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Knights of the Night

KOTN Actual Play Podcast 85: "Delivery - Land Down Under"

Broadcast on:
16 Jun 2012
Audio Format:
other

Adventure - DeliveryScene - Land Down UnderAllan taps into his feminine / ghostly side, and then it’s time for the gang to gather together and try to recover the missing baby..Actual Play starts at 13:09

(upbeat music) - Hello and welcome to Knights of the Night actual play podcast. This Dresden-Fowl story delivery was written and run by our GM, Tom. (upbeat music) And now please enjoy episode 85, titled "The Land Down Under." (upbeat music) - Okay, before we get started we have feedback, actually. Our first bit of feedback is from our farms and I apologize 'cause this is what we should've done this last week, but I overlooked it. And it's from Roy at the Rusek Deemer. And he is talking about episode 82, that was titled "Disagreements." That was when we had a disagreement. - I just read that. - Can we narrow it down please? (laughing) - Oh, we can't get that disagreement. - And Roy said, "Nice episode, guys. "I love how when the gang gets back together "and argues over what to do next." - That's everything we do. We must love every episode. - To which I said, "Thanks, Roy." - And yeah, as you can always count on these guys, to disagree over something or recession. - Anything. - Every episode. - Okay, I enjoy it. - One of the others is a comment from our kotnpodcast.com site. This was also to deal with episode 82, and this was from our friend Rocket. I think I'll have John ready for us. - How do you know it was Rocket? - Oh, he's not in it. (laughing) - And he says anonymous. - I am well and truly hooked on this plot line. Everyone is staying on character and concept. The warden will have the hardest job to amend the rift between friends before the deadline is reached. Well done, storyteller. Dark Angel and Paragon, I hope. - And can we get an amen from Allen? - Oh, sure. (laughing) - Oh, sure. - Come on, call and respond. - Yeah, it's great to be a challenge, absolutely. - Well, there's the expedient way to mend it. I mean, men kill everybody and have them make you character. (laughing) - Make people agree with me this time. (laughing) - We'll kill them. - That hasn't happened in 15 years. (laughing) I don't think that's gonna happen. - Let's screw everything up. We'll just send task force siren in to clean it all up. - That's right. - That would actually be a pretty funny crossover. - I was goofing this shit off. (laughing) - What the hell is going on? - Yeah, amateur. (laughing) - Yeah, so I want to hate to do Michael Clay meeting up with Allen Montgomery. That would be horrible. (laughing) For who? - I think I would prefer Michael Clay or Allen Montgomery to be honest. - As a character, you enjoy playing anymore? - Yeah, I think so. - Ben was the reason, 'cause he's got a, 'cause he's not-- - You're not in command and you don't have to. - I think maybe that's it. - I think that's what, I think-- - Or is the morality that the command or the-- - Because as the guy in command, let me tell you, you guys are just as fucking difficult under my command that they are under yours. - What are you talking about? (laughing) - Okay, apparently you don't remember the world of darkness. - I do remember the world of darkness. - In which your character in mind nearly came to blows over a, what was it, coin? - For a while. - I was simply, oh well, the werewolf thing, I still think we should have. - No, the coin from the werewolf. It was okay to kill the werewolf, but you definitely wanted this coin and didn't think that-- - Well that was, that, but that was my whole, that was my shtick. If I was to roleplay that-- - It is. - And again I might have killed-- - Let's call him into that. - Acting. (laughing) - Well you might still have your chance because he's letting him-- - Yeah, look at your garage. - Your spiracy, it is very their shtick to have all the enchanted items. They don't want anyone else to have them. - 'Cause we are talking about the world of darkness and acts and Thomas is looking at that particular conspiracy as possible for his character. - Which one, possible alliance? (indistinct chatter) - A possible new recruit for you to put take on your wing. - Yeah, he is. - Much more legal has taken you under his wing. - Wow, well maybe he'll be possessed by the spirit of clear-- - Oh no. (laughing) - All right, I'm sorry. - No, no problem. We also have some Facebook feedback. - Oh, it's Ari. - All right, this post on Facebook is from Ari. Long time listener. Just rolled through episodes 82 and 83. You guys just keep getting better and better. Especially love the way the personal agenda started to raise their demanding heads. That so reminded me of our games, old shadow run games, where things would sometimes revolve way too much around the characters' takes on life than on the actual shadow runs themselves. Entiously awaiting for episode 84, PS. Oh, gotta go do the survey, smiley face. - Thanks for doing the survey, Ari. - I would say that in this game specifically, as opposed to we've been doing a lot of comparing back and forth for the world of darkness. In world of darkness, everyone, you did have your disagreements, but everyone kind of stuck together as a team. Pretty close, I thought, throughout most of that adventure. - I think in world of darkness, we were more paramilitary. We were part of an organization. - Exactly, that's where I was going. That's exactly where I was going. You guys were given a mission from on high. You were placed as a commander. Everyone pretty much followed directions, although they certainly felt the need to give their fair feedback on how you should progress. In this game, the character generation almost begs you to have sometimes competing alliances. Just with the mechanics of the game. - Yeah, I mean, that's just the way it is. - Well, you get bonuses for going into those places. - Something that foxes the storyline. - One thing I've noticed is you really have to try to walk that fine line between playing your character and being true to him, but also trying not to derail the story to such a degree that it's broken. And the story itself just breaks down. Luckily, we're all, even the two newcomers, have had a long history of board gaming and role-playing before they sat down at this table. So I think we all do a really good job of pushing the envelope to a certain point and then coming back into the fold to keep the story moving forward. I don't know that, I think it just depends on your group and your setup as far as that feels, but luckily we have a good group of guys. - And a second bit of feedback from Facebook, which we'll have-- - Oh, sorry. - Since Mike responded to it on the Facebook page. - From James York, found you guys the other night and have been enjoying the neutral ground story. I just dropped a five star review on you at iTunes as well. - Yay. - Also it appears I am your 100th Liker. - Right, we hit 100 likes and it was-- - Wow, nice, thank you. Looking forward to getting into the original dressed in story delivery. Well, good, thank you and for being the 100th Liker. - It is, and I think James is really gonna enjoy delivery compared to the-- - I thought it was when we ran it. - I think it is much better. - It's much. - I think it's light years ahead of where we were in those first couple of weeks. - And Mike also responded on Facebook suggesting that he'd check out the shit luck stuff because that's a good storyline as well, which James said you will. - Still gonna go, you're still gonna die. - I hear you're dead. - No, you're sucking off to the story, tell you're still gonna die. - I'm still dealing with a wolf that killed my elf. - But that's okay, that happened, what, before. That was, let it go, Mike, let it go. - 1996. - All right. - Key Ebelar, which is why he died. - An elf named Key Ebelar should die. Let that be established