Rebel FM
Rebel FM - Episode 14 - 04/16/09
We're back! More or less! It's a lower key show this week as Anthony, Tyler and I (Arthur) eat Chinese food, talk about Chronicles of Riddick: Assault on Dark Athena, Company of Heroes: Tales of Valor, the new Halo maps, and more as we talk about what some of you asked us to and then close out with letters. Next week we'll have one of you guys' favorite guests as well as a new face (voice?) for Rebel FM, and I'll post the question of the week later this weekend. Meanwhile, enjoy a more mellow Rebel and leave comments below!
You are now in possession of the rebel captain. Thank you. Welcome to episode 14 of Rebel FM. And it's 14. God, you forget already. We're a little bit behind. We've been behind for a while now. So this time it's actually a smaller show. It's just me, Anthony. Guy goes Arthur, Geeze, and Tyler Barber. So the good thing is that as far as what I've been playing and stuff, I can at least talk about some of the shit I saw. You mean metric fuck ton of stuff to talk about? At events, yeah. So I played through a company of heroes. Well, wait. So we're going to do what we've been playing as usual. The second segment is going to be a sort of lightning round with a lot of different topics suggested by listeners. Which was good because we didn't really have time to come up with a good one ourselves. I had some ideas. Yeah, I mean, we had ideas, but then when we rely on the creative brain power of many people, it's better than having to use our own sometimes. So true. Anyways, I've been playing some company heroes' tales of valor. I beat it. The single player takes like three hours if you really want. And this is the third standalone expansion to company of here. Or the second standalone expansion was reviewed of them all. Yeah, and definitely the worst reviewed. The Metacritic scores probably somewhere like in the '70s. Which is fair, from what I have, in my opinion. What does this one bring? I know the one in the past. So this one brings no new armies or anything like that. This one just brings three new, a bunch of new units to multiplayer. But you have to use them like almost all of them. Like if not all of them are used in place of other units. So before the match starts, you have to say like, I'm going to pick like the this type of troop transport over this type of troop transport. So they really just did in a way like a, you know, not a reskinning because they do have different abilities. But it's not, it's not the same as like literally an expansion. It's more like a pick or choose, you know. And. It's like DLC. Yeah, in a way it is like DLC. And I think it was like 40 bucks retail, which is. Was it? I thought it was 30. I think even, you know, you're right. I think it's 30. Which is. I just mean. Opposing fronts was. I mean, it's, it's not bad. I mean, the micro campaigns are still really fun as well. But they're, I mean, in the end, like the other campaigns, I would see myself playing again because they actually made a challenge. But the micro campaigns on this, like, they're so easy because they're, they're more focused on telling the story of these individual units that they make the units like extremely powerful. Like the American one where you're running around. They're hero units. Yeah. So you're running around with like one American, like two American squads. And every time one gets down, you can like revive them. And, and like they run or, and they now the skill trees that you put points into experience points is like giving them the ability to like fire their machine guns even longer. So you'll. So wait, this is like Dota for company. Kind of no way. And you'll see like six guys, like six American dudes run in and wipe out like, like the most obscene amount of Nazis. It's kind of like, if, if, if company heroes were to like transport all those guys into the Indiana Jones universe or something. It's the magnificent bastard. But I mean, there, there is like a still really interesting stories that they tell like the one about the tiger tank where you're like, you pilot the tiger tank and it's like a super tiger and it has all these crazy abilities that would break multiplayer if the Tigers could do that. But then like the, the, the tank breaks and the tank caress to escape the city on foot. So you're mainly trying to sneak past all the units rather than fight them all. And isn't that? I mean, these are based on actual stories. Yeah. I mean, they're like based on, but obviously embellishing quite a bit in there. Libraries were taken in. Yeah. Like there's times that I don't think six like American dudes rolled in and killed like 150 Nazis. So like, not like this. I mean, like I'm sure that did happen over time, but it's not like where they rolled into one town and we're like, it's, it's this town with people bunkered in machine guns everywhere. We're doing it. Like it's just that, that, that wouldn't happen. So, um, but I mean, it's still fun. And if you're like super into the game, I mean, most people like it. Although I know plenty of people that are multiplayer centric about that game who could give a shit less about those micro campaigns. So for them, it'll probably feel a little bit like a chip. Just getting like a couple of new multiplayer modes and, you know, some of the units probably isn't worth $30 to them. Um, do you know if it's more expensive for relic and THQ to to produce new multiplayer content for that game or single player content? I assume it's way more expensive to produce single player content. Which is funny to me. Yeah. Like relic and THQ could definitely use some, some income. So it surprises me that they take a game that's so renowned for its multiplayer. Yeah. Just don't know that people would people go out and pay for multiplayer expansion. I don't know. I don't, I don't know because a lot of the people that play hardcore multiplayer, so Pyre did the game. I mean, that's, that's how they find out who's been pirating because whenever a new relic patch comes out, they get a ton more downloads than what's been sold in the game. So I feel like maybe the people that would go out and buy it for single player, like they aren't the people that are playing online necessarily because it's like two different skill sets in my opinion, playing online and playing single player. So I think that was the main focus was this thing of telling stories and hopefully getting people to buy it. You know, that's why it's also standalone, I guess, in that sense. So. Can you play multiplayer with people who bought the first two if you only have the expansion? I don't know. I don't even know how that would work. Yeah. Cause, cause I know you can't, yeah, I don't know. Actually, I have all three. So I guess I haven't, you know, I'm not really sure. That's a good question though. And then I also played a little bit of the Saw video game at the demo. You went to the Konami event. Yeah, I mean, it sucked because like, like, this is another thing. I'll just open up the kind of honesty. I went to a Konami thing and a EA thing and like, I like events sometimes when they're really well done. Like, uh, like what event am I thinking of? Like, there's been some events I went to where it was like spot on for the game. Like, you're trying to show the game and you're showing the game in an awesome way. Are these preview events or are we talking about events in general? No, just preview events. But like, you know, the problem with, like, this one, like, when I saw, like, the EA one, I saw Dead Space Extraction. And then at this one, I saw Saw. And it's like, I'm playing these games that are all about, like, atmosphere and there's like a really good sound design team that's working at it. And all you can hear is boom, boom, boom, boom, boom, boom. And like, people coming up and asking you for hors d'oeuvres. And it's just fucking annoying because like, how am I supposed to like, half the thing of a survival horror game a lot of times is like the way that they use sound and what's going on. So that's all lost. And any of that, like, fear I might have is, like, completely turned out by the fact that I'm surrounded by a bunch of people who are all mocking a game or talking shit about it or saying how much they like it. You know, it's just like, the atmosphere in a lot of ways gets killed at these preview events for survival horror games. It would almost be, like, so much more interesting if they, like, brought Dead Space Extinction, like, down to like a bunch of meat lockers and, like, had a console. I mean, sometimes, like, it's actually locked. Sometimes they do shit like that. Exactly, and that's what I'm saying. I mean, if you want to show a game like that, that's, I mean, even if it's just a dark room with people on headphones being nerds, like, that's still going to give me a better feel of what the game is actually like, then, like, this, this, this thing that's, like, a glorified party in a way. I don't know. Yeah, I mean, like, the thing that comes to mind right now is they're going for spectacle over functionality. Right, and I mean, that's, that's true as well. Like, all these, all these outlets are there trying to cover this game and there's three stations set up. So then you're waiting in line and stuff like that. And then, like, you don't feel like you have necessarily the time you want to spend with it because when you die, someone else is like, all right, my turn. You know what I mean? It's like, I'm there to, like, work on a story. I want to have the time I want to spend with it. I want to get, like, the full experience. And in a way, I guess I just feel like they're jipping themselves in a way. Whereas, I mean, last year, like, I went to go preview, um, Beijing 2008, and it was a very simple setup at Sega, how they had a room full of 360s and they had people. Right, you just got to be nerds the way you would play it. Exactly. I mean, it's not this giant spectacle or party. It's just, like, eight dudes from different gaming publications sitting around, like, this room competing against each other, playing the Olympics, and then we got Chinese food for lunch. Yes, it doesn't sound like much, but that let me get a pretty good idea of the game as opposed to, like, being miserable the whole time. Right, and not only that, but these things are also, like, social events, so then half the time you'd rather just, it's almost like you'd just be like, I just got to get the shit out of the way so I can go talk to people and hang out with friends and see people that are in PR and stuff that I don't see that often. You know, it's like, it just kind of screws up. So, by the way, saw I played it, it's okay. I mean, Konami bought the rights to it from that brass entertainment company that produced a really slew of quality titles, such as Space Champs and Jumper. Okay, so break down the gameplay and saw for me a little bit. Saw is, like, over the shoulder, it plays, like, as far as, like, the way you control your character, it's, like, 905, but the way it starts off is, like, the way I started off in the demos, I started off with the infamous reverse bear trap from the first time, where, you know, it will rip your jaw open, your head backwards or whatever, you know, pull your mouth apart. It would basically fuck up your program in all sorts of ways. And so, yeah, you start off with that, and the puzzle at first makes it look like it's just, like, rotating an analog stick, but you actually have to watch for, like, super, super subtle clues, like, when you're rotating it, like, you'll see a light flash at just the right time on their headset, but I didn't realize that, like, the first 12 times I tried it, I was just dying over and over again. Some guy that was walking by pointed it out. Were you dying gruesomely? And that's the other part that bothered me, right? So they're trying to get the whole saw thing, and they're, like, you know, Silent Hill does this really psychological horror and saw is really visceral. Yeah, it is, except for every time you die in Saw, they, like, turn the camera away and show bloods better in the wall. I'm like, oh, wow. I'm like, come on, I see people get chainsawed in Gears of War, like, if you really want to grab me and, like, give me that feeling, like, that I see when I see a movie like Saw, like, I want to see the person get their face ripped and opened. Not even the manhunt, manhunt, like, super filters on top of that, right? I mean, I feel like Gears of War and Manhunt maybe aren't the best people, but, like, in Dead Space, part of the fun was always different ways, like, you could get fucking murdered in so many different ways in Dead Space. It was almost fun to die. Yeah, it's true. Every time I died in Dead Space, it was never just, like, my guy was, like, I've had too much lay down. It was, like, I exploded into jibs. I was broken in half. Yeah, so, I mean, like, I thought that was kind of weird that they did that with Saw, too. I mean, I guess maybe they're trying to cater to a more mainstream audience because the Saw film franchise really does cater to a wide array of people. I mean, movies are so gory. That's what I'm saying. So I don't understand why they would do that. Like, that kind of caught me off guard. Although, to be fair, like, you never see the reverse bear trap actually happen to anyone in the Saw movies. Right, I'm just saying in a video game, I don't know. I mean, it's just like when you're playing, like, Resident Evil, right? There are times when you're playing in you would die in Resident Evil and you'd be like, "Shit, Chris just got his head ripped off." Like, you know, just things like that. Like, I'd be okay. Did you ever see that happen in Resident Evil 5? Yeah. I got my head bit off. I never saw, I never saw myself get dismembered in Resident Evil 5. Like, in RE4, if you got hit with the chainsaw, like, you would totally get beheaded and you would see it, if I recall correctly. Yeah, and when I was positive, I got my head bit off. I never, like, I got chainsawed in RE5 and, like, the chainsaw went all the way down my chest and I just fall down on my knees and fall forward. I was almost positive I got dismembered. Um, but, uh, yeah, so, I mean, I saw it was okay. Like, the first couple of puzzles started out really strong. And then after that, they kind of stayed clever with the subtle hints they gave, but they just turned more like in, like, uh, here's a, here's a weird poem and the poem was trying to awkwardly tell you you had to go beat on this wall 'til a hole peered and you went through. And then, like, a big part of it is that they say, like, you know, there's, like, three parts to it. There's, like, puzzles. There's horror or something. And then there's, like, combat. You're going to fight jigsaw's minions as dumb as that sounds. Um, I know, right? I mean, they have to give you someone to fight. I mean, which is good 'cause it potentially breaks up the pacing of just running through and going from, like, horrible trap to horrible trap. But, uh, but yeah, they didn't show any of the combat, which I found kind of, kind of, uh, alarming in a way. Like, if it's, like, such a key important part of the gameplay, like, they stopped the demo right when you would get into a fight. So, and the other part-- Oh, no, we don't want any of that today. And then the other part of it, the other part of it that I thought sucked was, uh, that, for a game that's, like, if you fuck up, you die, which makes sense in the world of "Soph", you fuck up, you die. That's a lot of how that movie is. But you need to checkpoint system. It needs to not be, like, four steps into it. You fucked up, you died all the way back to the beginning. Like, that got real old real fast. So, if you guys are listening, Kona Ami, who's taking over for that, you need to make some fucking changes. And you also need to improve the way it looks, because right now, it looks like you paid a lot for an Unreal License 3, and then you didn't pay much for people who knew how to use it. So, yeah. So, how do you feel about that game exactly? I don't feel like I'm getting the full. I think it could be really cool, but