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Knights of the Night

KotN Actual Play Podcast - 144 Dungeon World - Resisting the Empire

Broadcast on:
12 Sep 2013
Audio Format:
other

The Crew almost had everything under control and then the Red Cloaks showed up. Now what? Run? Confront them? Or… is there another way?

[music] Hello, and welcome to Nights in the Night actual play podcast. This dungeon world adventure "Scars" was run by your GM top. [music] And now, please enjoy episode 144, title "Resisting the Empire". Actual play starts 26 minutes, 43 seconds. [music] It's been many moons since we've actually released feedback. So I want to say sorry to all the people out there who are care about stuff. Yeah, who submitted feedback when we didn't get too creditless. You want to thank all the people who patiently waited for their feedback to be read, and then we really appreciate them sending it in, and we didn't want to ignore him like that. I also want to give a shout out to Mike, who has an anniversary with his wife tonight, and actually showed up instead of, "Yeah, hang around tomorrow, though. He's not ignoring her. He's just sucking it up and showing up for the guys." Appreciate it, Mike. I'd rather be in trouble with her than trouble with you. [laughter] That's just gone, gone, and sad. All right, let's jump right into it. Our last episode was episode 143. We only have one bit of feedback, and that was from Mjolnir, who said on Twitter, "A phrase that I never thought I'd hear." Thank you, KOTN Podcast, for saying, "Just get the demon to give us a urine sample." And this was in reference to trying to get the demon back to his domain, and they were saying he had to get the blood, and do we really need the blood? Can he just piss in a jar, and, yeah. Who was that me, or I thought it sounds like I was trying to think. Done. Strangely enough, I think it was actually Jim who was arguing that. In addition to Mike, all of us saying, couldn't he just have to be blood, and blood is a powerful thing in magic. At least, that's how we described this universe, so that's what it was. We also had feedback on our episode before that, 142, and this was from Facebook. That was episode titled Cricket Dome, in which John's character got in a bit of a battle with a mantis man, but you guys ended up sending him back to his dimension. And Eric Banz said, "This is the first episode where I actually had to wait for it to be released, because he was listening to past episodes, and he actually caught up." And he says, "I don't know how you people who have been listening over the long haul manage to wait for the episode to come out." So apparently, he's happy that he caught up, but a little bit sad as well. So word experience, I encountered it with Netflix and also some of our podcasts, where when you don't have to wait for the next episode, you're used to hitting two or three at a time, and then when you do catch up, and you have to wait, you're like, "What the hell's this? What is this waiting for?" So I used to having instant gratification when I want my media when I consume stuff. I think it's from episodic television, too. I think it's going to actually change how they produce some things, because, for instance, when they did a new version of Arrested Development, they actually waited and then released them all at once. So you could watch them in that form. Because Netflix was who was producing it, so that was their model. And notice what people want? It was an interesting choice. It was an interesting move forward. The episodes aren't even like a routine 30 minutes, Carol, what are you? They are weird, because they have references to other episodes that you don't get until you watch those episodes, and the fact that they're out-released at once you could watch them one after another, and you're like, "Oh, that was that." I'd like to see what this does. I responded on Facebook to Eric and said, "Sorry, even more so, because we've been late with a few episodes." Well, actually, with that particular episode, and that had to do with me going to the beach. And I said, "I do my best to make sure it doesn't happen again, but sometimes life gets in the way." Like when I go to the beach. When I go to the beach. It's a higher priority, I'm sorry. And Eric said, "No worries. You didn't do it intend for it to come across as a complaint. The positive of being behind in the podcast with you and the ability to go straight to the next episode, and the positive of being caught up, is that I can now participate in the social media with the other listeners without having to worry about spoilers." I did want to mention that on Facebook, I posted a number of different questions, and I don't intend to read them in the feedback, because we got a lot of different answers. Like what was your favorite episode and who, you know, different just things to drive people to participate on Facebook. That was the only purpose. And we do appreciate all the comments, and we're trying to comment in those threads rather than reading on the episode. Right. I'm not even on Facebook. Some people aren't. It's all right. I'm just saying. I'd love to hear from you. No, but you can tell me, and I'll pass it on, because actually all of us are moderators of that page. So it just says, "KOTM podcast," so we have to say "in the response." This is Tom. So do we get any feedback from 141? We did. In fact, that was the next thing. Nice takeaway, Mike. The title of that one was, "They asked me to stop." What's that? Suck-a-peckles. Suck-a-peckles. There's always brown-nails, and you don't have a GMing this time. Adam and Dongee said, "Ah, a present in advance. Just before I turn 22." Good job, guys. So I believe we all wished him a happy birthday. Twenty-two. Too hard, but we all know each other. Let's do that, Harry. I know. It's just not cool. Thomas isn't quite there yet, and John has just passed, but the majority of us are well-passed at. And miss it. And remember it fondly. Ari also posted on 121, and he said, "Seriously, your timing is just uncanny. I have a 60-plus minute drive ahead in one hour, and here I have a 60-plus minute of KFTN." And Jason said, "This will be nice listening tomorrow at work. Thanks, guys." Tom Rockett said, "I'm really enjoying the Dungeon World test. Nice world to adventure in. Red cloaks. Hide." Theron Rookty said, "If not for the ending bit of the episode, I would start believing you guys were playing a fiasco world instead of Dungeon World." Which, that particular episode, I think everybody failed a dozen fucking times. I succeeded at failing. Yeah. Yeah. And in the last episode that was just released, I believed we went through the entire night and no one failed. Not even with complications. I mean, it was really fucking weird. Yeah, it was. Yeah. Facebook, episode 140, yo, yo, yo dwarf. You relate to the young people? "Go Mike." The current mix of character worldviews and lighthearted fantasy setting is drawing out some very funny interaction. Keep it up, guys. And I already posted, "You keep hitting my timing, returning tomorrow from a gaming weekend with a 100-mile drive home. This will keep me in the dice rolling spirit for a good part of it." I mentioned driving a lot and listening to this podcast. I have some friends in Europe and when I talk about the distance, for instance, I just took my daughter to college. It was eight hours on the road, driving. That is baffling to them. That's like three countries in Europe. Yeah. Seriously, when we went to the beach for a vacation, that would be like, you know, going to Italy. Tired to Europe. That's the size of our country, you know, and it's baffling to you a lot. But we've made that comment before, where 300 miles to us is nothing and 300 years to them is nothing. All right. They have a pub that existed for 300 years. And that's not unusual. I think I'd like to make you a dwarf or ringtone. I'd like to try to... I actually could not... I actually could not do it justice because I don't know if you listened to the album. Yeah. You did. I took your saying of it and put it in as the name of the title because I... I don't think I can say it again either because I know I was trying to explain to someone. I'm like, I don't remember how I said it. I tried to do it. I took three different takes and I'm like, fuck it. I cannot do this justice. I have to use Mike saying it. That's the only thing that works. Son of a clip. I will. Good. I also put a post on Facebook because I had released one episode. I believe it was 140 or maybe 139 where I forgot to put the funny clips at the end of the episode and I noticed it only an hour after I released it. So I instantly re-released it with the clips on the end. And Ari said, just to brighten up from this slip up, this game of Dungeon World is simply pure funner camement. Yeah. Fartner camement. That's what it felt like. Like I recall, nothing previously Dungeon World hasn't struck me as a very positive way from the APs that I've listened to before. But as I also recall noting, your nightly crew spelled it the K. You know, I would edit this shit out by the way Ari. Mike's enjoying it but these puns, your nightly crew does something to it that turns it into a blast of a gaming goodness. And to think that you have a huge party there, which is true. Oh, it's huge. It was, I complained about it a few times as a GM. Kind of like it used to be in the good old days. You guys still managed to keep it coherent, not talking over each other, but instead adding nice side comments to the others failing efforts from the sides. That's really, really, really good editing is what that is. No, again, I can't make you not talk over each other, you know. And it's what it does occur. Most often, the player will stop back up and restate what they did. So yes, it is a bit of editing when it does happen, but it's also you guys not doing it. So Ari finished off. So liking this ride on the happiness pony along the rainbow of good humor, keep riding it nice, PS the theme music is well suited for the guns on this of the action and inside jokes they keep popping up, burning like the colonial and I'm London, I'm I'm I. I don't remember the brain like the colonial. I did make a comment that something was burning like the colonial. Yeah. Was the village one else? It could have been the village. And as far as the music goes, if you're talking about the theme music, again, that was by Zen audio, Joe did the music for us, he actually was in one of the episodes he visited with us. And I'm hopefully going to hit him up for the new theme music for when we do new manera next. I also have royalty for your music and I can use that if he's too busy, but I just like the stuff that he writes. I got to help pick the wand for London world. Yeah, good music. It was good choices. Just a Facebook general post from Mark Dolan, who said, I am way behind and I'm listening to all the delivery and I'm loving it. Now I'm going to go back and start listening to the earlier stuff and then after listening to episode eight, I found myself thinking how the conversation with Benjamin could have gone, would have gone using a fate like social combat mechanic. Just wish there was more time so I can get caught up and listen to the new stuff. Don't rush it, Mark. There's a limited library and yeah, either they'd only comes out once a week. Facebook post 138, the title was Dimps and RE post. Excellent timing again. I'm driving to, we're going backwards in time. So this is what he's leaving for the, he's driving towards Ropecon, the biggest RPG convention in Europe. That's kind of cool. Yeah. They even have a dungeon world session and Devince and Baker, kind of like the grandfather of dungeon world will be the guest of honor. Cool. So that's really cool. I would have liked to have done that. Yeah. And we actually had someone from misdirected marks. There's two guys that do that podcast and it's Chris and Mark and they both invited me to Buffalo where they had a convention. And when I was dropping my