah. I actually used-- The letters are useful. I used all the ammo in my assault rifle upstairs. So I dropped it and picked up a bunch of new guns. On top of the elevator. Yeah. Yeah. And picked up all the guards guns. Oh, so you missed out. You'll figure out later. I'll tell you later how you missed out. Oh, OK. So, Anthony, did you want to resume in hell? Yeah, you were in hell. Once I went down to hell, rolled down, there's the CIA guy. Who also has universal access down there? Right. And all I did is, you know, you go up to the wing guy and the guy is like, we got to fight, whatever. You follow him, take him out in two seconds, because it's like not a fight at all. No. Like you just shoot him out instead. And shooting him doesn't affect your rating at all, either. Well, you have to-- I mean, getting in a prolonged gunfight. Yeah. Well, he says the room is soundproof. Right. So after I took him out, then I just followed that girl around, and I was like, how am I going to do this? So first, I went to this elaborate plan of-- I went up to where she does the fireworks show. And I was up there trying to see if there was somewhere I could push her, like into the shark tank, or if I could like push her into the fire. That didn't work, so I dropped a mine. And then, but a guard came by and picked it up, and I was like, fuck. [LAUGHTER] Just dropped that, made it. So I dropped another mine there after the guard left, and I was like, I'll wait for her to come around. But then, in the meantime, I guess she saw me, and took me into that throne room to do whatever deal we were supposed to do that I was in. There's actually also to bone you. OK, that's what that she's like. She was like, she wanted me to take off my mask, and I was like, leave it on. And then she's like, take off your mask. And that went through like four times. And then I was just like, take off your mask, make someone take it off you. Right. Oh, she said that? Yeah, she does. And she gets more irate. And so all I did is that point, I was like, punch, punch, punch, punch, punch, punch. And then, when she was down, again, it was just like, I think I had a stiletto from the girl upstairs, and I was just like, in the face. [LAUGHTER] And then I was like, worried, like, is someone going to find this lady? But at that point, I had already finished all my objectives. The throne rooms are rocking. They don't come and knock in. So I had already finished all the objectives, and that was it for me, man. How was that? Yeah. Easy enough. Matt. Well, like I said, I actually went down into hell first, the first time that I played. And I tried to walk around and try to figure out how to kill the woman. And eventually, I ended up having to reload the stage anyway. And found the heaven suit, and I went upstairs and killed the CIA guy and started carrying his rifle around. I brought it down to the hell level. And then, yeah, she takes you back into the throne room. And I saved just after we started walking. And so then she turned around, and she's like, yeah, take off your mask or whatever. And I tried to pull out my gun and shoot her, but I can't do it quick enough without her alerting the guards. So I reloaded again and waited until we-- Right when we walked into the room, right when the doors were shut behind me, I just pulled out the silver ballers and dropped her. Because my silver ballers are like-- well, I only have one, but I upgraded it to the 9s. You know, it's got like-- It's the way it has like a wooden cane sticking out of the bottom of the handle to the clip. Yeah, exactly. It's got like a giant clip. And it has the silenced barrel and the silenced ammo and a scope on it. Do you have a set to auto? No, no, I don't know. I have a bother sitting to auto, but yeah. So like I just like popped her in the back of the head. And so that took care of her. And it was kind of funny because after that, I found out that you can-- there is a section that says booby trap fire. Yeah, which is what I did. Oh, there is? Yeah. Yeah, like if you go around into the outside areas that are like not the main dance for, like down one of those hallways, there's this thing there and there's just booby trap fireworks. I'm like, oh, I could have killed her that way. If you're watching when she goes in there after she walks in, one of the guards walks over and sets it up because that's her pyrotechnics setup. Yeah. And so then she goes and then she-- yeah, she'll go and do her thing on the stage or whatever. And get bursted, I'm sure that kills her, yeah. And then I was like, oh, well, I didn't find this information. Where the hell is this information? That was hard for me first, do you? Yeah. And so I went upstairs and like, I went back into the heaven party and I was doing the same thing, by the way. I was just climbing back and forth between the elevator shafts. Like I didn't even bother with the guards. And so I had all my guns with me. And I went back upstairs and I went in there and I found the computer. And just as I found the computer, I looked at my map and I saw the target walking toward me. And I was like, oh shit. And so I hid in the closet. And I got in the closet just as she opened the door and walked in. I waited until the door closed. I came out of the closet and popped her in the back of the head with my ballers. But it wasn't until after I got that and saw that she was a target. And I was like, oh shit, I really do have to kill the bartender downstairs. I thought the bartender was just something that I could avoid. But no, he becomes a target too. But yeah, once you have the CIA agency, you can pretty much just have free run of the place and just wait until you have the right amount of timing to do stuff. I actually didn't even know that the computer was where I was supposed to get the information until I paid for Intel. And basically told me. Yeah, I had to go-- just because of the way that I did it, I had to go hell, heaven, hell, heaven, hell in order to complete this mission. But I did eventually get it done. So when I went down to hell after taking the guys' suit and his briefcase and killing Eve, I went downstairs. I don't remember if I killed her or the assassin first. But I did booby trap her pyrotechnics. So when you booby trap her pyrotechnics, then went around to the dance floor so I could watch the show. And after she does her cane waving thing for a while and the fire goes off. Like the last thing, all of the flame fire simultaneously and sets her on fire. And she screams and throws herself into the water. And gets eaten. Well, at first, I think she dies because she's just lying in the emotional list. But yes, then one of the sharks comes and eats her. That's pretty awesome. And then I went over to where the bartender was. And he challenged me to the duel, et cetera, et cetera, because he's a dumb bastard. I walked with him to the room, and as he ran away, I unpacked the case that the guy gave me, which has probably the most powerful rifle in the game other than the fully upgraded assault rifle. And took him out like that. The funny thing, when I fought that guy, that reminded me that this is another stage where I'm just walking around with the super upgraded sniper rifle, because I'm like, god damn it. At some point, I'm going to get to use this gun. And so I'm walking around the whole stage with it. And in that battle, as soon as he ran away, I unpacked my sniper rifle. Nice, and he got him with it, right? Yeah, I just-- I popped him in the head all the way across the room. I was like, well, that was the easiest duel ever. Because I guess he thinks that you're coming in there without any guns or whatever. So there's those guns on the table. But the sniper rifle case is undetectable. So even if I had gone through the guards on the elevators, I still would have had that sniper rifle. I had a funny story about the sniper rifle case for the next mission. So yeah, that was me and I guess Arthur. Yeah, when I went upstairs and went back out the door originally, I came into the elevator bay front, took my suit, went under the camera again, and got out. By the way, where was the tape? I could not find it. It's