The loyal TADPOG listeners know that in addition to video games, we love tabletop roleplaying games. We’ve received positive feedback on our D&D and Everyone is John episodes, so we’ve decided to play a few more roleplaying games on the show. Little Fears is a horror roleplaying game where each player takes on the persona of a child, who are being hunted by “dark things”. Tyler has had an idea for a Little Fears game for a few years, so he’s running the game and Dave, Josh and Nicole are the players.
TADPOG: Tyler and Dave Play Old Games
Ep. 304 – Little Fears (Actual Play, Part 1)
Hi there, listener. You're about to experience Tadpog, Tyler and Dave played games, and there will be plenty of game talk. But also, copious amounts of crude, off-color, offensive, and immature speech. So if you are of a rather sensitive, humor constitution, or just letting you know what you're in for with this show, it has games. It has jokes. You know, just games and jokes. Take the games, take the jokes, and have a good time. Hello Internet, welcome to another Tadpog podcast. It's still that happens twice a week. We're two old guys, and just the sweetest pair of sweet hearts you've ever met. Play old games. Of course, when I say sweet hearts, I'm not talking about Jacob and Galen. Or you and I. Well, I guess I could be. If Josh and Nicole want to be two old guys. Let's say you. Do you guys want to be two old guys? Yeah, we'll play that. That's what we normally do. Yeah. All right, Mar, no more. Yes, it's just not like grumpy old bin. Grumpy old bin, sex cosplay. It's great. When you walk the modern math out, let's do one more. Yeah, every morning one of you has to die. Yeah, it's like it's in a fur age of your grumpy's. Oh, we already two blue. I'm sorry to go. I like we promised you like before that. Oh, yeah, we're like, we're going to be right right through the gate. Yeah, first three minutes. Like, yeah, you just have like water bath out and you take the big one. Well, that's a day. Today is a we're trying a non traditional other ship Monday. Yeah, we end like really good feedback on the everyone is John and I know we had good feedback on the D and D tomb of horrors. So I like, I like this direction. Yeah, like this kind of like side project for Ted Paul. Yeah, because you'd you'd ask me to do this because I fell in love with the system years ago at Dragon Con. So this is because we're today will just be character creation and talking about the game. And then I'll have basically written my own mod to to play through. I don't know how long it will take. It made one session two session. I don't know, but what is the game? The game is well, because little fears is it's very similar. Well, there are two different versions now. I don't know that the person another one out recently until you send it to me. But the original one that I played little fears is a a horror role playing game where everyone plays as children between the ages of six and 12. Now, we play this on a PlayStation or do we play this in our imaginations? The theater of the mind. That's the question, David. I would like to answer that. I was going to ask you if you do theater the mind and John love its voice. But I haven't heard John love its talk in such a long time. Well, he did die. No, he's not dead. Is that one of the Mandela effect? Yes. And also, John love its dead in one universe. I want to see what the newspaper reads in 2020. But in that system, which is far more horror based, because you play as children, you have stats based on your age and the it's a very childlike character sheet. Like you say, I'm good at this. And my best friend is this. And then you also have an innocent score. And if it was Carl Cthulhu, that's equivalent to your sanity, because you're constantly fighting against the dark and evil and things that are scary. That's that's a traditional little fears, which I didn't know is between like 15 and 20 years old. Yeah, that's old. I didn't realize that was that old either. Yeah. So recently, they came out with the nightmare edition, which changes it changes. It's not as dark as it once was. So it is a lot more, a lot more action. They've got rid of innocence and included belief. There's some differences. But that's the dish. And we're going to be playing coming up the nightmare edition. Right. Because while read, I mean, I haven't played this yet, reading about it, I believe I prefer the other edition. But I don't think that is going to be nearly as good to listen to as this one. Well, and this is something new too that we can try and kind of like there's another notch on our very sexy bed post. RPG stride. Yeah, I got it. The other the other one being sexual partners is like, yeah, that one. Well, just don't bother that one. Look at this one. Look at this RPG one. I mean, whatever girl, whatever girl see this one, then they'll want to be a notch in this one. I got to make this one impressive. Yeah, they see both of them. They're like, Oh, his penis is really clean. But let's see. I guess before we dive in, in any more to little fears, I'm your beard host, Tyler. I'm gonna be running the game. I didn't think of an intro story, but Dave, you did. You said you thought about. No, I'm saving it for later. No, no, no. I'm ready to get into little fear in this. I do have an incredibly embarrassing high school story to tell. Like that is like epic levels of cringe. Like, I mean, like just the worst. Like you're gonna like, I have like super embarrassed to tell you this, Tyler, let alone, let alone our listeners. That is good. So there's a little teaser for, I don't know, maybe Wednesday's episode, something in the future. Yeah, just whoo, God, just wow. Because let's see, if I were to compare this version of Little Fears is something very much, the way it reads and the descriptions and the little stories that it breaks everything down to teach you how to play, it reads very much like a goosebumpe book. Although there are lots of elements to make it darker and more adult. The first one came with a parental advisory and a lot of, because of the elements that were in the book. And the first one, the primary villains are these seven men who represent the seven deadly sins. No, that's cool. And so there's a huge disclaimer before you get to lust in that book. Yeah. So I mean, because it addresses pedophilia like head on, like it's a reality and it's awful. And if you include it in your game, here are the rules. So, well, that's really interesting because like the game, like the seven deadly sins is interesting because like a lot of the game revolves around like children losing their innocence and like becoming like, yeah, if you lose your, as you, when you become an adult, you naturally lose your innocence. But as a child, yeah, if you lose it early, that is where serial killers and sociopaths was like things like that come from the fiction. And then they're the villains in future Little Fears games. Exactly. Exactly. So, but in this one, innocence is gone. And instead, you have your belief score, which, and your wits and your spirit, your spirit representing your soul. But okay, so I'll go to the character sheet here before we start. Because like in D and D, you would have like your stats, strength, decks, constitution. Yeah, that's something similar here, which is move, fight, think, speak, and care. So those basically represent dexterity, move all things related to movement, fight is just fighting, think is basically your intelligence, speak is like your charisma, and then care is your connection to things. I'm playing a care bear. So I'm going to have that one next stop. I like that. So wait, so, so some of these like are pretty self-explanatory, like move and fight and think and speak, but care is kind of weird. Like, well, how does that play in the game? Earthfire, windwater, and care is hard. Yeah. Wait, can you explain to me how caring works? Because I never do. It's not a concept I'm familiar with. Because when you read about the stat, it explains it as the connection to any other living thing. Okay, I'm still still that quite good. I've heard of a thing called empathy, empathy, empathy, and path. It also is care is your your willpower. Okay. Also, okay. Because I know, well, like when you're tabulating hit points, you either go with your fight or your care. Okay. And care translates to hit points as your tenacity to live. Oh, okay. Okay. Cool. So it's like, it's like you said willpower, but it's it's so it's like your will to survive kind of healing. Yeah. Yeah. That's all a way to look at it. I believe also for like for first aid, okay, you also use a care check. Okay. Okay. But I think the only way to do that is if you're basically a girl scout in the game, I think a nature girl, I think is the way like if you're when you just have your character, if you're a nature girl and you have your nature girl first aid kit, that's the only way to recover hit points okay. Okay. Within the party without like finding a doctor in game. Okay. But okay. So before I guess we break that down, everybody's got their character sheet, anybody have a name? That's about as far as I got. Yeah. Oh shit. You guys are ahead of me. No, I don't have a name. Oh, thank God. So Josh, what's your name then, buddy? We can we can do a theme. Josh Nance too. Yeah. Well, okay. So we went to Dragon Con. It was a couple of years ago. We did the little fears game, the the original version that you were talking about earlier. We played that. And what I did there was reused a D&D character of mine, William Lake, his little Billy Lake. So I had the same the same thought. So I'm reusing one of my old D&D characters. So I've gotten his name, Charlemagne. He's going to go by Char for short. He is a little punk kid that idolizes