right now. From the tall house. - From the tall house. - I know, from the tall house, exactly. - And I believe we have two more bits of feedback, both from iTunes, five star reviews. Toss, might be the first one for us. - You're not listening to this? What are you waiting for, by Travilt? If you aren't listening to this podcast, you're missing out. The actual play podcast is one of the best around. The stores are engaging, the players and characters. Amazing. And each episode is short enough to listen to and be left wanting more. Keep up the great work. - Wow. - Well, thank you. - Yes. - For the five star review. - And for the nice comments. - I also think that's a big compliment to the amount of work and effort you, Tom, are putting into the editing and the special effects. - I think we talked about the very beginning, was keeping it down to half an hour, two an hour. And I try not to go over an hour, even though sometimes it's a rather broke cut if I have to. But that's what a lot of people use, while they're working out or they're driving to work or whatever and they like to shorter things, where some of the actual plays will be three hours long and it's like where the hell was I, you know, type of thing. - Well, I find it's just right for my commute. - There you go. - That and some audio apps I'll let you stop and restart where you're at and some will make you start from the beginning again. You got to rewind if that's for it. - Yeah, that's for midnight. That was one of the things we want to do to differentiate ourselves is to give it a shorter listening so that if you want to listen to an actual play, you don't have to listen at three hours. - I wonder, I know at the very beginning, we received a review from a PG podcast where they kind of reviewed our early episodes. I wonder do they ever come back and revisit the scene? - I think it was something about Rick Rogers. - I haven't talked to him recently. I don't know if he still listens because people change. You get busy and you can't, or maybe it's not to your liking, but I'll try to touch base with him again. - There's a bit much to ask him to write another blog about our podcast. - I'm not asking, I'm wondering if you follow up with it or like, okay, no, this one's staying in the test of time where it keeps on showing up on the radar or-- - Funnies should mention that because the next review from iTunes is not from Rick Rogers, but it's from someone else who mentions. - AP podcasting done right by Chris Amaj. - Better than any one of us. - Apologize now, just-- - Yes. - Or something close to it. I tried some other AP podcasts and generally found them to be either A, not actual podcasts of actual play, or B, actual play but a very low quality. Other podcasts I've tried had allowed the players talking over one another with very loud music in the background. - It's unbearable. - I started with the DFRPG neutral ground story and felt some of the background music to be distracting, overbearing, but it seems to be clearing out as a few more episodes in. Great work, guys. - That was a five-star review. - That's a-- - It was a five-star review and actually this gentleman contacted me on Facebook when we talked about that. - Oh, cool. - And he was going on to other episodes and it's all about the beginning. It was something new, we were trying with background music and it was, yeah, it was a little rough in the beginning where it was a little too loud and it was overbearing. And some of the players were softer talkers and others, so-- - I got a question for people who are listening. If anybody's listening to our podcast on an Android phone and they got an Android app that you can actually find our podcast and I'd like to know 'cause I haven't been able to find one yet. - feedback@totmpodcast.com or on Facebook or whatever if you can help Jim out here. - Where's the voting at? - Ah, the voting. - Got to know each week. - Oh, Mike's doing thumbs down. - People steal something. - Nobody likes to hate. - Everybody likes to hate the boss. - It is an easy hate. - Mike's easy to hate. - There is no question. - Character voting comes down about the same as it's been all along. We've got 45 total votes. London is winning, so Scott's character. London is in 14. Roberto Martinez is at 12, closing the gap. - You know what she is? - A little bit. - Yes. - Maxwell made a search up to 10. And then there's Ross. Sorry. (laughing) - Sorry, I have half of your votes and two other really quick things. One is the Amazon links there. The RPG listener survey is there. Go to www.kotmpodcast.com. Hit those both up. One, we get a little money. The other one, we just get bragging rights within the podcast community. - How much longer does that the podcast evaluation-- - Quick shirt to the end of this month. - Let me check that out. - 'Cause I just filled it out the other day. - And then one final thing. It's been in our show and we just happened to go there. Thomas graduated high school this year. So we went to Goa commentary where much of our adventure is recently taking place. - I was just there at the Mongolian. - We went to the Mongolian barbecue and we walked down the street. It was funny because you're walking down the street and there's this store called Big Fun and it's just a bunch of nostalgia stuff. I mean, just crazy stuff in there. And my youngest son's like, "I gotta go to the bathroom." So we went to the next door to it. There's a bookstore. Right next door to Big Fun. And there's no bathroom in there, but there's this hole in the wall. And-- - Which leads around the time. - That leads right into Tommy's, which is where your character went running. - That's right. - That's right. - We ended up, before we left, we went to that bookstore and spent a lot of time there and then we went into-- - It's very gamer friendly. - It's very gamer friendly. It's got a lot of sci-fi, a lot of fantasy, and some gaming books. - Yeah, I've seen that guy. - And trying to get over there again. - Yeah. And we went into Tommy's and we all ordered malls because you have to have malls when you're in Tommy's. - Absolutely. - And there we found Scott and his family. So there was like a lot of us. - Oh, you guys didn't plan to go together? - No, we did. We went back only in barbecue, but then we separated them all over the place. - I was trying to run back into us. - We stumbled back in and they were having malts and tricks at Tommy as well. - We're in Tommy's 'cause they didn't think about it that I was leaving. I'm like, "Yeah, I want to ask you where Tommy is." - Same side as my going in barbecue down the street, across one side street. - So did you look south down the street to determine whether I could-- - Down the hill? - Well, no, because that's north. - It's down. - South is back the other way, back towards my going in barbecue. - Is it down the hill further? - Yes, but yeah, I mean, absolutely all of us 'cause Thomas was there, John was there, and I was there and we were all reliving the, well, I didn't think Tommy looked like this. I mean, you know, clearly he could have run over there. (laughing) So we were all talking about the adventure while we were there. And with that aside over, we will now continue on with the adventure in which, Mike, if he's going to talk to his ghost. - All right, so we will begin our Dressing Files game delivery. My name is Tom and I'm your GM with a cold, by the way. Please excuse my stuffy sounding notes. And starting on my left, the players are-- - John playing with the guitar martinez, guardian, including a powered bat ball angel. Thomas playing Maxwell Edison, an undercover FBI agent. Mike playing Ellen Montgomery, the local warden. Scott playing London Deals. A moral seer to the supernatural. - I'm Jim playing Edmund Shadowski, prime investigator and new world black court empire. - All right, and as we stated last time, you've each got a full skill point, so I think you've all assigned that. Do