in that first office. It is? With the two guards, yeah. I swear to god, I went in there and could not find it. Oh, well. It's like the world's oldest VCR. It's like a VCR from the '80s. Yeah, well, they all are, but I just couldn't find it. There are these guards in the '90s. I admit I'm most curious to how Tyler went through hell as Tyler does. Yeah, hell was fun when I went through it. But one thing, when I was just sort of going through the level, I went straight to the rig power technique machine just sort of by luck. I just went straight to it and I was like, oh, rig power technique because I didn't even know she was going to come and do the show or anything. I was like, OK, that sounds like fun. And so I did that. And the next thing you know, here she comes around the corner and so I was like, OK, bad ass, so that took care of her. And in that back there, there's like a few guards wandering, so I just kind of took them all out. Just cause. And at this point, I got a hold of a briefcase. I'm not sure where I got it, but I remember getting a briefcase. And so I still have one target left, which is the bartender. What was in the briefcase? I think it was just an empty briefcase because I put a mine inside, eventually. It wasn't the one with the machine gun because I use that on a plane. Also, there's a briefcase of the dragonov in the room that you've goes into. That's probably where I picked up a briefcase. Yeah, that's like right next to the desk. OK, because I'm always looking for briefcases because I want to have fun with mine. And so when I picked up, you know, I was like, OK, this is going to be great for, like, the dance floor in hell. [LAUGHTER] It's like a walk down there. And every other time I've placed, like, a briefcase in a crowd of people, they usually disperse in, like, one way, like, that's happened at the wedding and a few other missions. But this time, you know, I placed the briefcase down and I'm like, nobody moves. So I was like, badass. It's all that loud rock music. Right, yeah. So I walked up the spiral staircase into the other side of the balcony where I had a good vision, you know, a good field of view of the whole dance floor. And that made the explosion, dude. And, oh, my God, it was just like, from, like, where the bomb was, it was just like a fan of people. It was like a crop circle of people. [LAUGHTER] Aw, I were. But the thing was, nobody even got scared. Everyone kept dancing. No one even ran to the walls. [LAUGHTER] Everyone happens in that thing. Well, everyone is really nonchalant when she gets set on fire and dives into the tank, too. Yeah. [LAUGHTER] Yeah, and so that was just pretty amazing. So you're telling me that you sort of found the breaking point of the simulation? Yeah. [LAUGHTER] All right, you know what? But you know what? The sort of fiction I had in my head was that they were all on drugs. [LAUGHTER] That's so weird. And so that's why they didn't even know what was going on. In the newspaper at the end, they definitely talk about how they're shutting down raves in Las Vegas because of what happened at the Heaven and Hell Club. Oh, shit. I sure as hell shut them down after I was done. Yeah, yeah, so and throughout my whole time in this level, I'm definitely like clearing out all the guards and the living thing. There were a few encounters where maybe I didn't get the guard immediately and he shot me once or shot me twice. So throughout the whole thing, I've had my health sort of like steadily ticking, ticking, ticking down. And when it came time to fight the bartender, I had literally one tick of health and I had already used my pills and everything. So I could only take one shot. And that's like where my save was. And that was like my seventh or sixth save. I think you'd get sixth save from him. And I was like, ah, so I just had to play it over and over and over and-- I'll tell you, I got him right off the bat. Yeah, I mean, but eventually, I think I only had to do it three times where I just hid behind a concrete column, played it in first person, hit F1, and took him out pretty quickly. But I was bummed out. I wanted to suit up as that guy. And I wanted to be facing. I don't think you can take the face paint. Yeah. It was going to be the same otherwise. I just thought his red suit was cool. Yeah. So when I exited this level, I was reading in my news report. I think there was something like 147 people killed. So that's your record now. Yeah, that was the highest gasoline. It's better not playing on 360 because there's actually an achievement for killing exactly 47 people on a level. Oh, really? I would get it. No, because you have to just kill 47. Right, yeah, exactly. And no more. I'm not sure that's possible for you, Tyler. They're like Pringles. They're like Lays. They're like Lays, what you can't-- Yeah. --that you can't eat just one. I think my range of that mission was something like Doug, like Homicidal Maniac or something. That's what I'm about, right? So yeah, that's "Dance of the Devil." Yeah. And then what's the final one called? Amendment 25. Oh, yeah, that's right. Oh, yeah. Which I think has to do with succession, like-- Sure. I have a more constitution, right? I just love freedom. Good, damn it. And America. America. So yeah, that one, I was telling Tyler on the way here, I had trouble with initially even figuring out how to get past the initial museum part until I figured out that you could suit one of the museum worker guys in the bathroom. I was like where I started, I don't know if there's another way to do it. I will tell my funny briefcase story first. OK. So I thought having an idea of what to expect later in level, I thought, I'm going to bring my sniper rifle with me. And I recalled buying all the upgrades for the sniper rifle and all the upgrades for optional equipment, one of which is the foil padded briefcase. But apparently I did that on a time when I didn't finish the level and then quit. Oh, right. So you had a matrix moment where you were like-- [LAUGHS] More than one, because I kept putting the briefcase down. And it would go through, and then I would walk through. And then all of a sudden, every marine in the room would start firing on me. And I'd be like, well, maybe I had to wait for the briefcase to go through all the way before I went through. And I just did it over and over again until I finally realized that I didn't have the upgrade that made it undetectable. So basically, they just thought it was a matrix moment where they're just like, holy shit. There's a high powered sniper rifle in that briefcase. But Anthony, how did you finally get in? Not some saying I had to get that museum worker. I don't know if there's another way to do it. Museum worker? Yeah, like the guy that's like a tour guide. Like he goes to the bathroom, and I got him in there, and no one else ever goes in the bathroom. I couldn't-- I tried to get him. Like, I went to that bathroom and tried to follow him in there. And it was like, every time I opened that door, he would turn around. Has that ever followed him? And I went in the bathroom, waited behind where the door opens, crouched. So if you were crouched, he wouldn't see you. If you're standing, he'll turn around and look at you. But if you're crouched, he'll start peeing. OK, it's my real wish. This is a video podcast so people could see the poses you strike. I didn't even think of doing that. Like, just waiting in there crouched. I didn't know that would work. Yeah, I mean, I don't know how else you guys got in. How did you get in, Matt? Fact. I resorted to a fact, because the start of this level frustrated the hell out of me. I tried so many different ways. I'm like, OK, well, if I push the woman into the bars, because there's a woman who's looking at something in the museum-- Oh, I didn't know another thing to do that. Yeah, you can push her into it, and she sets off the alarm. Because that's part of the intel. The intel says, set off an alarm, and the guards have to come running. So you push her into the display, and it sets off the alarm. And a bunch of guards came running. I was like, now here's my chance. And I go out into the main