I think that it needs a lot of work. Did they give a release window for it? Yeah, with the movie in October. Of course. I saw a movie every year. And, uh, yeah, and then I also saw a video of Silent Hill Shattered Memories, which is the re-imagining of Part 1 for Wii. And it actually looks totally rad. The all-male erotic re-imagining of Silent Hill. The thing is that it really is a re-imagining. Like, they compared it to, you know, saying it's a remake is, like, calling the first Battle Star Galactica and the second Battle Star just a remake. But it really, you know, the new Battle Star really is re-imagining with characters taking on different sexes, and, you know, the sidelines being, like, different. Like, this is the same thing. Like, it is, like, the first game in the sense that you are still Harry Mason looking for your daughter, and you will meet characters of the same name and stuff, but the storyline is, like, not exactly the same, and the action is totally different. And a big part of it was using the Wii Remote as your flashlight when you're looking around now, so you actually have physical control of the flashlight. And there's no pausing at all, like, I mean, you can pause the game, but there's no, like, hitting select to reload your weapon and stuff like that. Everything is done through your character's cell phone now, and you actually interact with the world that way, too. Like, when you'll see numbers on billboards and stuff, you can call it, and you'll end up getting, like, really creepy messages, like, because the town's been taken over, you know, by demons or whatever. I don't know, they didn't have that one playable there, but so far it actually, like, I didn't ever really get a chance to play the first Silent Hill because I was a lot younger than I am now, and I didn't have enough money down to PlayStation A and a 64, so I made a choice. So, you know... You felt the stirring in your lines, looking at this is what you're saying! Yeah, I was like, I was like, I definitely will be playing Silent Hill Shattered Memories when it comes out. And then I also saw the trailer, and at least, like, video for six days in Fallujah while I was there as well. We can talk about that in the second segment, I think. Why? Because someone, people want to hear us talk about six days in Fallujah. Well, we can talk about it right now. Did you play it? No, it wasn't playable for anyone. Then it's not what you've been playing. And I'm just saying, I saw it, and it was interesting. I didn't get to play Shattered Memories either, but there wasn't really going to be a good place to talk about that. And then, I don't know, the gay event, I played... I didn't play anything, actually. No? No, I got the C2 games. What did you see? One game that I'm not allowed to talk about just yet, and then the other one was Dead Space. I mean, they weren't letting people know that. They didn't have Army of Two there? No. No, they didn't have Army of Two, they're probably saving that for an E3. I mean, they had an Army of Two event, I think. I don't know. Like, a couple of weeks ago, or a few weeks ago. But yeah, I'm going to more events, so in the future, I'll have more games. And next time, I'll have Sony games to talk about. So. So. Are those still embargoed? Sony's doing a ton of events coming up, including an uncharted one soon. So. You're supposed to go see Infamous, right? At some point, I mean, I guess it's weird. That's another one that's weird to me that I'm like going to go see Infamous when it went gold, so it's like, why don't you just give me a review build and not send me somewhere? How about that? When is that gonna come out next month? It comes out really soon. Infamous comes out in May. I know that prototype comes out soon. I think they didn't. I thought they would prototype up. So, I would doubt that. Did you see prototype? No, I liked prototype a lot. Like, I thought prototype was a game that when I thought I was like, I'm going to play this. It's like an open world game with crazy powers and zombies. There are zombies running around killing people all the time. Crackdown and zombies. Yeah. So. And I saw another game that I'll be able to talk about soon as well. Like, can I, I wonder if I can even say, yeah, I can say the name of them. You know, I think. Has it been previously announced? Yeah. It's been previously announced. So soon I'll be writing up probably a preview for GameSpy on Saboteur, which I saw, which is the next game from, which is the next game from Pandemic. So. Oh, okay. So not, not right. I'm confusing Saboteur with Velvet Assassin. Yeah. Saboteur is the, is the game about, you know, you're a, you're a person living in occupied Paris. And you're doing missions against the Nazis. I want to say Velvet Assassin is. Velvet Assassin comes out next month. Is an English woman in occupied Paris or something like that? No, I don't think so because this game, you're an Irishman in occupied Paris. So. I can't. There are a lot of people in occupied Paris. Yeah, I know, but this one's actually based on a, on a mildly true story. So. And the cool thing about it is that everywhere that the Nazis have occupied in the city, they're supposed to have like, is that the one with the black and white thing, right? Yeah, it does color things. Like, I don't really want to talk too much about it because. Yeah, I mean, but that's been, that, that has been previewed. It was even featured in all, an old DGM like two years ago. Yeah. Or an old game and former actually. Yeah. Where they talked about all that stuff. Yeah, I think, yeah. Game of former always gets the first reveals on a lot of games. Oh, yeah. Only everything. But, uh, yeah. I really haven't had a chance to do too much playing. I want to jump into the new WOW patch that just came out this week. Um, you know, I'm not level 80. So I can't do a lot of the end game content. But, I mean, you know, there's still a lot to it there that I, I do want. There's so much content that you never got to anyway. Yeah. So I mean, there's, yeah, I'm still, I mean, that's a pretty big deal. I mean, not to us maybe, but to, to 10, to 10 over 10 million people in the world. No, I mean, people seem excited by it and Blizzard, I mean Blizzard has a habit of making really substantive content additions with their. Yeah. As I'm saying, it's not as big obviously as like an expansion you buy in a store. But I mean, it does add an obscene amount of stuff. Like they roll up minor patches sometimes, but this is like, this is like the big pad. They've been in, yeah, you've been installing this in the background of your computer. Like every time you shut down WOW for a while. Well, they've had their new like most epic run, didn't it? Yeah. Yeah. Yeah. It is. You literally fight like, like some creatures that are straight out of Lovecraft. Lovecraft lore. So. And, uh, and you also get the ability to dread mounts and water. And you will never do that instance. WOW is like, uh, one of those games that I think is really fascinating because to me it's like, it's like a, it's so indicative of like, users getting what they want. Like you ask for it long enough, you're going to get it. Like people got tired of using ammo in the game having to have ammo. No more ammo. You don't have to worry about it anymore. So. Uh, Tyler, why don't you tell us what you've been playing? Yes. Hello? I will tell you about that. I'll be honest. I've been fortunate enough as our Chinese food arrives. The earth is going to go grab our Chinese food real quick. We'll keep it going with, with me and Tyler for a second. Yeah. So, so I've actually gone back to Fallout 3, I guess. Um, I haven't bought the Pit DLC yet, but I plan on very soon. And, um, I guess the, uh, the next, the next bit of DLC is set to come out, not, not too long. And, uh, just, every time I jump back into it, man, I just fall for that game so hard and just, uh, I still haven't tried it for that very reason. I don't know. Man, I mean, I, you know, I don't know, like I've already played through the game once with my evil character. And, and I mean, I'm the type of gamer, like when I'm playing Fallout, you know, I'll, I'll get up to level 20 before I start, which is the highest level before I start the last quest. And, and all in between, I'm just kind of finding new areas, visiting and just questing. And now I'm on, I'm on my second playthrough and I'm at like level 18. And you're being the Wasteland savior or whatever. Yeah, and I'm playing the good, the good person but I'm still discovering new places that I didn't describe me the first time and it's just, it's amazing. Like every, every single place where you can get missions or, or side missions, it's, it's a unique story. It's full of details, characters. I mean, like I found this random vault, uh, last night and like I was like hallucinating while I was in the vault. And it was fucking crazy. Like, you know, I mean, I know Arthur, uh, towards the end. Uh, towards the end of his play, he wanted to make sure he saw things. So he got like a, he went to like the, the Fallout wiki so he could like find like, did you ever find like, there's like a crashed alien site? I haven't found that site, but yeah, it's on my list of things. That's what I'm saying. So yeah, I mean, there's like, there's like this list of like ridiculous things that everyone thinks is like the, the go do things. I mean, I, I will play that game. I have no doubt in my mind. Um, but yeah, remind me when we're done. I'm gonna buy you the pit one for you. Yeah, the pit. So is that, is that pretty much what you've been playing lately? No, no, no, no, it's not all. It's been tickling my balls. I've also been playing, um, uh, left for dead. Um, yeah, yeah, we treat you. Yeah, I mentioned that I'm just now getting into it because I've never really had many people to play with. Right. Luckily you and Kathleen and Arthur have been rolling with me and, uh, man, that game's a lot of fun too, man. Yeah, I mean, it is a very different game when you play it on advanced over normal, though. Yeah, yeah, yeah, 'cause, uh, previously all I had ever played was just buy myself on normal, like you were saying, and just blowing through it. Um, but you know, jumping on with you guys and, uh, on advanced, man, dude, that game is so fun, on advanced. Yeah, I mean, it requires a certain level coordination, which sometimes we are good at, and then sometimes we fail horribly at. Well, sometimes members of our party are mildly intoxicated, too, and that can lead to challenges. So, yeah, I don't know. Well, you, you were, you were, I think you were the only one that wasn't intoxicated last time. You were the challenge, but you were like, right now, I was like sticking to the plan. Like, I know that now we go here, and you guys were like, but there were still zombies back there. And I was like, fuck. You have to talk. You cannot play that game and not talk all the time. That is the game that requires more time. Well, see, a lot of times I'll play it and not talk that much, because usually I'm just like forward, man. You guys just follow my lead. I had so frustrating though playing with you sometimes. So, see, like, yeah, cause it was me, Anthony, and Kathleen the first night, and we couldn't finish. Which mission was it? I knew what you weren't going to finish it, though. It was on the, it's Blood Harvest. Yeah, Blood Harvest, right? Yeah, Blood Harvest. And then the next night, it was Arthur and Kathleen and I. Blood Harvest has one of the hardest endings, in my opinion. Really, you think? Yeah, because you have to get through the corn field and everything before you get there. Okay, well, yeah, the last chapter is kind of hard. That's what I'm saying. But Blood Harvest and the one where you have to wait for the boat, both of those in particular are very hard. Whereas, I mean, the crescendo on Blood Harvest, like, which is the final thing, isn't as hard, I feel. Once you figure out that you don't stay in the house, you go to the farmhouse. Right, I'm just saying, yeah, I mean, overall, I would say the one waiting for you. I would say the one waiting for the boat is. Like, that crescendo is a fucking nightmare. Is the hardest, so. Because there's so many entrances into where you're hiding. But, also, the one where, I mean, I know it's the first level, but when you're on the rooftops, the difficulty there is like the tank knock can knock you right off the roof. Right, that's because you've probably been trying to hold up on the top and you just hold up in the room with the radio. That's what we learned the hard way playing against people online one time. We were trying to hold up on the roof and they beat our ass and we're like, now we're going to beat their ass. And they all called the radio and then just waited in that room covering the windows. And I was like, what are they doing? And then literally, we could never get them out of there. I wish that they would patch that somehow because that crescendo is so lopsided to the survivors. Yeah. Yeah. And it's just not, like, every other part of that, of a no mercy, is super fun as survivors and is infected, except for that. Yeah, I don't know. Maybe if they just put like a couple of vents, you could drop straight down into the room from that way you, a boomer, could pop in there and stuff like that. I mean, there's just like, there's no way for you to come at them where they won't see you. Right. So, see, that's another thing, like, and so I've not played any of the verses. Yeah, we need to get it. Which is, which is actually... That's how you'll learn a lot and get your shit rocked a lot. Like, you'll see people that you'll just be like, like, there's been times we played no mercy that one, you know. And like, on the very first level, we're like, where are these guys going? It's like they're lost. No, they weren't. They were just completely avoiding every trap we laid for them. Like, on this alternate route, we didn't even know about it. Whoa. And then next week, the Lefreda DLC comes out. Yeah. Oh, yeah, that's right. That makes the other two campaigns playable in verses and also add survival mode. Which people on PC have been able to do for a while, but... No. Through mods. Well, yeah, but through... I'm sorry, I don't think mod support for this game is the same as Valve support. Oh, obviously, I'm just saying that the option has been there for PC players for a while, I'm just saying. Yeah, but I'm definitely curious about the survival mode. They're saying that the average time of play for good teams is like 12 minutes. So survival mode's just like, hold out? Yeah. As long as you can. And once you've passed the 15 minute threshold, I guess tanks are spawning like every 45 seconds. Yeah. Okay. So basically, you can't survive past 15 minutes. I mean, some people kill the tank like that. Like nothing, like super quickly. So that's not us. No, it's not. But yeah. Left for dead is good. Yeah, I'm really glad I got into it when I did, you know, because of the DLC that's coming out. So when that comes, there'll be a nice resurgence of community there. Hopefully. Yeah, hopefully. And also, I've been playing Bully for Game Club. Oh, yeah. Which we just put up in an episode yesterday if you guys aren't caught up on that. People are digging it. Yeah. A lot of it too, man. I would like to see Rockstar sort of going back to the drawing boards. Look at this. You know, moving forward with the GTA franchise. I would play a second Bully on PSP. PSP. That's why I'd prefer to play. Yeah. Really? You wouldn't want to play another console version? I don't know. I really look forward. You know, there has been a lot of PSP news going around, you know, with like the Kohler, the SCA marketing executive talking about because, you know, Pat-upon 2 is going to officially be the first game that doesn't get a UMD release. Yeah, you'll be buying download codes. So, yeah, I mean, you know, they made it clear they're not abandoning UMDs completely. I mean, because they probably can't with retailers. But they do want to have a more emphasis on downloadable games, which I'm okay with. As long as they're cheaper