you still have your minor adjustments that you can make before we play? Do we wanna do a recap of what's going on here? Are you guys pretty sure you have to speak? - I'm ready to roll. - Last time we played, I believe, where everyone was going to rest. - Yes, we had talked about the game plan, which was to get some rest, to hit the underworld. - Subwestern. - The undercity. - To hit that in the morning when the bad evil things that go up in the night will no longer be as powerful as they currently are. - Okay, with everyone resting through the night, you will get your faith points back up to refresh point. If it's higher than your refresh level, it stays at the higher point, but you get no additional ones. - Correctamundo, you're one, right? - So we got to understand. - There was also some mention of you trying to talk to Ms. Lemon's ghost. - I've got three goals written down here. - World based, oh, to be fourth. - Community with Sarah the ghost. - Somehow get into contact with Abigail to approach her about constants, and as far as I know, Maxwell is still lost in the night. - I said I was on board, and then I went out later that night to go over to the vampires to see if I can do anything about it. - Mm-hmm. - And I didn't. - That's around good, no, no. - I don't know why I wrote it down as a goal. - What about your father? - We're still-- - No, but did you say anything about killing him or affording him? It just says, "Recover Maxwell." - And then a question you went to do with him. - And then a bunch of daggers and blood, but that does not reply anything. - What about the father? We're not after him, anyone? - Yes. - Well, I never cared. - That's-- - No, that's step one is the community with Sarah first to determine about the father. - Okay. - So we resorted to doing like, let's only look at one step ahead. We're on step eight, we got, yeah. - Step one? - Social services. - Okay, so Mr. Allen Montgomery, you are the one that has the potential to do things before you go to bed. - Yes, well, I-- - Are you gonna choose to do that? Are you gonna go until the morning, whatever, what do I expect? - Okay, probably should-- - Maybe wake up a little earlier. - Well, this will probably be my only chance to have a quiet night, to even begin with her. Plus, I need to know information. So I will go ahead and get back to the hotel and, well, first of all, clean up and recover, since I remember kind of in a bad way, a little bit stressed out. - I'm sure it's late. - I'm sure it's late bullets. - Well, after the whole confrontation with Constance, the fight-- - It's just been a stressful day. He wants to take a next long shower. - Okay, got a little bubble bath to relax. - He comes to the server door and was in a cherry cloth bathrobe and everyone gave him any grief. - Yes, they did. They said he had a-- - A Turkish bathrobe and a new line of man products. - Of course. - No. - The fans will get you in the matter one. - So, yes. I will prepare myself to embrace the ghost that is locked away in my head. - So do you go through any ritual to set up a communication ability? - Yes, I will take precautions. The way I have her in my head, it's not a risk of possession. - Okay. - You can't agree to that. - Sure. - Whatever. - Am I remembering it wrong or? - No, I wasn't disagreeing. But what I was going to say is you're contacting the realm of the undead. - No. - She's not in the realm, she's in my head. - Okay, so you're contacting the memories in your head as opposed to-- - Right. - Actually attempting to talk to her. - I'm never remembering it wrong. - God, the meal is, she's falling around and every once in a while you can hear her, 'cause she's-- - Right, I thought I had some type of weird success or something went wrong. And so, I thought I had like absorbed her into my side. - No, I don't think she absorbed her into your body. I think she's following you like around. - You can absorb all of her. The way I see it is you made a connection with her, you have absorbed some of her memories, yes. - Okay. - Because at the conference that you had with her showed you what happened and there was much more involved in that than it's clear. So some of it can become more clear over time. - Right. - So you have that option of tapping into the residual memory that she left in you or you can contact her directly because she is more or less anchored to you. - Okay, and it's probably the better word that I was thinking about. - Right, she's not possessing you. - Right. - But she is following you around. And every once in a while, when you're thinking about what I should do next, you hear her cries and pleas. Now that's probably her memory. - This is all purely communication and this is me contacting her and really just trying to get information about the story. What was she doing in the never, never? Was this an exception by choice? - Again, two options. Are you going into her memories in your head or are you contacting the ghost that is she? - Looking at her memories is probably a lower complexity spell than contacting her directly. - Not to mention safer. Anytime you delve into the realm of the undead, things can go wrong. Things can come from your view. - Well, I think I'm going to just focus on her memories. - Okay. - 'Cause those would probably be me being more accurate, wouldn't they? - If you don't have a lower skill to meet this complexity, there's like a list here of things you can do up here. The complexity has to be equal to or lower than your lower for you to be able to do it immediately. Otherwise you have to prep for it and stuff like this. You have to gather supplies and such a, like, the storyteller GM gets to decide the complexity of the particular thought material you're asking for. - Okay. - I would say that the difficulty to focus on a particular aspect of her memory would be great. - Okay. - I happen to have a specialization of ectomancy, complexity plus one, so I get a plus one to whatever complexity is when healing with ghosts. - How about you're not dealing with ghosts? - Oh, that's how I'm doing memories. I'm doing memories. - Okay, she's starting to go memories first. - Memories of a ghost. - Yes. - All right, so I need to achieve great and it needs to be my lower. That is an epic success. Plus three on the fudge dice. She's right at the surface. Ready to go once I've gathered. - Epic success in following the memory of her journey into the- - Fairy realm memory. - Never, never. The memory you get is of her with Ryan Nelson and one other female you've never met before. And they seem to be in a building that's very cluttered with a lot of cheap touristy hocus pocus stuff. It looks like someone who deals with a magic shot, but more on the level of herbs and incisions. - Which it should be too. - Yeah, no, no, that's a good description. You can't hear what's going on, but you can see that Ryan is explaining something to them. And you're getting her emotions, which is excitement and a little bit of worry. And they go through a ritual in which they open a gate into the never, never, and they step through. - Is that a violation? Like if this guy's a parent, he's doing something that's opening up into the never, never. That's something that we should know. I should know about, right? I don't want to distract, but that's just- - Does your warden sense his tingle when you see this going on? - No, it doesn't break any of the laws. - No, but I wasn't sure that I thought that was a level of magic that maybe was beyond the parent net, which I thought was low level people. - That question, yes. - It's usually beyond it, but it's not restricted. - Even in a ritual form. When they can take as long as they, well, obviously this one is a little bit quicker, but if it was a ritual, well, it doesn't matter. - It's not just a matter of power, it's understanding, and lore. The control, they don't really typically have that much control. And Ryan Nelson, that doesn't seem to be an