his uncle Fitz, who is a punk rocker by the name of bloody Fitz. That's pretty good. That's what I've got so far. The game is very dependent on how old you are. Okay. Because the basically how many ability points you get, you get a number based on your age. Okay. So if you max out and you're 12 years old, you have 12 ability points. So 12 is 12 is the top. 12 is your top. I want to be I want to be super young. Like I want to play a character that has to rely on somebody else to protect him. And the book advises you have a balance because like say you play a six year old, you only have six points to put in your abilities, but that makes your belief score is 13 minus your age. And your belief score is basically that's the magic system. Gotcha. So children naturally believe in things easier than adults, more you get them or you see the reality of the world. Okay. And when you're young, your belief basically shapes shapes your reality. You kind of manifest that. Yep. That's cool. So yeah, that's definitely what I want. I like I want to play like a black mage, baby. I'll probably be like a 12 year old fighter. So I got you. All right. I got your back kid. So it's like yeah, I think a six year old is a kindergartner and a 12 year old is a middle schooler. Okay. So you're down. Are you you're down for this dynamic? Yeah. Okay. Cool. Works for me. I just need to come up with a name. I like your idea of using like a D and D character and kind of like kidifying it. So yeah, I'll probably go with Finn. Mm hmm. I'll go with Finn. Yeah. My char was a half-orc barbarian. So who was who's Finnegan? Is this okay? Yeah. Finnegan. Finnegan. This would be Finnegan, except I got to go to Finnegan. I'd love to go like because if this is going to be a very like magical boy, then I like to go with Glimb because that was like Black Mage, like Tony Black Mage. Glimb was my gnome wizard and one of the first games that Tyler set up played in. My very first game. But I don't know how to make that like. Oh, my second game. Glimb's not a like a regular kid name. Glimb. All right. But he can't say ins properly. Glimb. Glimb. Right. Well, he's not like that. Well, I don't know. He didn't have the feature fed up. Although I did in Draggy Home when we played, I did straight up cheat and in character and designing my character at Dragoncon. Intentionally? Well, I just kind of tested it on the GM. I don't think he knew what to do. So he let me do it because basically I got the best of both worlds because I wanted to play as like, can I play some of them with special needs? So I have a high belief and the ability scores will blow a blow. He just let me roll with it. So yeah, he was also the kind of. I was pretty unstoppable. He's the kind of DM that just did that. Like, okay, can I find a broom and, you know, whatever bucket and the closet is like real for it. Yeah, why not? Yeah, sure. That sounds reasonable. Okay. That also sounds reasonable. Yeah. Can I trip can I trip the use the broom handle to trip the supervillain that Jason is? Yeah, that I mean, that's perfect. Perfect. So then belief you can use like an easy way to use belief is you can add an extra die to your role or add an extra die to someone else's role or you can invest belief in some kind of an object. Like, if you have a teddy bear, you can invest belief that this teddy bear will won't let the ghost touch you. And then it won't. Or you can use. That's like a char for your belief is in me. Can I believe in char? Like, is that a thing? Yeah, whenever you to other part of the character sheet, when you but your best friends, people you trust, things like that. Okay. Because it like other way. Yeah, here's a breakdown of using belief. But the negative is like when you roll to use belief, if you fail, you lose that and you lose a little bit of yourself in the process and belief can be recovered, but it's not easy. That's going to hurt me. If you believe in me and I fail you, you're going to like lose you. It's just thinking about it. So I don't really have to come up with too much of a story because I am six years old. So I barely matter. You can believe because you write down things you believe in when you start and then you can spend belief to start believing in new things. And as you play, then you change. Okay. You can do a ritual. So one in the book was listed. There were the scenario in the book was they were running through a school being chased by a monster made entirely of banned books. So then she wanted to do, she spent her belief to do a ritual where she finds other banned books in the library, makes it ritual to attract the banned monster to them. Okay. And that's a way like you can use belief or give it giving a monster a weakness. Because yes, you can. It's almost. Is that something that's like done on the fly? It sounds like? Yeah, just basically it's very fluid like whatever you can reason out. So if I could be like, God, I'm gonna spend belief for room handle like I make that happen on. Well, I did it like once when I played like I was walking up to a safe like in the principal's office. And I use my belief magic to, you know, well, it's just going to be open. And I rolled well in my belief and I went over someone left a safe unlock. So I was able to open it without having to worry about getting in it. And you can do things like that. All right. You can give monsters weaknesses because monsters are like maybe sort of like fable in that like you can use a sword and stab them and they might go away for a little while, but unless you destroy them outright with some sort of story element, they're just going to come back. Okay. So like in the example of the the banned book monster, the the character spent belief to give it the weakness that it was vulnerable to sunlight because pages yellow and crack and sunlight. So whenever it would run through, it would lose like it's damage resistance and things like that. Okay. Over the course of like decades. Well, I'm thinking that I'm thinking that Glem probably idolizes char because he is a big kid. Maybe they go to the same school together. I'm a middle schooler, man. Well, maybe maybe I haven't decided. Maybe we live in a small town that's got like the elementary middle combined. Either that or we could be right now. I want to be difficult. I want to be I want to just like shut you down at every turn now. Well, I'm also curious, Nicole, what you're thinking because I'd like to try to like I tried like I want to kind of I want to make it easier on the DM so that we can all like I have already known each other and he doesn't have to like shoehorn our characters together. I mean, it's that's kind of like that's that's kind of a rite of passage for the DM, right? You gotta it's all you gotta make it difficult. Okay, so I am I'm the first six year old prisoner on death row. All right, now get us together. Okay, so we're in Texas. In Trump's America. 2017 Trump's America, you're in Texas. So I'm curious, you're a you're a Mexican kid and now you're on death row. Makes sense. I'm curious, Nicole, do you have it? What thoughts do you have about about your character that I could play off of? I need your I need your help. I want a healthy group dynamic. Well, if you're going to be six then he's going to be 12 then I guess I could be eight or nine. Yeah, what the difference? Yeah, that works. Are you going to continue the tradition the naming tradition and and pick a D and D character and and kitty kitty it up? Sure. So you've got fidget and Orla and Belbrina to choose from. I don't go with fidget. You don't have to be a child dwarf. Because then there are and you don't have to play your you can play whatever gender you want. You don't have to play your own gender. I know. I still want to be a girl. Yeah, I want to be a boy. Excess to that that brownie medkit or whatever that. It's true. Nature girl. Nature girl. Yeah. Because let's see and there are other there's a list of concepts for for your characters like a a cowgirl or a cowboy. That way you know how to handle yourself on a farm or around big animals. You go with rope. See your cast member from Hey, dude. Be Melanie. She was pretty. You think Brad was the prettiest thing, Melanie? No, not bad. Definitely not bad. Uh, a jock. So like if you've played football that can give you because you want to also think about qualities and traits because qualities help modify your abilities. So if we're we're somewhere and you're chasing down or where wolf is chasing you and you're pin in a corner and say char we'll see the where wolf and do something about it. So char is like, well, okay, I'll tackle it. Okay. So you want to use your fight score. So how many you put it in a fight and say if under qualities, if you listed, I play football under like your plus two category, you could reasonable. Okay, I'm going to tackle it. I play football. So I know how to do this. So I'm going to use that quality to make that too higher. So and by too higher, you mean he gets the role to additional to additional dice. And if we're also and however many ranks he has in fight, plus those two additional dice for the quality. Okay. And then he takes the three highest. And you keep the highest three. Okay. And if you roll a six on one of those and you keep rolling until you don't roll a six, they all add together. All right. So let's explore. Is there a specific list of qualities that we choose from? There are some examples. Okay, but we make them up. Yeah. And then you're kind of supposed to, because the way it talks, everyone naturally, we all play to our strengths. So I mean, always trying to find a way to reason how you would be good at this is just part of the game. Okay. So it's never like cheating or being shitty. If you're trying to use your qualities, like