too. Like, I wouldn't mind handheld games not being $30 all the time. Like, I would buy a lot more if that was the case. And I do like my PSP. I just don't find that there's enough games on it that I want to play on a regular basis. But this year looks pretty good for it. And Rockstar in particular, they're experts at bringing their games to the handheld. Yeah, I mean, Warriors for PSP was supposed to be really good, even though I never got a chance to play it. The only thing with Rockstar putting their games on the PSP is that they really are just console games on the PSP. They're not playing to the strengths of the system as a portable, so much as capitalizing on it, sim aware of you to a console. Which, I'm okay with that. Sometimes, I mean, when I want to play those games, sometimes it's nice to be able to play them laying in my bed right before I go to bed. Like, that's the equivalent of reading a book and turning out the nightlight for me. And also, in like, in the light of Chinatown Wars, I mean, it's obviously, you know, it's obvious that they took, you know, that specific console, you know, the handheld really into consideration with designing that game. Yeah, if you guys want to see more about that, you should watch the new episode of Co-op that will be coming out soon. What on Chinatown Wars? Yeah. If you are at all interested in Chinatown Wars and you want to see more Rockstar games on DS, then you better fucking buy that game. And it is excellent. Yeah. Like, as far as talents, go read your views. I mean, it's super good. Yeah, if, if, God, it's sold 90,000 copies so far. It is a little. After analyst expectations of two to 400,000. It is a little disturbing. Oh, I mean, I guess it's tough. I mean, because a lot of adults do have a, have a DS, you know, like a lot of hardcore gamers and stuff. But it's like, yeah, I guess, you know, maybe like, you know, it's not getting sold to the majority of people who have DS's, which is not us. You know, so, I mean, that game is pretty hardcore. Like, it just seems like you straight up, you straight up sling coke trade for E and then get weed. Like, I don't know. It seems like the, the people that we know, the hardcore gamers that are into DS are into like the quirkier stuff that doesn't sell as well. Yeah, I play a lot of the more hardcore stuff on my DS though, myself. So, and then I play also some quirky shit, like Phoenix Wright and stuff, but, um, yeah. I mean, retro game challenge is the first DS game I played in... Yeah, but you don't play it nearly as much handheld games as I do in general. No, this is true, but I mean, like, I bought a DS and then played it for Puzzle Quest and then stopped. Right, I mean, you just don't do that much handheld gaming. Yeah, yeah. Typically in the past, too, like, I never played a lot of handheld games. And last year, I sort of made a New Year's resolution to, like, play more, more DS games. And, um, that was... Man, I should make a New Year's resolution like that. Yeah, every year I have a gaming resolution. This year is to play my first MMO. So... What are your past gaming resolutions? I'm curious. I wanna, I'll, I'll help you do your first MMO. I, I once had, you're cool. I, I once had one to get better at fighting games, did not happen. I, I had one get, play more sports games, did not happen. But luckily that with, with the handheld, you know, like, when you guys are talking about, like, I enjoy the hardcore games and the quirky games. Like, I got real, way into Civ 4, you know, and like, when Hurricane Ike hit Houston and, like, I didn't have power for two weeks. Civ 4, dude, that was the only video, you know, that and, uh, the core DS10. Yeah, I used my core DS10 a little bit, but that game requires too much attention for me a lot of times. Oh, did you buy that? Yeah. Did you import it or did you buy the American version? I got to import a copy off Matt Shandrone. So, but I do have core DS10. Um, but like I said, that's a game where you have to really, you have to sit down there and think about it the way you would. It's not a game, it's, it's a tool machine. Yeah, and, you know, a lot of times when I sit down with my DS at night, it's like right before I go to bed. I'm just... I mean, I'm not trying to be, like, a dickhead that's like, "Oh, well, that's not a game." Because it doesn't have victory decisions. I mean, I also own a core drum machine propper that I'm always programming. That beats too. Yeah, I mean, I like, I like making beats and stuff like that, but I'm still... Bait. I'm casual about it. I'm not like hardcore enough to sit there and like, I don't know. Um, that's cool though, that you've been playing more, a little more handheld games. Yeah. I'm excited to get into a handheld game that I got today. So, I just picked up Broken Sword. Yeah, that's the one that, uh, it's like an adventure game, right? Yeah, I think it's actually a remake of a classic point-and-click adventure from years ago. Yeah. It's published by Ubisoft. I didn't even know it came out. And then I just saw it on my boss's desk and he gave it to me. So, I'm excited to get into that. Feels with, like, the Knight's Templar. Yeah. Just the same subject matter of like... It has a terrible cover there. Like, if you saw it in a DS game on the shelf, you'd see it and it would have, like, this really generic looking, like, stone cross. Like, like, some kind of nautical cross. Yeah, and it's like Broken Sword. It'd be soft and you'd be like, "That just sounds like shovelware." So, you wouldn't even bother looking at it. Man, damn it. That's a lot of DS games, though. That's what I'm saying. That's what I'm saying. The cover is, like, the cover is bad. Yeah, it's, like, speaking of game covers, like, last week, and we're talking about Left 4 Dead. It seemed like there was a lot of game cover posts on, like, Joystick and Kotaku and stuff. And one of them, you know, like, they were showing some old concept covers for, like, Left 4 Dead. And I so much loved the concept covers more than the final covers. And in general, like, you know, since I'm a graphic designer and went into that, every time I see, like, concepts for the covers, the one that they usually end up going for is the one that I never like. Well, yeah, it's like, did you see those promo photographs they sent around with Left 4 Dead to the press where it was like, they sent, like, movie posters for each of the four... Yeah. The four movies in the game. Like, each of those would have been a better cover than the final one that they wanted, in my opinion. See, I mean, the thing is, if you read those articles, you'll find out that you are incorrect. Because they test marketed almost every cover that you saw. Oh, I'm not saying, I'm just speaking from a purely subjective point to me. Which is... Yeah, which is... But, I mean, graphic design isn't necessarily about, like, the most breathtaking art that you can create. I understand it. Like, what catches attention and what sticks in people's hands. Oh, I understand that there's a reason that cigarettes, ads, aren't just a cigarette. Is this a smoke me, you know? Like, you know, there's a lot of brain goes into it. And even one that people vote on, for example, Call of Duty 4, Modern Warfare. That was one that Infinity Ward opened up for people to vote on the cover. And actually, I think that was the one where the one that won, I kind of liked it. But there was one where, you know, typically the ones that are really simple, like, the orange box. The first cover that they sent around for the orange box, like, I don't know. Yes. I'm trying to remember the last time I saw cover art that I really liked. Like, I mean, most games that come out with cover art, I don't think they're very good. Burnout Paradise was great. Burnout Paradise is good. The Shadow of the Colossus instruction booklet was amazing how it, like, you wouldn't flip the pages, like, side to side, you turn the instruction booklet over. I didn't even... I'm gonna be honest, I never even looked at the instruction booklet. Oh, oh man. I just never took it out, I own it, but I just never took it out. The Katamari covers are all good design. Yeah, I mean, there are some game covers that I think look really good. I thought the Metal Gear 3 cover was cool. Yeah, and the one on school. I liked it. I love it. I know your ones are pretty cool. Yeah, I mean, those ones have been kind of good. But yeah, for everyone that's good, it's true they're, like, 20 that are bad. Bad, bad, bad. But yeah. Was there anything else that you've been playing, Tyler? No, sir. Yeah. All right, you finish this off. Oh, I also started reading The Preacher, thanks to Anthony, which is really... This is in the Geek Box, we don't talk about comics. All right. I mean, we could actually start being real, like, competitors to him, because he calls his frenemies. Oh, Desi? Yeah, frenemies. Like, we're his friends, but... I'm sorry, I don't listen to that part. As far as Ryan's concerned, he, uh, he, he always, he religiously checks just to tell me, like, "Hey, I just wanted to let you know Geek Box is ahead of Rebel if I'm right now." On what? On iTunes? It was for a while last week. It's probably 'cause they talk about Lost. Well, it's probably also the week they put out a show. Oh, yeah. Well, I guess, so last week was our Ryan Scott charity week. Ouch. We don't really mean that, Ryan. No, we don't mean that. I had no idea that we're frenemies. I just thought that we were like, "Man, I hope this is real well." No, you know, Ryan just, like, in his mind put a little friendly competition, you know? But we're really, we're different types of podcasts. No, they've definitely got the market covered on Burn Notice podcasts. Well, they're just, like, geek culture. Yes. And we're much more video game-centric. With some music thrown in, for whatever reason. So... We should have, like, a pen and paper RPG tournament against, like, Rebel-F film against Oh, we get our asses beat. Like, do you think so? Oh, my God. Yeah. I've never played a pen and paper game. Ah. So... Um, what have you been playing, Arthur? Uh, kind of a lot, actually. Um, well, you need to get to it because I want some Chinese food. Um, so, after playing a way more guitar hermetallic than I expected to because I ended up liking it so much, I sort of caught the music game bug and started getting back into Rock Band and decided to start playing the drums some more, because, I mean, it was, the drums in Rock Band were something that I got into, but I never had a chance to really, like, go into as much as I wanted to. So I decided to start going through the game like that and just kick snare combos, kick my ass in that game and I just cannot wrap my head around it. Yeah you'll learn with time. More practice. I know I want to know right now, instant gratification. I mean I figure that's yeah I mean you know that's like one of the problems that affects people that really play drums I'm sure. What do you mean kick snare combos like playing them at the same time? Like no like kick kick snare kick or like snare kick snare snare crash right stuff like that. It's like like if it's the kick in the snare at the same time I'm good but I just my feet and my hands get confused. For me one of the weird things about rock band on drums it's like I am a drummer and like there are songs that I can play on drums but the way they handle fills, I feel like drum fills are sort of subjective as of like how a drummer would would execute it and that a lot of times the fills that the track listening does for rock band I don't feel like it's natural you know I don't know feels weird to me. That's okay I mean how so like well for example like if it's like a sixteenth note which has like four hits you know you might only hit two or like one and it'll trigger the rest whereas like I'm thinking like you got to do the whole fill and sort of like fucks me up because I'm doing like extra drum hits or you know like just like a lot of classic rock drumming little finestings that I don't know more like accent stuff like I okay so a perfect example of a game that I felt handles drums well in this sense is the ultimate band for DS which was like this Disney title that I played for reviewforoneup.com. I remember that it got a way better score than anyone anticipated. Yeah like I liked it a whole lot it was really really cool and the drums the drums kind of played a little bit like um the notes fail on the drums and you hit the notes like when it hits the corresponding drums but they also threw in the ghost notes and they were just transparent notes they were just like white transparent and so it wouldn't count against you if you wanted to play those which is like what I always wish rock band would do is if I am playing the extra rhythms that aren't on the bar I shouldn't be penalized for them you know. I mean there's isn't there a free play mode in rock band too where you can play with no fill mode. Yeah we're not just that but like it'll you can play whatever you want to stuff maybe I'm sure that there's a thing where you can listen to music off of like like you can stream music or whatever and play drums along to it based on like a specific I'm not really sure. I've been pretty burnt out on music games since since Guitar Hero 3. I play rock band with people but that's like the only time I ever pick it up. And so is I it's just I was caught off guard by how much fun I have with Guitar Hero Metallica. Rock band Beatles is the next music game I'll pick up. And rumor is that uh that you're well it's rumors pure speculation that you'll be able to use two mics and that'll allow for harmonies. Yeah harmonies which would be really cool. Which is what I like you know my girlfriend she really loves to sing harmonies and it's supposed to come with a replica base of what pom pomacartan used and a Beatles drum set. Oh wow so that's cool. Oh and it's back to cover art like they show the cover art of the Beatles games I approve actually. Yeah I mean it just like really quick about like design in games like rock band has some of the best visual designs like of any game I've seen in like so long. Like every every every single visual moment of rock band looks great. Yeah all right yeah it's and now that we went there moving on to the next game you've ever played. Hey like I'd like to note on the cover of rock band Beatles John Lennon's like the only Beatle like with his head turned like everyone else is forward you know it's kind of creepy or not. I don't want to see it. I have to see it. I picked up the Chronicles of Riddick Salt on Dark Athena. Have you actually gotten to the new content? No so I decided that I wanted to play through Butcher Bay first because the Butcher Bay part leads directly into Dark Athena and I played Butcher Bay before and so I wanted to see if they changed anything and it's been like five years. It's almost literally been five years to the to the day since I uh since I played Chronicles of Riddick and in a lot of ways it's still as good as it was and in a lot of ways stuff that was broken is still broken. Graphically they've updated a lot of stuff but the character models are still kind of janky in spots and they're weird graphical glitches. Like there are a lot of like seams that you'll see where all of a sudden you'll see these black wines all over a character model indicating polygon edges and meshes and it's someone asked me on Twitter if it's fair to judge a game based on graphical glitches here and there and and my response is simply that I mean if it were just here and there it would be one thing but it's so noticeable so often that it does get distracting and one of the things that Riddick relied on when it came out was how amazing it looked but it's it's still fun like the stealth mechanic is still pretty good with the exception of if someone sees you ever and shoots at you they will always be able to see you forever and ever until you kill them I hate that yeah but uh I mean the melee combat is still super fun it's still I really enjoyed condemned and condemned too but it's still arguably better than anything that was in those games and