G'day friends, it's Blisterguy and this is episode 1323, 1-3-2-3 year of walk to work on mobile Hearthstone podcast. We're getting into some paradise reveals. I was sitting there last night going, "I'm going to talk about today, I haven't thought of a topic." And it's funny, Tito Santana from the Bread and Butter podcast, who's also just started his own talking Hearthstone podcast, I think it was talking Hearthstone. So that's cool. He's basically blatantly ripping off half format here, which I don't mind, and he just talked to me about that. He wanted to do some more content, so he was asking for advice on how I choose topics. And I said, "Most of the time, I don't have to even think about it. It just happens." And I was like, "Last night going, "What do I want to talk about today?" I was like, "Dude, there's a bunch of cards that have been revealed that you haven't talked about yet. Do you just do those?" "Yeah, okay, that makes sense. Let's do that." So I'm running late for work today. Just dropped mongoose at school again. Heidi, my wife has finally been to the doctors, and the doctors are like, "Look, we could swap you and everything, but basically you probably have pneumonia just like the kids have had." So antibiotics. And hopefully that'll make you feel better. But mongoose has like a school athletics thing today, so she had to be at school a bit earlier. So I said, "All right, I'll walk you to school again, I'll be slightly late." We get here, we're a bit early. She's like, "Can I get a hot chocolate from the cafe?" I was like, "Yeah, sure." I was like, "You know what? I'll make this nice. I'll make it special." So I ordered myself also a fresh orange juice. I do like that. A fresh squeezed orange juice. My favorite. So we got to that. The hot chocolate takes like 10 minutes to come out because apparently they're a bit busy. The orange juice takes 20 minutes, so I've had it now, I've enjoyed it, but I could not get a picture of the two of us with our drinks enjoying that because clearly she had finished a hot chocolate before it came out morning. And it's the same person I keep seeing on this way if I time it wrong. So that's one of my goose's friends from school. Anyway, I'm not going to name names because it shouldn't be doing that. So I've had my juice now, but we didn't get a nice picture of us both enjoying our drinks because it took ages to make an orange juice. I don't know what they're doing. Growing the orange from scratch, gurr. No, that's right. Anyway, so I was always going to be a little bit late this morning, now I'm going to be a lot late for work. Could be worse. Anyway, what I was going to talk about? Oh, yeah, car reveals. I'm glad I should do a patron. Thank you. You shouldn't I? I keep forgetting to do that. If I'm getting my phone out and we're looking at things. Let's try the patron. Thank you. Channel. If I've sounded disorganized this week, and I think I have, and I think fair enough, it probably happens a lot at this time of year, not this time of year, this time of an expansion cycle because I've got my head in the reveal. I'm thinking about the reveal. What do I have to do next? And half of it is just scheduling. Like I've mentioned that we've done what we could probably describe as principal photography. We've filmed outside at a beach. Sound is not perfect because there's crashing waves behind us. But it could be worse, I don't think anyone expects perfect from us. As I've told my daughter a few times and how she was telling me at the beach, don't let perfect get in the way of finished. So that's good. We've done that, but we still have to do the B-roll, as it were, which is the footage of the cards. I'm pretty sure I've finished cutting and gluing all of the elements that I need to do. And last night I didn't do any, but the night before I started to do a couple of little run-throughs of what that would look like, practicing the choreography of it. But now the trick is trying to find a time for Mongoose tonight to actually get together and film that without having Gert, the three-year-old, not her real name, trying to get involved, which isn't terrible, but also could be disruptive. And what will happen is she could also really get a check of it and throw a tantrum. So we're trying to aim to have it when she might be napping on the Sunday, maybe anyway. So I've got my head in all of that. Last night, Thursday night was just get home at it yesterday's episode of the podcast. Play a few games of Hearthstone, lose them and don't mind, that's fine. And then like, "Oh God, I'll go do the podcast for today." So if I'm sounding disorganized, it's because my head is full of all of that other stuff. And I'm sure you understand. Anyway, where am I? I'm trying to do patron thank yous. It's one of these channels. There we go. So yesterday, we did Superman. So today we're doing Madras Lover. Love everyone, including Madras Lover. I believe Madras Lover means that he either loves Madras, which is a place or the source. I don't know. I should ask him. Like, I know he lives in Sydney. I'm just not. It's the other side of Sydney. I believe he's just bought a house actually. He was saying that he's been a bit absent and discord because they've just bought a house