overly powerful. - I just had two points that, is this something that is like, something that they shouldn't be doing, like opening portals. - It definitely does not break any of the laws as far as the warren is concerned. You don't reach for your sword when you see this, but there is that little tickle-like. - But the power level is beyond what I thought the parent net was capable of. - At least this guy, yeah. You may have met some people in the parent net who weren't trained, but had a significant amount of power. Ryan Nelson did not strike you as that guy. - Okay, and he struck me as a dork. - He is, yes, a dork. - And I'm accessing memories, right? - Yes. - So do I get a chance to roll to see if I perceive anything in her memories, or I just have to experience them as she experiences them? - You could try to focus it, but in general, you're-- - Like, for example, not to own both the movie, but like, oh, Harry Potter was in the pen scene, and he's like walking around the memory, you know? Or am I seeing it from her point of view? - You would be seeing it from her point of view. It's her memory, so it's just-- - And so my point is like, I can't detect to see it's like, all right, Ryan Nelson, this seems like a very competent and powerful Ryan Nelson compared to the Ryan Nelson I've encountered in real life. And therefore-- - Actually, is that a scene? - No, what you're seeing is him looking nervous and frightened, unsure that this is gonna work, doing a lot of looking in a notebook that he has with him. But another thing that's bothering you is you should be hearing something, you're not. - Which makes me wonder if this memory has been altered. - Protected. - They step through to the never-never, and they travel to short distance, and that's when they are greeted by an individual. - To no. - So, Ryan. - It's an L, Ryan. - It's because Scandinavian-- - Don't be slandering our Scandinavian listener. - No, they have a set of features, fairy beliefs. No, no, no, fairy beliefs. And it just reminds me of something from Scandinavian lore. - While I was slandering over here. - I was going with Scandinavian lore, not anything negative to our Scandinavian listeners. - We'll call him Lillie Hammer. - Do you really? The two females in the group seem a bit surprised that this gentleman is here. Ryan Nelson does not, although his level of nervousness seems to be increasing. He walks forward and talks to this individual. Let's assume that you've in the past dealt with Faye, and you know winter courts, you know summer courts. - I think that's a fair thing. - I made you the fairness of a ward. - You would have an indication. This guy doesn't seem to belong to either courts. Perhaps he's a wild Faye. - What? - Wild Faye. Do you got that? - What? - What did you finish? I wanna hear this. Come on. (mumbling) - The Faye seems to make some motions, and both of the females cease to move. - How does Sarah feel at this moment? - Definitely panic, but it's, again, seems very muted. Like you're seeing through almost a thick soup, or feeling it. It's just very, very muted. There is a discussion, and the elf still seems to be doing motions, and her vision is starting to fade to black. - Magical version of a roofie. - He's a fine father figure. - I never said he was a fine father figure. - Well, you hit the baby. - I was saying he was the legitimate father. - He was legitimate. - No, the child's legitimate. - So, I don't have a legitimate father. - I'm the legitimate father of a illegitimate child. - That is about the extent. I mean, there's a huge gap in-- - Is it pretty to black? - Yeah, you get-- - Why do they resume? - You get a resume, and they're all back in the room. First started the stroke. - The same room? - They went there. Stuff happened. - They went back. - Yes. - So there are two females there? - Yeah. - Does that one get pregnant? - Do you recognize her? - I didn't recognize her. - She didn't know. - Well, that's what I didn't roll for it, but I really don't have any skill that my contacts is only average, but I don't think I've had any chance to. - No. I mean, you can roll, but you take an epic roll. I mean, it's just not so long. - Oh, that's a-- - I mean, you haven't been in Cleveland for a long time, and-- - Sketch it. Come on. - Do your-- - That one skill that has no purpose. - Performance. - Do a performance, Mike. - Performance. - I only perform in Kabuki. - Well, it also makes me, which we had Ryan Nelson out of tether to-- - Well, strangely enough, you do. - Is he still in the safe house or-- - Well, he better be fucking still in the safe house. - Or he's dead. That would be my purpose. - So Nelson. - What the fuck? - Well, all right, it's either better, right? He decided to try to come here with the undead. - So Nelson's John. - I was thinking about that. - Well-- - I think Nelson's a pig. - I'm sorry. I got my-- I got my-- - You should turn out to be wrong. - Hit it right, please, Scott. And we're gonna talk about it with the-- - Listen, is he-- - Would you even father would be the John? - There you go. - Well, maybe it's more like a-- - Like a Russian order bride. - No. - Like, ordering bride or something, I don't know. - So Nelson collects a really loving affair. - Let's go ahead and return the baby hand. - Also, his wife-- - Much stopping on you so much. (laughing) - No, okay. - Then I gotta get some sleep now, I guess, right? - Yes, you did this before night. - Yeah. - You have to get sleep now, but everyone else is currently sleeping. - Yeah, okay. Can I turn in? - Well, I'll assume that ritual took you 45 minutes of prep. You sat through the story. You sat through the blank tape, waiting for something to happen, and nothing did. So, all in all-- - Well, they eventually did happen. I mean, like-- - Well, the return. - Yes, right, right. - What was like three minutes later? - Three minutes later. - It was three minutes. - Just three minutes. - It's a quick one. - Question, did I get any sense of time? Was this pregnancy like one of these magical ones that happens inside of a week? - Is that fake to black mean? We just don't know what happened. Is that fake to black mean that she was there for a year? - Time flows differently in different areas, but in her-- - Did Ryan Nelson look younger or older than-- - Right, no. - When you return to the little magic shop, she doesn't look six months pregnant. - Okay. - Ryan doesn't have a full beard. It seems like maybe a few hours have passed, but doesn't he? - Right, he doesn't have a full beard if he wanted to. - Yeah, I didn't think he could. - Everybody still works the same clothes. - Everybody still works the same, but he just has, you know-- - Little. - I don't know what's happening. - I don't know what's happening. - It's not related to Ryan Nelson whatsoever. - They know each other through the family. - Her husband-- - I never said that. It's possible you don't know what her last name was before marriage. - I'm wrapping up for the night. - Okay, you go to bed. Everyone else is already at bed. You wake up all in the morning and what? Do you set your respective alarms, or are you all waking up at seven? - I thought we were supposed to meet at six AM at the station, the closed subway station, leading down into the other city. - Yeah, we wanted to leave there, Dawn, one night. - The rising of the sun. - Wherever the hell those things are going to be. - In November, the sun usually rises about six, 15 or so. The entrance to the subway is on the west 25th and Detroit, the Detroit Superior Bridge. The subway has a set of stairs that go down and then under the bridge, as in there's two layers to the bridge. And the subway was on the second layer of the bridge that goes across. - Okay. - And from there, it actually enters into the under city of Cleveland. - So, you all meet at Superior and West 25th, where the entrance to the subway is. It is a small stone shack with a large metal door that has a lock on it. - Or? - I