came out way before either really um the voice acting is uniformly excellent the atmosphere is fantastic the it has a cool visual look to it I haven't played it yet but you know I've seen videos and a lot of screenshots and you know I just like it kind of in the same way that stalker looks different from so many other first person shooters like this one has a sci-fi shooter to me feels I don't know I like it it has a very clear visual style it also like the lighting for when you use your eye shine is really interesting and cool but also there's this fish eye lens thing that they kind of do with the with the picture where it stuff distorts on the outer edges and they use a lot of motion blur and depth of field to uh before other people did I mean nowadays you see that I don't actually I don't they didn't really use any blur uh originally because I don't just don't think the Xbox is powerful enough to do it but um but they use a lot of motion blur and depth of field stuff but it looks good it's fun it's an incredibly frustrating part you'll have to let me know what it's like once you get to the new content I mean you can borrow it from me too yeah I just don't I mean I need to play other things unfortunately from accounts man the new content is subpar not as good yeah um original experience mainly because it stays stealth and melee oriented for the first half and then becomes a complete just all about shooting and that game doesn't do that amazingly well no I mean it's just like the darkness and didn't do shooting especially well yeah um that's cool I got a chance to spend some time playing the new halo three maps which are actually all super fun and I didn't suck as bad as I was afraid I was going to I'm sure I'll play those at some point too it's just like it's just the playlists that they have selected with the new maps just makes them clip along really fast and you can select the playlists that only has those new maps and well they've always done that thankfully and the I mean two of them are only so so looking graphically but the third one that takes place like underneath a covenant ship building factory is pretty awesome well it's just it gets back to when I found halo three super fun so and then I've been I try to get back into Far Cry 2 and it's just my the problem that I have with Far Cry 2 which is why I stop playing with it still exists which is just it's so hard to determine the progress that you're making in that game like I don't I don't know it's what a strategy guides for yeah I don't want to I don't feel like I should have to look at a strategy guide to know how far I am and do a game and that's why you'll never be a newbie soft marketing executive exactly I'm just kidding that and I think that their president is like a narcissistic like terror but I did not say that nope I've also been playing I also forgot to mention I played a little bit of demigod today oh how was that it's okay uh it's like a it's like very much like a dota yeah that's what I hear you know what is what is this defense of the ancients is uh it's it's it's the most famous Warcraft 3 mod and it's like it was just the work where you had one hero unit and then like other creatures would spawn and go fight each other but they weren't under your direct control so then you used your hero character along with your friends to turn the battle against the other hero characters okay so that's what you were mentioning earlier when you guys were talking about um company of heroes yeah yeah you know it became more about literally about almost like a almost like world of Warcraft where it's like you using your individual character and using their special abilities to turn the battle rather than micromanaging a bunch of little units they're doing their own thing and you're just you're just influencing the battle oh that's cool and uh and it's very much like that the battlefields are like super cool in the way that they're made like you one that's called prison you're fighting on top of a giant demon frozen and ice that's like the battlefield so the whole time you're fighting if you look past what's going on you can see the demon like mouth frozen and ice and stuff like that but so far I find I like it more and more each time I play but I still don't know I mean I'm reviewing it so we'll see how I feel about it in the long term yeah I mean I'm really curious to see how it plays yeah there's no real single player whatsoever you either just jump in and do skirmish matches or you do tournaments or you play multiplayer that's it there's like there isn't like a storyline it's kind of cool to it where you go along so that kind of makes me a little I remember when you were first checking it out you mentioned they weren't allowing you to play the the demigods that controlled yeah other units yeah have you played them yeah I've played those now that's actually the ones I really like yeah is running around with a small little army and fighting guys that way rather than being like a guy that's just a really powerful fighter so because I'd rather be someone that's like an okay fighter but can rely on other people I don't know and it has like the abilities like where when I kill a guy it gives like 10% of the damage ideal to all my friends you like making you feel more like an RTS yeah I mean rather than then straight up like defense of the agents thing yeah but yeah it's okay but I'm surprised the computer I have a work is this alien wearing it's pretty nice and it was chugging so I don't know is it Vista or XP it's a it's an XP computer at work yeah huh so and there's a little interesting story that goes along demigod being released right like GameStop have you guys heard about this one they broke their street date they broke street date on it and basically after four weeks of crunch the the guys at uh who pooped it out that's stardock it's stardock had to come in on Easter weekend to bring all the servers and net code up yeah well they've been having problems multiplayer still broken which is why a lot of the reviews are delayed right now like the game's already out but like one up put up a new story about delaying the reviews and I think his name's Brad Wardell the you know the CEO there put up a post today like in his blog about the fact that a lot of what broke it was that there was like unprecedented amounts of people playing it once and a lot of that was actually piracy like they they know for a fact how many units they've sold and there's over like a hundred K extra people trying to access the multiplayer servers and that yeah and there's no there's no DRM or content authentication I think that is going into it right because stardock never has that so yeah so they're having a little bit of problem with they had like they said when sins was so i came out it was also very successful but they were able to like rock up the the amount of servers they had running with time so it never was a problem but with this one it was like so many it's at one time that they got fucked up so it should be fixed very soon um yeah I guess it's are we done with what we've been playing yeah i think we'll take a break let's take a quick break and then we're going to come back and discuss some of the topics that you picked come to your fate and find what you're looking for no answer can delay your request heroes and wills the smell has the wind blows you can see the future in the past sky open up and listen to me there's got to be something worth dreaming of my easy days run away with the wind leaving me to find my tomorrow quiet and we're back with your topics and full bellies of chinese food man it's very much chinese food yeah i'll give a little shout out to latasty in open california they do fake fake meat dishes and i'm vegetarian and so is tyler and arthur just suffers it's not that i suffer it's just different like like fake meat is just something that tastes different than meat but can still be delicious yeah yeah i mean arthur's just a good sport about it and it's easier to order something we can all eat so i try not to have giant hunks of animal flesh in the refrigerator at all times uh kilbasa and like big sausages are the only thing that meat really ever ends up in our fridge i do love the kilbasa so let's talk about the the topics that some people had uh all right there's just gonna kind of pick and choose the ones he thinks are the best let's see i seem i felt like i was so well prepared but now i feel like i put on the spot uh dragon zig asks uh what are our thoughts are on the initial info on assassin's creed too i mean you guys can talk about if you know actually even though i work at a place where we got the trailer and had to do that i haven't watched it and i'm not i didn't play the first one so i'm not when you tried to play the first one yeah it's it just got distracted by a bunch of games i still want to play it really yeah i thought that you tried to play and just really didn't like it no i played it and it just didn't grab me immediately and then there was other stuff to play but yeah i don't know i know about the new desens creed although i gather a lot of people really don't know much about it based off what's out there i mean it takes place in venice during the renaissance yeah you know everyone at first was sort of like theorizing that it would you know go to the renaissance era and i think you know now that we know what he looks like and and obviously you know with the little teasers that they release it's obviously pointing to that era um some other notable things about it is we know now that he has two um retractable blades i've seen this which is i mean which why do you need more than like escalation for crazier kills it's gonna be like a zangief there was something so there's like so elegant about the way it was in the first one like you had the single blade underneath your gauntlet and the missing finger where the blade would pop up obviously but it's like being able to chainsaw people and being able to get into chainsaw duels no because that's just something that should have been there in the first place like i understand the the bigger better more badass thing but it doesn't always it shouldn't apply in every game i know i'm just saying i think that's i think that's the mindset i will bring that up when we get to bioshock too which people are also asking us to talk about yeah i don't really talk about bioshock too though what was that i have seen it and i'm not really the virus still up well yeah but then we'll chat very briefly about that but um i know i mean they told me one of the things i wanted to know about it which is that you can swim yes yeah so yes an assassin's creed will be soft i mean that's that that would be nice to have a level that takes place next to appear where water is an instant death although it makes sense that water would be instant death because a lot of people back then had a phobia of people who knew how to swim it was kind of considered during the crusades and just even back then and even into early modern europe time european times there were people that thought it was kind of the devil's work to know how to tread water because that's not where humans belonged okay and and that's fine but if i'm next to a pole that's sunk into the ground and i fall into the water one would think that i could grab on to said pole and pull myself out god damn it um also we're we're done it seems like i read this somewhere is there any evidence that we might be able to have some sort of like gliding wings yeah like shows the the wings from Leonardo's sketchbook and i think the game inform our article like insinuates that maybe you could i mean that that was a pretty popular thing under the war hammer tabletop games too there was an army based off of that type of Venetian culture and there were guys that would fly through the air and fake wings like that and other type of contraptions that Leonardo had made so that wouldn't surprise me i mean it'd be cool if it was if you even just like worked as sort of like the um leaf mechanic and uh i forgot which Zelda game you first got the link the the leaf in you just kind of float is that a win a waker win a waker yeah i mean it's it'll probably take place across several of the provinces that became Italy like i'm sure that there'll be Florence and Venice and and fuck like all those different territories well they were still Italy back then no they weren't Italy as it as it is now as a country it's actually pretty new it before it was just these republics that existed separately just think if they did though just like uh Rome though i mean i'd almost rather them do like one place instead of like you know because last time that i don't think you need to do multiple places there just join i mean they may not need to but they will just like they did before because i there's people think seem to think that there's going to be elements of the pazi and metachi conspiracy in there yeah i'm just saying you know you're saying that they're for sure gonna do it but there's no way you could really know i mean i will bet you money i'm just saying you're you're still you are saying i am betting i'm just saying you know they it's heavily insinuated so yeah i have no interest in that game really no none nope man completely off my radar as far as i'm concerned someone asked me the other day like what or actually no when i was registering for the uh xbox for the microsoft press conference they had a field that asked like what's my favorite 360 game and i like kind of like made me pause for a second was this for the e3 press conference yeah yeah and i was and of one of them that was up there like assassins creed would be i mean but up up next ones that it would definitely not overcome like braid or bio-shock in my eye but i loved assassins creed i'm super stoked about this one i'm i'm interested i wanted to be good it would be nice if the main character weren't an insufferable prick yeah yeah um definitely it is a different main character it'll probably still have Desmond in it like the guy in the future or whatever let's move on to the next topic uh ziax i think his name wants to know why we think there are no left-handed control schemes and games uh for the same reason that uh if you referred to someone as your left-hand man historically it was because they were the evil person that did evil shit for you because left-handed people are made from the devil dick your teacher should have done right by you when you were in school and fucking wrapped your knuckles every time you tried to write with it until you learned the right hand i just think it's a it's an easy thing to overlook and interface design although it's getting less so i mean yeah i mean i i'm just joking about all that by the way i mean i well no i mean you're not joking and that that's what people thought i mean oh yeah that's true but i'm just saying like i mean yeah i could never imagine microsoft going and making a controller where the sticks are opposite yeah like laid out the d-pad and everything's on the opposite side for a left-handed person think that's what they're talking about though i mean is that do you think that's what they're talking about like well that's what it's about to say like what is a left-handed like what you said the face buttons are referring to like southpaw options and games like there's right there are games to do that i'm just saying no there are but there are still a lot of games that don't offer a southpaw option like right but i'm just saying right when he said left-handed i thought he literally meant like switched around no i don't know i do remember remember um back in the original NES era there was a joystick controller that was like that fit in your hand and had buttons on the sides and a stick in the middle i don't know i'm just writing your left hand i'm just saying you know left-handed guitar you play is literally holding it the opposite way so i thought he was referring to a controller like that i mean maybe if that's that's what he's referring to we said left-handed control schemes uh well yeah i mean there are games there are yeah there are games that