and they're dealing with moving. So congratulations. Because in the Sydney housing market, that is quite an accomplishment. So shout out to Madras Lover. And all the rest of the patrons who've sport the work we do here at Walk to Walk, a mobile hostel podcast. It goes a long way to defray the cost that we incur doing this, as well as the emotional cost. Because as you can imagine me doing all this stuff at home with these videos, that adds up. If you know what I mean. Anyway, card reveals. I think if I close that app and open a different app, I always notice when I'm coming down from this walkway, after crossing the motorway, it's very echoey. And I think it's because they've got like temporary walkway things like plywood, sand echoes off it a lot. Anyway, if we look first at cards that were revealed on the announced day, I'll forget to do the one that was announced yesterday. So we're going to start with the one that was announced yesterday, just on its own for some reason. Not sure why. Clock hell screaming was giving it to reveal. It's a bit odd. I mean, I know yesterday I believe was Juneteenth in America. So that was public holiday. So I guess that makes sense. But it's like the day after the announcement, we're revealing one card and then I think it's a Juneteenth Fair enough. And I'm guessing there's some more today, which I'm fine. But anyway, the one card that Clark Hellskeem revealed, I wonder if he had a cool video. I didn't get a chance to watch it, but it's a very, very cool card. It's just one of them. I'm chuckling. And maybe I'm building it up too much here, but I don't know, I love the name. People complaining that it's hard to say, but it's a neutral, legendary, sorry, three amount of three, three dragon. You're like, OK, that's an Arabic dragon, but it's fine. Some dragons aren't very big. It's called Gorgonzormu, Gorgonzormu battle cry get a two cost cheese. There's someone's three, one cost minions that upgrades each turn like Gorgonzormu. And then I was like, what is this name? Apparently it's actually a character in World of Warcraft in the dragonfly expansion, which is the latest expansion that I mean, there's another, I know there's a new expansion going into open beta very soon, the war within, I think it is, but dragonfly was the last one. And there is a character called Gorgonzormu. Now I've, I've played through dragonfly to check it out. It's pretty cool. I don't remember ever seeing an NPC called Gorgonzormu, but you know, I also don't play at the same level many people do. So fair enough. So cool name is apparently from Well. The cheese is a two cost spell. It's called delicious cheese, some in three random one cost minions upgrades each turn. So this, this seems quite powerful. Like five minor for a three, three and three one ones is not terrible. So if we're looking at the floor on this card, that's not bad. That's actually okay. Three minor on turn three, and then turn four, you can spend two minor and get three two twos, sorry, three two cost minions, some which maybe two twos, maybe one ones. Maybe the two threes. That's actually pretty reasonable. As long as you're doing something positive with the remaining two mana, right? If you just hear a pairing for practically nothing, that's not as cool, but like two minor to seven and three two cost minions at that point is quite strong. As the turns pass, this gets better and better and better. And as people have quite rightly pointed out, Zaremi priest priest priest, we can do priest. There's no Ellen priest. Zaremi priest, Zaremi priest is quite happy with this because A is a dragon and B you make a bunch of minions for cheap. And when you're, when you're doing the Zaremi turn, let's say that Zaremi, you're turn seven because remember, we've got to summon like eight dragons now or that thing. It's not, not just five, but like turn eight, you're playing Zaremi. You're playing your delicious cheese. Even if it, at this point is just summoning three random three cost minions, you Zaremi's attack back turn is huge at this point, like, woof, strong card, doesn't break the deck by any means. Oh, it's twist my ankle on it, uneven bit of pavement because, you know, holding a recording device in one hand or phone and the other, not paying attention to that stuff. So, you know, look, woof, exciting stuff. Now, where is the picture? There they go. All the other cards from the card reveals. Let's look at these. I'm going to look at all of them, some of them are more exciting than others. For example, what is it? This one. This is unexciting. Weapons attendant is a neutral common pirate, six minus six for, okay, battle cry if you control another pirate, equip a random weapon from your deck. Look, pirates can be cheap, right? But if you're expecting to start the turn with a pirate and play, like, that seems like a big expectation, like, sometimes you're just going to have to be like, if I want this to work, I need to be able to play a pirate alongside of it. It's starting to get really expensive at that point. But for reference, if this was a two mana one one, it would be incredibly good. Because the key thing about that is the tutoring of the weapon, you'd have to have another pirate and play, not hard for another one