have burglar. - Can you try that? - I do have burglar. In case it doesn't work for you. - Unfortunately, you're sitting at a relatively busy street in Cleveland. West 25th and Superior is not a quiet street. - Well, we don't have to be-- - You look like you belong. - We don't have to be visible. - That's fine. I'm just stating this particular area does not have a lot of foot traffic because it's abandoned and isn't used anymore. But that street corner is pretty busy. - Yeah, but how many people are busy watching the traffic because that busy and I'm really looking down over here. - But isn't there a kind of conductor that normally guards it at the door, views down in there conducting? - Well, you don't see anybody. - Different thing. - But you are London. - Yes, yes I am. - Okay, do we want any sort of cover going in here? We can go in. - Oh, before we would have met, I would have written out a missive and submitted it to some to Abigail to request an audience with all the official and you find all the rules. - Okay. - How are you getting that message to her courier service? - I'm gonna magic and make little birds flutter and carry it away from her. - Oh, you're a Disney character now. - All right, so a dirty picture. What do you want? - What's he gonna do? - March up to our office. - Nothing stopping. - Well, do I know what the protocol is? I'm gonna do something different than what we do with Constance. - I don't know that there's a protocol for sending messages via birds to people that work. - Okay, we'll meet up birds, but is there any offerable things? I mean, yeah. - Is there a courier service of the supernatural that London would know about? Oh, wait, get a message to somebody that I need to get a message to. I mean, it's kind of, at least somewhat of my ballpark. - Yeah, and there are regular courier services. - All right, I guess you are. - You are the magical courier service. If people are looking for someone, they don't know where they are. They come to you. - She's in operating a normal environment, so a normal environment should be fine. But I will do something spell-wise on the envelope to seal it and wax with a symbol that is appropriate to the warden. - And they have those body speed companies that deliver something same data. - I'm sure the guy that works in front of desk, right. - Could buy the courier service for the regular courier. - If I can work a little thaumaturgy on it to make sure that it's only open. - What's the intent if someone else opens it? - It flashes to ash. - So it doesn't kill the person opening it, or... - Harmlessly. - Flash is harmless again. - All right, so there's a few isotopes in it, all right. - You can see the socks. - Maybe they get a little bit of a... - That's a nail bar, I'm gonna do that. - A little bit of bad karma till they're in the letter. - Oh, nail bar. - It's not meant for you. - Bad, it fits that person. - Bad person. - Whoever does that. - The guy at the front does, he opens it up. - Bad. - You are bad. - You know what I can kid. - I will then start the scene going to the under city where we might as one. - Sure. - Because the mental stress of doing it, but let's play this out just as a smidgen. First of all, you want to request a meeting with her? - I would like to request an audience to discuss activities of your system. - Not directly. Actually, I think the issue that we wanna talk to are about... - Megan. - Megan. - All right. - Why don't you just say that the Lord would request an audience and leave the object matter. - Oh, okay, but that's, you know, that's probably right. - It reduces the chance of being, you know, rejected based on the topic. - Okay, I would say a presence is a possible skill. So it's a deal with reputation and such. - How about lore? Would that be better? - Well, you could use the right protocol. - You need a big shoe horn and a hammer to make it fit into lore. - You can't just see big points and things that you don't understand. - I totally guess. - Total gum dude, is it that important? I'm just saying, you know, it's a social skill. So all I want from you is a social role on how well the letter was written. - No, it could be empathy. - It could be total crap that, and she still might wanna see you. - Okay, well, the closest thing I have, I still haven't spent my skill point, so either I'm an average on presence or I can use empathy as the next close of social. - Can presence be transferred into the letters? - Yeah, 'cause everyone has a writing stuff. - Yeah, I think just your emphasis is who you are. - Our presence. - They're writing a durian. - Yeah, I've read a durian below. - Back to the beginning, my only social skill is empathy. - Any that you have at all, everything else is at a zero? - Can I write it for you? - Can you name it? - But it's perfectly fine for you to start writing it and realize that you really, really suck at this. - All right, then I'll wait for it later. - It depends on how bad that is. - I have a presence of six, plus six. - No, I can introduce you to her. - Yes, you know, you're a man of action. You just don't have that written skill. - Right, I have a lot of words and action. - So, when you write it when I see him. - Yes, you hired him, you can have him perform the service. So let's go back to you guys standing at West 25th, staring at a door with a lock on it and stop rolling the dice. Again, it's very small brick building with a metal door. There's a lock on it and it's small in that you believe once you go inside, the stairs go right down. So, the surface. - It's just a 10 by 10. - Yeah, coverage for the stairwell. - How are you wearing burgling? - Only one. - Probably. - Probably a lot of scenarios. - Do you three mind creating a little bit of cover for me? Why I take care of this particular lock? - Okay. - You make me look all efficient, like I'm investigating on that. - Or that? - You could loosen up some please tape. - I don't think I really want to waste to any, I mean, not knowing over to encounter in the underworld. - Yeah, but like presents are just a big cover, some costumes. - Well, I'm blurry to this, so people will be there. - Yeah, some such damage. - Oh, just blocking. - Just, there's four of them. They stand in a row, talking to each other. - I'll use intimidation for this. - Or do we both need a roll? - I mean. - Do we need a roll? - We're just trying to block sight. - Yeah, maybe stand there and talk. - I would say, you know, do a maneuver to block him from sight would be something relatively easy, just require a fair roll. - That's really helping us. - It would prevent detection of, if anybody happens to be looking, it would be to avoid detecting. - Okay, somebody pull something. - That's fantastic. - That's fantastic. - Wow, you are very good at looking impressive in the blocking. - I rolled a minus one, or do I get a plot? - No, I don't get a plot, right? - No, that maneuver was just for you to avoid being detected to actually open the lock is, you know, it's a cheap piece of crap lock. Yeah, I would say average. It would just require an average skill. - Okay, my burglary is three, good. And I rolled a minus one on my fudge dice, which kissed me a fair, which was enough to-- - Which is more than enough. It's a rusty old master lock. Master, master brand ad lock. - Okay, so click and I placed the tools of the trade away. - And, Morton, like the least? - Sure. - Wait a second, who among us had direct contact with the conductor? - I thought it was Jim, I don't know who it was. - I thought it was his idea. - Actual, I know if certain has dealt with him before, I-- - I had a short story taking place down there where I was scared of him as a girl. - I was with him. - When we opened the door, it is a stairway just-- - Yes, the stairway's in front of you. It's got tile, it's dark. It is daylight, but there's no light. There's no working lights in here, so the sunlight is blocked a bit. And as it goes down into the