hallway. That one's there? No, there's still like four guards there. OK. There's still no way to get in. I don't even know what the point is in drawing away the guards, because it never draws away enough guards to make it so you can actually get into the white house. So I tried that several times. I was like, fuck it, that's not working. I tried killing the worker in the bathroom, but I couldn't do it without him seeing me, because I didn't do it the way you did. I tried-- there's a woman outside who's smoking a cigarette next to a tour bus. And I thought, oh, well, maybe she's the tour guide. So I tranked her, and I was like, but wait, I can't steal her out. I'm 24/7 looks funny in the skirt. I'm like, wait, I can't steal her outfit. So clearly, her briefcase is just there so you can sneak something in the briefcase or whatever, and give it to her or something. And I was like, all right, well, maybe if I give her the briefcase, put something in her briefcase, and then she goes through, then she'll be discovered. And she is. But that didn't work either, because there's still a whole bunch of guards in that hallway, and I can't get through anywhere. So finally, I got a-- finally, I was like, you know what? I have seriously been in the first part of this level for about an hour and a half. I am done. It's time to go to Game Facts. So I went to Game Facts, and they talk about-- and so the way that they did it was standing outside, waiting till the whole tour group goes in, even the woman smoking the cigarette. And then eventually, there's a third guard that comes out. Yes. And walks way over to the side. And maybe because it's raining or something, you can totally sneak up to that guy, trank him, drag him all the way around behind the buses and the guards on the front doors, never see you. And so then I took his-- They seem like they were looking to me. That's why I never did it. Exactly, I know. I never would have thought to do this either. And so I took his outfit and walked right into the White House. OK, I did it a different way, which is-- I went in, I walked into the bathroom, and I took out an SP, a silenced SP, and threw it on the ground right in front of the door. Oh, wow. And then I walked out and left the door open in the guard on the side, saw it, and walked into the bathroom, where I proceeded to knock him unconscious. How did that body knock get discovered, though? Because that went tour guide goes in there all the time. I guess they never went in there after that. That's weird, because that tour guide-- that was his route for me. That's why I was like, oh, yeah. Maybe it disables it if you do that. Yeah, once you get a Marine, you have a pretty good run of everything but the West Marine. Yeah, so I took his outfit and put my suitcase on the conveyor belt and went into the White House. Nice. And I will say that I was very glad that I brought my sniper rifle on this level. Yeah, it definitely pays off at the end. Yeah, it was pretty cool putting the case on the conveyor belt and going, yeah, you scan that. I didn't have any equipment when I went into this. And that's just like what I was thinking. I was like, that's right. You like my photo pad? Wait a second. Yeah. And so for the end of the mission for me, that's when it got a little crazy at the end. A lot of innocent people died, but I thought, fuck it. We're not quite there yet. So you have to-- first, you have to find the vice president. Yeah. Well, I'll break that finger. I got into the White House, too. How did you get in? Oh, yeah. [LAUGHTER] You get into the White House, Tyler. Well-- Which guns did you use? I found a rocket-pappell grenade. When I started this mission, I was like, all right, this is the last mission. And I have not used my sniper rifle on a single mission. So luckily, I, too, was like, let's upgrade this mofo and bring it with me. But I didn't have the case that you did. But it didn't matter for me, which I'll explain later. [LAUGHTER] It's like one of the first thing I notice is that lady that goes around and she talks about how she can't bring her suitcase in. So she goes and sets her suitcase down behind the bus and takes a smoke break. So I grab her suitcase and I'm like, fun, bomb time. I put a line in there and basically just walk right up to the entrance. And I set my case down and ran around to the side of the building. And there's like a gate there. And-- excuse me. Bell peppers. Burrito. Burrito's coming back on him, too. Yeah. And so I detonate my mind killing the two Marines at the door front, you know, as well as a few of the ladies that were walking in from there. Like every single Marine in the front of the whole building like came outside right there. And I was like, oh, snap, reload and put two mines. [LAUGHTER] So I did that, which was really-- yeah, that's really successful. But then like-- but put even from there. So like, I went and I got a Marines outfit and just trying to walk around, I still kept getting fucked up so much. I decided, you know what, like, I'm going to have to play this one straight lace. So it's like I reloaded and I didn't do any of that. Tyler, I'm so disappointed, didn't you? I know. I know, but I was like, you know, I was like, this is the time. Well, OK, yeah, then I was like, yeah. I mean, I still killed my targets. You know, I still killed the vice president instead of-- I could have not, you know, knocked him out or something. No, you have to kill him. Oh, you have to kill him. OK. You do. He's a target. Like, he is the one that is plotting to assassinate. Right. Yeah, I was aware. I just thought, for a silent assassin, you could knock him out. But I guess that makes sense. You have to kill him up. Anyway, so yeah, what I eventually do is I wait for all the guests to go in. And I just kind of do the same thing I did to the Heavens and Hell Gate elevator guards is I just, like, mowed them down from the side and just took one of the Marines outfit. And then from there, you know, that got me full range of the White House. So what I did with my sniper rifle, I just threw it over the fence. Yeah. I was like, whatever, I'll just throw it over. And then I was like, OK, I'll go find it. Pick it back up, boom, boom, this and that. Turns out, like, I didn't-- I had to do even less work. Because one of the guards found my case, grabbed it and brought it into the guard shack, which I eventually found because I was on the videotape anyway, which is like, also had to key to the room and videotape and my sniper rifle. So I was like, shit. Yeah, I forgot I did go to your pizza. I forgot I did that, too, because I had my silver baller with me, as well as my sniper rifle. And I threw it over the fence and I watched the guard pick it up. And I'm like, eh, I'll get that back later. Yeah, yeah, I was like-- It's funny how, like, some guy finds, like, this super awesome pistol on the ground out there and just goes like, huh, I better take this back to the guard station and, like, not set off an alarm or anything. Well, and I thought it was funny because in one way, like, the reason why I even had the idea to throw my case over is because in the previous mission in the Heaven and Hell, the way I would get the jump on a lot of the guards is, like, I was experimenting with throwing shit. Like, I was throwing a lot of coins or just throwing random stuff. And then I just thought, like, dude, you could probably, you know, you throw a briefcase so that later they gave me the idea to, like, throw briefcases with, like, mines in them. [LAUGHTER] So big. Yeah, once I was in the first person I actually got was-- I had to do it, like, 20 times. So there was multiple times where I tried to do it. Tyler's method, where I just killed everyone. But I could never make it. Yeah, I couldn't even do it. The vice president, I ended up getting really easy. I just got him when he was, like, in that room where he goes with the fireplace. And-- You threw him in the blanket box? --in the adjacent room. Yeah. Yeah, like, I poisoned him and then pulled him over to the box and threw him in. And then once you have him-- I think I would just beat the crap out of him and drag him