try to look at a problem, how you could best deal with it. Okay. So is there like, okay, so qualities help you, are there things that hinder you? There are you do have bad qualities that will take negatives to certain skills and things like that. Are we required to take those or? Okay. Yeah, you do. So it looks like we've got seven slots for qualities. Is that correct? Do we have to are there seven? Some have, it looks like bonuses. Yeah, because then you'll have like three, then the two is like an overall, like, that's a large blanket. And then the plus three, the two plus threes are sort of sub-sex and whatever the big quality is. Okay. So like, I play football, sub-sex line backer, I'm a linebacker kind of deal. Right. Yes. You could use that to like, take a hit like, I'm equipment manager. Yeah. So then like, you'd be good with calculations and things like that. You have to do a subsequent one of the big qualities. Cool. I'm going to include a link to the character sheet in the show notes at tadpog.com. If anybody wants anyone listening wants to reference it, you'll know what we're talking about. I'll put it in the Instagram too. Okay, sweet. And the other two are believe like plus ones that are blanket plus ones. And then the other two are your, your negative traits. Okay. That will be like, I'm shy or, okay, I don't know how to speak to adults or things like that. Right. Or I'm on death row. I'm on death row. There's going to be a short game. The record label. Let's see. So cowgirl, jock. He's, he's come to personally. Mr. Orange. Little grown up is another archetype to look at. The kid who can't wait to grow up, you'd hate being treated, treated like a child. No one can call you a kid. You drift away from your friends, but you're not accepted by adults either. Natural born leader, fan boy, fan girl. So you like fantasy fiction, anime, manga, video games, outcast, something weird about princess. You always have to have the coolest clothes, perfect makeup, talk about boys in fashion, the quiet kid, the troublemaker, the whiz kid. I'll be a troublemaker. What is this? Is this under quality? This is a quality. This is just a concept to start. I see. So there's no, this will look like there's a spot for it. Right up here in big letters. Troublemaker. In blood. So then I guess everybody, now you know what ages you are, then you can go ahead and fill in what you think your abilities will be. And then the amount of belief you have was 13 minus your age. Okay. So how many abilities, like how many do I have to spend on abilities? You have six. I have six because it's, it's equal to your age. Right. Okay. And you start out with one, the one that's already ticked off. Okay. So that counts. Okay. I am a 12 year, my name is Charlemagne. I am a 12 year old boy. My birthday is probably Halloween. Yeah. It wasn't bad. Something metal, maybe like winter solstice or something? Birthday is October 31st. I am Glen. I am a, which is an incorrect way of saying Glen. I am a six year old boy. And my birthday is, look at the old character sheets. April 10th, because that is the day that we're recording this. So this is literally the day that he's born. So you're just turn six. Unless it's a mechanic in the game where, okay, it's not that I could find because I'm not, I just want you to know, not try to game this system where it's like, Oh, it's my birthday. I get my stats today. Okay. So belief, my belief is one. Yeah. I mean, your stats are pretty awesome, but yeah, your belief is pretty awesome. Okay. The, the abilities, that's, that's the stats and I get how many? So you get 12. 12. Okay. Then Nicole, are you? Yeah, I didn't get to say my stuff. Yeah. I thought we were going around. I'm sorry. I'm sorry. Sorry. I got excited. My name is Fidget and I am a nine year old girl. And my birthday is April the 28th. April babies. So are you, is Fidget then going to be like a nickname that you play into like your character concept? Can you not sit still or maybe like that? Maybe. Maybe think about it. Yeah. Are you a cowgirl or a jock? What? No. No. Outcast. Bond over bag. Let's see. Finally, when you write down your child's birthday, this could be any day of the year you'd like. You include the year you was born as well. If you're game on already at the timeline for these episodes, but it's not necessary. How, how many do you think are, I think, um, a holiday like Halloween? How many do you think are February 29th? That's a way to work around the system, isn't it? Where you got like a 16 year old. Now, dude. The four. This is getting the shitty facial hair. So these ones that are already. You get those automatically. You're already at one. So they, so I already have five of mine already, five of mine nine already picked. No, you just get the one and everyone for free. Nine in addition to those. Yes. Okay. And then like, like a birthday example is just like one character makes her birthday December 21st. And that makes her subject to like always the combination Christmas and birthday, which affects her attitude toward gifts and things like that. Okay. It's just another thing you could possibly play your character with. Fuck Christmas. Yeah. Way to keep it PG Nicole. That's your quota. Okay. So how do you want to do this? Do you want to one by one say what we're doing or talk to it? I'm still telling points so you can go ahead. Well, mine is the smallest number of points. Well, I'll run run through exactly what everything is listed as. Okay, cool. Okay, cool. See, so fight is when all it's said and done and you're at like a dead end and it's time to lay down some smack visibility covers punching, kicking, biting, hair pulling, low blows, wax with the baseball bat. It's also feats of strength. So just lifting a heavy rock or anything involving a weapon, even a ranged or sport weapon. I think it'd be hilarious if I was the strongest six year old boy before. I don't put anything to any other skill. It's just like just they go to char around. Love me, damn it. They go to they go to do the lethal injection and it the needle just bends on your skin. Your baby Luke K. So then think anything involving smarts perception or memory. What they're doing a research paper do yesterday trying to figure out a combination of a locker, forging apparent signature, remembering who was fighting in the Spanish Civil War. That's all think. Move is anything related to sports, sleight of hand, flexibility, manual dexterity, or speed. So if you want to do like coin tricks still second base, pop an Ollie or just run really fast. What is pop an Ollie mean? That's a skateboard term. Yep. It's a skateboard trick. I don't know exactly what it is. I have to say what kind of skateboard is. I think it's just like jumping on with your skateboard. Like is it the thing where you put the skateboard on your feet and then you jump up and it flips and the wheels land on the on the earth? Oh you can flip it over. Yeah. Is that it? Is that what it is? Maybe. Show notes. I haven't played Tony Hawk in such a long time and I wasn't really a big fan to begin with. I just needed to know if that's something I wanted to do. Oh you want to Ollie. You want to Ollie. It's a big thing. Ollie. It's a big thing with little fears. All right. Make an Ollie check. I didn't even put that down. It's a quality. Yeah. Your abilities move by Ollie. I think Char, Char, you choose. Speak and care. Elsie Castle. Char, you should, I think, I think you should have Ollie as a quality because you could like you could play yourself as like a 90s punk kid. Yeah. I'm definitely going to have like the leather jacket, like the studded leather jacket and a skateboard I'm sure. Yeah. Like 70s. You look like Billy Idol. You're like a classic punk. Yeah. You're buying cigarettes from Sam Rockwell. Elsie, speak any way to the speech. So if a child needs to bluff your way out of anywhere, con your way out of a situation, deliver a questionably researched book report out loud, motivate your friends to keep up the good fight or drive home a scary campfire tale, lie. It's all related to speak. And then so I'll read care verbatim. Okay. This is the ability that deals with connecting to other living creatures or ones that are close enough to living to count. Anything involving an emotional connection between two living things uses this ability. And they can also be used for any object a child has a strong connection to a baseball glove, a teddy bear, a blankie. Okay, I still don't know what that means. Yeah. I mean, I'm glad about the other one. Okay. All right. Questionable stat. Well, I would say if you're if you find like a wild dog, it's about to attack you, you could use care to suit that you connect with it emotionally and have not attack you. Okay. Like if you wanted to have a riding dog, say you wanted a diet green and then ride the dog, that would be care based. That sounds intriguing. I mean, I'm not very big. So if I found a pretty big dog, I could probably ride it. Yeah. Okay. All right. So based on the rundown of abilities, here's what I'm thinking for Glenn. I think I want to have a high care because like, I think I want to play him as like a really, I want to play up his innocence. And like, but I also think that he is, I think he's a likable kid. Like I think I want him like, he's an adorable kid, but like he doesn't realize it kind of. So I kind of want to do speak like you. Yeah. I'll play it. I'll play it, baby. So let me just go ahead and put that six and fight. Henry. So I don't know if that counts for speak or not, because speak kind of, it kind of seems like speak is like running the little griffs and stuff like that. Little grifter. That's my nickname, Glenn quote, little grifter. I don't have a last name. Of course not. It's a grip. I'm