have left-handed control schemes and they're much more common after halo like and honestly if it's just a control scheme that bothers you i mean you can overcome it i've played games with control schemes i hated but then by the end i learned it i consistently feel handicapped when i can't switch the sticks and i'm right-handed and i play southpaw for whatever reason yeah well you are a bad example for that reason right there like why do you want to play southpaw that's a it's just it's more it's more comfortable to me like it for some reason i'm just saying that you're a very small minority so a lot of times the people that are designing these games unless they're southpaw probably don't even put a second thought into it a lot of times so maybe maybe we need to make sure there's a southpaw person on every design team so that they remember like hey i don't like this or they could just have like the gamers bill of rights the shell or like all all gamers should have like left-handed control schemes available or something like that but uh i don't know it just seems like some games that are are better designed and have more thought put into them generally offer the options which your sticks and to into a lot of customers there's a bunch of people which probably among them are lefties and they know sure it's known my only problem is when i select a left-handed control option and it makes the firing trigger on the left-hand side as well that feels weird but that's because you're not a true lefty that is probably correct i am a new you're an asshole though uh he also asked why do 90 percent of game developers hate the colorblind probably the same reason they hate people who are left-handed because yeah i mean no one goes in designing a game thinking how we're gonna cater to the color well they should though i mean it's why because it's a problem and i mean a pretty significant chunk of the male population has very great but if they're sitting there planning out a specific visual design in a way they want to specifically use colors and stuff i don't know that they should have to compromise that because people but i mean they put subtitles in games for deaf people and they're visual as well as audio cues for deaf people i mean colorblindness is another disability it's making things more accessible i guess if there was like a way you could saturate the colors differently as an option but i don't know i think i mean i'd be interested to know what what games people find especially i guess it's so different with deafness because deafness is just like you put some text on the screen colorblindness would literally changing like the color palette of dark design and stuff that's very specifically picked um i guess one in 76 people in america or colorblind yeah one in 76 people and then how many of them play video games probably a lot uh but still it is it is a it is a very tiny percentage of the overall population that's what i'm saying that's why these things don't happen though is just because it's like if they lose the colorblind audience to this game it's not going to hurt their bottom line probably is the is the problem i'm not saying it's right i'm just saying that that's why they don't really think about it yeah i mean i i wish that someone at their party should make an ability for a game to like change the color schemes for colorblind people like a third party thing and make fucking millions yeah i guess world and conflict has a colorblind option i think wow is supposed to patch in a colorblind option i feel like this all happens because there's someone on the team who is colorblind or something and they bring it up like hey maybe we should cater to colorblind people but it's doesn't like there isn't someone in the design process involved that thinks like that just doesn't come to someone's mind well i mean here's the thing like like what you just said design process like when you talk about design its ultimate goal is to like communicate to everyone right and so like with red lights like the reason why we don't have to deal with colorblindness on red lights is because we know that the red is either going to be you know the light that's on the bottom or on the left well exactly and that's the reason why white stoplights are designed that way is because everyone knows what their vertical order means as well right but when you talk about gaming and like different types of interaction um you know i i think what you're talking about anthony is like someone developing a third party piece of software to sort of break down the colors that are too close to each other you know yeah i mean that's that's a brilliant idea if somebody ever jumps on that way and that would ultimately be like a good solution to it too because i don't know the way that this technology would actually work i'm just saying i mean it would probably just identify alpha channel information that's i'm saying something for these people that they could then go and get some indicators to them because every now and then when games like planet puzzle league or something or you know become really popular that have a lot to do with like matching up colors or you know things like people have but you'll notice and in a lot of those games that have like different colored gems as their gameplay mechanic they're also shaped differently right yeah but for planet puzzle league for example they're all like square right but again i don't think that's because they're trying to color to color blind people i think that's also because they're trying to help people have an easier time identifying them too by giving us two forms of identifying these things color and shape so because some of those games get so fast you need like those extra things to help you recognize them i do think that uh something that's being there's this sort of divergent path in in game visual design right now where some studios are trying to do something that looks quote unquote realistic or super detailed but very subtle in the way that it looks detailed and there are other studios that are trying to go for something very visually distinctive like you have something like call of duty four which is really detailed but everything the outlines of everything are very similar whereas in something like team fortress 2 for example one of the design tenants that they use so that game is something should be immediately identifiable by its outline yeah by the silhouette yeah i'm just saying again this color blind thing goes right back to left hand thing is that they just don't think about these things because there probably isn't someone there that that reminds them that this is an issue when they're doing the design so they would be nice if they did it would make people happy it's a do it developers i don't know i still think someone that's color blind should get in on that color blind tv technology for real there's mild pussy warfare going on behind my head don't mind sounds like someone's watching aliens in the background don't just wave your hand back there you're an idiot you're gonna get your hand fucked up pussy in a box topic master pull another one i'm trying to find one that you're not going to poop on uh a stf why did okay just as a tangent why why would you pick a stf as your username why would you do that how hard is it to come with the name though because someone just typed into the keyword because they didn't want to put a real name but then it memorizes their email address and their their name is a stf forever i don't know because a lot of people don't like to have to leave a username when they leave me a comment well uh suggest games to play while listening to podcasts i'm sick of luminous and i don't really like pego oh man this is all you i don't play games while listening to podcasts uh any any game where you don't have to pay a ton of attention where you can sort of go on autopilot puzzle quest puzzle quest is a good example xpla or all right any of those uh siv four a good portion of my oblivion time was spent what with podcasts on in the background um he mentions fallout three fallout three um once you once you clear the plot yeah fallout three yeah i mean yeah that that one i i would say it depends because sometimes you might even even if you're not on a plot like for example i i stumbled into a vault uh yesterday and i was found finding a bunch of really interesting journal entries left behind in this particular vault that had you know wasn't necessarily linked to the main storyline so in that situation i'd probably like pause the podcast but um what like PSN games or live arcade games are really good for that like settlers of cotan or what's the what's the other one that you play carcasson carcasson is yeah i mean i don't know again i only listen to podcast while driving or traveling or something i don't want to play games while i'm doing it i mean almost anything like puzzle or rts like or hexagon or game like you know would probably work anything that's not story heavy i think um and that you don't have to hear like the audio clues of like enemies approaching these might as well be letters really because it's the same shit people ask us in letters uh julia wants us to talk about the Beatles rock band yeah i don't know enough about it i mean unfortunately it's gonna have a bunch of Beatles songs on there and it's gonna be awesome is that enough for you to buy it that it's Beatles songs yeah i mean if it's the only way we're really going to get Beatles songs anyways because they're not going to do dlc of it and stuff i mean like the other interesting thing i think to bring up about rock band is how they're planning to re-release remastered versions of all the Beatles albums on the same day uh and it's like the first time that they've been remastered and re-released like the full albums and they're like a scandal last time they released Beatles albums on CD like they were mono mixes or something when they were supposed to be stereo i don't know and it's not pertinent to julia's question all i know is that julia rock band to a rock band Beatles is gonna be awesome because Beatles songs and that's all you need to know really that's pretty much i mean it's the only way you're gonna get to play Beatles songs so if you're a big Beatles fan i mean that's how you got to do it i think it's got a pretty big crossover potential hell yeah oh i'm sure it will i mean you know and like we brought up earlier dude if they add in harmonies that'll get the choir nerds but yeah i don't really like this rock band thing but we can harmonize everything's better a cappella though off this thing uh submit our friend from Destructoid submitted a few topics okay uh what did you think about bioshock to gameplay footage you can't talk about it um well here's the thing like it's early okay like one one thing i would say the gameplay footage is it early i mean isn't it coming out this fall there's i mean i mean six months of cleanup you know can do some pretty serious things yeah that's be i mean that is true i mean yeah i just thought early feel like they're they're pretty late into the dove cycle they're they're pretty close to yeah but that's still fair to call it early though i mean yeah i would to me the the first thing that was that was apparently that sort of threw up the first red flag was the fact that when the character was walking around as a big daddy it didn't seem like there was any weight to him walking like when you heard a big daddy coming in the first bioshock the whole world shook yeah you know and obviously they don't want to do that but it just didn't seem like there was any weight behind the movement at all and even like when he was using the drill like and i don't know maybe it feels different when it's in your hands i think it's because your character's not a regular i mean big game you got the helmet and the drill but i don't know your character didn't exactly have that weight in the first game either no but you definitely made like the pounding footstep you did but he didn't but you still didn't get you didn't move with that sort of weight but you i mean you also weren't a full on big daddy like you didn't have the drill well maybe this guy's not a full on big daddy that's the thing is that i think i think once people learn more about it it'll make more sense yeah i mean you know you're just like looking at the way you know like mirrors edge you know when you're when you're running you know like dice they they did they do a really good job of like handling yeah physical i just think that there was a big thing to this where they really still wanted it to feel like Bioshock and so if it didn't do that in the first game they didn't want it to do it not like make it do it in the second game i think that the thing about Bioshock um that i enjoyed wasn't like how crazy the action was so much as the atmosphere and the ingenuity of the environment and the tone of the game and it seems like they're taking very much the standard big fps sequel approach to it which is oh hey let's add like let's just double that and make this twice as bad it's the gears of war to sequel school if applied to Bioshock and it sort of makes this thing in the back of my head tingle in a not pleasant way yeah i mean i just think that the the thinking behind it was that there was no way it could be Bioshock without Rapture which is why it's still taking place there yeah and that's fine i just like the the fact that they're oh well let's have a female version of the big daddy and we'll call them big sisters and yeah i mean i think that's a that's a perfectly reasonable reaction to have but i i think that there's a lot more thought going into it beyond that and it is the team is composed of people that made the first game yeah it has some people who made the first game hence i just said composed of some people who made the first game well isn't one of the lead directors i can't think of his name here but he did my favorite level in the first Bioshock the um it was the level that was like the guy who was into the theater yeah and i just thought that that level i mean that was the one that oozed atmosphere you know yeah i mean the thing is is that it isn't like the people they brought over like random tester one and random code intro monkey it's like they brought over key people from the first game yeah and and that's i'm not saying it's going to suck i'm saying that what i'm seeing is not striking me as particularly interesting i know like i said that's a fair reaction i just think that that the pedigree of people that are behind it means that it's okay to be cautiously optimistic and also like one thing i always remind myself when i think of Bioshock too you know and a lot of people are just kind of crying fall at it and generally know first you know understandably but like i i loved the combat in the first one like i loved the big shootouts i loved like quickly switching between my plasmids you know if this gives me a few more options and uh more of the combat as long as it fills the same you know i'm okay with it so i mean the what the part where the the big sister breaks the the glass and the water rushes in is interesting and that could lead to an interesting aspect to it it's just of all like there have been a lot of games marketed as based in part on the vision of their primary creative person and Bioshock was definitely very much one of those it was called Levine's baby yeah which i think to an extent is fair and then i mean there was a million other people there with Kim Levine making that game great and some of those people are still in this new one so i'm just saying maybe there's a maybe somewhere in Bioshock too there's a new Kim Levine who knows yeah it's it's possible i just haven't seen anything to indicate as such and i mean well the only thing you've seen those also like a a quick few minute trailer well yeah but i mean if a company is on is revealing a game then that is going to set the tone for my reaction to that game right i'm also just saying that a lot of that comes from like PR people and stuff like that to decide like you got to show the cool thing which in their