in. He has a card to get you into the West Wing. Yes. But the problem was, is that, as a Marine, I couldn't go in there. And that's where things went horribly wrong for me. Because I went to the West Wing and used the West Wing keycard. And that guard came out and was like, what the fuck are you doing here? I was like, nothing. But you should definitely follow me back out here, dude. And I was like, I was out of certain sedatives. So I strangled both of those bitches to death. Both of those meaning the guard and the janitor? No, the guard, the one that walks out and the one that's immediately behind the desk. Like, right when you hit the key, there's a guy sitting at a desk, not the one that comes out and walks. Oh, OK. Because that one that comes out and takes a cigarette break right outside. Right. But when I-- he-- I think the other guard, when the door got opened, ended up seeing that dude's body out there in the yard. And that's when he came out. And I was like, well, you're on bad now. And so when I went and you go through there, and that's where you find the counter-assassin, that part fucked me up so many times. Because at this point, I, you know, blows up and you're chasing him. And I kept chasing him the wrong route was my problem. Yeah, I didn't see a long time period. Like, I kept on getting lost. So I kept on trying to climb down to where he was, through the upstairs part out of a window. And every time you do that, he shoots you twice. Like, and it's like instant death. You can't do that. I don't know. Yeah, I ended up-- I ended up killing the vice president when he's going on a walk with the dog out in the courtyard area, in the open area. And I was up on the roof at this point, because I had wandered all over the place, climbing up, scaffolding, and everything, just trying to figure out the map. Because like, the maps where it's like-- it's one thing that I don't like about the hitman maps. It's like, you can go through the different maps, but you can't really tell how one thing is connected to the other, without paying really, really close attention to it. And I was like, OK, oh, so this floor is this floor. Oh, this one. Oh, OK, so once I figured out where I was, and then I was above this courtyard area, I climbed up a trellis so that I was up on the roof. Yeah. And unpacked my sniper rifle, waited for the vice president to come out, popped him from afar, and then his body got seen. So I actually waited-- His body's due. Yeah, it got seen by a secret service agent, the one who walks out there to take the smoke break. So I actually popped him from afar again after I reloaded, and drug him way over behind these bushes. And then he didn't get seen. And then I was like, OK, well, that's the secret service guy that I need. So as soon as he came over, as soon as he came out for his smoke break, I tranked him, stole his uniform, then drug his body out to join the vice presidents. And then I walked in. But what happened at the end of this was after the explosion and after I'm chasing the counter assassin, everybody in the entire building goes out into that courtyard area. That's like the escape area. So I was like, body's found. Body's found. And I was like, well, shit, there goes my silent assassin rating. And so after that, I just didn't give a shit. I was like, all right, I've gotten silent assassin on every level except this one. I'm just not going to even do it. I'm not going to even try. So I was just chasing after the counter assassin, and I got out to the rooftop area, and I had my sniper rifle out. Like, I was just running with it, running through the halls and running. It was the most terrifying marine on the planet. Well, Secret Service agent this time, yeah. And so I'm running out there, everybody's like, hey, hey. You know, because here's the Secret Service agent running with a sniper rifle. But I got out there, and I popped the counter assassin. And then I just booked it to the front of the White House so that I could exit with everybody chasing me. That actually disappointed me how easy it was to kill the counter assassin, because all those other times where he made it out to the roof, way ahead of me and was ready for me, it actually seemed like it was going to be a battle. But the one time where I actually managed to stay right behind him, I ended up just pulling out like the MP7 off the guard and just being up his back. And I was like, oh, yeah. I kind of like that because I mean-- It makes them-- they're still real humans. Yeah, exactly. There's no part in the game that's like a huge boss battle where it's like, I've got to shoot this guy 700 times before he dies. It actually reminds me a lot of a crackdown. And crackdown, all of the bosses were just as weak as any of the other humans as a game. This is the last one. Well, it wasn't that I necessarily wanted him to be like tougher or something, but maybe just a cutscene where it was like that one with the red face guy where at least it was like something happened where it started and then it was a battle. But there was none of that. It was literally just like, I guess I could probably shoot you now, huh? Yeah, or the cutscene in the trailer where they're like both pointing guns at each other and circling one another. Yeah. See, that happened. I think that's when things went bad for me, because I think someone saw me in my Secret Service outfit. So I was like, fuck. And it was like a janitor. And I was like, I'm not redoing this. Bam, bam, bam, bam, shot that guy. A bunch took his outfit. I just left his janitor here. At that point, I was like, fuck my suit. I fucked the fact that I was on camera. Whatever. Yeah, I did this. Yeah, I did this. If you leave your outfit behind and normal, it doesn't affect your rating. Yeah, I left my outfit behind on that level. I got caught on camera. I was just like, I have so much money. I'm just going to pay everybody off at the end of this level. I'm just going to get the hell out, because I was so frustrated by the end of this that I just didn't want to deal with having to reload in. Because I would have had to come back really far. I would have had to reload. I would have had to have reloaded my first save, and then go through the whole level without being able to save again, because my other two save slots were already filled up. And I was like, dude, no way. It's a good thing there's no more frustration after that. Yeah, no, not at all. Cheeses. OK, so the way I killed the vice president was I actually-- I beat him, beat the crab out of him, and then poisoned him, and then dumped him in the blanket box that you did. Then I ran over up the trellis that met one up, and across the area, across the roof area. The secret service agent, when he takes the break, I knocked him out and then dragged him around to the other side of the dome, because I had seen the janitor walk out and take a smoke break in the same area. So I take his outfit, drag him over, and then walk in, and there's no problem. Find the counter-assassin, chase him, take out my sniper rifle, and creep around the corner in one shot him, and then after that point, it's just like, make my way out and find my suit and leave. Yeah. And I managed to sign on this ass in that. Yeah, see, my approach after I sort of got my sniper rifle and the card key to the main building, I was wandering around and went into the courtyard area where you guys were talking about the CIA guys taking a break. And I climbed up the lattice work against the wall and sort of reversed engineer my route for the rest of the level. Went up the lattice work, and that got me onto the roof, and then went up the ladder of the scaffolding into the room where the workers are painting or redecorating a room, and went down the stairs, found the vice president's office. But could hear-- he was having a conversation, I guess, with his wife, because he walks into the piano room, and you could hear her on voicemail or something saying, come back here, come back here, I'm not done talking to you. And as soon as he did that, I sort of just walked up behind him and strangled him. But I had to do it a few times, because shortly after