Sawyer from lost. Can I just play Sawyer from lost? Like in a baseball cap, like a little little body. You call the other characters. You call the other characters weird 90s nicknames. So this is the thing. I write the down qualities. I am a nicknameer. Hey, Nirvana smash that werewolf from me. No, my nicknames are all just characters from lost. Hey, here you go. Fight that werewolf. So I do know that I'm going to have like very low fight because I don't think I'm not a strong kid. See, then care pulls double duty because then care will then reflect your hit points. Okay. So yeah, let me go ahead and put a lot of it. So I can spend, I can spend my age. So I've got six, but I don't want to put everything in care. I'm a little kid, so I'm probably, I'm probably kind of quick. So I'm going to put, I'm wiry. I'm spirited and I'm wiry. Okay. I can't win a fight, but I can maybe get out of a grapple or something. Okay, run from one like that would also, I think move it also count like squeezing in like tight spaces and things like that. Okay, where would like climbing trees be? Would that be moved? I would be moved. All right. Okay, move. I'm going to put at least a point in move. I'm going to put a point in care that leaves me at four. Man, I don't want, I want speak, but I don't want to be a little grifter. So I'm going to speak where it is. I want to put another point in care. I mean, we'd also just be trying to convince people of things. I mean, not necessarily like lied to them, but just like, can I have that popsicle my stuff? Yeah. All right. So I'll put one and speak. So that gives me that wasn't sexy enough for everybody. Oh, yeah. Oh, do we forget to mention that this is going to be in sexy five guests ever? The moment we talk like children. One, two, three, four, five. I got one more to spin. Man, Nicole, so I don't want to step on toes because like it seemed like maybe you were going to put a bunch of stuff in care. Does that matter? I just have a move. So she's Ollie master. Well, that's right. I forgot about all the moves, all the sick moves that you're going to pull on this. So like, am I going to step on her toes? I did the most and move. Did you really? All right. Well, then fuck, I'll put my last point in care. Okay. So that gives me... I'm going to have some sick Ollie's. She said seriously. I'm always serious. That gives me a care of five. Okay. Well, how much move do you have? Too much. Too much. Too much. Too much move. Wow. There's the garage or as we like to call it little fears, the dorm monster. That's the monster. Yeah. Why didn't you wonder? Give me your pee pee, Mikey. Fill that through like my whole body. Yeah. Well, we're right on top of it. Yeah. Seriously, why didn't you warn us about that? I thought it had to wipe it over here. By the way, you guys, the garage drove it is going to vibrate through your body. I don't know if everyone saw the tweet about the garage door. You make it a little flush. So if you got six move. No, I don't know. I have three that I put in move for four total. Four total. Okay. I'm going to. Damn, you got some. Yeah, I got a bunch of, I got a bunch of abilities though. Yeah, because you're 12, you got all of them. Yeah, I love it. Man, but I don't want to, I don't want to be more movie than you, but- Mo movie. Mo movie. I'm going to slip it into the character of Char. A little grifter, Mo movie and Ollie master. That's orange. I'll be the, I'll be the same movie as you. Maybe the same movie, but I wanted to put more in speech too. So, nope. For your sake. Unless you're speechy too. Are you speechy? Are you particularly like eloquent and persuasive? I may be able to talk myself out of trouble. He's a big grifter. So you are particularly eloquent and persuasive. eloquent? In my own way, not really. I didn't do that. I didn't do that shit back off. I didn't do anything. Leave me alone. Or he's like, that's the salad fork. What are you doing? You knucklehead? So that I'm just picturing you as like bebop or rockstead? Did you see that? What were we watching on YouTube? The breakdown of the like dark, was it a cracked video on YouTube about the dark truth behind bebop and rocksteady? About how they came to be, what they were going to be, how they were just like, they were just music students, I think. Yeah, it's pretty interesting, pretty interesting dark truth there, I guess. Since we're on the Ninja Turtle tangent, I just want to go ahead and throw this in here. I saw the travesty that was the Michael Bay Teenage Mutant Ninja Turtles movie. And after I saw it, I was like, man, ooh, that was awful. There's no way I'm going to see the sequel because I know there's going to be a sequel. And then they realized, hey, these motherfuckers will see it if we put bebop and rocksteady in here. Watch, watch, I bet you, I bet you. And then I saw the trailer and I was put a second movie and it's like, that looks awful, but it's got bebop and rocksteady in it. So I guess I'm going. Third movie, those motherfuckers are only going to see it now if we put a technodrome in it. We got to put the technodrome in it now. All right, fine. If we put the neutrinos in Korean. Here's my $8. Buck you. And then, please don't say it, please don't say it. Cool, Daddy. Oh, we are frozen. Seen it. See that movie now. All right, but they definitely won't put the pizza monsters in from the pizza hunt across promotional. Oh, damn it, they did it. Here's my $8. About the rest of your stuff, Josh. Oh, we finished, Nicole. Finish with what? We've been kind of jumping around. We haven't gone down. We haven't said all of them, so you can say all of them. I like this, though. I like this, I like this brainstorming. Okay, it's recommended to make your characters as a group. Yeah. Anyway, yeah, I totally just did mine. So, so I'm a pretty big kid. My main one's going to be fight. It's maxed out. I'm a 12 year old. So, you know, it's your scrapper. Yeah. I'm a little kid. How does that compare to like an adult? Like so, Char has like maxed out fight. Does that mean that he can like beat up a 40 year old? That's something I'm gonna have to read up on. Okay, cool. Is it like any rules for adults? I can't find anything. Okay. The only and the only other stuff that I read that's like, don't don't use this helmet very often. This is the most extreme evil thing in little fears and that is guns. So like any like sort of real world like adult element like that, they warn you of using against unless it's like the big bad villain. This is like like peanuts. Like you can't see the adult's heads. They're just always under our vision. At age 13, you learn the language adult. And the camera goes up one foot. See, okay. So fight is maxed out. My next highest would be speak. So I see he's a punk rock kid. He can probably sing. He probably likes to sing it along when he's listening to his uncle. His uncle, but he's got fire like dialogue. Yeah. Yeah. And he's always getting into trouble. He's punk rock kid. Of course he is. But he's always able to talk himself out of the worst of it. So does he speak in a fake British accent? If I can practice enough that I can get by by the next time we record, then maybe give us a few. Give us a call. Make sure for the next week. Only speak here. Nothing but the next week. That's going to make your sex really interesting. I love it. Like you work on your British accent. You work on your British accent like all week and you come back and your punk rockers like this posh. Right then. Let's go. No, we're going to have to do it. We're going to put in Gotham and we're going to listen to that god awful cockney alpha. Oh yeah, the worst interpretation. It's Gotham the TV show. That is Alfred is the worst Alfred ever. I'm thinking about that. So I've only ever done one accent and that was Ivan in your game, Dave. And that was a good accent. Yeah, your Russian is good. That was pretty exhausting. Anytime you do an accent with a character in D&D, it's exhausting. Usually it only lasts a few sessions like our friend Miller. Which will have a quarter of a session. He always starts off with these great ideas to do an accent. It's always pretty funny. He's got his his character corny. Because corny had like it was akin to like a grumbly Jar Jar Binks. Yeah, I understand why he stopped doing it. But he just stops like in session 12 or something like that. And he stops and we had been playing this game for months and he just decided to fuck it after a while. But we'll see. We'll see about the British accent. We'll see. The next is moves. I got moves by second more drive. So I'm exactly as movie as fidget is. But I'm older. So she's got time to catch up. That means you can beat her up because you're older. Yeah, I can probably just hold my hand out on her forehead and she'll never be able to touch me. But yeah, I'm a skateboarder kid too. Yeah, punk rock, skateboarding, all that. So I'm pretty, I'll probably pick up some traits, physical traits too. I think we're all, well, Nicole's not, but everybody else is in their 30s. So we're like, what would the 12 year old punk kid do? He's definitely on the skateboards. So that's a thing. He's singing to music on his skateboard. He's a punkster. What's his favorite food? What's your favorite food? I haven't got that. Is that a thing? No, I'm just curious. Yeah, I don't know. I have to think about it. Okay. Oh, duels. So what your care is looking looks like you don't care much. No, there's not a lot of room in my heart for care. I imagine he cares about the people closest to him. Like the little kids he's protecting. Wait, you're protecting another little kids? We're going to have a problem. Well, I imagine there's probably... You don't love any boys but me. This is dad, Bob. Come on. I imagine there's