subway, this portion of it is pretty dark because there aren't any windows. And normally there would be lighting that would be working in there isn't. As you walk down, there's maybe 20, 25 steps, small landing in the middle, and you get down to the bottom, and then you see it head off towards downtown Cleveland and underneath the bridge. And as you look that direction, you see a little more light coming in from either side of the bridge because it is daylight. And you see a few scattered people look like vagrants, homeless, who seem to have been using this. - They get into another door? - As you walk farther down the stairs and towards the underneath of the bridge, you notice that the sides of the bridge, it could actually be accessed from there. If you were to climb a bit down the hill where the river is and just kind of sneak in, there's the bridge. The side of the bridge is got cement work that vees across. So there's not windows per se, but there's openings. And it looks like people have actually set up a small walkway to get into here for those who use it as shelter. - Do you need a marching order? - If so, could I take a point? - Feel free, if I'm sorry. - So it's a relatively long bridge. - I think one of these vagrants could give us to the conductor. - I'm trying to defer to the people who have directly experienced with the conductor. - He's going out in one place. - It'd be difficult. - Well, if you've seen him before, to get to him again. - Thomas' character Maxwell has dealt with the conductor before and in particular. - I went down to the tunnels to search for her. I'm missing a girl. I have clues from the down here. - Okay. - His dealings were with the conductor and in this area. So he knows that once you cross the bridge, you start to go, this lower part of the bridge actually goes into the undercity of Cleveland. And once again, you're going to get into darkness because there's no lighting there. - So we're going below the river now. - Right now you're crossing-- - Across the river and going underneath the-- - The bridge itself, the public square area. - All right. - The bridge itself goes across the river. The traffic is above your head. You can hear it going by. There's a second layer underneath the bridge. That is the subway. And you see the rails and you see really run down, very dirty. It's been many, many, many years since this was used as a subway. As you walk across the bridge and get to the other end, you're fully across the river now. You're into the heart of the city of Cleveland. The upper part of the bridge goes to street level. Yours goes below street level. It starts to drop down deeper. And it's at that point that Maxwell has found in the past the conductor. He hung out at that end of the bridge, which is more or less the true entrance into the underdark. - It's not really another dimension that we know. - So, although if we were to go to the other dimension, it'd probably be a nasty place too. Nasty places parallel to each other. - Yep. - So as you're walking across the bridge and approaching the other end, the people that are there are kind of looking at you mumbling to themselves. Some of them are just so either drunk or high or out of it that they don't really notice that you're there. But the people that do notice you know that you don't really belong here. - You're a different class of people than they are. - Kind of like getting away like who are these strangers? - No, they don't seem to challenge you 'cause there's a lot of you. There's five of you. And you definitely show confidence in that you're not afraid of homeless people. - But as you get fully across the bridge, the people start to fit out. I mean, there's not a ton of them anywhere along the bridge, but there is certainly none on this other end of the bridge. - I'm assuming that word will proceed us and whoever is going to, I mean, are we going to be challenged? I don't think I have any experience in the undercity or a limited experience in the undercity, right? So I'm not entirely sure. - You're a character, so sure. - Yeah. - I just can't remember if I've been down here in that form. I guess that's why I should've written it down. - I don't, I know Thomas' character Maxwell, his story involved this area and it involved two characters and I'm not sure who those people were. - What kind of supernatural creatures did it involve? - I specifically did not write that. You want to leave it open for the GM to decide on what's down there? - Sounds like there's at least a cool-- - I said there was intense darkness and I couldn't really judge what kind of enemies they were besides the work streamers. - The weren't you, when you're a character, you're not the supernatural at that point? - Apparently. - Certainly I didn't know what the hell I was fighting. - So you get to the other side of the bridge, it is definitely not a person in sight, but you see that the tunnel continues out for a while and it's also getting to the point where all the light is behind you. It's getting dark. - And you have one brain of flesh. - I know some who can make light. - I have several people. - Do you have 'em? - Oh, you do it easier than me. - Probably, that's what a commentary is about. - It's kind of a cantrip. Like the cop trick, what's that to you? - I don't know. - It's a little noise at a table. - That's one of my road spells now. - Have you used up all your road spells? - No, you have used them. - He means-- - There are any roads left. - Unassigned. - No, I think I have anything I've said, something's everything in here. - See, I turn regular light into blazing sunlight. I don't know if I can just create the light with a seeming. It seems a bit of a stress. - It's one of the first things you don't learn as a wizard, right? - Would it be really jealous to say I brought a flare? - You just stocked up. - I know, but not a flare. - I've got no problem creating light. Maxwell, you've been here before, you know where you were coming here, but I would say-- - Investigation? - I mean, someone who's gonna go into a dark place, I mean, they're gonna be eavesdropping, examining and surveillance. I mean, that sounds like it could be. - Yes, but I'm saying the fourth ought to bring a light specific equipment he's going to do. - But whenever he goes to-- I was going with-- whenever he goes to investigate, he's gonna have the right equipment to investigate. That's where I was going from, like. I mean, you don't go into a dark tunnel without some sort of flashlight. - I mean, if you wanna make a roll on your investigation, I would say it's average. I don't think you can fail that roll, actually. - Yeah. - I used them for so many thirds. - Level four, great. - Just skill, and then I rolled out another three. - Oh, that's a very good roll. - The whole full bag of-- - What? - I pass out flex. - This one's for everyone. - So Maxwell says, "Wait a minute, it takes off his backpack." He sets it down and just starts pulling out all kinds of stuff. - Flares, luminous, so we can see the way it goes. - Well, flares, because that's burning or-- - And he also leads right to two wicks, eh? - Yeah, they're both pretty bad, I mean, so I can just follow us. Well, we'll find our way back. - It's a tunnel, there's only two ways. - Also, yeah, it really, at this point, it doesn't branch out. Later on, when you get underneath, it branches all over. - Or if you smoke cigarettes, you can just drop cigarettes, you know, different intervals, and you can follow those, and then we'll be able to-- - If I wasn't a marathon runner, I totally would. - But I am. - Shucks and dirt. - All right. - What we'll do, is we'll have you get closer to the entrance when you run across a gentleman sitting in the corner. It's kind of leaning up against the wall, rocking back and forth in one boy thing. - And he's, I can't really hear, unless you make a roll. - I'm gonna learn this roll to listen to what the old man says. - Okay, from this