mind this might be something different i'm just saying yeah but that was never the case with the the original Bioshock i mean what you saw a Bioshock when it was revealed was extremely indicative of the atmosphere of the game right and i think that with the first Bioshock they were reviewing something completely new and with this one they're not they're still trying to come back and hit on all those old notes for people but then also try doing something yeah i still think that's different i don't think they're showing all their cars if for sure and i i just think that trying to cover all of the ground of a previous game and add new stuff is setting themselves up for an extremely lofty task that could result in failure i would have rather have seen them try more different than i'm seeing oh me too i would have rather not took place in Rapture at all myself just call Bioshock but still have it take place in somewhere i mean the the ending of Bioshock wasn't especially vague is no i mean and this and this and this and this i mean the new game will i'm positive will not disavow that ending in any way shape or form so i know it takes place years after the events in Bioshock one so so i mean but i i would like it if Bioshock 2 was good i i just didn't see anything that particularly stood out i mean it looks good like the graphics are good like they look improved and they look a little less plastic-y than they did before but yeah um he wants to submit also wants to know what we think about six days in Fallujah how can you say presume that something is trivializing their aquar when you don't know a damn thing about it because the game was only announced two days before you took a stand against it is his uh addendum to that question nice way who took a stand against it i mean there are people that are that are setting themselves up to be offended by six days i mean uh they in the video i saw for it i mean they did have a lot of actual people that fought in Fallujah there including the guy on stage that that presented the game to us at the Konami event was a sergeant that led men into combat as a corporal in Fallujah yeah i mean my like you know they they are getting opinions from real soldiers on it and when it was announced my my reaction was erased eyebrow but it wasn't i actually think the biggest problem with it from what i've seen watching the the big long trailer i saw and like having seen the presentation was that they built this engine that can like blow everything up so like you'll throw a grenade in a room and like it'll like cause the room yeah it'll fuck up the room but but i actually think that they're doing a dis disservice to the people that fought over there by not having like like shooting people is not violent whatsoever and that came like you shoot like an insurgent you'll pop them in the knee and pop them in the face and it's just like like the original halo like maybe a little bit of like blood goes boop pops off but there's like there's no battle damage to me it doesn't it doesn't have the weight of like i just fucking murdered or shot not murdered it's not fair or like oh that person is like missing chunks out of their body and they're black from i just i just maimed or burnt that person or you know or my friend or your teammate gets shot he's just like ooh there's a certain lack of gravity yeah it's like it's like they put in that gravity in the environment and i think that like those service people i'm sure like seeing environments blow up in front of them was incredibly traumatic but i'm saying i i have to imagine that seeing one of their friends get shot and have some piece of the missing was much more dramatic what you're saying is you want a game that inspires post-traumatic stress symptoms i'm just saying if they're trying to really carry that feeling across i feel like they should apply that same engine in a way to the to the people that are there like to get the gravity of what these men really sacrificed and went through i think then you you do run the risk of say the violence and call of duty world at war which i felt sort of trivialized things like it was it was so gory that it was almost comedic yeah i guess i didn't necessarily feel that way about world war all the time i i felt more like that about brothers and arms a little bit more with this promo headshot cam yeah but i'm just saying i i just think that they need to do something more because as it stands right now people get shot and it's like i don't know they just look kind of like robots getting hit and that sucks i was just gonna say like i think one of the main problems which with with shooters um and we'd sort of talked about this on a podcast before is just like you know when when it's a game where everything in the game is shooting like you can't make every moment dramatic because then it's like where can you go from there you know it's um you know it's like the argument like if you want to really uh you know deter violence show what violence is you know like action movies you know you'll see a guy punch a window out of a car and like you don't see the fact that he broke every bone in his hand yeah and that like as soon as he did he doubled over and cried like a girl you know yeah i don't know i think that there are gonna be certain cool things like they kind of implied in the video i watched that there'll be times that you'll run up on a family of people and you might think that it's a hundred percent safe and then one of them's hiding a rifle under their shirt when you went to their house and stuff like that do you play as one is there a chief protagonist that you play us i don't know i'm not sure actually i mean something that i feel my ad gravity to it is there there are a number of of named characters that you don't get a lot of story on but wait when you're playing as someone if you die is that character then you move on to the next person and see that person die like to add a sort of to to indicate consequences like to see people like for you yourself to die um just like uh they were talking about it on the giant bomb cast and one of the things that added a little bit of gravity to call duty four for example was the fact that one of the characters you play don't make it that they they do die and and you experience their death and not only that but you experience death twice in that game and it does add a certain gravity to it at times yeah and then it's back to the fucking stupid rap song at the end yeah i mean i still think that Fallujah from what i saw has some of that too though like they are trying to get the banter like of soldiers down but like when i watched it like you know i didn't serve in Fallujah obviously so i don't know for sure but some of it came across as a little too close to gears of war at times when they'd be like fuck yeah you totally smoked that guy like you know i don't know which i i mean isn't necessarily that far off from the way that no no it's true it was just happening so much that it just came like i just think the game needs a lot of tuning so but yeah maybe this complaint is that there isn't enough gravity with the violence against people in that game yet i think my the the thing that that caught my attention and i think the thing that caught some other people's attention is that in the the initial article i saw and i don't remember where i saw it um is that they went into a lot they spent a lot of time establishing how much attention they're paying to be respectful of it and to to to pay respect to it and to do it in an interesting way and to not take a stand and to make it a a video game equivalent of a documentary and that's all fine that's really interesting but at the very end of the game at the end of the article when they asked how if they were worried about people's reactions or how people would respond to to the content whether or not it was too soon after the battle phaluzia their immediate defense was in the end it's just a game and every time i see someone use that defense as a way to avoid any discussion whatsoever of content in a game it raises my hackles and it it makes me sus it makes me suspicious of of how things are going to turn out right i mean it is a game and i understand that what they mean though to an extent is that they are trying to tell a story and everything but at the same time they are going to tune things to be fun and stuff like that at the same time it's not going to be just like phaluzia all the time where sometimes you'd go out maybe and do a patrol and nothing would happen it's going to be obviously geared towards still making people enjoy it well no if there's no patrol and phaluzia i mean the this game is based on the battle of phaluzia it's i don't say yes or it was like i'm just saying that but still some things might you might go out and you might not really see something in the same way as like you know i mean i think they're going to like put together like ten really like ten guys like crazy combat stories into one thing you might actually participate in you know what i'm saying like to make all these highlighted moments that are perhaps a little bit more hyper real in a sense because they're still trying to tune a game that is going to be fun to play from start to finish not just you know a drag see and i i think as long as that you know verbiage you know is is used we'll never see a shooter that really does anything other than become just a game you know like if someone made the war game where it is more mundane like there's long stretches of patrols or nothing happens and all of a sudden you know a crazy shitstorm goes down i think the words fun and games are something that i'm starting to think are holding back yeah well i don't know that that the thing is is that that games never going to get made by any company like konami who's trying to make exactly trying to sell a million copies exactly that's true because there are plenty of of other entertainment experiences that aren't fun that are total downers that that aren't that aren't light romps or totally like oh i feel super good after doing this but i'm saying really well stuff only lasts like two hours that's the thing so you're trying to make a really long experience i don't think people have the patience for that for hours on end so i mean maybe if you made a really short game or something like that that just tries to tell a story it could be like that and still be entertaining but i just don't i mean maybe if it was like a game that was like 10 short stories like that that'd be really cool that are just like each like an hour and a half two hours long but i don't think that people would put up with that for long periods of time and i mean yeah maybe that's the way that they could lead into that is by creating a game that's a series of chapters and there are chapters where it's not fun so much is and i know that this is one of the forbidden adjectives compelling i mean it doesn't have to be fun to be i don't i don't even like the word entertaining necessarily but but gripping or involving like it can be that without being like total meathead banter yeah good blowing the heads off insurgents i don't think that's going to happen as a 60 dollar anytime when it's a full retail release i think you know they're going to tune it to be fun for people that don't want to think about that sort of stuff as well like they want the call of duty they want the call of duty drag you all drag you behind a truck because i'm a racist crab there as well i think someday i think some of those guys have said that to us yes we're playing call duty you know and i just make there's i was pulling an example of assholes we played with that were saying they would pull us behind a truck because we said we were gay something like that yeah well they were like what are you doing faggot and it's like yes that's right that i am ab i am i am gay and so they were like if you were living in our country or part of the country we drag you behind a truck i was just like man this is very indicative of call of duty for people anyways i think someday we will get a shooter that you know does the saving private ryan thing you know i just think it you know i mean maybe i can see an indie game doing something like that yeah exactly that's where i would look towards actually or when i think about stuff like this i always think about the heavy rain folks you know the indigo prophecy prophecy guys you know right i think the concept they do i think it's something that downloadable content could do maybe like based on another game's framework but i'm saying ten years now when engines like unreal three are like shit the people dick around with on their computer because it's completely free yeah yeah indie team make it for computers of the future that it's like i made this downloadable game i guess what it comes down to is that if their primary interest is to make it fun as opposed to respectfully treating the subject matter then there will be criticism leveled at the game and it's going to have to deal with it and it's gonna it's gonna deserve that criticism i mean there is there are a lot of people that it's an incredibly sensitive subject yeah for sure i mean it's not as bad as say the super called by and massacre game well obviously not because i mean the i mean the effect matters that they are consulting with real soldiers that fought in pollution you know i mean and there already have been multiple soldiers who i mean brothers and arms had like yeah but i'm no but i'm point i'm making is that there have already been soldiers and it hasn't been that long ago and there have already been other sites that have contacted other soldiers not involved in making the game who didn't care who don't it doesn't bother them that there's a game being made about this you know just saying i'm sure there are ones who are bothered as well it'll be divisive in that way i'm sure moving on um and all this he he threw out a lot and they were all pretty good but i'll finish out his with this one have publishers crossed the line and who absurd ridiculousness when it comes to promoting their games and he uses the example of the godfather to brass knuckle incident man i would say no i would say me some brass knuckles man i know i don't know that brass knuckle thing is like you only heard about that because they got a thing to recall but yeah you don't hear about the 20 other things they get sent that you never just hear anything about it i mean the godfather the original godfather game they sent out stuffed plush horse heads and like uh for stranglehold they sent out like sets of pistols that looked like real pistols they were lighters but i mean they were like startlingly realistic um you could get shot for pulling it out on a cop like for metal gear solid three didn't they send out cans of meat yeah but they were just like full of like clam chatter but they just relabeled in a snake meat yeah um yeah i mean you know there's there's tons of shit the brass knuckles thing was just a fuck up because they're illegal in multiple states so yeah the game company has been sending out really weird promotional shit for a long time yeah i mean like a gta 4 or gta grand theft auto vise city stories they sent out mirrors that were obviously coke mirrors so they're just these little square mirrors and it was like what are these for i wonder so yeah i mean i i just think that that shit happens all the time man yeah i mean then oops but people are making a way bigger deal out of it than it is yeah that isn't going to stop them i think to say um submit some big sports guy destructor right now i just give him shit anytime he tries to talk about sports games but it's like sports games are cool let him talk yeah i like sport i i occasionally play sports games not very often uh austin b wants to know about our piles of shame what are two games on your pile of shame anthony that you own that you haven't played um sure if i looked at my shelf i'd see ones that are still shrink wrapped you know i okay wait i didn't realize this pile of shame they're games you own and haven't played or just games you want that's why it's a pile of