daughter from college, I drove right by Buffalo twice. Once was in the middle of the night at like 3 a.m. And then after dropping my daughter off unpacking me and getting her settled into her room and then heading back, I was passing at 6 p.m. So it was before they were open and they closed at 5 and after they closed because I was so going to stop by if it would have been early enough that I could have passed, I mean it was literally driving through Buffalo down 90. So it would have been just a quick stop and I didn't get a chance. I would have loved to attend that. Jason Wright, I'll suppose to done 138 DIMPS. I'm excited that I'll be able to catch up on your dungeon world game. I'm also working my way into the world of darkness now that I've finished listening to delivery. I'm preparing to run a Dresden world game for some of my friends and my wife soon and I'm hoping to do half as well as you guys did with yours. I don't think that would be a problem, Jason. I'm sure you could do a good job. Trevor Hudgekins also posted on 138 and he said, "I'm sorry to say that my iTunes is only playing the first seven seconds of the episode and I will use the player on the site to listen to this very fine episode." I went back and tested it and I don't know what the problem was. Over the look of literature. Yeah, it worked fine for me so it might have been his iTunes. So sorry about that, Trevor. Jim and Danji also posted and said, "Ah, DIMPS, DIMPS everywhere." As you can see, I enjoyed the creative naming of the Beastiell adversaries. Also, DIMPS, their chief and/or higher cast and I don't think we call them DIMPS. No, we should have thought of it though. Yeah, solid episode and I can't wait for you guys to return to Dresden. Yeah, it's going to be about another month by the way, sorry about that Adam. After a while, one in our time, a little bit longer, probably yet. Now you see it a few years, buddy. Now I have two more episodes, so that's only like two more weeks of because I've been doing the whole night as one episode for Dungeon World. Oh, okay. Awesome. Solid episode. Can't wait for Dresden, staging my own Dresden World campaign first time, mainly because of you guys. You seem to be having so much fun. My group and friends are willing to give it a go. I, of course, are jamming. It shall be wonderful. I hope so, Adam. Facebook episode 137 post on World Creation. We're going all the way back to you when we first started Dungeon World and Jason Carter said, "My best advice to create a memorable character is to make sure they have a strong grasp on the character's personality. If you're stuck for that, then just steal one from a piece of fiction you know well." Interesting to find him. Ironically, this is the same advice I would give for the GM. Create solid, well thought out NPCs and just let the story roll. As a wise friend of mine once told me, "Don't create intricate stories, create intricate NPCs, and just let them react the way that they would normally. And don't be afraid to tell the players that you need to have a few minutes to think it through." So I think that also had to do with feedback that we had in that particular episode in which someone was asking, "How do you create a Dresden setting and character?" Richard Watts said, "I actually enjoyed a lot of the sides that were in this episode. Come for the fantasy world building and stay for the comparative religion discussion." We try to... We try to figure it out. Mine. We also got three, kind of three iTunes reviews over that period of time. Does that push us over the limit? Oh yeah, we're way to hell over the Thursday nights. So take that, bitch. Monk, 1204-04, titled his review, "Lord willing and the dead don't rise." KOTN is the standard by which all actual plays should be measured. I started listening about two weeks ago when I needed some listening material for an eleven and a half hour drive. Jesus. Yeah, that's not fun. And I have since worked my way through all the available episodes. Animal. Wow. That's a lot of us. That's the thing. Instead is a lot of us. I'm not sure I could take that much of us. God damn it. Even if you aren't interested in role-playing games, this podcast is worth listening to. The excellent editing and the masterful storytelling make the episode seem like a radio play. Give it a listen. Why? Thank you very much. We appreciate the speech. We appreciate that. Monk, 1204-04. Where Gator says, "A must listen." I stumbled across this podcast a couple of weeks ago and I'm not certain whether finding this as my first actual play podcast was fortunate or unfortunate. Unfortunate. You can't listen to anything else now. I'm definitely now hooked on actual plays but the other actual play podcasts I have found do not measure up. Yes. These guys create high expectations. I have only listened to their Dres and Fowl episodes so far but I'm ready to dive into the world of darkness stuff. The characters are fantastic and a limited side banner is interesting. What really makes it shine is the editing job. Added to the fantastic contents is that I got a Facebook contact from Tom shortly after I liked the page. He has been a wonderful resource and a sounding board for my Dres and campaign that I'm going to start running shortly. Joe VL1 also posts an I2 review. Well, it's got to be good at these Joe VLs. Joe VL. In which he titled it a superb listen. KOTN is one of the best actual play podcasts I've found. The players do a great job of imbuing their characters with personalities even to the point where their individual agendas are sometimes at odds. Another highlight of- So tough. Off it is. Policing Joe VL. Another highlight of the podcast is the care and effort that goes into editing and producing. Editing in particular is worthy of praise as it's so good it goes almost unnoticed. Instead of the podcast proceeding without many of the side conversations and distractions that slow down many other actual plays, give this podcast a listen, you won't regret it. And actually, that's a valid statement. I mean, you probably won't. If you can't notice the editing then it's done right, where you don't have those abrupt cuts. The best special effects of the ones you don't notice. We had a lot of Twitter comments and we had a lot of them having to deal with the posts we put on Facebook about the questions and again we're not reading those. Sorry, we appreciate all the effort that people did in putting those in. We enjoyed reading them but we're not going to add them to that. And I think we did all read them. To be honest, I read every one of those. I definitely read the response a lot on Facebook. Everyone except for John really, really appreciated it. I guess I'm just going to have to get Twitter. Gator on Twitter set, which is probably the same Gator as the... No, that was weird. That was where Gator. That would be the same Gator. It's probably the same Gator. The Justin game tonight won very well. We made it through the, see because he mentions, you know, we made it through the first act of neutral grounds, candid ventures. We did that. We did that. We did it as well. Hopefully, he did better than we did. I enjoyed that. It would be too hard for him to do it better than we did because we didn't do it justice. So I'm glad I went well, Gator, and I'm glad everyone enjoyed it. Joshua Grosko said, "KOTN Podcast, yeah, I've been waiting for a new episode, downloading now." He also said, "Dimps are amazing. Pimps are even more so." And I imagine a small fiery imp with a wide-groomed hat behind him. Andrew White said, "KOTN Podcast, would a baby dimpe be a dimple?" Nice. And he also said, "I'm on a free-loving guy." Wow. You don't remember a free-loving man? That was you, my friend. This is me? Oh, yeah. You said it was in feedback. You said you wanted to free Leatherman, and I thought you said you were a free-loving man. So. Well, that's really you, then. Not me. Well, it's me making fun of us. He's getting there. There it is. All right. I want to thought I'd appropriate the dwarf would have been a bigger hit. Yeah. And then a free-loving man. We also got one bit of feedback on our feedback at KOTN Podcast. This was from Mark D, who said, "I was in the middle of listening to episode 101. It was almost a year ago." Yeah, there was the feedback after Dresden, right? I think so. Yeah. And was really enjoying doing it. So how could I keep just listening when feedback was being asked for? So to answer your questions, how did I find you? Well, when I finished reading the Dresden Files novel, Small Favor, I found myself really wanting to play the Dresden File role-playing game. I had a brief run-in with the game previously, an online play-by post, and I didn't really get a good handle of the game at the time. So I figured maybe I'd listen to a group who knows what they're doing. Yeah. Gotcha. That's cool. Yeah, listen to that. It's really. So I asked my buddy, Google, for somehow finding a Dresden-y actual play goodness, and he led me to you guys. I started with neutral grounds and then went through all the delivery stories. Now planning on going back and listening to shitlock and the rest of World of Darkness. What kept me? Well, the production value was huge. The way each episode is edited together is amazing, and as a player, I've always invested a lot into my characters emotionally and creatively. Each character was much more than just a bunch of stats, or in the case of fate aspects, scribbled on a piece of paper. I had a compelling story with rich detail and characters to follow through until the end. Plus, I was really hoping I might get to see London get taken down a few pegs by the end of it all. That second still happened, though. I'm sure. Sure, well. I've been playing RPG since 1981. My first game was basic D&D, and I've gone through each version since. During college, I started playing Shadowrun, and it's been my game of choice since then. I'm also a big fan of Mutants and Masterminds, but I've always been a big superhero geek. Recently, I haven't been playing much tabletop, primarily because of the difference in what each of us in the group wanted out of our game. Myself, I'm really big on story and character development, so I guess that puts me in the storyteller arena. Sadly, the group I've been playing with for the last year or three seems to focus on that. Let's see if we can survive yet another encounter. And too little on, let's see if we can figure out why the monsters keep reading the village. Most of my games have been play-by-post, and while I don't get to exercise my acting skills in play-by-post, I do like being able to delve deeper into my character's psyche. I never had a chance to play much world of darkness, though. A friend did adapt it to a run of Star Wars games, until real life interfered. That was cool. I don't see that system fitting with Star Wars as well, but that's me. Anyways, it continues, thanks for doing all that you do. It's really great to be able to sit in on your games and experience another style of gaming. Everyone seems to be very invested in their characters and in the story, which makes tuning in to each episode enjoyable. There are highlights all throughout the story, but I found myself laughing out loud as the group was trying to find hair for a ritual linked to Bill Donovan. I never lived that down, like never lived that down. It's on Peter Webster. He's not even mocking you. Your kids will listen to that. You just mock yourself now. What? I think some of my co-workers thought I was crazy. Equally amusing was when London calls to Constance during the endgame, especially the detail of the blowout of the diaper. Regarding Roberto Martinez's dilemma, I really look forward in the scene where his story art goes. What was that, Johnny? Who was going down the toilet? That everyone's making a downward Spyro motion. I'm sure you guys are on top of it, except maybe Scott, who hasn't really read the novels bad form, but Sanya used to carry Magog's coin, and he's now a Knight of the Cross. So anything's