or two mana. And then you're pulling a weapon out of your deck. And it doesn't really matter how big that weapon is. It's coming out. So, you know, maybe at that point you're building your deck around, pulling out something large. So this is costed as such, so that if you are pulling out a giant weapon from your deck, then you're not getting it on the cheap. Like, if Death Knight was playing this and we're trying to pull out Frostmourne, that's like a seven mana five, three, I think it is. And each time you kill a minion attacking with Frostmourne, it puts it inside Frostmourne and then death rattle it summons them. Like, you don't want to be pulling that out of cheap, right? So this is expensive because otherwise you could potentially pull out something really large that you're not supposed to. But because this is expensive, it's kind of hard to do. And if you're not running an expensive weapon, if you're pulling out like a three cost weapon with this, you're like, yeah, I guess, I mean, I got a six mana six for, I'm not terribly surprised by that. So look, not terribly exciting cars to start with, all right? But we've got some things like that that are just setting the scene, like, flavour-wise, weapons attendant, right? It's, we're at this resort, the Marin, and there's someone who's looking out at the weapons. I guess, are they, are you checking your weapon when you arrive? Is it that you can rent weapons, the way you can rent, like, a kayak or a paddleboard? I don't know. But that's what that person is. The drink server, I think I maybe mentioned this one last episode, the two mana two two pirate merlock, not last episode, episode four, deathrattle get a random drink. It has three uses. I mean, should it have three uses or three serves, has two refills, I don't know. But we saw the drinks when we were talking about the malted magma, it's basically like barrel monkeys or bunch of bananas, kind of spells, kind of cool things. A random one, I guess, once we see all the drinks, we'll know how cool this is. But a two mana two two with a deathrattle that gives you some value is pretty doable. The fact that it's a merlock and a pirate as well, like, there are several sort of tribes that can be like, I'm happy to have this in my deck. Travel agent two mana two two battle cry discover a location from any class. We already know we're getting some more locations here, so there's going to be some versatility in what you're able to discover. I mean, like, there's a location standard right now that I haven't talked about, which is pretty obnoxious, if I'm like, I don't know, overstated, but like, puppet theater, the one from priest, which is like four mana, two is an enemy minion, add a one one copy to your hand that costs one. Like, if you're playing Easter control priest, like a Reno priest, that is the worst thing. I played Easter Reno priest last night, which I lost to, because I was playing wheeled warlock. The only reason I lost was because they played yolksaron, and their yolksaron cast wheel of death before I could find my wheel of death, because it was in the bottom three cards in my deck. So I don't mind losing to that, but they had puppet theater in the deck and another puppet theater in EDC. That's how key it is. Travel agent, lest you discover another one, or at least you discover one when you're not a priest. I don't know how much a non-control priest is happy to be finding puppet theater, but still. Nothing like, you know, you get down here and kill the axe, and kill the zilly axe, and you're like, ha ha ha, they can't touch this, like, yeah, but I can have a one one version for one. That'd be really nice. Thanks. It's got Russian divine shield on poison, it's got to take it out, and bam, there it is. Ah, we'll look at that card, all right, oop, this one here. Volleyball, it's not a Volleyball, it's a Volleyball, powered in common weapon, three minor three two, fine stats for a weapon, I mean, clearly we want more than that, but it'll do. After you hero attacks, get a one-cost sunscreen that gives plus one plus two. That's some good value. I mean, we've seen weapons that when you attack, they just automatically give a random minion you have in play, plus one plus one, and this is you have to pay extra mana for, but like, paying one mana for something is not the end of the world, it's just you may not be able to get it right away. Still, there's good value here and just having little spells that can be played to do things. It's not bad, plus one plus two is certainly not nothing. Every time you think that plus one plus two is nothing, you're like, it has not much. You'll see a three two in play that becomes a four four, and you're like, hmm, ah, hmm, ah, hmm, hmm, like, it's not nothing, especially the two health. So cute paladin weapon, unsure how much paladin needs that right now, clearly has a paladin, has a lot of great things it's doing in standard right now, so volumorn, it's okay. We talked about Sun, Sun's step of the Vanessa, now I didn't talk about the artwork for this. Vanessa is sun baking, she's on a deck chair, she's got like one of those foil, it looks like a minion holding up, it's clearly reflecting sun up under her chin, so she doesn't get any tan lines under her