his wife and their dog would come in, and I was like, shit man, how am I going to do this? And because I was trying to drag him to the box in time, it just seemed like I kept getting spotted. But eventually, I did get him into the box without being spotted. And you had to be sneaky getting into those rooms in the first place, because technically, the other marines don't let you in. Yeah, yeah, you have to lock pick the door, but it seems like every time I would go up to, I'd just do it, and I would never got spotted. Even though there's a marine 10 feet from you. So I did that, and ran back upstairs where the scaffolding was. And I approached the entire West Wing from the roof. You guys were talking about, y'all approached it from the floor, from the ground floor, right? Yeah, well once I had the secret agent outfit, I just ran straight in. Yeah, see, okay, see, I didn't have the outfit at this point. I ran on the roof to the other side of the building, like where the West Wing was. Used the card key to open the door, and I noticed there was like a little medium, like a divider, and I went and I hid behind it, and I could see the CIA guys coming in and out of their break room, that's where they all were. So I just waited until one walked in, and I ran in just immediately, and just like ran into this other room, and like, there was a CIA guy sleeping right there, and I looked around, and there was like a desert eagle on the table, and then right next to that, a uniform, and I was like, kick ass, got a CIA uniform, and then from there just wandered and wandered until I found the president's office, and did the whole chase, and sniped him like you guys did, and got away. Right on. Pretty Scott clean, actually, got my suit and everything. Like, got a really good rating. So this is technically, this is where the game ends. Like on the 360 version, this is where you get the achievement for finishing the game, is when this mission ends. So after that, you, I mean, we didn't talk about the story at all, but basically, on Dance of the Devil, Diana tells you this is the last mission that she's fucking disappearing. The story, if you haven't played the other ones to me, is kind of, like, I don't care about the character, or anything, I just like to play the missions. I mean, after amendment 25, when you're in your office, and he hears them coming, and Diana is the one that comes in, that part is kind of interesting, because it's not what you expect. And also the part where I thought it was kind of funny that the canary is his warning that there's someone there, and he immediately snaps its neck. Oh, to make it shut up? Yeah. So then Diana sticks you, and you go under, and they think you're dead. And you knew it was the sedative one, 'cause it was pink instead of green, when she sticks you. Yep. Yep. And then there's the-- I knew to do something in the credits. Yeah, that, and she clearly puts the wake up juice on her. Right, on yeah, pisses you. And then there's the heartbeat things. Yeah. And I guess like you mentioned in the intro, Matt, I stumbled upon it just by sort of hit and W. Just like, doo-doo-doo-doo-doo-doo-doo-doo-doo. Yeah. That's not my sound effect. Basically what you're saying is that Anthony is an idiot. No! No! I would not. I kid. No, I mean, it's not totally obvious. I mean, I think that I may have let it go all the way to-- Moving the stick is one thing. Hitting face buttons makes more sense. Like, I always hit face buttons and stuff during a-- to see if I can skip credits or whatever. But like, you never-- I never hit the stick or anything like that. Yeah, that would have been-- moving the stick I might not have figured out right away. Well, to me, it makes sense moving the sticks, because it's like your head, and you're looking. You're sort of like shaking yourself awake. So to me, my first thing that I tried with on the PC was my mouse, because I figured this is, you know, how you look, like the shake you awake. But nothing happens, so that's when I started fucking with Watson. Now, when did you-- when did you guys wake up? At what point in the funeral? Right off the bat. Pretty much right away, yeah. You can wait till the guy rolls away and a bunch of guards leave with him, but-- And that's good, because the guard that's immediately to his right is the one with the most powerful machine gun. Well, that-- and it's pretty hard. I know on the harder difficulties, obviously, you take more damage. On normal, though, I just like did it like a G. Like, I stepped immediately, and head shot at like five of them right off the bat. So then, the only-- like, the last thing I had to actually fight, but-- You see, that like-- and I didn't-- I probably should have been patient to see if they walk away or whatever. But I'm laying there thinking I need to get up and do this. Otherwise, I'm going to burn in hell. And-- In a still box. Right. And so I wake up, and my little brother was there watching me do this over, and over, and over again. I think I must have done it 15, 20 times. What? Like, wake up, shoot this guy in the head, shoot that guy in the head, shoot another guy in the head. I mean, by the time I actually got through it and made it happen, it was really freakin' epic. It was the kind of thing that would come out of a John Woo movie, like somebody sitting up with both of their guns and head shotting everybody in front of them. That's exactly what happened to me. And of course, it's just silver blowers without any upgrades whatsoever. Yeah. And I was like, dude, why-- I upgraded my silver-- at least give me the one that I have upgraded and give me another crappy one or something. You know what reminded me a lot of was the last little piece of gameplay in Call of Duty 4. Kind of gave me that feeling. Like, you had to sort of play it over and over a little difficult. Yeah. But-- It was red, though, after I got the guy in the wheelchair, I could see him trying to get away from me. I shot him in his back, and he turned around, tried to pull it up his still, and I was like, no, you don't. I ended up moving-- Like, first I was shooting the guy that's on your left, who's kind of by himself. And then I was like, no, I need to fire at the group of people. It's over on the right. And any time I didn't take out the guy in the wheelchair, he killed me. Yeah, because his gun is pretty powerful. So it was like, I would get up. And what really frustrated me is you can fire at him like three times, and it has a ricochet effect off of his head. And I'm like, does this guy have a steel head or something like that? It's like, he's literally invulnerable. He comes by those scars, honestly. Yeah, exactly. I don't know, the first couple seconds while you're getting up in slow motion, I would have to shoot him three or four times in the head until one would finally hit and kill him. And then I had to shoot everybody else. And so I finally made that happen. I finally killed everybody. And then guys come running from around the front of the building, too, and trying to shoot at you through the weird shaped glass and stuff like that. And one time I got to that point, and those guys killed me. You're just like, oh, my god. Yeah, yeah. But I finally did. I finally killed everybody. And I was like, well, who-- and I specifically didn't kill the reporter or the priest. And then at the end of the level, and I'm like, well, who's left to kill? All the sudden, there's two guys coming from me. And then you're like, no, no, no, not the priest. I was like, this is not how I have played this game, for this entire game. I have not killed a single civilian innocent person. But there's not anyone that has knowledge of you getting out, you know? Yeah, but it's sort of like any witnesses. Yeah, I didn't leave any witnesses, but I don't know. So which is more in character for you? Well, I mean, clearly, their version of Agent 47 is a little different than mine, because there's also that cutscene where a guy comes to deliver a message, and he fucking kills him. Yeah. And I was like, if I was playing this 47, he wouldn't have done that. So I mean-- If I remember correctly, it's because his cover is