distance, you just need a good-- - Oh my goodness, I don't have a good, I only have a fair. - Well, he doesn't have his hand over his mouth in the picture, so he definitely has his hand over his mouth, and he's got a little paper bag in one hand that he keeps sipping out of. - And when else I'm making a work this roll, because, I mean, I won't even seem to attempt it. - And if I had a skill in it, I would maybe attempt it. - The skill's good, I rolled even with a bunch of stuff. - Okay, what you're hearing is that an old man mumbling, pretty insane stuff. And he's like, "Yeah, I learned 'em, and I learned 'em." They'd come, they don't listen, though. But they sneak in when they're not looking, and they take 'em, they take 'em all. - Well, wants to give this a shot. - Talking about? - Oh, talking about it. He starts kind of jerks, and he notices you guys. He's like, "Ah, I know you, I've seen you before. "You know better than to come back here. "This is a dangerous place." - And he was close to Charles. But we have stuff to do, people to look for. Again. - It's at this point that Allen remembers that when he spoke to his mentor, his mentor said, "When you go talk to the conductor, "bring along the bottle to get on his good side, "and you're gonna have to try to convince him "that you're representing me, "but he's not gonna be you." - Magic. - Oh yeah, Mad Dog 20, bring 'em up for the conductor. - Right there in the notes. - There you go. - Oh wait, guys, we forgot we had to go back. - No, I would say your character has been living this instead of months as we have been playing day to day. So your character remembers that only yesterday, your mentor told you this. So you would have no problem. I'm not even gonna make you roll to remember to get a bottle. - So we're gonna be down there. It's like even a bullet point. - Mad Dog 20, bring 'em up for the conductor. - There you go, please. - Seems like rapport would be the skill du jour, which I'm only fair at. - I can help a lot in rapport. - Great. - Mr. Probably be the one talking to him. - What do you have? I have fair. - I have superb. - Anyone have superb or better? - No. - It's all you, I meant. - And we're trying to figure out if he knows where the goal is where the kid is or what is the goal talking to this guy? - It was important to me that I am to offer this guy, the Mad Dog 20, and convince him that I am here on behalf of Bill to retrieve the job. And we're looking for a young job. She's being protected by a girl, I remember that much. But I think the whole first thing we gotta do is convince this guy that we're front-side. - Well, the first step is ask him if he's thirsty. I won't speak 'cause I don't have anything before whatsoever, but I will throw him the bomb. - Your mentor told you that he could lead you a good way to the child, not all the way, but a good distance to show you the safe way there. But you're gonna have to convince him because I made it very clear that no one should get the baby but me. - Somebody talk about the girl. - Right, it was definitely in relation to the baby. - All right. - I'm talking to him and say, hey, how's it going? - Thirsty. - Don't have to sound your talking. - Okay, you can start with rapport, which is your opener in talking to him. He will be rolling defense to see how social he is. - Two minus. - Good. - Okay. - You succeeded to hire that. I mean, he's being sociable today, so he actually-- - Or the bottle, too. - He definitely still has a bonus. - That's my favorite kind of drink there. He's kind of-- - It's the best. - Leading forward and Billy sent you here? - Billy. - How do I know? - How do you know? - That Billy sent you here. Just 'cause you bring me a drink, don't mean that I'm a cheap prom date. I'm not gonna roll over. - I brought you a mad dog. (laughing) - You succeeded well enough that he, you know, he approaches you, snatches the bottle and kinda-- - Don't let go of the time. He doesn't get the bottle yet. - Well, he snatches at the bottle. - I'm gonna bring it for you. - General. - He tries to grab it from your hand, but his attack is merely out for you. - Oh, I'm not gonna hold it from him. - Oh, you're gonna give it to him? - Yeah. - Okay, so he snatches it rather poorly, and you allow him to tumble-- (coughing) - No. - I'm gonna mark here. - Not a bad dog. - Sorry. - That's right, I'm fine with it. - Well, I'm roll with it. - I don't want him to think. I am messing with him. - He's in the room. - He's in the room or anything like that. - No, what? - Now you're gonna-- - What you on for me? What is this you asking for? - A dangerous trip. - I've been on dangerous trips before. - I'd be like, 'cause I have some reports. - Sure. - I'm gonna be standing, at least someone close to you, although I probably have my crew chief out, and I'm holding it over my nose because my personnel's the height of it. - Exactly, me, look at him. - Well, he does. - I mean, down here, down here, all you smell is decay and age, and I mean, it's full of-- - Well, it doesn't do me out. - It just doesn't. - He hasn't seen a shower in decades. - Maybe you can just say that Mr. Godman is in a bad way, in a hard way, and this child is a way to help him. Could be a way to, you know, to break it. Why he isn't here. - Just my two cents, but-- - I was like, take, do what you want. - And you might be able to use, I'm not gonna talk, but you can really say, and this is an associative-- - He loves bills. - Could be more than 10. - It's not gonna explain that, you know, that Bill's in danger for her to help him out, and we need to get the child that we understand, and block the way down here. We got his mentor, or we got a bunch of people here. We know it's gonna be dangerous, but this is something that needs to be done to help out the baby and Bill. - Okay, what would you like to use skill wise to-- - I either report, get the test. - Tom, can I use my report to give him, 'cause is it offense you can use the-- - You can use defense. - You can create a maneuver. That would give him plus two for free. - And I have to beat what? - I mean, it depends on what kind of skill you try to use. You don't strike this man as his type of man. - No, but I have a way that works. I have rapport, so I mean, it's the same skill that he's using. Now, I only have it fair, and I'm not particularly good at it. I'm more of a presence, hey, I'm London. Give me what I want. But if I can give him a plus two on his rolls to make our lives easier, I certainly would like to try to do that as long as you don't object. - I would say you would talk to-- - Yeah, maybe I'm not even talking to the old man. I'm trying to help Edmund with things, 'cause I was there when Bill was saying it. - Right. - Okay, but if you're trying to help influence him in influencing the conductor, I would say it might be, in your case, just presence. You're trying to act in a way that is not aggressive and-- - Yeah, I'm just trying to, like, I turn around and use my kerchief, and then I come, you turn back around just so he doesn't see, I'm not trying to embarrass the old man, but I am appalled by his grooming habits. - Right. So, for you to pull that off would actually require a good roll. And I'm sure your presence is pretty high, if I remember. - Oh, I thought you meant with rapport, so-- - No, this would be presence, you're trying to act-- - I got good, okay, I have a plus six on my presence, so it's high to start with, and then I rolled a plus one on my fudge dice for a total of plus seven, so that's epic. - All right, so you're-- - I think I rolled so well I actually managed to clean a little bit just by standing there. - If you're trying to exude comfortableness, not aggressive, make him feel non-threatening, so it does give you admin and a plus two on your rapport roll. - There you go. - There you go. - Wash, so we are epic. - What he does? - Okay, he's attempting to give off an attitude of, he doesn't know anything at all