possible. That's true. I'm pretty sure the poll is closed, at this point, but my vote would have been cast for Alan Montgomery. Mike's pumping his fist in the end. Yay! I would have won. Actually, I wouldn't have won. You were in third, you. I'm sure there are other people who said I would have voted for you if it was still up or something. I remember that happening before. I don't know how close you would be. Oh, I thought they said if I was going to win in a fight between you and Roberto. No, no, no, no, no, no. That goes for best character. Oh, oh, oh. You're saying now, that guy. That's my favorite. No. He said that you had a difficult job to do, but you saw it through to the end. I'm sure Harry Dresden would have been proud of Alan Montgomery. I'm sure this email is too long to read in feedback. I told you. But after listening to all the delivery, I wanted to make sure I let you guys know about other listeners who appreciated what you're doing and looking forward to listening to the rest of the story as well. Hopefully, I will be able to listen to and comment on a new podcast one of these days. Thanks again for sharing your game with the rest of us, Mark, from Oregon. It was a really long email, but it was a really great one, Mark. So I had to include it and I appreciate you writing it. We really did. And lastly, we have a KOTN blog post. This was from Rema. Great podcast, compelling story, excellent players make listening to games that you don't even like enjoyable. Which one would you say to God? Then. I think of it as game systems. Yes. So at the beginning of August, I stumbled upon your podcast when I was looking for a dungeon world actual play. Gotcha. I was thoroughly entertained, so I looked at some of your other campaigns. I'm not a fan of the world of darkness, or of Dresden in role playing setting. I almost skipped them entirely in favor of looking for something else, to a while away the hours at work. Instead, I put out on the first podcast of shit luck. And one thing led to another, and I felt like I found a compelling story to follow. So props to Scott and the gang for writing and playing a thrilling adventure and keeping me entertained and coming back for more. I approached Dresden with a little less trepidation after enjoying the world of darkness game. Tom is doing an equally great job at providing an interesting and thrilling game. As has been mentioned before, you're in a game table at which I would happily sit at. One more thing, before I forget, I first stumbled across your podcast from the podcast Archives on RPG Geek. Yeah. Thank you, brother. You posted that thing. Yeah, you did. No, actually I didn't. Well, did I? I'm not sure. RPG Geek is like board game geek. And someone created a list of the 10 best podcasts and we were listed there. Oh, that's cool. Yeah. So that's a wrap up of all the feedback. We've actually caught up. We're current as of today, which is in the middle of September, and it will be going out at the end of the second last dungeon world adventure. So if anybody managed to listen to all of this, and they want to send some additional feedback questions about dungeon world and stuff, please do, because we'll have to do a wrap up episode of that. If you want to remind everybody, the Amazon links out there, send us some money, chop through it, go to our KOTN podcast.com blog site, and you can just click on the Amazon link. It doesn't cost anything. It actually gives us a little boost. So with that, I will let you get on to the penultimate episode of Dungeon World. My name is Tom. I'm Jan. We're playing Dungeon World, the scars camping, and the players starting on my right are. I am Jim playing Jared, the scholarly wizard. I am Mike playing Simon, the grizzled veteran. I am Scott playing Sanguinus, the corpulent Paladin. I am Michael playing Zeb, the Elvish Druid. I am Doug playing Shrike, the Elvish Ranger. Tom is playing Drummond, the warlike cleric. John is playing Dunworth, the Bard deserter from the Elvish army. I'm leveled up. Anybody remember where we stopped last night? Yes. In a place we could not camp. Can we love all of them? No, you can't until we camp, which is why I was asking you to think. You're right. I was staying in the bar. I'm not sure. Stay with me. I remember quickly everyone's all over the place. I was telling a tale of how we closed up the scar, which we did by the way. Okay. Great. Yeah. It was cool. We didn't close up the scar. We started to see the guy who knew some of the evil things, but we didn't do that. What? But we're going to tell him. Did you do something in my universe I'm unaware of? I mean... He was telling a story without actually telling the story. Was that what he was singing? He was going to sing or tell a story and it was going to be like, "I was going to change the names." Right. Right. But it would be exactly the same but change the names. Right. Instinct. So, yeah. So it would be Reich instead of Shrike and... We'd never see the matters. Because inquisitors are notorious and they didn't speak to them. Well, fortunately the people were talking to us. They have no idea what you're talking about. I was talking to a suspecting company any minute. The way I was hoping to pull that off was referencing recent events that they would be familiar with. Right. Get them in the right mindset. Yes. And so... We solved it. No more problems for you. So, hopefully they wouldn't like ride us out continually like they had been. Right. The people on the bar on our side when the inquisitors show up. Oh. And we started a bar fight. The inquisitors die. That's not my plan. And you were told that you cannot fight or kill inquisitors? They seemed... Our group seems to frown upon it. Not our group. Not our group. Well, the big one. Well, the big one. Your guard. Yeah. The guard seems to frown upon it. Oh, okay. The guard's the only one. Which I don't know why we even listen to him. But... We all agree. He's crazy. Yeah. He's dangerous. Yeah, you do. So, I think we should just kill them. The bar? Yeah. I'm not a big fan of the Empire. Why don't you just go and kill them to leave? Oh, I see. Well, they're going to say, "Okay, I'm just taking you to his lab to a conclusion." We'll tell them to leave. They'll say, "No." And then we'll kill them. It's kind of where I would kill them. No. He was skipping a few steps. He's good. The Empire is not good. It's really deep and in negotiations. The Empire is coming on to our free territory. The medicines. And there are no ingredients. But the irrigation. That causes... Yes, they... They don't... What does the Empire have ever done for us? People talk... We are in a free city-state that has resisted the Empire from the beginning. They have not built any roads here. They have not built any infrastructure here. On the way to the city- The church has built the roads in the infrastructure. They're far less impressive than the Empire. It is. Wait a second. Wait a second. This is the first I've heard that this area is an antagonist of the Imperium, that they've actually resisted. What do they say? Well, we... I don't think that they've resisted. I didn't say they resisted. I said it's never been under... Seriously? You just said resisted. I think you're going to go back and listen. I think you're going to go back and listen. Absolutely just said resisted. What I've met by resisted is they've never been under the dominion of the Empire as I understood it. This is a very valuable river crossing the city that we come from Riverhold. They've been resisted as it didn't volunteer to become part of it. Yeah. They've never been part of the Empire. That's right. I'm going to show them poor. Yeah. I'm going to believe resisted. How's that? Back me up here. As we walked to this city-state, we now call our home. How many shattered countries did we pass through the Empire had squashed? Four. Five city-states that had been destroyed on the frontier. Or pacified under a girl, world, depending on how you look at it, I guess, a frame of reference. Yeah. That's one of the reasons why we're not. Do we want to draw imperial attention here by slaughtering an inquisitor? Red cloak, sure. They fall. Well, maybe a dragon got them. That's the thing. Yeah. You're raised a good point. But in my role as a former cannon fodder soldier of the elves- Yes. Do I have any particular insight or lore or history regarding the inquisitors and- We're in Dungeon World. The crack response from the GM is, "Do you?" Yes. Okay. You guys are fiction wise? More. One makes sense that you will. Sure. I think I would. Because we're more important in creating the world out. Not to go against you, but I would say that inquisitors scare me to death, and there's an inquisitor in town sparing the back. It's not a very good thing, though. I'm trying to think of how I could historically and story-wise. I think you can just get talent. I don't think they'll be able to track us down. And go where? Are the inquisitors in right close to the same thing? No. No, the red clothes are the- The inquisitors are the nastiest. Okay. I'm sorry. It's kind of the same thing. There's just a lot of wind magics being abused. They have magic on their own. They use. They're more dangerous than the red clothes. Right. But they're part and parcel of the same. Are they elves? Organization. Yes. They're all elves. The inquisitors? They have high rank throws. Yeah. That's true. The red clothes? The red clothes are almost primarily- But they don't have to be. They don't have to be. So, if they happen to die away from everyone's eyes, I don't see the ballad in it. You could be a nice giant coming out of the realms of the scar, or could have been the dragon, or could have been anything. I mean, one of the arguments is that if we kill them, they'll draw too much attention. If we leave them alone, what has happened here in the stories, in the scar, and all the stuff that they're going to uncover, how is that not going to attract a lot of attention? Okay. By doing nothing? Tom, we know they came in there looking- The first thing they did is they looked for Diego. Towards Jay. Go. Go. Jay. Go. We need a note card for him. I would do. I don't think Jim has done that. Do we know why the inquisitors are here? And people said, "Why the hell are you here?" I was talking to the other day in that sense. Routine inspection? No. You guys haven't been in town long enough to really question anybody, even talk to a few townspeople. The impression that the sister was giving you was that townspeople have been reluctant to mention Jago. Not so reluctant to mention you. Because he's lived here all his life and proved that he's trustworthy and worth it. And we arrived within minutes of the dimps. I think we were dead serious questions and then this guy blowing his horn and things dying. Twice now there has been a burst of magic that led to ice giants and demons burning down most of the city. But the villager could easily be convinced that we had something to do with that. Oh sure. We're outsiders to them. Right. I think we were under the impression that the inquisitor was here because, well, the same reason we're here. Check out the reward. But you figured it out. The red coats of the inquisitor would have walked up to the clear lady or the townspeople and said we're here looking for this point in the direction. And then they point to us. So they had to be asking them questions like who does this or we're looking for that. All right. Or they didn't take the sky as well. Right. I know. I wonder what they're saying. Are they saying there's some magical activity in here? Can you point in the direction of who might have caused it? Are they coming in and saying we're looking for an item or we're looking for a person? Who you ask? Valuable. I know a bit about how they operate. If it can or could have, I would have asked the one... The sister. The sister. The inquisitors. They scour the wilds. They have an ability to detect magic similar to how you do. And when they arrive in an area that's nearby it, they have a