probably a couple kids. Maybe it fits you. Maybe a little glen. Do I call you glem or glen? That's up to you. Okay. I imagine I don't like being called glem. But like probably when Char does it, it's like, well, it's Char. It's okay. Yeah. So think and care are ones. I haven't put any points into those because... You're dumb and I feel like... It's not cool. It's not cool for me to bother with school. What's the point? Really? Okay. There was a... Just because you said that, I remember in high school, there was a kid. He had a speech impediment. His name was Tyler, but he only said Tywa. And they were in, because we were like sophomores. And one of the most popular girls in the school, kind of dumb. And like everyone's doing like roll call and he says that is his name or whatever. She's half paying attention. She hears that. Thanks, that is really his name. Oh, no. So like when she drops the pencils on my face, she's like, "Hey, Tywa, can you pick this up for me?" Because she sincerely thinks that's his name. Was he offended? Or? Yeah. I mean, I think that's probably the goal reaction. If anybody is going to say that to him, she can probably get away with it. So it worked out. Okay. So, sorry, remind me. I had to throw that in. There you go. What do you think, Nicole? What do you got? I think you got moves. Oh, am I going next? What else you got? Yeah, you're done, right, Josh? Mm-hmm. Yeah, that was, that was all... Get up on it. Get up on it, girl. Move is my highest. And then next, think and care, and then fight and speak. We are not a thinking group. Not a lot of, not a lot of thinkers. A little, a little philosophizer. No, nobody. I'm okay with that. I mean. No, we're kids. We're kids. We're dumb. So, wait, we all know each other because we're the dumbest. Okay. Sure, boss. So under the heading and the rest of this, you take the good, you take the bad. So the five abilities and the scores that you put in and give you a basic overview of what your character can and can't do, generally speaking, but they're exceptions to every rule. A kid who is an eloquent speaker may never be able to tell his grandmother, no. An athlete may be good in every sport except hockey. The smart kid in class may be a terrible speller in this game. So good and bad traits. When you're character sheet, you'll say, good, I can blank well when blank. So you can, that is a good and bad trait. So like, something that you're good at, like, like Josh, I can fight well when cornered could be a trade or I can fight. Well, something about maybe like when you're told what to do, you know, that would be a trade about. I think I'm in a, I can fight well when I have something to prove. Okay. So yes, then if you're fighting in that circumstance, you would probably get some kind of a bonus to your side. So then you would also buy that token have to put in a bad trait. Is that where it says it's hard for me to blank when blank? Yep. Okay. Well, I know what I want my good to be. You said guns are taboo. So mine's going to be can't shoot a gun. I can shoot. I can, I can shoot dudes well when I have a lot of ammo. Is that yeah, I got to write that in. I can't shoot a gun when it's not loaded. But you can spend a belief point. I'm pretty sure this is loaded. So wait, are these, can these be like anything or did I miss something? Yeah, anything related to like basically it's sort of an edge to like one of your skills. So anything related to move, fight, think, speak, or care. Right. But like the one that says, because like you're good trait. This is a situation where your character shines an area that's usually, they's usually pretty dull. So like you could also, yeah, your good trait could also be whatever your bad trait is. So and then that can give you a bonus when you have to do it if it's in that circumstance. So I've got, I've got an idea. You can like, you can care when you're defending someone or something like that. Yeah, you're good. Would be something that you're normally bad at. And then you're bad. Your bad could be then something like, yeah. I was thinking like for like, so I need to switch this around. Yes. Okay. Because I was thinking, I can like, I imagine Glenn kind of, he's the kind of kid who like doesn't, you know. Yeah. And the first blank part of the line brought down one of your two highest abilities. And the second part of the line brought an instant situation environment or condition in which that ability fails him. Okay. This is bad. This is for the bad. Yes. Okay. And the good is just the opposite. Right. Okay. So for instance, for good, I could say like, I can, I can think well when under pressure or something like that. Yeah. Like thinking on my feet kind of deal as opposed to like, if you're have to ponder over a problem for a long time. Right. Yeah. Right. Okay. Yeah. So you're good. Like that makes you good at split second decisions. Yeah. And I like, I like that under that circumstance, you could like a bonus to your think. Because I do kind of like, I like the idea of Glenn being kind of like, he's not a fighter at all, but he's kind of good at avoiding situations like evading situations like when he's essentially so that he can get the charts or the chart and beat up whoever's bothering. Yeah. The situation or trade is not to be extremely detailed, but it should be a condition that can actually come up and happen during play and isn't extremely common or ridiculous. Well, guns are pretty common time. Like here's some examples like, I can move well when I'm scared. Okay. I can move well when I know where I am, or I can fight well when protecting a friend. Okay. Good. That's that was basically what I had. So that's not too common. Right. Okay. Because I like the idea of like, Glenn kind of having like, he's not a bright kid, but he has like, Eureka kind of moments, you know what I mean? Like, like any of the characters from the Goonies. It's like, they're really stupid. It's an example listed at the book of movies to watch for inspiration and like how games can be cool, cool, cool. Like I can care well when it's about animals. It's hard for me to care when I'm angry. Gotcha. So for the bad, do I have, are we required to flip it? Or can it be anything? Like it's hard for me. Do I have to go? It's hard for me to think whatever your lowest two stat or whatever for the for the bad. So when you're talking about making for your bad trade has to be one of your top two good trades. And I say we are good things to be one of your top two worst trades. Okay. I can see example, Angela decides that even though Becky's no marathon runner, she can beat, she can beat feet when it's a matter of life or death. So like she can run well when she's being chased. So if she's being chased, you'll get a bonus to remove. Okay. So I think Glenn is pretty honest because I want to play up like the the innocent kind of kid. So I think it's hard for me to speak when I'm being dishonest or when I'm live or like is that too specific? No, that's good. So let's switch mine around then since I had a backward. So I'm able to care when the those closest to me are in trouble, which would basically be the group, my uncle. Imagine I probably got absent father too. Okay. And not him not. Yeah. Yeah, my didn't. So hard for me to speak when I get all riled up. Okay. Which I imagine may be pretty easy for me from time to time. Yeah. So I imagine that's people have probably figured out they can push they make you angry. Yeah. You're going to stumble over your words. Yeah. So that's what I got. I like it. So we're just I'm just they get me mad and you start lying. We're just going to be like sandwiches. Nicole's avoiding eye contact with all of us thinking. Because like and then after that belief, belief turned by your age, the younger character, the greater capacity to transcend rational explanations and the greater his need to believe, the older the character, the more accustomed yard logic, rational cause and effect, the way adults think. Yeah, you don't believe in that crap, do you? So yeah, 13 minus your age. All right. So I'm six. So I'll get a seven. Okay. Pretty good. That's good. It's a divine number. I'm on my last belief. You could spend those. Is that correct? Mm hmm. There you go. So you're going to be dead inside and that's right. Yeah. Soon enough. So what is wit? So it's I see that under belief. Your child's wits represents the general level of anxiety or calm, or as how he's able to withstand a bounce back from sudden frights or exposure to the bizarre. So that is just sort of how your sanity recovers itself and talking through Lou. Okay. So right now it's just nil. It's nothing. Your wits is equal to your thank plus four. Oh yeah. Five it is. So I'm yeah. Okay. I'm already scared of Scooby Dooby. I'm just I'm just going through life. Would you like to see my character sheet? Well, I was looking because I don't see a place to write. Let's help you work through it. Oh, I just wrote it in beside. Oh, so it doesn't go on this line anywhere? I did. Oh, it is. It's scared. Okay. Five like it's a health bar. The scared slider. I'm sorry. The scare calm slider. Okay. I didn't realize it went there. So what's the spirit dark and whole? Is it? I mean, so I would fill in, start out scared and fill in going up from to your right and then whenever you lose wits, then you just erase it and go down. So I'm right in the middle between scary, scared and calm right now. Me too. So it goes this way. It's not like it starts over here. Right. And then goes this way and then starts the opposite because that's because it's got this line in the middle. Well, I think that's the middle point. Yeah. Okay. Like I think anything below it is you're scared. Anything above it is your calm, right? Oh, okay. So I would look at