about what you're talking about. - You don't know nothing. - Who's Bill, baby, what do you, you know, but it is pathetic compared to your question. To the point where it seems, he has bad mental days, it's probably this day. His role was so bad and yours was so good that you have no problem in kind of talking circles around him, and you're not doing it intentionally. He makes verbal mistakes that are easily picked up by you, and you're like, no, no, you've obviously seen Bill because of, so logically you go circles around him, and he's finally willing to admit to you that he has helped Bill get to the baby somewhere safe, but Bill said that people would come looking for her and-- - Bill said bad people become like her. - Yeah. - And we aren't bad people. - I gotta seem like you're bad people. - This is protege here, the new Wharton. The bill was Wharton. - He wants to add it. - The Wharton's are supposed to be good. - Yeah. - Good, the one who ain't talking? How do I know he's real? - Pushing. - Pushing. - Just like a gun singer showing the gun, I show the sword. - I seen shout outs do all kind of stuff. He maybe ain't real 'cause he ain't saying no words. - I draw my sword out and-- - Why don't you talk to the guy you can walk? - Say Sambo. - Oh. - Hello. - Well, I thought I didn't want it. This was your movie. - Yeah, you could talk to him. - You thought you were an illusion. You just can't talk. - What do you want me to say? Show me the child, I'll pet her. I'll show her. - You'll do what? - I'm sorry, babe. You're sorry, I'm sorry. - You were carrying the bio-flow 2020, though. What I'm saying is it came out of your-- - Yeah. - You're talking about, okay. - You were the carrier of the 2020. - Well-- - The bringer of-- - That's right. - Mad dog. - Of the boost. - And that your boss said to bring. - Yeah. - Bill sends his compliments for the mad dog 20. - Kinda looks at William. - Suck 'em up. - No, we used to look at him. - He kinda, he really is not good at reporting. He stares at Alan for a while, then his eyes drift over to Edmond and then they drift back to Alan and he's kind of squinting a little bit. Like he's not sure whether he can trust you or not. And he's like, "Where are you gonna take him?" That's safer than the air. There's a lot of bad people that clearly-- - And you're right. And then you're gonna fight and bring the justice-- - Bitch's. - Watch your court style. - We figured that-- - Oh, no. - White council staff. - Even though it should be me somewhere, the baby may be somewhere safe, but she's safe in the middle of the place that is very bad and she needs to be taken in. Taking somewhere safe. We're gonna keep buying her. We're gonna keep her safe. - That's the question that he's kind of looking back and forth between you two. You see, London's just kind of set up this rapport that he's just one of the guys type of things. So his focus seems to be on YouTube and he's looking at Alan and saying, how come Bill didn't come back? - Doctor, Bill's out of the game right now. He's been captured by some of these bad people. - So you're gonna keep the baby safe and you can't even get your friend free? - Think of that. (laughing) You better help with it by eating. - Drunk. - I'm sorry, did you not tell me to start talking? - I didn't say it started. - Similar later, Bill will break. - Well, here's the thing. - Yeah. - All right, we're going. - Similar later, Bill will break and we need to make sure they can't find the baby where he's left it. His protege is the next best thing to build around here to keep the baby safe after the position. - He's a big smile. He's not compromised. - All right, I need a roll. - It's a good argument, but that's where I'm trying to go, but yeah. - Yeah, no, it's a good argument. - Man, I'm rolling a whole lot of even. - I got nothing. - Do you have no rapport? - No. - I'll seat intimidation. - No, I'll have to seat him. - I'll have to seat him. - He'll have him on the loop. - You have to be seatful. - Yeah. - Oh, no, I have to go walks with John. - No, I have to use my rapport to help him out. - Would you roll, John? - I'd like to. - Plus two. - Good. - All right, so Edmund gave you a plus two by two is for throwing his empathetic relationship with the conductor. So you end up with the plus four are great, which is way higher than his defense. This guy isn't the best social. - He's not a gatekeeper. - No. He's really not. - He's a scout. He can take you into places, but he's not a guardian. - But you would have walked past him as you walked past anybody else had you not known that he was the one that had information. You're dealing with him because you have information that can help you. - And that was adequate enough. I can't argue with your logic. - No. - And your fancy school. - Your fancy school logic. - He's what you're thinking about it. - He is thinking about it. You know, boy, and he's looking at Maxwell, when he says this, that it ain't safe down there, that it's going to be a hard journey, that there are going to be things. - Bro, Warden, that fucking guy. Warning, Roberto. We got London. - Never mind. (laughing) - What happened with this? - Soon we're finished. - My grand per cheat. - I feel fairly. - And I'd like to do a before night talk. - I have one of those water bottles with the little fan that goes around. It's monogrammed and made out of metal. Shh, shh, shh, 'cause it's got some perfume in there. Just to kill with us. The scent down here is just horrendous. - He's not night now? - No. - And you? - He's a little fuzzy in the hat. (laughing) - And if he looks past you way over in the bridge, you can see daylight, but he's in a dark corner. - Okay, more so. - Let's start walking now. Let's walk and talk. Let's walk and talk. - Can you just point? - Well. - I thought he had to leave us, so you know, the safer way to get there. - It'd take us a certain way? - Lead means down, wait, for God's sake, so may you try and kill me? - Awesome. - Good. - He counts while you didn't go with a car, or you try to stop, there's not a dark alley. - I hit him with a car. - That's what he really did. You're like, this doesn't count as magic. (laughing) - I'm not going to throw a little kid on him right now. - Okay, he gets up, reluctantly, but not before he takes the bottle and kind of hides it in one of the rocks, so let's go and come back for that later. - Dude, we can check it, and then like, when he decides to-- - Well we have more than one bottle, so. - Sure, we brought another bottle. - Toss the same. - Pick it up, and take it with you. - There's another bottle. (laughing) - Walk. - We're helping us again. - He followed it. - And he turns, starts, heads off into the tunnel, beckoning you for you guys to follow, and we will stop there as it's in the middle. - And the sad end. (upbeat music) - Thanks for listening to the Knights of the Night actual play podcast. Visit kotnpodcast.com for more information on this and other adventures, where you will find character stats, photos, storytelling, perhaps, and even a forum for comments and suggestions, or you could email us directly at feedback at kotnpodcast.com, or contact us via Twitter, or leave a message on Facebook. All music for this podcast was created and performed by Zen Audio Smith. If you'd like custom professional music created for your podcast or business, please visit Zenaudiosmith.com, and please join us next episode for more mystery and adventure. (upbeat music) - No, it doesn't say anything about killing him or hurting him, it just says, "Recover Megsville." For for his bio-- - Then a question you went to do with him. - And then a bunch of daggers and blood, but that does not imply anything. - The fans will get you no matter what. - How are you getting that message to her courier service? - I'm gonna magic it and make little birds flutter and carry it away. - Oh, your Disney character now. (laughing) - All right, so a dirty picture. What do you want?