blown or something like that. And there's a chance that that guy could be an operative or something like that. It didn't imply that well enough. When I did it, I killed the priest on accident right off the bat with everyone else, just in the spray. The priest just caught one and went down. And the reporter was the last one for me, and he was banging at the gate. Yeah, that's the saddest one. Saying like, I promised you all never tell a soul. And I was like, all right, I'll let you live. And then I was like, why can't I escape? There's no escape option. Sorry. God says I have to kill you, reporter. It's like that. She went up in this gate. That was pretty similar to me only. The reporter was crouching in the parking lot, and the priest was pounding on the gate trying to get away. I only had time to play it twice before I came over here. But like, so the first time I killed pretty quickly, but the second time, I was able to take out all the guards right off the bat. But the cool thing that happened was that cool little situation where they have your health all the way down, and the whole screen was red. Everything was going slow in motion, but I just kept headshotting guys. It hit me on my back. Yeah, yeah, yeah. So the way that works is if your screen goes red, if you headshot three guys in a row, it'll give you a second chance. See, y'all did not know that. Yeah, yeah, yeah. I thought it was just you had to kill everybody who was shooting at you, and it would give you a second chance. I mean, that is generally the easiest way to get the chance. Yeah, so the whole to my plate that I actually just thought it was, if it goes red, it's just you're dying, and it's just making you watch. Oh, I was always going down there. Not until it shows you. I discovered it on accident. Like, when the camera pulls out and shows her-- Where did it ever tell me that? It doesn't give you the second chance. I figured it out by accident one time. There was a bunch of guys shooting me. It was one of the times where I got frustrated with a level and just started killing everything. And I ended up killing everybody who was shooting at me. And I got a second chance. And I was like, oh, so maybe anybody who's targeting you has to die, and then you get the second chance. Yeah, and I guess after that second chance, it was like when I killed the very last guy there was to kill. And so I guess I killed the reporter and everyone. But I saw the priest there, and I was like, oh, nope. [LAUGHTER] And I went around the corner just to kind of-- I don't know, I was looking at the time on my cell phone or something, and one of the guys from the front gate ran around, and I had one tickle my health and shot me once, and I was like, nah. Yep. You were the penguin? Yeah, basically. All right. I heard my monocle. So playing this on professional made this the biggest punch in the balls I've had in the game in quite some time. I bet. Yeah, that's why I'm OK with not doing that. Yeah. Same reason I don't play Call of Duty on the hardest skill. I mean, I find Call of Duty fun on the hardest skill. No, that is not true. I've been in your room. And there are times where it looks fun. And then there are times where it's like, I watch you spawn, and it checkpointed at some point where it's like three out of nine times, you might not catch that random bullet. But I'm also just so instantiated. Because there's definitely a part in that game where you're like, I can't believe you made it up that side. The part in the wheat field where you're being bombed from every direction. Right, I'm just saying there are so many parts that that's just kicking the balls. I just don't want to kick in the balls, man. I ain't got time for kicks. I played it through once where it was more of like a gentle tap in the balls, and then I played through it again on kicking the balls, which is the same thing I did with that. That really also pays people to come over and kick him in balls. Right. Yeah, I gave up. That's why we were going to talk about that. That's how I got my slot on game post. I'm on the missile silo mission. So fuck that. I did, man. So I basically did this part over and over again, trying like all these different ways to do it. And there are a lot of different ways to try to do it. One of the first ways I tried is if you time it right, if you are getting off of the slab as the priest is right in the corner of the slab in front of you, you will grab him and take him hostage. And the trick when you take him hostage is not to fire, because the second you fire, they all say, fuck it and unload. But if you're just holding the priest and backing up, then they're less likely to shoot at you, because you haven't killed anyone yet. But again, once you shoot at them, they're definitely like, well, fuck the priest. Yeah, I mean, don't you? I mean, you do have to shoot, right? The thing is, like, the way that I've done this in the past and the way I had to do it now is if you run to the back corner, you can lie and wait there and just let them come to you and kill them. But the trick is getting better. That's like a G, though. Because when I killed him, you could walk by the bodies and you could tell exactly what had happened. So I'm going to stir them right here. All these guys had died, right, where they were standing. They're fucked all the way in that chance. But something weird happened on this difficulty that never happened before, which is that a couple times as I was running back, it's like someone threw a grenade or detonated a mine or something, and there's a big-ass explosion at the back of the room that killed me. But-- I wonder how that happens. Yeah. So after doing it about 20,000 times, finally, I let the guy in the wheelchair in the reporter and the guy with the machine guy next to him get all the way out, basically. And then I popped up and ran around to the corner and let them come to me and killed everybody. And then I went out to the-- I mean, I started picking up weapons and one of them had a stiletto, for whatever reason. So I grabbed that because it's stiletto. I ran out to the grass area and I see the wheelchair guy sort of like going forward and then backing up and then going forward and then backing up next to the car. And I'm walking over there and I guess he sees me because he takes a couple shots at me. So I run around to the side so that maybe I can sneak up behind him and then I see him turn around and go back up the path in his wheelchair. So now there's a guy in a wheelchair with a gun coming for me. [LAUGHTER] So I drop down behind him and just cap him. And then I get to the gate or almost to the gate and I see the priest and the reporter banging on it. So I sneak up behind the priest with the stiletto and stick it through his neck. And then I take out the reporter by throwing the knife at him. [LAUGHTER] And that was it, man. What happens when you leave this area? You get an ending where Diana survives and re-establishes the agency. And you're doing like your first mission somewhere in like a Chinatown. No, no. You're not doing a mission for them because they can't find you. Like the person she's on the phone with asks if she's been in contact with you and she says that you've disappeared. Right. And it shows you doing something in Chinatown. You're like in a massage parlor or something like that. Shows you doing something in Chinatown. Yeah, I was going to go on a Chinatown. Yeah. In Chinatown. And you say that you're interested in the merchandise and back and this guy takes you in the back room and then this curtain closes on the cinema. And then it plays a less fucked rendition of the song that the angel was singing. And hopefully the curtain goes on the game and hopefully the end of that franchise. So the next one's going to be totally fucked, movie tie in. Yeah. [LAUGHTER] So yeah, so that's hit, man. And something that occurred to me today while I was working with the video for the final segment is that if they fix some of the gameplay mechanics, if they tightened it up a little bit, I almost feel like this is as close as we've come to a sort of James Bond type game where it's very mission