it. Yeah. And you said it was what are think plus? You're think plus four. Let's see. A kid with a high level of wits is calm, collected against them to pretty scary stuff. It takes a lot to shake this kid. Gives together when things are hectic and isn't too fazed by most monsters. A kid with a low wits is jumpy, generally nervous and worrisome. He's the warrior warrior group pointing out danger and constantly telling folks to be careful. It doesn't take much to send him running. So that's our group name, the Warrior Wars. I'm in the calm. Oh, sweet. All right. You're going to be a rock. Yeah. You're are your point of your center point. Was that a go, go, go, go. So my go, go, go, go, go, go. So you can spirit spirit, I guess, is sort of the that's what I scare your thing. Your spirit is both how much of your soul you have left. So yeah, spirit is your soul and your connection to it. Normally, this is safe and the day to day can't really hurt your soul, but certain monsters with certain attacks can. And then your spirit all care to be with the spirit of 10. Okay. So we start out solid. You start out maxed out. Yep. You got to be a kid. So yeah, the if you encounter a monster that can affect your soul, you slide in a darkness, the more it hurts. But we probably won't encounter that. No, no, not at all. Oh, look, it's a soul sucker. No worries. Nicole, did you, uh, did you get traits? Yes. What you got? I'm curious. Sick. Ollies. I can fight when I can fight well when one of my friends is in danger. But it's hard for me to move when I'm in high places. Like I'm afraid of. Okay. Okay, it's good. Okay, so qualities. So qualities to find your character by describing strengths and weaknesses, as well as listing more prominent skills. They can be both positive and negative varieties. Qualities have a rank to them. Positive qualities, rank one through three, the higher, the better negative one through negative two, the lower, the more severe, the penalty. Positive qualities are the things that your character likes about himself, or at very least the things he's good at. So they're very plain language like I am or I can. It doesn't have to. Let's see, but with one exception, it doesn't have to. You can use I know or I have, if you like, or my family or my brother. If you want to address a kids relationship with the family member and how it describes to him. I have a gun. Your catarachist with four or five qualities. One may win at a plus two and then two quality related to it at a plus three. So this is earlier where you're saying, like, I'm, I am a football player. Yeah. And that would give you bonuses. That would give you a plus to anything you could possibly fit under that umbrella. All right. So I am a marksman. Yeah. I am a, I am a monster slave. Man, I'm having a hard time because, okay, this is. You're a six year old kid. Yeah. Right. I'm a six year old kid. Here's what I'm thinking. Tell me if you think that this is a complete waste or of this could work. I am a dinosaur lover. Does that like have 80 kind of like play mechanically at all? Uh, I think that's kind of up to how you can justify during play. So that's good. That makes sense. So if you can justify it like, I mean, that could confer like about like, if you see teeth and things like that, I'm a dinosaur lover. So I know herbivores have flat teeth. Yeah. And therefore this. So it doesn't, okay. All right. Well, I'm going like, I'm going with that. Okay. I'm, I'm going with, I am a dinosaur lover. You're six. So I think it makes sense. Now is this is where I would put in that I was a Girl Scout. Or I guess I'd, yeah, I'd be eight years old. I'd be a Girl Scout. It wouldn't be a brownie. It'd be a tool to be a brownie. Did I say dinosaur lover? Because I'm a dinosaur's lover. God, is, is that show somewhere like available to watch? Dinosaur's lover. No, the show TV show. We're fucking people here. No, I've been like Uncle Velociraptor. It takes me on a bumpy truck ride. Now I was, I was banned from watching that show growing up because dinosaurs because there was an episode where Josh Earth is 2000 years old. You cannot watch dinosaur. What was the teenage? What was the teenage dinosaur? The name started with an R. With the red, like, he had the jacket, the like, Robbie, Robbie, Robbie, Robbie. There was an episode where he, he got peer pressured into drinking beer and got drunk. And, you know, it was a whole, like, sitcom episode where, oh, you got drunk. You shouldn't have done that. It's like a moral. Yeah, it's a very special episode. But he got, there was beer, there's alcohol consumption, could not watch it. After that, like, no more dinosaurs. I remember an episode where Robbie gets himself in a lot of situations where he gives him the peer pressure because I remember an episode where he was taking steroids, which were essentially these little, like, hedgehog-looking critters. Why did the show get canceled? It's just like, God, it's just family matters, but everybody's a dinosaur because that whole, like, weird thing, that was in family matters, like, Carl was super mad whenever, yeah, so it's a thing. Well, the thing is, I'm certain, it's family matters too black for you. Well, we've made a version that's with dinosaurs. I'm certain, like, the father dinosaurs had a beer. Maybe it was just underage alcohol consumption that my parents could not deal with. I don't know. But, you said Claire. I'm bringing you back. Oh, God, I got to find that. No, it's got to be on Netflix. Right, like, a heartfelt plea to Netflix to, to get to reboot. Yeah, yeah, for Christmas. I thought they could do it with my extra two dollars next month. Yeah, yeah. Next time your parents come over, like, we were only, like, all Simpsons attire and watching dinosaurs. No, just, you're like, no clothes except for that varsity jacket. You just walk around naked, just dig out with the varsity jackets. You remember that day where all Josh would say is not the mama? He kept drinking beer, making bad decisions. Nicole said him straight, though, at the end of every day. So, little fears. What, we playing dinosaurs? I'm a dinosaur lover. So, like, some examples are like, I'm an artist. If your child's a knack for visual or written arts, and then related qualities, I paint nice things. I write poems. I read a lot. I make stuff with clay. They could be your subsets of that larger one. I am the big kid, and then related to that, or other kids are scared of me, or I'm strong. I'm really tall. I hit, like, a brick. Okay, so wait, so then could I am a dinosaur lover, like, be a subset of I am a little kid, and it's just, like, little kid things, little kid things, like dinosaurs, and, you know, automatic lifelocks, napalm, Vietnam facts. Forest God trivia. Elvis Presley, karaoke. Or are you gonna say Nicole? I have a question. Go on. Are they all supposed to relate to the one big thing, because these two are subset, and then the next line they're not. The next one, I think they're smaller bonuses, like, plus one. They don't have to be a part of the bigger one. Okay, only those two subsets are related to the big one. Right. The plus three is related to the plus two. So then the other ones do not have to be related. I do. Okay, so there's a, the first line is I am blank plus two beside it. The line below that is just a blank plus three. The line below that, another blank plus three. Those are all unrelated. The two that are underneath, like, your big one would be something very vague that you can apply to a lot of situations. Okay, I'm a tough kid. Right. Okay. And then so then the two that will be related to how you're tough. So, okay, so more situational. I'm a tough kid. I, the second one, I hit like a brick like that. Okay, got you. I see. All right, Nicole's in sure playing a cowgirl at Ollie's. Like I'm a cow girl. Horses like me. I can throw rope. I don't think that I can put horses like me, because it does not start with one of the indicated phrases. I am horses like me. I am like, I am like my horses. Okay, there you go. Yupika, yay. I'm enjoyed thoroughly by horses. I'm a horse's lover. I'm a horse. So, do you always, as a, as a six year old kid, do you always carry a jar of that ninja turtle ooze in, in your pocket somewhere? Gak? Yeah. Well, well, it was game in the 90s. Is it a pocketful gat? Is Lindy Gak? Isn't that a Becca album? Like there's one for, I mean, I've got pogs. So, yeah, you have, yeah, you have. I am the small kid is another one. So, I have friends who stick up for me and people underestimate me. I can get into tight spots. And then like your, your other qualities, once you've chosen your main quality and related qualities, pick two more your choice that aren't related to your main quality, but probably, I shouldn't since, yeah, they'll help round out your character. So, they don't want to be related to your big quality at all. Like, I am brave. I am curious. I'm cute. I'm popular. Could be your other like plus ones. Well, I'm somewhere in between calm and scared. So, I'm not brave. I build things. I remember stuff. I can speak two languages. I know how to use a computer. So, I've got, I think I've decided, if you're cool with this, my main one's going to be, I am a little kid. And I don't know, I don't know if that's too vague or not. I don't think so. The subset would be, I am a dinosaur lover, because little kids love dinosaurs or some of them do. And a subset, the next one is, I am an animal lover. Okay. Yeah, it's all cool. All right. And then I have to choose more that are not related to me being right, just flat out your character. Yeah. Could I, so could it be in relation to char, for example, because I, like, I idolize char, like, could that be, could he be part of my quality? Absolutely. And then