chin, she's in a swimsuit, it's, it's not over the top, so it's fine. But the full art version of this is not cropped by the back frame of the picture, and this is some real blizzle it level stuff, she's got some bare feet, very exposed, now some people, I just like bare feet, that's fine, there are some people throughout there that bare feet has a lot more meaning, and anyway, it certainly prompted me when I saw the full art of this posted on Twitter by Zeddi to go to wander respond for free, and I know that swarms has done the same thing from the Blizzard podcast, there's feet pitches for free. That's, anyway, so that's a card, thankfully you can't see the feet on the card, otherwise people might be getting a bit, anyway, corpse cool, as a death knight spells common, two mana, one frost rune, so it's going to be in that code deck, three damage, two mana, three damage, you love to see it, that's perfect, you don't need to do any more than that, frost knight of course, frost rune, frost damage, so two mana, one frost rune, three damage, perfect, say no more, but there is more, spend three corpses to return this to your hand, and then you turn, oh no, what, this reminds me of a magic the gathering card, yes indeed, that magic the gathering card actually has had several descendants as it were, but the original was Hammer of Bogardin, this was a red spell, it cost three mana, like it was red red one, so it was one of the things you couldn't really play at another deck, so if you were playing Hammer of Bogardin you were definitely playing it in a red deck, not only that, it had this ability when it was in your graveyard that you could spend two red red red red, that's five mana, just to return it to your hand, I think it was during your upkeep, so it can only do it once it turns it to your turn, but like it was this source of endless value, and back then magic wasn't terribly overpowered, I think this isn't the mirage set, which is, ah, 1997ish, I think, like we're talking a while, oh my gosh, that's nearly 30 years ago, it's 27 years ago, that's, I'm going to need to have it lie down, anyway, this card was like, oh people are like excited about this, you can put this in like a control deck and then you get this endless value, you can just keep bringing back this thing to your 3D image, sometimes your victory condition is the fact that you have like Hammer of Bogardin you, buy it back, Hammer of Bogardin you, I mean if you run out of the cards in magic you just lose, but like anyway, really strong card then, less strong now, and since then magic has had other ways to do this kind of thing, but this is a very powerful thing in Death Knight, so you play it, and as long as you have 3 corpses in your corpse pilot then turn, you're getting this back, like an SMG on Hearthstone, 3 damage adds up a lot, the minute you get this back once you've had 2 damage, ah, 2 mana, 3 damage spells, that's quite good value, the minute you get back this back a third time, that's really going to add up, if they've just gone face 3 times with this, because they were able to spend just 6 corpses, like, yeah, that's, that, wow, corpse goes strong, that's a lot of damage, if Death Knight wants to play Frost Ruins, which it can, I mean mostly Death Knight has been Rainbow-ish these days, I mean, there are certainly decks in Death Knight, which does not really want to run this, because you know, they want a lot of minions for hand buffing stuff, but just Rainbow Death Knight is probably like, okay, thanks, yeah, would love it, thank you, happy to have this on board, strong card, you know the last one to talk about AFK, which I used for the art today, so I probably should talk about it, this is a 5 mana 05, now you may remember AFK from Battlegrounds, and even from solo adventures before that, in solo adventures it was this character you queued into, her name was A.F.KAY, ah ha ha ha, she's AFK, she waved me a keyboard, and she's like, she's chewing gum, she's tearing off into space, the first 4 turns in the encounter in the solo adventure, she's like, she's not doing anything, only just 7 minions to go face, and then she wakes up and fills the board with 8/8 or something, and you're like, oh, oh, oh, oh, oh, I can't beat it, so the gimmick is that you have to win before she summons all the 8/8s, then of course we've had like, here are portraits where people love it as a character, she's a character in Battlegrounds that you can play, and the thing with her is you don't get to do anything on the first few turns, but then on turn 3 you get a couple of spells that you discover 10 tier 3 cards, pretty funny, this one 5 minus 0 5, now you don't like it, you don't like to have that kind of thing, at the end of your turn give all other friendly minions that didn't attack plus 2 plus 2, ooh, ok, so if we're playing this on turn 5 we want to have had some minions still in play at this point, now I do harp on a bit about how you can't rely on that being a thing, right, and so if you're dropping AFK on turn 5 with nothing in play you're not happy about it, but there are plenty of ways to get minions in play for cheap from whatever way, and there are plenty of times in the game where you just start to win some minions to play, they