based and stealthy, but still has some action parts to it. And you're looking at me like I'm special. [LAUGHTER] Not in a good way. No. I didn't want to say the R word. But there's not James Bond. That's a poor term to use for it. Because James Bond, he does end up riding on jet's like snowmobiles and fucking shooting and saw rifles and blowing a helicopter. Well, then you end up doing-- So let's say this, but-- No, not really. Not like James Bond, where he's going to drive a fucking tractor into a building, blow up an embassy, I'm just saying. Except that stuff doesn't-- I mean, that's all stuff in the James Bond movies that people got sick of. I'm more referring to the Casino Royale type James Bond. But even the older Bond movies still, I'm just saying Bond, I don't think it's a good one. Because Bond is much more action based a lot of times than stealing personalities and stuff. I just see a nudge, just, you know? The-- this-- this game does make me realize-- I mean, playing this made me realize that, yeah, hitman is-- it's really unique. Nobody else really tries to do a game like this. It-- I haven't seen anybody try to clone this style of gameplay or try to take it and do something different with it the way that you have with most other kinds of types of gameplay. And that makes me appreciate it for that. But that doesn't-- for me, it doesn't overshadow a lot of the flaws. And the-- I think the level design is certainly a lot better than any of the other hitman's that I've played. But there's still-- there's still a lot of that kind of formulaic, like I've said several times, get whatever the best disguise is. And then you have the run of the building. And that's-- that's your main goal through the whole level is to do that. And the-- the frustration level between getting to that suit doesn't feel like-- doesn't feel like very well-designed gameplay a lot of the times. It feels like it's just-- it feels like somebody is really married to their idea of what this level is going to be, and they don't want to give it up. I feel like it starts out tighter in the game. And then towards the last few levels, it starts to not hold together as well. Well, I would say that that's true, except for at least in my case, anyway, the suburbia level. Because it has other things-- it has technical issues, especially on the PC one, like on the suburbia level when I'm walking by the surveillance van. And I don't see the little thing pop up to open the door. So I don't even know if there's anything you can do with that van. It's the way that the game gives you information so that you can accomplish your tasks is flawed. And that's because it is this trial-by-error thing. And I don't-- you know, for me, that's not good gameplay. If I have to redo something over and over and over again to play it well and to be satisfied with my experience, I don't think that's a good thing. And like, yeah, I could have played it on an easier difficulty and had more saved, but that still wouldn't have saved my frustration level by trying to get silent assassin, except that it may have made some of the AI a little bit easier. When I play this game, I kept thinking, like, I love games that let me outwit the AI, but this game doesn't have enough ways of letting me outwit the AI because it has these specifically designed things that you need to do in some kind of order. You know, they don't have to-- you don't have to go, like, ABC. Like, this game definitely has much more of a-- you know, you can jump around. But there's just-- there isn't a convenient way for me to improvise. You know, I need to figure out what the designers intend as far as gameplay and as far as level design goes by just trying it over and over and over again until I get it right. So I was thinking to myself more than James Bond, actually, what it reminds me of, to go back to this, sorry, is Mission Impossible, in a sense, because Mission Impossible-- Actually, that works, too. Because-- and the reason I think about that is because, actually, the Mission Impossible 64 game, they had a lot of the stuff where you had to do sabotage or you had to fucking put on different faces on your character in order to get past people. So, yeah, it kind of makes you think of Mission Impossible. You've got to do all kinds of sabotage and steal video tapes. Yeah, I mean, to go back to what you're saying, I think, in a lot of ways, a lot of the game design was sort of holdovers from last gen kind of concessions to technology. And I mean, that's not necessarily me waving the Hitman Defense Force flight, because it is flawed in a lot of ways. But a lot of those feel like flaws that were very prevalent in a lot of games from the last gen, where they tried to be clever and give you a lot of options. But they just didn't have the framework in place to let you handle things in a really improvisational way. And I mean, splinter cell double agent, the first splinter cell game of this console generation was similar in a lot of respects in that it didn't-- it wasn't really an open kind of-- it didn't offer a lot of open solutions. It just had a set of things that you can do. So far, I/O hasn't made a game on a 360, though, that I've seen that didn't come off as kind of cheap feeling. So both this and-- Kind of looks just didn't seem like it had enough time. Yeah, I know. It felt like a budget game. And just as far as the way it looked and stuff like that, and this one kind of has that-- but I feel like the-- I keep thinking that if somebody tells me that, should I play Hitman, I would say yes, but be ready to go-- just be ready to go and go to a FAC unless you're going to go through a guns blazing, and don't feel bad about that. Don't be married to Silent Assassin, I think. Yeah, I think you just have more fun if you just play it and just roll with the punches. I think so, too. I just wish that-- it's weird because the game that keeps popping up in my head whenever I play Hitman is Thief. And even though Thief is a stealth game and hiding his shadows and out with the AI that way, so at first blush, it doesn't seem like there's a lot of similarities with Hitman. But I think that's actually a bad thing that there aren't a lot of similarities, because in Thief, you can walk into a level. And as long as you get into it, in any way that you can get into it, you can get around that level, even in missions where they don't even let a guard see you, don't let them be alerted at all. The level is designed so that you can get around it and figure things out and never have to reload, because you're constantly in situations where you can outwit the AI. Just based off ideas that occur to you at the moment, like, oh, I can walk across this room, open this door, attract him, go the other way. And those situations exist in Hitman, but they're few and far between. Because, like I said, everything has been prescribed for you by the gameplay designers. And you're trying to figure out where those prescriptions are. And often, there's more the illusion of a giant world than Hitman than there actually is a giant world. Because there's things in place that make you think, oh, this is part of a bigger place, but in reality, those are just like a flat background or-- - Oh, yeah, Hitman's very much like little playgrounds. - Yeah. And again, that's sort of the last gen holdover where they're like, well, we can't do these huge open spaces, but we can certainly imply that this is part of a huge open space. So, in that respect, it's a console game more than a PC game, unfortunately. - And I still think it's a good game. And I think there's so many little things, like we talked about some of the levels, there's just little things that I missed that are really cool that the characters do or that you can make the characters or the levels do. And I feel it's unfortunate that I miss those things because there's no real guide toward them. - There's actually, I was reading a fact after I finished it, looking for secrets and looking for what the different achievements are, 'cause I still have achievements I haven't gotten in this game. And there's actually really weird hidden Easter