after you pick those two, then you'll pick your negative qualities or just things you don't like about yourself. Like, first example is, I have a stupid name. So there's not to be some family tradition, like your name is Harry Butz. I'm a hog, dingus derby, there's nothing but a constant source of pain and humiliation for you, or eyewear glasses. I guess that's a negative thing. Hmm. Wow. What does it say about beards? I get in trouble a lot is a negative one. You have a general talent for delinquency. You can find trouble just about anywhere, anytime. I talk like a sailor. All right. I don't fit in. I just don't care. My family's poor. I have trouble breathing. What's the, what's the bonus we're getting for the, the subcategories? Really? The two bonuses are ones. Okay. And then the other two are negative one and negative two. Okay. So then, like, what a character has for a subset, let's see. I'm an artist plus two. So for the way to qualities who likes old paintings, plus three, who eats a lot of poetry, plus three. For qualities that take negative one or plus one, I can do math plus one. I speak two languages, Spanish plus one. And then negatives, people don't trust me and I'm really shy. I'm sorry, those, so it's not negative one negative two. It's just those are each negative ones. Okay. So never mind. And then let's see, for your health, you have hit points equal to your fight plus four or your care plus four. I'm going to go with care. Okay. Yeah. And then so at every level of fine, sore, bad and cold, that's how many hit points you have per line, whatever that total is. Okay. And those affect how well we perform our abilities, right? Like, because like next to, like, I feel sore as there's a negative two. So you take once you make your total role, subtract two from it if you're in that category, yeah. And they go, fine, sore, bad, and the worst is cold. That's a negative six. Can we die in this? I believe so. Okay. Well, that's no good. Sorry, Charlie. You should have come to terms with that when you got crossing the big wall. Yeah, I know. So that I paid for it. Yeah. So you said it's this plus four. It could be your care or your fight plus four. And it goes here. Yeah. So what your care is three. So you bubble it on every line. Seven. Seven. Yep. So then, but then what happens? So once you like, when you're fine, once you run out of that whole line of seven, you go to the next line below. And then you have those seven as your hit points and you're taking negative two to all your roles. But then you have seven. Yes. Seven of those. Yep. And then when you go here, you get seven here. Correct. Okay. Gotcha. I don't, I mean, I guess it's in there, but I feel like this, I feel like the sheet's not very well. I don't, in my opinion. Okay. So how are you guys doing on your qualities? Because maybe I can play off of some of your qualities. I have, I have, I am a Girl Scout, and then I know first eight, and I know survival skills. Okay. Josh, you're a tough kid. I'm a tough kid. I can scrap and I can take a hit. Okay. And what does I can scrap mean? Like you can like, he's good at, you can rustle up, scrap. Yeah. Yeah. Fallout four is really good. I'm a, I'm a skaver. This is supposed to apocalyptic. Yeah. Yeah. Yeah. Okay. Not fun. I guess this is a fallout game where you're all kids and, and the ruins of these things. And then I've got one of the unrelated categories that I look out for little kids. Uh, yes. Okay. That's good. Then I need another one, but it'll come to me. I think one of my negatives is going to be, I am scared of girls. Okay. Me too. Or I think girls are gross. Either one would apply. I mean, I guess you're also little. Maybe I'm gross. Gross. Yeah. I think gross. All right. Girls are gross. Yeah. Girls are gross. Yay. Yeah. And then after that, let's see, then you go on to stuff. Aside from internal stuff that makes up your character, you also have stuff, items of great personal importance that can help you in the game. Most items the kid carries around and has access to can be assigned, uh, with no game value, nothing as far as the system is concerned, but the kid simply has them and that's enough. Therefore, there's no need to sweat. Uh, your kid, whether your kid has pants or a flashlight, if it makes sense, he has it. Whether or not he's no pants game. We're not on back at this entire adventure. A character gets a number of points equal to their belief score to give effects to all of this stuff. So if, uh, effects are bonus penalties or neat powers that an object has from your child's belief in it. Each piece of stuff has at least one effect. Each effect is rated from one to three. Multiple points can be put into a single effect to boost what it does. Gotcha. Any effect give, uh, a piece of stuff can do the following. Give a bonus to an ability. Your stuff may give a boost to one of your five abilities. In this case, for every point you put into the item, you get that number of bonuses to a specific ability. You can simply write five plus one or think plus two or, uh, elaborate on a, let's me do karate five plus one. Oh, well. Give me Dr. Neutron super think of it. Yeah, I'm thinking three ninjas when they like put on those masks, uh, gives a bonus to damage. Okay. So like, let's me hit really hard. Damage plus one gives a penalty to an opponent's, uh, penalty to an opponent's ability. Instead of giving a bonus, you can instead make like monsters have a negative to fight, grab, chase, and scare than you have that item. Give a penalty to an opponent's damage, uh, have a weird slash cool power. Uh, these effects need to be directly related to the system. It's fine to give a piece of stuff, uh, more story based abilities such as grows really big or blinds monsters. Qualities like that are good because they're easily understandable and can be worked into the story without much fuss. Okay. So I've got a lot of points to spend on that. So do we, I mean, is there a limit to how much stuff we have? I mean, is it's equal to your belief, right? Okay. The amount of stuff or the points we could put into that. I think it's both because I think a thing costs a point. So I have, I have one belief. So I can have my leather jacket and no bonuses to that. Yeah. Yeah. Anything, any other amount of stuff that you don't have? Like, yeah, you can have, I guess you can have a bigger number of like stuff or to assume that you have a leather jacket to assume you have anything your character would have. Okay. But it's special to me. So then maybe it has, you can, what do I mean, what do I write down on this like blank space right here? Do I write leather jacket or do I just assume that I have this? Because I've got, because I've got one, you write it down. Okay, because I've got one belief point. So is that am I, is spending that belief point now with your other jacket? Because, well, the way I understand it is, like this is, you don't have to like erase your belief. This is just like setting up stuff, things that you have that you can use. Okay, I'm writing leather jacket. Can a pet be a my stuff? Yeah, I think that's fine. Okay. You have a pet dragon or pet dinosaur. How did you know? Fidget, there's no such thing as dragons. Dinosaur, I meant dinosaur. Sorry, you have mixed up your interest. I do like, maybe I've got a like a fossilized tooth or something like that. And you could mix and match like a superhero cape may give you move plus one and damage minus one. These are just your belief to make a Raptor egg. Actually, under my stuff, I put AK-47. Is that okay? Yeah, and then Raptor that like, Raptor that hatches out of a fossilized egg with an AK-47 and just like automatic Raptor. I put that on my list. Also my negative quality, my my last negative quality is I look like Clint Howard. Yeah. Yeah. Yo, it's perfect. Items have value to your personal character or the beyond the system is what what makes them special to your character and how your kid stuff is different from the others. Your character may have shoes, you have them on plus two to move and your best friend may have those shoes that give the same bonus. But when your shoes are activated, they sprout little wings that give your character make your character lighter than air and your friends may shoot flames that have. So like you can have the same kind of item and then just they just act differently. So you don't have to worry about overlapping items or anything like that. Okay. So maybe I've got like a stuffed Tyrannosaurus Rex or something like that that I bring to school with me and it is like when Char is not around, it protects me and it protects me. I sleep with it and it protects me at night. It's tattered. I love I love this stuffed T-Rex. So I would put that as a as a item. I don't know. I don't know what it does. Like I need your help with that. So then you could put number of points or belief into it one to three because I hear the example is like Angela's character Becky is eight years old. She has a belief of five that gives her five points to put into stuff. Angela's player decides to give Becky a necklace that her aunt gave her for her sixth birthday. Becky uses says this necklace glows when monsters are around. She puts three points into it. She also has a purple compass that will always point toward home. She puts one point in that. Finally she has a big green galoshes and loves to wear them even when it's not raining outside. She puts down one point under that. Angela's put down the points now that she needs to turn those items into effects. So like if the plushy T-Rex gave me a bonus to fight or something like that, then it would cost two points kind of deal. Or like if it protects you from monsters, then it could give armor plus one or armor plus three. I like that. So