stock question they ask like is there a magic user in town? Have they seemed to be committing strange rituals at night or something? And they're on a lookout for people who use these scars. What's illegal in the empire to do so? Well the first question would send them to Jago. Which is what they were doing. Now that's what they were doing. We're not in the empire. We're not in the empire but they're extending their role here. Now is their purpose though to hunt down people who are using the scar or are they trying to secure it for their own use? Because we're trying to shut down a scar. I think we want to be here for themselves. They just try to shut it down. No we came to research the scar. Yeah. Now we can shut it down. Now as far as the empire and the inquisitors are concerned even the idea of investigating a scar would be illegal and I don't think they want people to know about them any more than they do but I might be giving them a bad shake because of the ashes I had to walk through here. I don't know. Jared do you have the ability to alter memory? No. By a ritual he can. Well a several blows to the head. I have the ability to do that. The stock club works as well and it could be doable by ritual but it would be difficult more so with an inquisitor than someone who is less. Someone magical training could be especially difficult to admit it. Yes. I suggest that if we chose to do that no if we chose to do that because that's the best answer I've heard so far short of killing them is to actually alter their memories because they go back in the report there's nothing to report here and they go back and they're fine. These aren't the scars that you're looking for. A report is that there are no reports. That's fine but when we do that having witnessed the magic prowess of Jared and Dunwick I suggest we do it somewhere remote so that if it fails and I'm not saying it will if it fails then we can dispatch of them if we need to in a place that is not teeming with population of people who want to point to us. Maybe an underground chamber perhaps? Maybe stone pebblehenge? I don't care where it is. I think that if it fails then we can if we have to battle them is what I'm saying. We battle them in a remote location that doesn't have witnesses. Okay, just a bar full of wood. Quietly of course. We can Jared know that this ritual would require a lot of power and be a lot of time so they would have to somehow we'd have to tie a green to just sit there or. Well we've got a cage down there. Yeah, we have a cage. What's that all the magic is? The townspeople, how do they feel about it? I would imagine they're fearful. I mean are they fiercely proud of their independent status from the empire or is this looked as an intrusion by it? Yeah, I mean you're the one that's most local to this area as three goes. So this is kind of backwater country. These are simple folk. And red cloaks and inquisitors scare the piss out of them. But they also hate them. But they haven't noticed the feds are here. Exactly. Their actions so far seemed to be when they were questioned they knew they had to give an answer of somebody they pointed to you guys rather than someone local. Sure. Those carried paper that allowed them to board with any house they come through under the authority of the empire. Because they're not in the empire currently. No, they had no authority here. They're armed. Yeah, but everybody's pretending like they do. They're going to go out and sleep. Again, I said this last week you guys are in the mentality that shit like that matters. In medieval times a guy with a sword came with a gutter? The sword goes, yeah, I say do this fucking do the words. Right. There's no, you're not inside the empire. You can argue that. You're not inside the empire. But if they were under the protection of Prince Owens, they're fucking completely straight here. This is like the one that the city might be behind us other than in the fact that they know what's the reprisal is if we go down if we do something. If we try to erase their memory or alter it we have to do it in a place. So we have to subdue them somehow and take them to the scar and try to do it there. We could invite them to the scar under the pretense of showing them where Jacob got to. And then do it. I would not. I would take them to the scar. No, no, no. You don't want to show them where there's another place of power they can come. They'll move right into this town and use the power to go to the next. Not if we actually succeed in either a rewriting their memory or be killing them. Or do we go back to the magic using Inquisitor right into the biggest place of power where he can use it against us. Or can we go with the, you know, we are just a band of outlaws and we've taken over this town and we don't want you here. This is our town. Get out of here. I think we should go down to the scar, sum up some evidence and send them at the Inquisitor. If they, if they, you know, if they come at us then we fight them. If they leave then they're under the pressure and it's just a bunch of outlaws. Use the power to do a long range memory like the old damn town. We could also. We could also kill them and then make it look like and talk to a few trusted people. Maybe Jago, one of them. Oh, they rode that way. I mean, you know, they cover up after the day. Yeah. I mean, there's no way short of huge magic rituals they're going to be able to tell that we were the ones who killed them. Maybe it was the next day of the fire. But again. Would you speak to dead? Will they be doing that here? Or would they be doing the next city down the line? They would need the bodies. We could find themselves in another dimension. We'll burn that. Yeah. Pretty, pretty easy. We've got a dimension device right there. I haven't sung my tale yet. Have I? Because we've been talking. No. I'm going to edit it. It's going to play like there was a moving band of, what are they, the barbarians use the scars, right? Yeah. So they walk through this area. They cost a lot of havoc. They slaughtered these guys. And then the, what, the Inquisitor in his red clothes. You're going to try to change the minds of the entire town? No, not really. This is the story we're going to tell later. Two down, two paths to anyone who calls them. Oh. Jared had an alternative that might play here. And that was kind of what happened with Clack Check. He opened the scar and got transferred to a different dimension. Maybe we trip and send the Inquisitor through the scar to another dimension. But what do you think is that we need to be in the room and most of that we know how, I'm sorry, with the blood or something from that other dimension? It doesn't have to be alive. If we, no, that's the key because if we figured it out, they're going to figure out a way back. Well, if he's alive, he can. Because they're from this area. And they can bleed and they can draw a circle and they can tap the magic and they can come back. So the point is that either we either change their mind or we kill them. We either change their thoughts or we kill them. We either leave this town and go ahead of the Inquisitor or we eliminate the Inquisitor through any different means. If we leave this town, then we'll go find another scar apparently because we're being scared off this one by the Inquisitor. I'm not scared. I'm not scared. I'm still not scared. I don't disagree. I'm a simple fighter that will you point me and I will go attack as long as it's not a child. I'm just wondering if you're 12 years old. There's a very hairy over there. I think I was whining again. But you and Dan Wick are the most authoritative source of red cloaks. Which is why, I think, in this case based on what I know and how I feel about the elves and my history in serving under them, they should be killed. What? What? This is so hard. I was puzzled. Veteranly was abused by them. I was the fact that I survived as long as I did to be the sage. I think he meant Empire Elves. Only. Not your type. No. Surely not your type. No. Okay. So. Individual. We. Just empire. That's the worst. Let's set an ambush. This is my idea. And I'm not too bright. So, you know. Here you go. Back. Feel free to hold to it. Hey, hey, hey, it's your father and mom. Future, father and mom. You can do a place like pebble hands that has power, has prestige that Jago might be. We then subdue them. Don't kill them. We subdue them. It's gonna be difficult. Just so you know. Right. But there is a hole that leads to the scar there. We then go down to the scar. We try to alter their memories. If you succeed, great. We alter their memories. We don't go back. There's nothing to worry about here. If you fail, we either kill them. Well, we kill them. Yeah. I mean, there's nothing else you can really do there. It's your chance. You want a chance to not kill them? Bard. You're only one who doesn't want to kill them. So, basically, we have seven people here saying the bar doesn't want to kill them. Let's try some. Well, they will. Give it one shot. I don't think this necessarily is. He was saying, and you had, and you even agreed. Which was, if you could send them away saying there's nothing here to see, it not only gets rid of them now but it gets rid of any further interference. At least for a while. Exactly. I think it's the option. But if it doesn't work, I think we all vote that the consequence is, if you can't pull off the magic ritual, then they need to be dispatched. My two cents for that. I left voluntarily you deserted, but I'm okay with your choice, because I know how they were. Yeah, the plan A is, let's try to cloud their minds. Plan B will resort to a more direct approach. Oh, there's another option. There's another option. There is. Go over to the next car. I don't like that option. Well, I don't like it either. I'm just saying. Well, I like that option. Because really, what happens is that you guys have listed the three options that you can see. Yes. So you have to make a decision on which way to move on. Sorry. No, no. We start, we're starting to go to circle. I think we lead them to Pebble Hunch. We incapacitate them. We take them down to the scar. You try to change their minds. Happy end of adventure. Can't change their minds. Bloody end of adventure. And we just walked up to him and say, "Come on, false village." No, no, no. We said they're coming to the bar if I'm not mistaken. Am I mistaken? I'm not. Again, I'm not very bright. I thought they were coming here. I don't know. I don't understand. And they're walking. So then we admit that we know where Django is. We know where it's hiding spot is. We will take you to him. No, but I've heard that I want to talk to you guys, not to him anymore, is what they might say. What's that? I'm not looking for him anymore. I'm looking for you. That would be a problem. That's fine. Then we know where the scar is. You don't. We do. I'm not looking for the scar. It's nice to know there's one here, but I'm looking for you. That we say, okay, let's go. Take us back to the empire. Well, then we lead them to Pebble Hunch and we incapacitate them. I think they know where the empire is. I do too. The point is, this is the shortcut. It's the direction, because first of all, there's the opposite direction. That was just, it could just as well be the direction if we wanted to be. There's no matter. Oh, technically there's an opportunity here that we usually don't get. We can actually lure them into an ambush that we actually set up for a change in Pebble Hunch and draw them to us. Well, these townspeople are going to probably crack under the least bit of pressure from them, knowing how the prisoners are. Jared, so, if we, top the bar, which will be there, and we move, and if we either make it known or start, the bar can start planning rumors or whatever, that that's where we can be found, and we either leave some misinformation that will lead them into the Pebble Hunch. Why Pebble Hunch? Why not? That's the bar. It's got an entrance to it, and it's likely, if they ask them when they be