eggs, including a way to turn the death on the Mississippi level into a zombie game, which is basically like you take the first guard that steps out on the catwalk to take a cigarette break and dump him into the furnace on the right. And then you take the next guard that you see and dump him into the furnace on the left. - Whoa. - And then all of a sudden, everyone in the game is a zombie. And then only headshots will kill them and they sort of shamble toward you and melee attack you. - That's so good. - Have you tried doing this? - No, I have it. I might now-- - You need to prove it. - Yeah. - God damn it. - That's awesome. - I don't want to prove it on professional. - Not put it on easy. - It's too hard. - I have to fight through all the levels again. - On easy, that'll take like two seconds, so you can play like Tyler does. (laughing) - And then I mean like one of the things that we never came across that some of the listeners alluded to in the curtains down level is that there's a secret room in that level where you'll find rats that are like playing cards and like boxing and like doing weird human shit over the place. - Weird. Did you guys notice the like, there was a news paper Easter egg in the very last level of the White House. It was something like, oh man, it was some kind of bandend. I think it was a Commodore 64 reference 'cause it was like pot-band rocks. Like two, like three P's, OT. Like I don't know if it's a Commodore, and then below you could see Commodore 64. - I know that supposedly there is a reference to Kane and Lynch and one of the newspapers. Like there's a thing about bank robbers and it shows pictures of the two guys and one of them looks very much like Kane. - Crazy. - Well, I mean just one thing I really enjoyed about the game was even though, I mean like you could look at it from a technical standpoint and say like, you know, some of the things like a lot of the characters had repeating faces and you know, just a lot of character models were very similar, but you know, I felt like the environments and the sort of atmosphere of the game were just very immersive. Like, you know, just-- - Everywhere it felt like real places. - Yeah, and as much as it is like a playground, I felt that you know, like when you're in the White House and they detail every little room and like every little room like, okay, well this is the hallway that leads to the kitchen because it's right by the elevator that, you know, sends the food up or you know, I really appreciated all those little details in this. Like I, you know, like in the casino game, like I felt like the layout, you know, other than obviously putting a security guard booth right at the front, you know, you know, it would have the things, you know, that a casino would need, you know? - Except for about 1,000 less cameras. There should be no way not to be seen in a camera or a casino, by the way. - Also, the presidential election is happening in like 2005 in that game. - Oh yeah. (laughing) - Which is kind of weird. - Yeah. I think it's that way. - Before we move on to talking about next game club, we have some house cleaning, which is that if you posted questions in the last thread that you wanna direct to IO, then that's, it's fine, we're gonna email questions to those guys in the next couple of days and I'll do a wrap up post with, hopefully with their answers to you guys' questions. - Did any of you have things that you wanted to, to ask the developers given the opportunity? Whether about it. - Ask them if they like the hit man movie. - Oh yeah, we can't, they can't even answer that question, though. - They can answer it on a personal level. No, I thought it was a pile of dog shit. They took my idea and murdered it. - They can't, they can't answer that question, not on the record. - We'll see. Ask them. - All right. I really want somebody to take this kind of game, whether it's IO or anybody else, to take this sort of mission impossible, like espionage type gameplay and, I don't know, take it and do something amazing with it. - Make it in CryEngine, too. - Like, I don't, it doesn't, they can do it in the same engine that hit man two is on. I don't care, just like, I want somebody to do, I want somebody to do some really amazing game play with this sort of idea because, like I said, that's the thing I appreciate most about hit man, is how unique it really is. And I actually think that that uniqueness is kind of unfortunate because there's a lot of possibilities for idea space there. - I mean, Rockstar's developing agent for the PS3, which is supposed to be like an espionage-centered game. I mean, whether or not it's gonna deal with assassinations and crazy deep missions. I mean, it's anybody's guess, but, you know what I mean? Definitely in the Grand Theft Auto games, there's, in some of the games more so than others, like San Andreas, you have a lot more freedom with how you wanna, you know, complete missions. So I could see maybe Rockstar doing some really cool open world stuff with the espionage. - I mean, it's just like, after playing something like Red Faction, a lot of the constrained walls of the experience in the game become more obvious, I think. After playing a lot of games as general, like Far Cry 2, or a lot of open world games would offer those options. - But you know what, I'm almost out of place where I feel like, especially with Hitman Blood Money, like I'm really glad that the levels were very self-contained. Like if it was an open world, I'd probably draw myself crazy trying. - I was gonna say that, I don't, for me it doesn't, if somebody takes this idea and makes a greater game out of it, then it doesn't have to be open world or anything like that. I'm fine with level-to-level progression. Games can still do that and still make a really awesome game. - The options available to you feel more organic. - Yeah, exactly. - Word. So, our next game, gonna be a Republic Commando. - Shit yeah! - Which has been a thing that I've wanted to do for a long time, but it's also been several people specifically requested via email. Not that I'm saying that that's what swayed us because people also send a crazy amount of other games. I don't actually-- - I think games that have been played in the past and I'm past backlogs. - You wanna get it? Can you guys play Psycho Nuts? - Yeah, I always tell them like, "Hey, there's a show called One Up a Fem." I did that, but yeah, so Republic Commando, we're gonna split it into three parts 'cause it's not as long of a game and it breaks up into three campaigns basically. - Do we wanna take a week off? - No. - Or do we wanna just go straight into it? - Going straight into it. - Going straight onto it. ♪ Bum, bum, bum, bum, bum ♪ - Yep, next week, first episode of Republic Commando. - First episode and it's gonna be all the way through the campaign to Geonosis. - Nice. - Which is like through the infiltration of the mothership. - And this is like, like you said, it's on Steam now. - Yeah, it's on Steam. - And where else is it? - And you, well, it's Xbox backwards compatible. And I looked, just did like some cursory, like entered in some zip codes to see where they are and it's pretty readily available. And most games stop still. - And I will be playing the Xbox. - But on Steam, it's also from what I understand on Steam. I think it's only $9.99, so it's pretty cheap. - And it just got made backwards compatible, so hopefully that means, I mean, Steam's usually pretty good about all the latest compatibility patches and that sort of thing. - Right, really not, actually. - Mm, they are with a lot of games. - Well, there are a lot of games. There are a lot of games that are notoriously buggy that they just never fix the throw on Steam anyway. Don't post comments about, or about Republic Commando on the post for this podcast. We will do a post announcing it, along with the video that you can post comments on and that will be for the first section that I have to make a set, and then we will also have reiterate the section on that. - All right, Fat City. - Fat City. - And you're the mayor. - Munif's Little Peans. 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