may not be very good minions, but they bit there, and if you drop AFK and go you know what, you know what, you can keep your face intact today, I'm not going to attack, no no no, it's on me mate, it's on me, also all my minions got plus 2 plus 2, what's that, yes they did, that's actually quite strong, off note, because this also does not sound like a good card, right, you look at that, I don't even want a 5 mana 0 or 5 chief thanks pass, the b-roll that we saw in the reveal for this, it's a little fuzzy, you know, people are free throwing me like, does it give plus 3 plus 3 in the reveal, like, hang on, this card probably gave plus 3 plus 3 and was too good, I'm saying that this card has been balanced down to the point where we're seeing it here, so this isn't just a bad card, it might not even be a bad card, this is a card that was too good if it was better than this, so this might actually be quite good, and might actually be very playable, we may see more AFK than we think, so hmm, interesting, anyway look, that's probably enough cards for today, I should get into the game and play some Hearthstone, which means I'm going to unmute this, I'm going to turn the volume up here, open Hearthstone here, notes already open, let's open it close it again so we can hear hard screening, yeah that's right, you don't get to hear hard screening from me today, haha, anyway look, top of the list of things I haven't played as Mage, it's not that Mage is not terribly inspiring right now, because it's kind of not, but that's fine right, that often happens, classes are often just in a position where they're not terribly exciting, and that changes, but, wonderful memories, is this a new one, I mean that sounds like, whizbang, maybe this whizbang could actually be perils and perils, I don't know, whizbang wonderful, but it's been different, who knows, I don't feel like I've heard that one before and I like it, now, Tech Tech, who is a knowing professional Hearthstone player, also played Rumble for a while there, pretty cool, posted the list yesterday, someone had inspired them to try something in an excavate Mage list, you said this Mage list is really cool, it's got two card greater in it, so, two ticks here, we like ticks, tick, tick, tick, oops, okay, and also card greater, because I like card greater, because I was playing it in Reno Warrior, so we're gonna try that deck today, I believe, I'm around Diamond Seven, on the standard letter, I had a win in to Diamond Five last night, lost it, and then lost two more, these things happen, could be worse, hang on a minute, invalid side board, what's going on there, go to my collection, that means the deck code is not complete, what's happened, I'm not saying this for it, Zilly X, it's got nothing in it, I'm pretty sure it was on Killie Zilly X, let's just build none Killie X, so, what's that, this one, divide into your corner, yep, lovely, and this one virus, yep, sounds good, the reason we want this, is because we have Dorian, there we go, we've got a picture for it, save it, is there anything else we missed, no, okay, didn't realize I had no Killie X in it, means I probably posted a deck code with no Killie X, might have to update that, sorry patrons, if that's what I did, anyway, cheers up, the reason we want that is because we have Dorian in the deck, Dorian in card greater is a nice combo if you need it to work, drawing a copy of Zilly X with Dorian in play, means you also get a 1-1-1 version of it, and we've already talked about how nice 1-1-1 and Killie X is, so I'm pretty sure that's the version we wanted to take with it, so no, we're killing up with Tic-Tac's mage and we'll see how we go on the letter, a worthy opponent you say, wait the other one's in Mopie Mage, maybe they didn't replace all the ones in the list, you know, a warlock opponent, what do we got, pain warlock, even warlock, wheel of death warlock even, or maybe, maybe you don't really mean the people playing that, it was just me, we haven't had any hand with inquisitive creation, last minor mage, reliquary researcher, that's a 4-5 and 6-drop, now those, at any point in the game where we draw those, we're going to be happy to have drawn them, I don't think we want them in our own hand, so there's full mileage and all of that, because if it's pain warlock we want early players and we want them now, the warlock has kept card number 4, if it's hand warlock, I mean we still want different players just to be able to respond to giants once they land, what do we get back? Cool, looks like we got back, oh there's getting grey mane, so it is even warlock, we've got back, cobalt minor, I'm just aiming the turning because I don't have any one drops, a cobalt minor, a cryopreservation, that's the excavate frick thing that freezes something, and a card grader and we just drew a barobuster, so we've got cards we can play, if they're dropping turn 3 giants though we're going to be way behind, we're going to need to cryopreservation to freeze something, which will then activate the card grader, like hopefully we can find some things, but if they have a great draw, we're not going anyway, anyway they've life tapped from turn 1, and now they haven't done anything, there's their rook, like we know that