like, oh, Pebble Hunch, did a jiggle? Like, if we were trying to convince them that jiggle might be hiding there, that was what my original thought was. That's a likely spot for him. It's a place of power. I'm just saying what they find us here eventually. They will, but there's people here, and we don't want people to see it. Right. Because? Because we... If the next group of inquisitors comes in, you know, once we have to kill them, the next group comes in and they say, yeah, they went off with these guys. Yeah, but might not that be an advantage that now the town knows we'll protect them from inquisitors? Yeah. Yeah, I don't think it will, because they'll be... There might be some that will grow from faith. Some won't. No, absolutely not. Sh*t. Sh*t. People make dung jokes for half the day. They have... You think dung jokes are out of the day? That's what I'm saying. Would you trust me? With your secrets? No. As a magic user, is there an issue with taking this potential magic user to this place of power? Oh, yeah. I'm trying to subdue. So maybe somewhere along the lane would be a better option? Don't be good. You're just like a humble hunch. And you're even living in the sticks for a while? Okay, I'm from the empire. They don't do that there. What? Unless it's all a lie. They don't tap into scarves. They don't use them. Oh, yeah, they do. Wizards aren't all like huge, Jarrod. Wouldn't you think the prisoner would be capable of that? I mean, that's kind of what they... I learned from the... I think he's saying that. Captain discars. Where do they... Where do they go? Where do they have items that they use to locate them and they use them to move around and they do some magic. You're a magic. Well, do you know? It's where they get their power from. It's where they move around so much. It's the issue of doubt. It's where they get the power from. It's from the scars. Do you have... I'm sorry. They don't just find them and then ignore them. They have mentioned that they use the hull out of them. Pumble hunch is right above the scar. Right. That was the closest that Jago could get right before these tunnels were created that lead right to the scar. So that is a place of power. Not as effective as being right in among the scar. The other is, as we set this up, the elves require magic to exist so they don't want a lot of rips in the fabric of magic so they're not really keen on scars existing. They don't want other people to use them because they need them to survive. Okay. So can we... Can we do this? Can we go there? Well, I've laid out some rumors that we're going to pebble and then we go there but before we get there so they can't tap into it, we're not really going all the way there. We're going to wailay them before we get to the source of power so that the scary, spooky inquisitor can attack us with that power. Jared, do you have any insight into how we could maybe put down the wizard fast or block them? Can you tell me how to kill a wizard's trip? The best way. The best way. The best way. The secret way. What's the best way to kill a wizard? Just... Just... Seriously. The entire bar goes quiet. It's serious. The entire bar goes deadly, deadly, silent. But then you notice that the doorway is kind of blocked by two red cloaks and then a quizzer. Let's find out. We didn't move the story long. Thank you. See? I was so quiet. Let's talk about it a bit more. God. What's this guy? It's an ad nauseam. The inquisitor is looking towards Dunway. Yeah, of course he is. I jumped on the table with a beer on my hand. That's that way. One of the red cloaks started heading towards Dunway and I were even around sloshing it on the ground and... Oh, no. Not the fifth wrong thing. Just talk to them. Tell them we know where Jay go is. For God's sake. What are they going to do again? That's what you're going to do. Just that. Oh, I wait for them to pull me off the table or something. So the red cloaks and the inquisitor have any type of insignia or rank, you got a red cloak. Other than their rank. I'm sick of that, but I'm not going to say that. All right. Yes. Yes. Yes, they do. These red cloaks are, let's pick a middle range. They're not really terribly impressive as far as they're not. Danger goes. Well, no, I'm not saying they're not dangerous. I'm saying they had a military ranking. They would be... Sergeant. Middle average. Just field agents as opposed to... Military. So the noncoms, they're like sergeants. They're... Okay. They're like a rank of sergeant, which is impressive, but not, you know, like, oh my God, no. Right. These are just... Okay. So I welcome them into the bar and say, what do you want, John? I am when they start walking towards their middle manager red cloaks. I am giving up and leaving the bar, if it's possible to do so, and heading towards pebble hunch. That's what I'm doing. You have to roll the lead food, is that what you mean? No, I finished. You talked so goddamn long that I actually finished my food. And the people's food at the table actually. Yes. Still, a red cloak and an inquisitor standing in the doorway, one of the red cloaks came over towards Don Mike. There's no sneaking. Which is all you... I am for the other... You couldn't get past him anyway. He's not going to move. But second of all, you... There's no sneaking baths. I wasn't sneaking. I know. I'm just saying. You're not... It's not going to be solved. They're basically blocking the doorway. I say pardon me. Hold on. I'm from the table. I asked what they needed to invite all of them in to enjoy the Rankin's song. You do realize they hate you. Yeah, I don't... Whatever. I just want to know what you're wearing. More than I do. I'm trying not to help you. Alright, so by being open and inviting, can I possibly budge them out of the doorway? No, they don't seem to be or something. No, this guy doesn't seem to be in a very jovial mood, and he informs you that inquisitor Harlow would like to speak to you. Alright. Ask if we have to leave, or can't we just sit at the bar? Well, we certainly wouldn't want to disturb everyone here, would we? Perhaps a public discussion would be to your advantage though. Yeah. What weapons do they have? Spheres. What? In their hands? Aren't you carrying a spear? Yeah, but mine's better. Okay, I just want to know. Alright, man. That's what you said. The right culture is in question here as well, at the door. At the door is standing in the inquisitor, and a red cloak. The other red cloak has been sent over to a dummy. You walked up, sang on this, and you say, "Excuse me." Yes. They kind of step aside a bit to let you go. Okay. There you go. I did my job. Excellent. Let's experience you that. I then start walking towards the pelvic hinge, thinking that good doorway will eventually lead them there. What about the rest of my companion? What about the rest of your companion? What about the rest of your companion? What are you guys doing? You guys coming out? Yeah, you are. Of course. Because let's split the party. Yeah, let's split it 6-1, and he'll lead them into the trap is what I was going for. I am sure I said something like following me, or something. Just head out. You might have made some of those guys with a head nod towards the door. I do that. Yeah. I'm going to do it a little bit. Subtle. We're all leaving. Yeah. All of us. Good luck with that. We're gone. Suddenly the air got bad at us. Smells like elf. Yeah. Wow. Wait. Wait. I'm going to... I totally see it too. It's totally steady. I have to kick a table a little bit before I get down. Bad elf. Smells like impugrall. Wait until they all pull out and step down off the table and kick a chair over. What? This way, please. I followed them up. I hit you over to the door where the inquisitor turns and steps outside along with the other red cloak. And they just kind of go around the corner a bit, so there's a little bit of privacy. But then, come here, stand me out in the opening. Oh, they say privacy. They're English elves? Yeah. This is before or after we left. It is after he kind of delayed for you guys to get a chance to leave. I stay in front of the in view from the door looking at them as they go away. How fun is it? I thought they just walked around the corner. Oh, so I'm just like a few steps back from the corner. Kind of like on the porch of them. Yeah, so they can hear me getting there, you're getting there when I listen to you. We left. We seriously left you. The room on the village is getting upset about people getting home. I'm still here. I get up and have my spear and shield casually in my hands. And I follow the red cloaks that are escorting illegally the barn. Okay. I can't quite leave either. It's a dinner, right? I'm going to double back and move. Turn into something. Why can't you keep an eye on him? Just like supposed to. Oh, he's supposed to actually like him. He's getting the red cloak. He could do so surreptitiously so that he can come back to where we're at. Yeah. Just look for the bat pallid hiding in the woods. That's it. So the Inquisitor, Harlow steps forward as the two red cloaks kind of hang back a bit. All right. I need to ask you the question. Why were you out by the half winged house? I was saying about it in my companions who led me here. There was a group of travelers. They assumed to have some interest in the scar. I was traveling with them on their way to this town so that I might share my services with these fine people and none of this explains why you were out by the half winged house. They were headed over to the scar. Is who was headed to the scar? By companions. What the hell does your companions have to do with the half wing? Nothing. It's in that direction. It's past the woods. I can show you if you want. The poor, if you've got nothing else you want, and I start to walk away. You were much closer to his house. There's no reason for you to be there other than you have some sort of dealings with the half winged house. No. Look. There's a scar past his house. I bid them goodbye and on the way back you convict me of what? Exactly. The harboring of dealing with someone that we're looking for, someone that you're hiding, someone that you're helping. I'm asking you questions about why you were in a location and you're giving me no answers that make sense. I said I was traveling back from where my companions were headed. Jago's house is along the way. The wizard was headed there too. He was showing them where the scar was. So it's just a coincidence that you were right next to his house when we were looking for him. He wasn't in it. How would you know that if you were just walking past him? He went away with them to the scar. So you and your friends are involved with dangerous magic games. My companions and they're gone. I'm not involved with them but I can show you where they went. Right. Lead the way. Let's go. I will go along with my friend. I try to stare down the red cloak with the arm so hey, I'll go with them but hands off. You don't have authority here. Well, I don't know. We don't have authority. What do you do? No. It's not our business. We do. But in the interest of peace and people, we'll take you to this place. But this isn't an Imperial city. I believe that Imperials reach is a little longer than you think it is. Let's not brag about our life. I'll put mine in the slab if you do too. Listen. Believe me, I know more about the Imperium than you do, pup. When you're older than me, nevermind. I didn't lie. I didn't lie. I mean, I lied to my teeth out. The president didn't roll at once. I don't know if they'd give a shit if it was a lie. No. They're kicking out to the woods just like you did. Just a smack to shit out of you either way. I'm not sure they particularly believe that. I start taking them somewhere. Toward Jago's house and then pasted it on towards Pebble Hange. No matter how far out of the way that is. Turn around and walk this way straight to the thing. That's what he told me. That's how I got here. I was drunk. I got lost and then I got here and I put it over and was. I swear this was the way