shame as opposed to like wishful thinking ah i i was thinking it could be games you didn't kid either like i guess on that i i mean the term originates from people that had like stacks of games sitting or yeah but i don't think that's most people i think it also originates from games they just never got around to playing either which in that case for me would be both of the nightseal and republic games i have played referring to games you own well i don't know um i can think of one what you didn't play the force on leash did you no but i mean that's not i don't consider that on my pile of shame either really that's star wars nerd no i said i don't consider my pile of shame that i never saw the clone wars in theater either and i did play through the force and leash on ds well that's not the same game it tells the same story so so yes it is it isn't the same game it's the better game so i don't know i'll stick by that anything no not that i can think of that i that i do that avoidable two of what i own no i i still don't even really care that i haven't played fable two it's not like i i care that i that i paid for it and i haven't played it but in that sense but i'm not like oh man i really missed out on fable there so i'm just like whatever i'll get to it if i ever get to it man i've got four online and they're all from last fall what are yours um banjo and kazooie kazooie nuts and bolts nip i have i played like the first 10 minutes and really started enjoying it but just uh never having gone back to it um viva pinata too say i played that um and one i uh man mirror's edge i'm about a quarter of the way through but man the combat and that pisses me off so bad you should there are so few situations that game where you should be fighting yeah i just i got frustrated with that one yeah see most of the games i own and haven't really played it's because i played them for like 10 minutes and just was not impressed like i would say mercenaries but was a field net so i don't know kotor man that's that's an infinite pile bad company you guys have battlefield bad company yeah i tried playing that for i was supposed to write a guide on it and i thought the single player was terrible really yeah i hated the fact that enemies could see you from like yeah a half a mile away all of a sudden you're just like right right you're like where the fuck am i getting shot from and you'll just see like a little flash in the distance you'll be like jesus christ it's the most accurate nation of people yeah that's a major people with 2400 vision yeah but uh i heard the multiplayer in that game's excellent fuck yeah i'm excellent so i played the shit out of it yeah kotor man that's like my infinite pile like those are games i feel like i've just missed out as a game around a star wars fan damn man you really did on that one yeah that's when i feel the worst about man what about you arthur fable two yeah i played it for like half an hour and it was fun and then i played following three yeah that's my fourth this year um uh are we counting games that we started never finished i need to finish tomb raider the most recent tomb raider game i think i'm mostly one and then you can get download the dlc and really finish it no i refuse to support their business model even if we are friends with somebody who works there and it might help them keep their job yeah now we'd just be giving our money to squaring enix or whatever so all right let's do like one or two more and then we'll take a break and then do uh the few letters that i got are people mostly fillet me fillet fillet chio so wait you picked you picked letters that no i'm just saying that once i have my inbox are typically addressed to me but actually not all of them are very nice one was like calling skip out on the racial versus racist thing oh i got that too which he was mostly just joking you know it wasn't like skip a serious when he was saying that no but actually that guy is full shit and we can talk about that letter if you want to i mean you can i will totally i will defend skip to the end i saw i saw him do that and i was like and then i was working and i was like your letters too long for me to care so i skipped it uh young team who we have played games with yeah sure what does he have to say uh he has a few what do we think about amazon selling xbox live arcade codes yeah i think that's all right i think it's too bad that they don't sell dlc though that's that's his follow up to that is will this also translate to dlc i really hope so i like being able to pay exact earth dollar amounts for sure for content but for now that i can only buy arcade games and points that kind of bothers me i'd like to be able to buy the dlc is the big one i mean it is kind of nice so you can send it to other people but at this point the only thing i ever do is i buy points for dlc i i don't know yeah that's that's the primary one i want which is yeah i mean that's a pain in the balls um do do do do how do we think it'll react with uh sale prices because they have put some of them on sale i don't know microsoft has shown a willingness to occasionally drop prices on stuff for limited time yeah they do deal the weeks and stuff all the time now so um does on community input in games is giving the community what they actually want make a better game i don't know and 11 million while users can't be wrong right i was just about saying like you just we're talking about wow earlier yeah he uh he list gears of war two is an example of doing something wrong but i don't know i don't really see those them giving people what they want in the same way i think i still think wow is the best to testament to that because they're just constantly putting our content for it and they're literally changing it to whatever people want it's not always it's not just that though it's not like they're just doing it like in blanket patches is like they trickle stuff out in teas giving people what yeah like people just getting the ability to do something that they feel like they should have been able to do till day one is enough that they're like it's time to resubscribe bring that count back online so wow's got it down to a science i mean that's activation blizzard man out doing their profits even more than they thought i believe for this quarter um he asks how we feel about steam and impulse having the power to revive dead games through free weekends and sale prices and he gives unreal tournament three as an example um i don't know did that revive it no actually that's what i was gonna say is that unreal tournament three is not there's still no one playing that game i don't know that's one of the great i mean how do you do you know that like yeah like if you if you go on to the server like log on and see the server numbers it's like oh yeah i mean i i mean i just had some people i didn't yeah i don't know i mean i guess the sale things are good for but i mean saying that's not even an old game i thought we were talking about like the real services that do that like good old games or something like that yeah that's what i thought that's what i thought you guys i think steam steam is good for valve to to maintain momentum like if they see left for dead sales start to slow down putting it on sale for twenty dollars it's a great idea right but yeah i mean i i just have older games like i i haven't noticed uh Deus Ex setting the world on fire or anything right um but who knows maybe in the future it could i haven't seen anything to say that it it does and finally he he asks uh he says eat sleep game nights let's make it happen uh no there we go you're such an asshole no i just it's not that it's actually i don't mind you know i thought what emails i get complaining about you not playing kill zone two with your you know it's it's just that uh it's just that it's hard to find time to play games as it is and honestly it's like i don't want i don't want to make it sound like a winding bitch but i'm going to sound like a winding bitch that like i work and then i come home and do the podcast and the days i do the podcast it's like a 12 hour day for me so it's like i don't know i mean i i like that idea but i we could have like a game night like maybe once a month but i wouldn't want to commit to it every week i'd be i don't know it's like a job yeah plus we got some other ideas cooking anyway you know so yeah i like the idea of like having like an event like somewhere in the city and like having people come and play games on big screens somewhere or going to the grand theater yeah i mean i'm not supposed to doing something but yeah it would it would i'd rather be more of an event than than a a regular scheduled thing because you know sometimes quite frankly i'm gonna come home if it was like every Wednesday night to date or something like that there's gonna be some Wednesday night to date then i would be playing with you guys begrudgingly and i would not want to do that to you i would rather be real nice not pretend nice to you you don't want to play multiplayer games with Anthony when he's in a bad mood so then he becomes general chuff yeah well that's because sometimes people force me to play games and i don't want to so they think it's good for me and then i make it well known to them that it's not like a pound i'll show you trying to get me to be social so uh yeah we'll see you a game night thing but i don't know i i don't know i i might be willing to throw down with some people on on some halo 3 in the new maps yeah i mean uh i don't know we'll use our forms at geekbox.net when we want to set up some games so our forms all right i think we're taking a break come back to others you must have better to say why you make things hard for me i would love to know if i didn't have to get it out of time first time but now that i've seen this i want some more to get before this night i know you what do you why do we need to redesign our website or are we going to talk about this on the air yeah we can talk about it i'd like to provide an image man give me the dimensions i think give me a game oh no not that those zones been shown too long no no no it has nothing to do with collage um it's just i would like it to where there could be more content simultaneously visible as opposed to just like the standard vertical story ad story ad story ad kataki type thing i mean i guess i just never thought about how else it could be done like multiple columns it's it it's comparatively simple to do multiple columns mind blown like a newspaper like the front page of a newspaper doesn't just have one story that's true just like the the front page of one up doesn't just have one story well it doesn't really have any story like in its entirety where you can read it well no but i mean like the point is that there's lots of content immediately accessible and it still makes sense visually so so i got some letters i'm just going to kind of read them and then that's an awesome segue into letters made ranting about the design of the website yeah whatever uh all right so this is a rebel fen question for all you guys from from Alex Allen aka hobo knight i've been i've been a long time fan of your working one up in rebel fen and i'm looking forward to checking out what you do in game spy i have a question for all of you industry insiders can you think of why no one has done an episodic rpg yet there has been a lot of talk in the last few years about episodic gaming and it seems to me that an rpg would be a perfect fit for this format you could release small two to three hour adventures once or twice a month and allow the players to carry over their main character or whole party it seems like such a no-brainer to me i can't think of why anyone hasn't done it yet well in that particular model no but like penny arcade my range is like cussets of an rpg isn't it darkness it is an rpg and it is episodic but um in terms of like an epic rpg that you know i mean i'm all for it i think everyone is could be you know could get behind episodic gaming if just the development community can really figure it out i mean because from what i understand it's you know it's probably pretty difficult i mean why not ask why more companies aren't doing episodic content because so few companies are doing content that's actually episodic yeah i mean you've got salmon max you've got strong bad you have the penny arcade adventures and then you got grim like the grim fairy tales or whatever and then there's not really much else like there's a a lean towards adventure games it seems like yeah i'd be i would rather play an episodic rpg either than a long rpg myself i don't know short two to three hour adventure sound awesome yeah yeah i think it's just like the initial outlay it takes to develop like an rpg is so huge that doing an episodic doing it episodically doesn't make as much financial sense as selling it for sixty dollars that's probably right in the center and would it be something that you'd want to keep going with as well because so like the first episode like you can't get to the level you know you wouldn't want the player to get to the highest level so so you got to cap the level you know so you're like really weak in the first one and i don't have to be really interesting to keep you going i guess you know let's figure out a way to make epic episodic content work yeah and i'd be interested to see it when it happens but it's like valve were the ones that we're going to try to do it and that is damn sure not what happened yeah um our next question comes from mr plaid uh he uh so i'm just going to just read it and then point out what he uses wrong i bid you good penis sir wrong it is not good penis it's fat penis and it's not like you say it like hello i don't know does that mean that he wants us like to get penised well i guess that's what i understand that as well i bid you good penis sir but he also then uses something else i hate his first line which is uh number one any of you's guys use spelled y-o-u-s-e like you know that's like he's a a newspaper boy from the 20s or something yeah um any of you get used guys ever hear anything about a new sim city being made i like sim city i mean there are some city societies that was the most recent one right yeah but beyond that i don't know i mean in a way it's like how many sim cities do you need go back and play one of the older ones it's still great in a way like well also i mean what makes you think that there's not a sim city and development when is there not minutes in city and development right which is just why he's asking if we had heard anything in particular ourselves so i don't even pretty much under the radar but it's to be fair i also noticed that we got a lot of comments from people uh pretty recently about how we don't know things like they're like how could you guys not know about this isn't it your job to know like all the goings-ons in the video game world and i think well do they list examples i forget there's just something i forgot and then something i think you didn't know and it was like it was just like these things it's like you know i try to avoid reading sites like kataku like i don't i don't want to keep up on the minutia of all this news because i think a lot of it's bullshit so i mean i i check kataku and i check joystick because i'm i'm the guy that will repeatedly go to a site just between tasks because i have eight million things going on at once and i mean i just i'm i'm totally over all this stuff like uh an announcement of like a new type of boss or something i don't know all that should just drags me down so i don't really care about most of the stuff they didn't knew any of those sites report i mean for every piece of information that you think we don't know how many things did we say that you didn't know yeah i mean that's just it's like the people used to come into record store and and be like you've never heard of this band and you'd be like dude i'll name 12 bands you haven't heard of it's like shut up it's i yeah it's a broader sort of knowledge i think i or maybe i don't know maybe i just suck back it also be that is also a distinct possibility and you could fill