you're even warlock, we know that what you have to do here is spend the coins to do nothing if you want, so we've drawn a relic way researcher, so if you've excavated twice two random maid secrets, so we clearly want to excavate this in, so I guess it's cobalt minor first, and it gave us a patch of coins, well that's actually great, because next turn we can cryopreservation something, probably their face, so as a geode, elementium geode, we can freeze something and then play patch of coins, and then we can relic way research in the next turn, now the downside here is that, technically maybe, that's how many cards they've got in hand, eight, okay, hmm hmm, eight cards, next turn they've got up to nine cards, so they can't play mountain giant next turn, but they can coin out a dark alley pack, I want to cryopreservation this turn, but also I don't want to, they can play mountain giant if they can attack the geode into my cobalt minor, so maybe we do freeze, to excavate and then we get a couple of coins, we can't do anything else, we're just drawing a miss of doing the fracture of this turn, which is a pretty sweet card, because it'll probably draw a sleet scatters that we use to freeze giants and gain a bunch of armour, so, so cryopreservation the elementium geode, let's see what two cost treasure we get, it's a canary, that's going to be very nice, we play patch of coins to get the coins in our hand, we attack with our cobalt minor, now the keen here is that they got to nine cards, if they were able to trade that elementium geode into our cobalt minor, they even got to ten cards, which means if they have a mountain giant in hand they can play it, so if they don't have that they have to coin out dark alley packed if that's what they want to do, more importantly next turn we can play reliquary researcher, which will give us two random maid secrets because we have excavated twice now, and we also have two coins that we use to play canary if they happen to drop something big, there's a Thornvale tentacle, that is not dangerous for us at all, they also haven't life tapped, so fine with that, I think they wanted to life tap from 27 down to 25, 100% of the time, but they didn't, okay, so we're playing reliquary researcher this time, we can also play card grader, but I think the researcher, the sooner we get that down to better, because there could be a counterspell there that helps block a mountain giant, well they've got a coin, now it doesn't, they're just dark alley packed, either way, we'll also just draw a reverberation soon, what we could do this turn is actually just coin misadoon instead, and maybe that makes more sense, because then misadoon is a five minus six five, so it's bigger than the two two and the two one they have, so you have to do that, we can drop reliquary researcher at the coin and canary next turn if we need to, so that's drawn us, okay, that's worse, I was thinking sleet skater, but what we got was two arcane artificers, that's much worse for us, so arcane artificer I have a one mana one one version and a zero mana zero two version, and after you cut the spell, you're going armor equal to its cost, so we could potentially gain a lot of arm here, but we don't have very many spells in hand, we only have a reverberation, but we do have a card grader and we do have a bar robust that we can use next turn, let's see what they do, there's a dark alley packed, I should have known, that's fine, we're going to canary that, ooh ooh ooh ooh ooh ooh, we've drawn Dorian, puppet master Dorian, so coin, it's a puppet master Dorian coin, card grader could be a sweet combo, we would have to canary this turn, if we canary this turn we can't play the reliquary researcher, I think we're going to spend the coin this turn, which means Dorian card grader has to happen much later if we're going to pull it off, but I think that's okay, we can also reverberation their eight eight, I guess, and hero power it, and then just go face, they will get to trade one of them minions into our eight eight, and it's gone, but at least it takes theirs out, let's do that, reverberation, this way we're not using our coin, hero power there minion, it's gone, we could play a zero two, arcane artificer that doesn't seem worth it, let's go face, putting them to 21, now there is some risk put into 21, if they're playing molten giants they want to take damage and we don't want to do damage to them, but the key for that is it's free at eight health, like we're a long way off that for now, they're attacking their geode into our eight eight taunt, which dies of course because it was a reverberator that draws them up to ten cards, there's a mountain giant for three mana, there's an end game, that's putting the big taunts in play again, which is fine, we're going to canary the taunt, they're attacked healing themselves from the form of our tentacle, we'll draw another arcane artificer, so now we can canary and a relatively researcher, that seems pretty reasonable, it is going to be a mountain giant that in theory could hit us in the face, but it's probably just about trading things down, but I'm okay with that, and then we've still got a coin so we can go card grader Dorian, we continue to do that, this turn, but if we