to go the first time we came out. I don't know what happened next time. It's a fucking Google Maps every time. Did the Inquisitor have a spear as well? No. What did he have? He has a stab. A stab. Does anybody have any plans on that? Yes. We crouched down in woods. Okay. See them? We charged out and beat the shit out of them. One I required from a zeb is to tell me what animal he changed into. They're a duck or a goose which everyone has bigger shits. I'm going to go with a goose. Yeah. I'm going to go with a goose. I'm going to take a goose. No. Well, yeah. The ticket isn't there. Something they can see. You're like an eagle. No more. I did that. Nice. Seven plus two. All right. Nine gives you two actions as said eagle and or goose or anything. Have we got the pebble here yet? I can't do that. Yeah. Yes. Jay go there. We're not going to pebble him. We're stopping before pebble him. Uh-huh. So that they're not close enough to use the magics there to fight us even when we move the jump catches up to you when you're roughly halfway. Sure. Are we in the woods? We're in the outside of town and you're in the woods. I'm waiting for a bent in the road so they don't see me from 500 yards away because that's ridiculous. I mean, so just finding a place in the woods. So we're going to try and tactical advance. Before we get in the battle, very quickly, I want to make it noted that my advanced moves, I have exterminatus, which sounds like a spell from Harry Potter. I apologize for that beforehand. When you speak aloud, you're promised to defeat an enemy. You deal plus two die four damage against the enemy and minus four damage to everyone else. The effect lasts until the enemy is defeated. And then there's more stuff that you don't really need to know. So I make a pledge in my mind to my God. I kneel. Yeah, I kneel. It's so hard. You're going to need someone else. One knee. One knee because that's enough. That's all ascending needs. Because two is just, I don't know if we can make it up right now. And I make a promise to go ahead and defeat the Inquisitor in a sendius name. In particular, he will be the man because I can't be injured by the other guys. And so I can kind of ignore that. I don't want to be a dick, but do we truly think that spears are edged weapons? It's got a pointy edge on it, yes. It's what I would say, but if you want to, if you want to call it differently, I'm okay with that. Same. Anyone else got some? I would say. It's just weapons. Absolutely. They have a big pointy edge to them. Are you saying you can't be harmed by a spear? Yeah. But I could be wrong. Run out. But I'm an edged weapon. Why? You got something? That's what I get. In vulnerability. Jared, it's part of his quest. In vulnerability to edged weapons. Why am I on a quest? Somebody hit him with an edge weapon. Find out. Why no. I'm fine. You don't have him in his body, man. Are you doubting his god? Yeah. No. I'm fine. I don't believe any damage is going to touch me. I just want to see him. See, you can decide whether or not it's true. He'll do fine. Go on. Hide the woods now. You can see this. This is great off your gentleman. I really want to stab him. Come on. Let me stab him. The middle of... Not the middle. I mean, the middle. But it's a middle of a bath. Right. After a bath. And it's not too sharp. But not too sharp of a bath. Because I don't want to be as an amboy. Right. You don't want them to come around with one of your face to face with you. Right. I don't want them. The wife doesn't even enjoy that. So, have you heard the good news? You have to have enough distance so you could give your speech. Right. None shall pass. Right. And the rest of you. Set up. In ambush. Yeah. There are two. The red cloak and the inquisitor are behind. You guys have been found. Which is to blow. If you're showing the way. I want the rest of you. I don't know, Zeb, if you're going to be in another form, if you do, you need to roll. But someone's got to help the rest of you hide. So we're going to need to roll for you as how well you are, particularly hidden, whoever wants to, can make a suggestion where everyone should set up. And they would be using their wisdom. A roll, plus their wisdom, too. I got plus one. I know I'm out of my element. I want to hide further up so they pass me before they encounter a giant man. Good idea. In case they run. Unless someone's got sneaky, stealthy thing that they can use, I got a plus two on wisdom. So you do. Your errors are wrong. Because I'll do it. Set them up. Here we go. You've done this before. Oh, yeah. Oh. Yeah. You were able to kill us. That's right. Now we're so loud. Where'd you go? They had the guys in the middle of the road there, too. You go there. You go there. You go there. I'm going to treat. If you treat what kind of treat would you be? Okay, so everyone can get that treat. We have some people further up so that they can't retreat without being cut off. I'm sure that was something you came up with, right? Absolutely. Right. With his help. Exactly. And actually with Zub's idea, are you in another form? I'll be a bear in the woods. You'll be a bear in the woods. With Shrek's bear. Right. You're currently still around. Right. That's bad. Don't be pumping that out. No, you made it. Seven. Actually, Seven is a good enough for you to perform two bear-like actions. One of those is hiding. In scratch. Well, I'd hide like a bear until it was fun. I'd like a bear. I don't think I've ever heard that phrase before. It's a seldom used phrase. It's just a bear in the woods. Okay, so then we get to the ambush and we do it and then we win when the game is over. We won. Yay. You guys are going on the path. They are paying the most attention to Dunwick and Simon. And I'm singing a song about elves and how great they are. Okay. I'm sure I learned plenty of those there. Amazing elves. And by the way, I'm not walking like just completely showing my back that I'm even in the sideways. I'm doing that with side crack, Simon. Alright. I thought Simon coming around the corner followed way behind by Dunwick and then two red cloaks and the inquisitor of the empire. Oh, look, it's my bite. Look at that. Such guile. Such duplicity. You are truly a master. The two red cloaks are Frankie, Simon, Quizitor, Stubbspore. What is this we have going on here? You have no authority here. By the power of the Church of Asandia, I command you back to your empire to leave this village, this city state, and this scar to the people of this region. Good day, sir. I used a… I am Allah. Yes. Good day. All this is happening. I step out into the path when I live. A giant bear. Yeah. I am Allah. He could either obey me, which is really, yeah, really sad ending to the power of God. Wow. Okay. We'll just be on our way then. I guess he can smack me. No. He can back away cautiously in three or he can attack me, which is what I assumed he's going to do. Or he can fail. No. Whoa. You can fail. That's an eleven. Whoa. So he is quaking in his boots as the divine authority of Asandia fills his soul with terror. Because I rolled more than a ten, I get a plus one forward against them in the battle. Okay. Nice. I'm assuming he's going to attack, but, you know, he informs his two right points. Remove this obstacle. What do they say? What do they say? But he should do it though. I charge. I'm happy. I charge. I love her, and maybe a… We don't get paid overtime. So they start to move forward, but before that happens, seven charges, I can spell. As the two guards charge forward, a bear charge is from behind. And another bear charge is from… And another bear. Off the other. And an arrow shooting. I got a bear. The inquisitor is the first target from the behind. He's the only one standing there, so he's supposed to target as you approach the behind. Yeah. Six. Total of sex. The inquisitor hears you coming and steps aside using his staff to block your swipe with your… The inquisitor, after blocking the bear with the staff, points the staff at the bear and shoots for something that looks a lot like spider webs and then it has to untangle you. Spider webs. Great. And it will engulf you unless you do something about it. I don't want to worry. Or you have to pull one of your defy danger. You would in fact be… Getting out of the way. I'm only using dexterity to defy danger better than I can charge. I said you marked it at the experience of the… Oh, that's great. It's too strict. Get your right into it. Well, I'm only going to level. Zaba's going to level as the sticky, gui, webby material. Wads it as a mouth and chokes them. Rendering you immobile. One of the gentlemen reaches Sanguis and is about to stab him with the spear. I'm going to hit him as well. I'm going to cause spear on him so he's very, very scared of the Sanguis. Man, there's a lot of the Sanguis people are doing right now. It's everybody's level. Holy cow. Jesus Christ. When you really roll down, it's all the three plus two. Your failure? You forget the spell. You get a minus one ongoing. I mean, what option do you choose? I'm going to draw on one for detention. I think that manifests as the inquisitor knows what it was about. That's the comp. The red cloak stabs you with the spear and it glances off your righteous holiness. Right behind him is another one that's getting ready to stab you and strike does what? I send the bear after the inquisitor and shoot the inquisitor, so we don't have two bears in the mix. Yes, shoot them. There you go. Yeah. Ten plus two. That's enough. Yeah. You hit. That's some. Did your bear add anything to your damage? Yeah. Okay. That was a one. I do actually. Six. Six plus three nine. I think it's just for hacking slash nothing. Did he get extra damage? Yeah. You can get extra damage. The volley doesn't give you that inquisitor. Take the shot. The arrow and the bear also gets it. He's wearing a rope type thing. It didn't seem to absorb some, but not a lot. Both of the experiment realized that they can't seem to affect you. Truly, you're just glancing off my arm? Yeah. I mean, but the second one hit you solidly, and it wasn't anybody, and it just, I mean just, you expected. And it does maybe push you back half a step. All right. Okay. I met you. Yeah, what the fuck was I thinking? You can do those very good. Right. The spear bends a little bit. The spear probably binds and slips through his hand a little bit, and he's like, he looks slightly confused. And then the, the first one who was glad to stop you instead takes the spear and just tries to knock you physically, that would be him going twice and me not going once. Well, what did you want to do? I wanted to charge past them in my girthiness. Because I assumed you were just standing there looking. Oh, no. I wanted to just like, I now, well, I mean, for a second, I wanted to, to draw them in so they didn't attack my friends, but once they attacked, I wanted them to charge straightforward for the Inquisitor because that's the person who I made the vow to defeat in battle. Well, in your time to charge Adam, he puts the spear out in front of you like he's going to block your way, but feel free to bowl him over. Yeah. I don't know what that is, but I would say strike. Nine plus one for strength is ten. So you just, as bold kind of bend a bit down as you, the charge and you knock him sideways and you're thundering down the very short distance of the path towards the Inquisitor. All right. All right. You guys are doing what? Oh, well, I'm turning and checking the Inquisitor from behind him. He was facing towards the bears that were charging him. Right. He's back. He's done. Pack and slash, baby. Special spear. With my special signature weapon. Yeah. Uh, actually that's an eight. So I hit him, but I have a choice. So I did my damage, but he gets to make an attack against me. So my damage, also my weapon is plus two piercing. So if he has armor, he doesn't get to benefit from at least two points of it. Wapping one. Four points of damage. All right. Yeah. And his response is not actually to do any damage to you. But he pulls