multiple volumes with all the things i don't know second question which he also still used any of use any of use guys going to packs in seattle any plans for a live-ish type of show uh maybe i don't know we can take a field recorder or something and we've talked about it like we have equipment that would actually work yeah but i mean i don't think we do it like in front of a bunch of people like a we don't have a hall b we're not that assuming about ourselves and see i don't want to really deal with a bunch of people standing around me like saying shit because we'll probably be recording into a laptop microphone so you know i don't know if we do it'll probably be at a hotel room or something like that we're the ones that get weird if you are over a cute girl and um all right i'm just kidding you could get the special hotel podcast recording viewing if you're willing to take a shower with me um he promises not to be on your leg yeah come on i'm just making a joke from last time um so another question this is the same guy have you ever seen the movie pie is the part near the end where the dude drills into his sorry spoilers for pie the drills into his head really real or was that a special fact because it looked real i just want to this can't be a serious email i just want to know why he would ask us that of all people it's like hey you know here's seeing that movie in pie is it real dear dear listener were you stoned when you wrote this letter and then he ends it with i don't mean to come across as rude i put my questions ahead of this apology for the sake of brevity and conciseness i hope you and all my other pretend internet friends are well like it's like it's like it's like i just did that pie question caught me a little bit off guard i don't understand that and he he actually hyperlinked it to an IMDB thing i was hoping it would actually go to the scene in youtube or something that's that was not real right i mean i think he's an actor hello he didn't drill into his brain he didn't really have no darren erin oscar did not have a guy drill a hole on his head all right god damn the crashes in death proof were not real either let's throw that out there um let's see christopher bowie he says i am usually very busy and i usually don't have a lot of time to sit down and play a game for long do you find a difference in the experience a game gives you if you play it for a shorter time periods such as 30 minutes or an hour compared to when you play it for longer time periods like several hours in one sitting depends on the game i know if i play like for just a really short amount of time i'll be a lot more likely to remember what i did whereas like if i sit down for like a big four hour session though it's just like one giant glaze all right i think the last time i played a game like in a lot of really long sessions was a dead space i played through that and if you really long session like three three like sitting so you seem good so then chris zeman asks what is poop socking i've heard you guys use the term a lot but never explain it from how it is used i would guess it means pooping in a sock as to not get up from your game i.e kartman in the wab set a south park but if pooping in a sock don't you have to use like both hands to hold it open on your asshole so you can't really game anyways why not get up and go to the bathroom so far please keep up the good work with the show i feel like he answered his own question and pointed out the ludicrousness of the topic good for you sir yeah um you nailed it right on the on the anus let's see let's see oh man i'm thinking it's my nail to sock to their anus oh man never mind i was about to read this guy's thing about on live but it turns out that he wrote like a an epic poem yeah i just i don't understand that like i mean i i understand like i will read through that letter but it's like jesus me all right so this guy had a legitimate question having subscribed to both for years his name is charlie i am hating the e gm and gf w the gaming store windows the official magazine are gone both magazines were great and i'm very sorry for what the folks working on those magazines had to endure um i know the internet is an amazing source of information but working in the it field i look at computer all day when possible i prefer to get my gaming news in a magazine form pc gamers still available for the pc side of things but i was wondering if there is any magazine you can recommend for good gaming console coverage edge any suggestions would be appreciated by the way i like games in general and i'm not stuck in a system so i prefer a magazine that covers games on all the consoles like e gm did not assist them specific magazine edge yeah i guess pretty much edge i mean plays play isn't bad either plays okay don't go to play for anything except for information about stuff that you like or play us like i read the review score that i believe right yeah but i mean they're still like their reviews still air way far towards the the positive end of the spectrum yeah but you can still go to play for like features and i mean it's it's if nothing else it's a well written and it looks great yeah no play has some of the best visual design of any gaming magazine and so does edge yeah you just want to read like a quality magazine start to finish way it's laid out way it's written everything edge it's still the best it's the kind of cost you i mean you work in it so hopefully you make a lot of money because edge cost you like a hundred something a year for a subscription oh yeah i think it's 90 dollars because it's from the uk right yeah you basically there is no like cover like 40% off the cover price it's like hey you're paying the cover price and some and an import tax so yeah edge is edge is generally renowned amongst most people as the premier gaming magazine these days and i mean i think kind of was even before e gm closed as far as like well it's just because they're they i mean they're so they have so much content yeah yeah i mean game and former is game and former gets a ton of coverage so like to keep up to date like game and former gets stuff before some websites do game and former usually gets to break like game for always has breaking cover stories yeah but they're writing man like uh i don't know i mean game and former has that just because a they are like the number one like they are the biggest video it's unlikely that you would pay for game and former yeah you got it through an edge card or something so i mean it wouldn't kill you to have game and former but if for a magazine that you're paying for edge it's just worth it too man they're like they feel like books when you get them so British magazines tend to be printed on better paper stock for some reason yeah i mean that's true they tend to be also be much more expensive than what we can generally pay for american magazines yeah i routinely pay 20 dollars for British magazines yeah i mean like here in america a lot of the magazines you get it like news where you can stuff where it's that type of paper you're flipping through that feels like if you were to like flick your fingers hard enough it would rip but in those those you edge you would slice your fingers yeah you could chop your fingers off of it so but uh yeah that's pretty much it for questions for uh i had another question a question on here that would be pretty simple to answer okay yeah i mean that was that was it for all the the more simple ones i mean there were people that wrote diatribes or you know things like why we suck and they wish we were dead but really they went that far i got i've seen comments it so that they wish the i left instead of phil jesus christ that's like the that's like a scene in a movie where it's like i wish you had died not my real dad or something like that i would your brother should have lived yeah exactly jesus christ i just get letters and say everything is my fault well let me let me just take a stand against that right now tell people that things are not arthur's fault people that are doing that they're just racist can i just agree with the people that say everything is arthur's fault i just kind of want to make sure there's an even yeah we're just trying to make it yeah just pay no attention to the weird tasting lumps in the in your food next time you eat i it's just funny it's like every time we get we're if we're on topic too much people complain about it and then there's a subgroup of people that complain that i kept them on topic and then if we're if we're off topic too much people complain about it and then there's a subgroup of people that complain about me derailing the conversation i'm just so i'm a multi-talented asshole it's because these subgroups are minorities who hate white people and you are the whitest one out of all of us so they're just racist i'm not bald because i hate black people no bald because god hates me there you go all right uh david asks what music have you guys been listening to recently ah that's a simple enough one i guess uh i don't know why don't you guys go first i i'm trying to think tyler yeah i um really been jamming the new no age album no age two words tyler's gonna be the most indiativist well man they're fucking awesome man there's this two piece and i love two piece doing um you must be descriptive use your words to tell us about no age okay like there are two piece set which means like two members one person plays guitar and the other plays drums and i believe they both sing on different songs and they use a lot of um they use a lot of sound manipulation like since it's just a guitar and just a drummer the guitarist has a lot of really interesting things with effects to make it sound really really full and i and as far as bands they sound like i would say if you're into stuff like the yeah yeah yeah or like the white stripes they're sort of in that vein but they're more highbrow like i would put put them closer to like radio headed just in terms of like you can tell the competency that they have of the of filling the sonic range of you know of all these tones and just they do a lot of great ambient stuff too which i really like so like one song might be really loud and crass but like the next song is like sounds like um you know you're you're chilling on the on on the beach of a of an eight bit beach and like the eight bit waves are coming all around the beach so thank you and then also i've been jamming this um this remix of in rainbows radioheads in rainbows where this guy um hip-hop eponymous or something put um a lot of hip-hop lyrics on in rainbows albums it's fucking awesome i have two questions for you have you heard idiot pilot that sounds really familiar i think you'd like them going off your description of no agent have you heard Jacob golden mmm that nine music to send you next time your online title idiot pilot that sounds really familiar it's a two-piece where they uh they do like indie and and all rock over electronic stuff hmm cool yeah yeah send it over idiot pilot uh anything else and um what's the name of your brother's band wolfs in the third room it is them god they fucking rock dude i dude because i had a like i downloaded some samples and then um it came up on my playlist and i was like who is this band wolfs in the throne room i was like i didn't know for sure that man do they rock my balls dude i want some action they're pretty good for what they do i mean i'm not a huge metal fan um i appreciate like black metal yeah that's what i'm saying it's not even like like fast metal it's like i get a few metal questions in the comments this time what like person s we like opeth and another s-war figure metal band was yeah it's it's like doom metal where it's like the armies of saint and slowly marching over a battlefield type music like it's not like it's not fast at all it's just like it's the march out of mortor yeah yeah it's very it's very slow and deliberate it's not like just them riffing on busy shit so yeah i mean they're good i have i i mean you listen to them more than i do so uh i just yeah i i've been listening to really poppy shit like jax mannequin or uh or uh uh i guess i really haven't been listening to that much i mean at work i don't really typically listen to music lately just because i just got headphones today was the thing so i didn't have headphones and i didn't want to bother people because then the igN offices so far people don't really listen to music the same way they used to or as zip it was like competing music wars yeah so um yeah i haven't really been listening to too much music lately i've been listening to that and i've been listening to god i guess that's really it like i i've i really have been slacking on my music did you like that weepies album should i give that to you yeah that was good too i'm just saying yeah there's plenty of stuff that i would listen to but i the other thing is is that i i desperately need a cd player and or uh line in for my new car that because the commute i'm doing right now all i have is npr so it's a little brutal so um yeah should go do that on saturday yeah all right there um i'm listening to the new mastodon album which is really really good and more psychedelic than i ever would have expected um the new metric is really really good it's more it's a little more produced a little more poppy than their other stuff but it also goes in a more electronic direction so it's really interesting uh the new silver sun pickup is really good and other than that uh i was listening to a lot of land with god over the last few weeks because i went to go see him last weekend for the weekend before but uh but yeah that's what i've been listening to yeah i don't know i feel like i should take some time and listen to music but i haven't taken enough me time in general lately is what i feel like i haven't played music i want i've been playing the games i want i've been asked reading i that's probably true too like i couldn't even hit over 80 button presses in 10 seconds my skills have really atrophied and i don't even have a girlfriend to account for this so um yeah so good time to get back to basis tying them off playing ds and listening to music on that note at the same time you'll need one hand to play most ds games so yeah work on people find you on the internet tyler in a fucking basement on the internet is that like a cam shop dirty tea at twitter dirty tea spelled like the drink twitter dot com slash dirty tea yes you can find me at twitter dot com slash chuff money and uh you should also subscribe to twitter dot com slash game spy because that's a pretty good way because i don't always remember just twitter things i write but game spies twitter is pretty good i was already putting up things that right is there anything you've written lately that you're especially proud of i mean i have a battlefield here is preview up i have a saw preview up everyone should go there and check out the new side design it's pretty it's i mean it's way different than the old weeps and bounds over it's matt chanterna is cleaned up and you can also find me uh on the new games by debriefings podcast which i guess i'll be hosting from no one so that'll be interesting yeah i gotta find a way to make that crazy too i mean because repeatedly we have very little staff and people are gone all the time so i gotta get people in there for that too um but yeah working people find you on the internet besides ihatearthergies.com is that really a website i hope by the time i record next time it will be fuck so before i put this up i need to go register that domain well hate can be spelled h8 as well this is going to cost a lot of money thanks Anthony uh twitter dot com slash a g i s um i should have more reviews popping up on pc world yeah for laptops yes including people were asking a better review i was writing that i was talking about on twitter and that's where it will pop up eventually but uh and on eat dash leap dash game dot com yeah yeah yeah yeah and on that note we are so please don't let him please don't let him go because if you won't let him go don't please don't let him please don't let him go oh you