do it next turn and we still have the coin, then we can maybe find unkillable ziliacs, hopefully, I don't think it's likely, let's discover a card for the techno, discover a minion, and if we do then we can start taking giants out, but for now I think canary researcher seems good, let's have a look at what's in the researcher first, what do we get, secrets, explosive runes, Azerite vein, some reasonable cards there, so we're canarying the taunt back to their hand, and now I went face before, I'm going to trade with the Thornvale tentacle, I don't want them to heal any more than that, and also if they're about to mount and giant down my 6-5, I want to make them mount and giant down the 6-3 instead, and we get the tentacle for free, okay, so they're having 8-8-6 mana, 10 cards in hand I guess, yep, we have a 3-5 or 6-3 and a 2-2 and a couple of secrets, one of those secrets is going to deal damage to them if they play a small enough minion, they play a big enough minion and might just do a bunch of damage to that, that seems fine, Azerite vein means we can get some extra stuff, what have we got in hand, we've got a coin, we've got a Buribuster, a card grater, 3 arcane artificers, 2 of which are half, so there's a coin from them, no cannon spell, 7 mana now, they were testing for the cannon spell, like, it's definitely a play I would make too, and now they're like, okay so it's not a cannon spell, what else could it be, there's a 6 mana ziliax, and explosive runes has dealt 5 to it, taking the divine shield off, 1 to their face, so it's just lifestyle rush taunt, it's pretty good, I mean it's probably going to rush into, okay, took out the canary, and then they went face with the mountain giant, and then they traded a sunspot dragon, and overall that wasn't the worst turn for us, means that a reliquary researcher can take out the ziliax, technically survive, Mr. Doon can attack into the mountain giant if we want to, doesn't finish it, but we could also Buribuster here, Buribuster has to take out the ziliax, trade the other 2 minions into the mountain giant, then they still have nothing in play, we're on 20, Dorian card grader can also have this, and we're just drawing our own unkiliax, now that is very enticing, so I think we can use coin unkiliax, coin ziliax, researcher takes out their ziliax, my ziliax takes out their mountain giant, they're on 30, so we take them for another 6 now, and they go back to 24, okay, so that's good, so we have an elusive ziliax, now I know from experience playing even wallock that this is hard to deal with, like they wouldn't need to ETC for a yog, otherwise they're just going to do a bunch of stuff, there's a wing, we're adding the scouting a mountain giant, so it's all my stuff in 16, including the ziliax, but it's just come back again, because the reborn, and so it's a 4-1 divine shield, there's an element of geode, so the ziliax is still a problem, they're just falling to 22, because the geode, they go one man left, they're trading a speaker stomper, they're trying to keep themselves afloat health total wise, we're just drawing another burrow buster, I think we want to play burrow buster this turn, because it'll give us our epic treasure, we have three man left which you can play it, next turn we can play the second burrow buster which gives us the legendary treasure, which means we can play that immediately getting a one man a titan in hand, like that all seems pretty good, let's have a look what's in the burrow buster first, we can also card trade a bit, I don't think we need to do that in a hurry, our epic treasure is, ogefist boulder, what's better than a 4-1 divine shield on killing x, I think we'll make it a 6-8, okay so burrow buster takes up the geode, which puts them to 20, we play ogefist boulder, we turn our on killing x into a 6-7 with divine shield, we go facebook into 14, now I mentioned before how we kind of don't want to get them too low in case they get molten giants for cheap, they've discarded a molten giant to a wing weirding so we know they have them, and I've conceded, we know they have them, but we know they've done one now, so if they pay for a molten giant now, like admittedly that's alright, but I now have a 6-7 divine shield, untargetable taunt, lifesteal ziliax, here's a drink I mean I should get on this, so that should be good, alright, alright, I'll get the phone, because if I don't get an instant train I'll miss it, and the other one will be ages away, so let's sign off, because I don't want to be even later for work than I already am, so, but sweet, we got that even more lock, uncailable ziliax really good against evil walk, so follow me on Twitch, Twitter and YouTube @blistagai, follow the podcast and walk to workHS on Twitter and come hang on discord.me/blistagai, easy peasy, oh and patreon.com/blistagai if I didn't mention that already, it's always a pleasure to have you join me for my walk to work, good luck everyone and everything you do because you're all absolute bloody legends, and I love you all, nice to get a win there, that thing was fun, maybe I should try and play it more, I don't think it's very favourite in the even wall of matchup, but um, but it worked. 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