away from the spear of it and he's got this big huge thundering paladin coming up his ass. He waves his staff in like a semi circle and he just disappears for a second and he spot him farther. A short distance in the woods. It's not very far away, but it was kind of like a blank. Right. The Bard. Dunway. I've run towards the Inquisitor. Help me. They're coming for me while bringing out my horn and the ambushes on you dig me. So you guys, as you said, oh, my friend is right here. That was a joke. Anyway, as I run towards him, I bring out the horn and if I'm close enough, I do a, uh, that thing I dig is the ice giant blasting out the extra of those damage. Five. Wow. Plus two charisma. All right. Christmas. Hmm. Constitution. Honestly, you're full of shit. I'm not. He's a Bard. The fuck. That's just my lungs, apparently. My lungs failed. I go. Say asthma. I really don't think I'm going to need it so good. It's horrible. It's perfect. It's perfect. It's perfect. You get an experience, but you also drop your horn as you're running and trying to blow it at the same time. Drummond. You are doing what? That's awesome. You are. One of these red plugs fell on the ground. I was right by my side. Yeah. Right. You got it by my side. As I hit him in the face with my hand. Personal for it. That's fine. Right. It's good. So nice. Plus two's. Twelve. That's good. It's almost competent. He's fucking subdued, guys. Look at the line over the pyramid. It's not going to get back up for that, which you get bigger than us. I'm working on it. What do these threads look like? Are they? Like, how big are they between? Is it like a rope or like a plank? They're actually, they're actually staking. So it's more of ripping yourself away from the log that you're next to, that you're all entangled in. They're not ropes, per se, but actually it seems to be something. So far. To get Bruce's strength? Sure. That's something. No. Thinking if I have to revert to form, I can't go from what I am to a new shifter. I don't know, can you? Could you transform into a spider? I'm going to make it like something really terrible. Come on and answer. I think. No. Yeah. Yeah. Six and two is eight. Eight. Okay. So you managed to change into a spider, you said? The most poisonous spider. A small fruit fly like fun. Okay. Small enough to fly through these damn webbing. Because a web is not designed to catch a small flying bug at all. Is it a giant spider web? What are you talking about? Is that a giant spider? That's why it has to scale. It's a giant spider. I got you. I got you. But there is a sticky component to it. This was a bare sized webbing. So I can see a fruit fly definitely managing to. Well, that was the idea. But wait. Sure. And that's one of the two actions you have as a fruit fly at. I don't know if the other is good. The other one you realize to be flopped there's birds around, to lay dust in a bram or, um, grass. Well, from my attack. Because he just disappeared, really. Holy shit. He's a wizard. Right? Pretty much. That's clear. Yeah. So I just fly far enough away from the stickiness of the revert back to form. Okay. Let's go to Drummond. You just smacked one of these guys. He is from the ground stabbing you with a spear. Yeah. Shitty angle. Then you can go for it. Yeah. Are you just going to allow him to stab him or you? Why don't you divide something? No. She can hide that danger. Just get the attack back. If you don't. Can I just take it on the chain and then kind of do that? So there is no warning his attack. You take it and his attack is a diade. He's damaged. It does. All right. Now rolling the damage. One. That was worth it. Yeah. But the balance with his spear is what I'm going to pretend to happen. No one's watching because they're all busy with the inquisitor so they can see that. No one's on that. The inquisitor is standing out in the woods and he is apparently pretty badly damaged because he's spending a lot of time bending over and trying to repair what damage they're had by like holding his side and he sees the paladin charging at him and he steps back a few more and he's calling for the red folks to help him. And the Simon's also closing it on him too. Yes. Stang with us. You see that the inquisitor seems to be hurt. He's taken some damage and he's calling for help and as you're charging towards him he realizes that the first person that's going to get to him is you and he takes his staff and pounds it on the ground as you're just about a step and a half away from him. Okay. What do you intend to do to him? I'm just going to turn my blade and attack him so it's not going to be unconscious. Yeah. I'm going for unconscious. I'm not going to kill him outright. All right. When he hits the ground with his staff there's like a quake that heads out from him and basically it's knocking back everything and it's going to knock you off your feet. What are you doing? I want to see you. That man's job. He's got a one inch vertical for sure. How come he can't do that shit? Oh. Was it too weird? Can he just try to use his gird to endure or should he jump? I'm kind of looking at the ripple. I mean if it's a big ripple then I'm going to have to jump. No it's not like a six foot ripple but it's a force standing a wave of force. So you're saying you're leaning into it? I would say there's got to be strength at dexterity. Right. Right. What did you say you want to do? I say castion by enduring it. I don't know. Like I'm trying to hunker down. I would read that like you're almost like you're bracing yourself. You're angry at yourself and to kind of ride the wave so to speak. I can see it being a strength or constitution. I know. I... Because he's a bulky guy and... I can still see it as strength but I'm going to give you a plus one for your girthness. I don't know. It's bad to tell me how to do this world where you want to do it. I just want you to get your girthness back. I rolled a seven. I got plus one because my strength is plus one. So it's eight plus one because of my holy girth which is nine and then plus one because I am the law which is ten. So you lean into the wave and it pulls a step back. Right. So you kind of ride that little thing but you don't even stumble and you reach forward and... And I try to knock them unconscious if I can. Wacked them upside out of the blade. There's like a little... A little bitch-slapped. Yeah. I hope not. This is so a semi-roll. Oh my goodness. That's a ten. Wow. That was a... It is strength so it's plus one which is eleven and again the forward so a twelve. So... Does anyone have a dye ten? You should tell us shits all the people roll-o and then he rolls high. What the fuck? This guy. Did you get positive? Don't be a hare. Because if he was the guy you wanted to kick the butt. Yes. I do get that. I do get that. I do get that. I do get that. I do get that. I do get that. I do get that. I do get that. I got one. I got a dye six because I'm going to let him swim back with me. I don't get that. I don't get that. I don't get that. Probably the ground would do that. Ten plus. I do get to do that though, right? Yeah. I'm going on the four dice. So, nine upside the head with- Actually, that is enough to take him out. So there's two guys red cloaks that are still there. One of them is on the ground and German was dealing with him, but the other is heading off the path, heading towards the Inquisitor and the Paladin right towards me there. And he is running right past you, but also right past this little fruit fly that's flying in there. Yeah, I was going to say he's got a flying design. So what are you guys doing? Fuck. Let's go ahead, dude. I hate that. I actually didn't have a lawyer to dog the other day and he was like, "God damn, I'm like six miles from my house and there's this little druid in my house." Except there is the end of the fruit fly. It definitely was. No, I would revert to form in his eye. So what are you guys doing? Tripping. I'm going to- Tripping off in the woods. Yes! Yes, Mike. It's divine. It's dead. It's a traditional circle. I'm going to hack and slash with the intent of sweeping his legs and tripping that elf. Yes! Oh, this would be glorious. You would be able to- You would be able to- You'd be able to- You'd be a fake point, man. Hey! Yeah! That's nine plus- Big guy, big guy. Oh, that's a total of eleven plus two piercing. You cut his leg right off. You should take the damage. No, no, no. I'm just going to attack him and put him down. Come on. Oh, but I do get a plus four against the hack and slash. Oh, plus three six. Next six. Nice! Yay! So, a total of eight points of damage with a plus two piercing. That's a nine, buddy. Oh, nine points of damage with a plus two piercing. Nice. His armor is more substantial than the inquisitors, but it still gets cut through like hot knife through butter. Sweet beer, just jab. He trips, right? Oh! Definitely. He goes down and there's a net floating right above him who does what? Cheers to an elephant's label. He can't do the shape of the voice room. Is he subdued? He's greased. What is he doing? I just return to form and assess the situation. Are they subdued? The one that's time we just knocked on the ground is still conscious. Can we tell them, um, but stop fighting. We won't try that. Yeah, I take it more. Submit. The spear at him. You. Sality and bitches. Sit down. Give me a... What do you use for your law, your role thing? Is that wisdom or is it charisma? Um, charisma. Yeah. Let's see how impressive you are. Ordering to submit. This is the worst thing. Is it zero? Is it zero? Zero. Zero. Yeah. You could do it. Recently zero. It used to be minus one. I got better. I'm not repulsive anymore. Yeah. You are chopping up the experiences. They did your third point. They did your third point. I said it. The whole by power. I'm sorry. You've heard it before. In the human form, but he's still speaking bug. I don't know. Well, and as you thrust the spear at him, it slips out of your hands and falls on the ground in front of you. Can I say, I submit instead of... I'm sorry. Didn't make that clear. I'm sorry. Submit. I'm sorry. You're doing so well. It's okay. It's okay. No, it's okay. It's okay. It's okay. He says, "Fuck you, dreya ralph." And he stabs you in the chest with his... Ooh. Come around. Blooded. Yeah. It's first hit reach. Yeah, I guess. We're on attack. Hey, look. Drew it out of the way. Hey, Joey, get out of the way. Okay. That's the dexterity roll. That's quite dangerous. You can fight a danger. You can fight a danger. All right. Easy to do. Love that. You can do. And he stands up. He made the bear shoot him. He used to do so well. I attacked my bear but shot him. With an arrow? Yeah. He put it in there. You can't. I'm glad I blew it in the head. No idea. You need to say I submit. I'm sorry. I'm sorry. Well, stop moving. That's not rolling or one. Seven. Your bear adds to your fight. He adds a damage. Oh, is that all? Uh-huh. I lose an eyeball. Okay. So, in fact, you shoot an arrow and miss and then you shoot another. It takes a couple shots before you hit. It's not moving. Got him. The bear grabs him. Ooh, yeah. Eight plus three. Look the last arrow hit him. Wow. The bear back has him across the road. Does he die? His flying hits a tree and crumples down over the center. Oh, let's say the arrow caught him in the leg and he goes to one knee and then the bear just bowls him over and plants himself on his chest. Right. That's dead. But he's definitely... I don't know. He's mauling over. Yeah. Potentially. Yeah. Yes. Like grappling. That's a better turn. That could do a constier spell to help motivate these guys in the surrendering. Okay. If anybody looks like you don't want to surrender, I'm going to do that. I'm standing and he was not surrendering and it was... He was not standing. You're right. He's on the ground, but he's next to stabbing the... Somebody else is trying to send a dude because I'm smiling. I send a dude like an animatic for him on the front. So, what was that? Okay. So the nine is the tear spell works, but what they consequently... Do you forget it now? Or are you... I don't do the forget thing now. Okay. You're called to surrender. It was slightly delayed because now he's... You know, we're looking at the fetal position. We're looking for a late death. There's nothing to do with this spell that Jared just cast. That's everybody. You have one red cloak that's underneath the bear, one that's in the fetal position. And a unconscious wizard. Yes. Success. You haven't done it anymore? No. They're done. I mean, they come at us. That was very easy. It was a little harder than we expected. So, we just had across the tree and then cut to one more in the... Okay. If you... Yes, Mr. Director. I agree. If there's no reason not to, you guys... Find them up. Yeah. That's like... It's particularly the wizard. What do we... Yeah, what do we have to do to wizards? Make sure he can't do anything. I break his fingers. How do we make it so you can't do anything? Do that to him? Oh yeah. Yeah, please tell us. Yeah. Well, what is there? We can ask him that he's still going to answer it. Like, I'm going to tell you guys. Look, we can't hurt him like Crip-On. They won't believe nothing happened. Right. I agree. Ah, shit. No, I think we need fingers. You gotta keep hitting him on the head like this. Every time he starts waking up. Sorry, I don't know. What a... That's why you're going to have my scar. I think it's okay if they're wounded, though, because of all the skulls. The barbarians came in to the area per your story. And they, of course, are going to get damaged and wounded in a battle. But doesn't barbarians... But doesn't barbarians mean that there's a rip and that you should go investigate? No, just that there's some barbarians in the area. Oh. They're a tribal. They're everywhere. It's time to look apart. So we're going to look apart. Okay. Yes. We're definitely flash-forwarding, too. You guys being in the cave-like area where you were. And we're kind of bite-folded. It's all bad. Don't want to know where it is. No... Yeah. What? This is the part we- This is the part we- We can see the customer on the way up. I can find the edge. I've done my part. You make them forget. Uh-huh. It may involve a hammer. Ooh. Ooh. We're not sure yet. This is the door. We open up the head, remove the brain, and then remember a thing. Give it a good watching. How lecture of a cannibal is that we- Um, maybe Dunwick can help Jared with the spell. Just so happens the supplies we bought are also used to brainwashing, right? Yeah. That's amazing that you, so... Those candles... They're all sense. It's pretty much magical stand-ins for whatever. What we're going to do, since it's actually getting a little late, is have you guys camp so that you guys can level up. Excellent. I want to give a chance to myself to think up what the ritual is going to require of you. And then we'll continue when we play next. Or we can do it the other way around, which is we'll do experience first and then you can camp and we'll start after the campsite. Next time. So let's go real quick through the ritual of the end. I didn't make a single bond to write one down. I didn't make one. Did you make a new one? End of session. Did we, uh, learn something new and important about the world? Nope. I don't think so. Did you overcome a notable monster around it? Yes. I might have one EP. Alright. EP. EP. EP. Did you loot a memorable treasure? Did I have any loot? Yes, staff. I don't think we're going to take that though. No, you really can't. If you're going to mind blank on that. Oh shit. Then we go around the individual's gym. We have your capital. Depends on what memories we give this entire time. Oh, I lost my staff. I lost my staff on the battle against our bearings. That's honorable. Jared. Any personal bonds or alignment? I think none of the above. Okay. Now that we were back in Greenwood, and I wasn't here last week. Oh, that's right. Alright. I would have returned because I restored my weapon. I would have given Beck his battle. That was over here. That was about to return the weapon that I was at the end of the experience. Alright, so we got that. I did not complete my bond to Sanguinus because I really didn't come to his rescue. He didn't need rescuing. But, I tried to, I don't know if I could stretch my alignment to defend the weak or help out Dunewick, but when everyone else left, I stayed with Dunewick. Because I didn't want him to be alone with the red cloaks and the inquisitor. Actually, you didn't know the plan. That was another reason that happened. No, it was. You didn't stay behind. It was my plan. I temporarily blacked out on it, but then I came. Okay, so. I'm back. No, no, no. I'm not saying that you're. I'm not saying that you're begging for a point, but to say that you stayed behind as a guard and put yourself under the control of the red cloaks and the inquisitor, sure. I could see that from experience point. And danger yourself to protect someone weaker than yourself. Oh, good Lord. I don't remember. I'm just tired. You could say that every battle. So, no. Okay, did you just tell me to protect yourself? I said mine every battle. Because that's what mine is. And I didn't want to have drummed. I tried to, but I really didn't want to help him. Yeah. No, I got done. Sure. Sure, maybe. Eliminating this guy is kind of free. Maybe a lot of people from tyranny. I'm not just kidding that one. Yeah, the village isn't under the threat of the empire anymore. At least your spell works, tentatively. It's a bit of a stretch. No, I don't think you could all have marked a bit of a stretch. I think it's valid. Does he even have any, like the first two weeks he is playing? That's not a reason. I mean, it's an order line. That's a damn great job. You're good for it. You're not, Doug. I only had my alignment. I'm a dangerous help following the perception of your church or God, which is, you know, single combat play kind of quest. It's all good. And even took damage to deal more damage, which I think is really one fish. I actually have a thing that helps me with spells when I take damage, but I didn't get to eat it. Oh, great. I like the idea that I'm throwing something and then returning it. Did I spur others into significant non-plants or something? There was no other plan. You have for many times. I literally followed a plan that I wasn't aware of. So, you spurred me to action to stick by you. It's great for something. No, I didn't. Of all the... Of all the plans that were done. Wasn't John's... The part of not killing them and... Erasing their memories. Erasing their memories was John's idea. Well, I thought it was... I thought people threw the hole. Let's get them in and erased their memory thing out the door and this ambush was supposed to kill them and I realized in the middle of it so we're going to subdue them anyways, aren't we? Didn't you ever sleep to tell you we were going to try? I don't have. If I... Remember me? Remember me? So, I think that's a good one for John. Did you have any more? No, I said I didn't learn any problems, right? Okay. Yeah, I should have... So, you guys then camp and you have the ability to level up if you do. Seven, current level is what you need. That's fine, you can level up next week. Yeah, I just made it last time. I'm going to suck so much, I'll kick all your guys' asses. Look at that. Did you level up this? Yeah, four. Wow. But I'm also... I'm taking the electrical collards. Vacation? Got to miss all that waste where you get a guy and you become kind of clericky. Oh, nice. I said, yeah, come on through. But then, you know, kind of want to do it in a way that I don't accept something happen in the story. I'm just suddenly... I got a good start. I even thought I was here about doing that and I'm not going to do that because I couldn't work it in without stepping on... You've seen me. It just makes sense. Sway people's minds consistently with the power of ascendia. That's not going to be that guy. Okay. I got a question for you, Tom. It's going to be a... Right, yeah. I'm thinking of a nature. What kind of nature? Like horn, you know, the horn, typical horn man or green man. Right, a pan. We're checking the sand. I think we're going to go with Zed. Yeah, he's... It's a jackalope. Good. That's my guy. Okay. Thanks for listening to Knights of the Night at Actual Play Podcast. Visit kotnpodcast.com for more information on this and other adventures. Where you will find character stats, photos, storytelling, props, and even a form for comments and suggestions. Or you could email us directly at feedback@kotnpodcast.com. Or contact us via Twitter or leave a message on Facebook. All music for this podcast was created and performed by Zen Audio Smith. If you'd like custom professional music created for your podcast or business, please visit ZenaudioSmith.com. And please join us next episode for more mystery and adventure. [Music] Who is eating... Elvish Ranger. Elvish. Elvish. Elvish. Elvish. I like it very much. I like it very much. [Laughter] I'm not sure what I am. You're not sure what your bardish? Desserter. Bardish. Bardic. Disaster? Fuck it. Fuck it. And fuck you. A bard deserter. John playing Dunwick. The... Pregnant Pause. I can cut pregnant Pause out. I can't cut talking over. I wasn't talking over. It wasn't saying anything. I'm just going to wait. [Laughter] Bard deserter. I'm sure. I'll get something out of that. Why is this the hardest part? [Laughter] It's not me. But it was a... It has been. It was one. I don't think that they've resisted. I didn't say they resisted. Seriously? You just had resisted. I think I'm going to go back and listen. I think the way I'm listening. Absolutely just had resisted. What? It has resisted the empire from the beginning. It resisted. It resisted. It resisted. And twice now the scarhead exploded into magic bursts of magic that caused a nice giant. Magic bursts of magic. You might want me to phrase that. One of the chances... Why would... For... Yeah, I blew it. It's a good idea. I wanted magic. I am not going to use it right now. There's other people. It's one of them. You're seeing that. Mine always echoes a lot. I'm not even doing it. John was... She wouldn't care. There's a lot of crunching on it. I gave up. Being an auntie. It's a crunching. It's a crunching auntie. I am bringing mashed potatoes in. Can you ever see me with the gravy? Yeah, I can see you. I can just make me proud. And all the icies are allowed from that one, all right? The last episode about was chewing gum. I could actually hear... I mean the mic drop. Really? Oh, definitely. Yeah. Really? Yes. But you're going to have to listen to one. So you're going to hear me one of my... Oh yeah. If I can edit them out, I will. But this one's kind of a... Chewing, you know, it wasn't just chewing. Like it was chewing with gusto. Oh shit, I got a spare. Everybody's got a spare. Yeah, but I know how to use it. All right. True enough. All we hear from the ladies. They have no summoning power. You did not say that. Right. That's what she said. She has to have Ryvald not say. Wait, let me get a closer look. Yeah. You're out. That is all I'm up in. I know all too well you're... Yeah. Oh, I had something better for this. Wait, I had something better for this. Where'd you hate me to think of it after you had a chance to say that? Hey, Inquisitor, say that thing again. Say that thing again. Set up the Joker again. Stop the epic wizard. Stop the epic wizard. Okay. Wow. What the fuck is this archer? Wait, I'm actually through this. Wait. Shit. I had something. She is over. The worst parlay in the history of talking about it. Wait, say the thing again. I don't think I failed. I failed the right. That's very true. Oh. Wait a minute. I got some... Oh, Poopy's wrong. So maybe he can just kind of... Kind of... Obliviate him for something. Obliviate? I don't think I'll find Harry Potter, man. Forget it, Kiss. That's a much better. No, that's a little bit guy I read about. Short term memory problems. It has resisted my empire from the beginning.