can I I've got one belief. Can I I can't help have my leather jacket give me plus one to fight? Is that too costly for me? But it I would imagine it would have an effect. Otherwise I don't see what the point of having it as a plus one to five. Okay. I just thought you said plus two or it cost two and I'm a little confused by this. Well you only have like you could only give you you only have one more to spend in it. So it's only going to give you plus one. So okay give you a plus one to fight. Okay. So I'll read it like it makes you feel better makes you feel bad ass gives you a plus one to fight. Is that what you wrote? Helps me feel bad. Still trying to figure out how so it's also I mean you can also very much put stuff that's not a tangible numeric effect like the necklace that glows when monsters are around. Right. I like that's cool stuff. I like that kind of stuff. So like your t-rex could also smell when monsters are around or something like that. Like it sniffs start sniffing the air. Hey kid monsters are around. Oh no makes glasses of water shake. I'm still trying to figure out how I I need I want to come up with a connection with fidget. I'm working on that. I'm sorry that you don't feel connected to me. I don't I feel connected to char. I know I need to feel. I have a feeling that it's probably not voluntary because I do think you're gross. Well I think you're gross too. It's not a kid. Yeah I am pretty gross. I do look like Clint Howard. That is a quality of mine. So I was I was probably I probably got in trouble for something and I had to volunteer with the what the nature girls is that what they called? Okay. Yeah. I had to put Girl Scout. Okay. Girl Scouts. Girl Scouts. Yeah. We're gonna get to see. Yeah. I think he had to put nature girls because he couldn't legally. Allegedly you're a Girl Scout. Girl Scouts are they're pretty cool organization. I don't think so. Yeah. So I had to volunteer to help out the the Girl Scouts and you probably tagged along. Can there be lesbian scout leaders and Girl Scouts? Yes. They're not like they're not like the boys. There's like 20 in my game now. Girl Scouts have been doing it for years. The Boy Scouts haven't turned around on that yet. I have I thought I heard the news. I recently that it had. Yeah. Very very recently. Probably like on paper kind of deal. Yeah. You can't be an atheist. Yeah. I knew that. Yeah. You believe in anything, right? You'd just be like no Thor. That's the masons. That's the most. Oh, as I've seen any higher power. Okay. So I like that. I went along with Char for his community service where he was volunteering to help the Girl Scouts. Okay. Cool. I think you're cool, but like you're a girl. So you're kind of gross. But I do. But I do like like deep down. I'm like, well, she's one of the good ones. Well, this would be a hypodermic needle that protects you from her cooties. For my stuff, I put circle circle dot dot. Actually, I'm gonna do that. I'm gonna do best belief into. I'm gonna do that. It'll give you protection against like what? Yeah. Protection against disease or just girls. You can ward an area against girls. They can't come into this room now and you invest belief into it. Something they can do. I do. I like that. I wrote it down. Circle circle dot dot. Oh, it's dot dot dot, I think. Whatever. Mine's a little different. More powerful. Yeah. Nicole stuff. I'm thinking, I'm thinking about stuff. Okay. How about a, how about, Nicole, I have a suggestion. How about a super soaker filled with Cambodian meak? How for fighting trolls? She's too young for that. Well, you haven't, Tyler, you haven't shared what the setting of this game is going to be. I have not. I'd rather one, I know you know, so it's not fair. Oh, no. So they don't know. I don't think they do. Well, I said it in the group. I said it in the group. Well, I haven't been, I haven't been like keeping the setting in mind, but I would like you to change it to earn a scared stupid. If we could, if we could play the earn a scared stupid game, that would be pretty great. I want to leave, you're on death row. So it's the earnest goes to jail. Yes. The light is goes to camp, but figure it. That's how it all ties together. We got to get like, we got to get in on the tabletop, uh, earnest, like, earnest lore, this world. That's our podcast. That's our next podcast. We just play, we just play role play games in the earnest universe. Oh, man. Oh, deity, burn. Yes, but you could have, uh, green hair dye that does, that does something helps you hide. I don't know. In the bushes counterintuitive. How old are you? Eight. You're eight. I was going to say you could like nine. I'm nine. You're nine. Maybe one of your items could be a first aid kit. Yeah, there you go. That's pretty good. Like a girl scout, first aid kit or a box of cookies, Girl Scout cookies that you can use to care that could restore hit points if you put belief into it. I'll go ahead and be sexist and say earrings, maybe earrings, because that's like a big deal for like, for girls, right? Like when they get their ears, like what age they are when they get their ears pierced. And it depends on people. So ears, kids ears when they're babies. Yeah, ears. Yeah. Cookies will just be stolen by spiteful croaks. Oh, cookies. We always get a cookie back, though. Oh, nature girl cookies. So you get that mean your nature girl, Girl Scout uniform, like badges or something. Yeah, I was thinking of badge. Hmm. Yeah, that's cool. Like a, like a, like the sash with the badges on it kind of deal. Yeah. That would be cool because it could be, you could have different abilities based on the different badges that are on the sash. That could be cool. Because like you could have like one, like really cool item that has a bunch of like, little bit like, yeah, there's what your belief is your eight CF five. So you could have a sash with five badges on each badge does something different. That'd be cool. Yeah, each badge represents your ability to do this. And you can plus one on that. Yeah. I like that. That's neat. Then the rest is the questionnaire. So while you figure out that, Nicole, well, what are there's goals on here and play around points? Do you know what those are? I'm not familiar with those. Okay. So those are new to this nightmare edition. Okay. So the last step has no numbers, no dice rolls and no dots to slash is simply about your character and the kitty is. Think about his home life, his friends, his hobbies, his personality, his fears and the pressures around him, how he does at school, whether he's picked on constantly or loved universally. Let's see. So the questionnaire, have you figured out and explore your character and further spent the ideas in your mind? So like, my best friend is, this is someone close to your character's age. It's their best friend, maybe another player's character, but does it have to be? The one going to buy trust is running the name and a relationship, uncle, sister, friend, teacher, etc, of someone over age 16, who will believe your character, no matter how outlandish the story will no one else will. Once I lost, right down, some item that your character used to love was very close with or had a strong emotional connection to, then that went missing. It's something the child hasn't seen in a long time. The reason it's lost could be due to the child's negligence and accident or the case of a living creature or it may have just run away. So my, a magic quarter, my dad's binoculars, my sticker collection, my dog speckles, my favorite kung fu Terrapin action figure, can't put an engine turtle, so kung fu Terrapin. My sadly secret journal, it was special because what made that, well, I made you character care about that item so much, I made it stand out to everything else the kid has. So either, you know, it came back when I put it in a coin machine, like if it's the magic quarter, it was a gift from my brother, from like, the kung fu Terrapin. He was my best friend, which was speckles. It had hundreds of stickers in it. And the second batch has to deal with fears, monsters, and getting scared. The one place monsters can't get me is is your safe safe house, an area or structure that can't be tainted by monsters. It must be a small, defined area such as a patch of bare earth in the woods, no longer, no larger than a house. So everybody can have one spot where they have refuge, no matter what. I imagine that probably works as far as you have belief or something like that in it, but if you stop believing it's your safe place, then it probably won't work anymore. So your tree house or your fort, your dad's workshop, your family church, your mom's station wagon, your aunt's house, the library. One thing monsters can't touch is, as a sacred item that belongs to your child that monsters can't steal, break, or taint. This, this is never a piece of your stuff. Stuff is too powerful for monsters to touch. So this is, yeah, something entirely different. My nature girl survivor pack tool belt, baseball cap, sign soccer jersey, totally sweet bicycle, trusty old canvas high tops. I don't go near name a person place or thing that is of this world that your character believes is haunted, demonic, or otherwise under the control or ownership of a monster. The crossing guard, the old lady in the pink house, the junkyard down the street, the house in the corner, the broken down bus in the woods, the abandoned corner store. Then because why your character doesn't go near that thing or why is it so scary? Because he eats neighborhood cats, she bakes poisonous cookies. There's a really huge mean dog there. My friend Steve saw a ghost there. My biggest fear is what your character is scared of the most, a monster, something too real. This can be the bully who waits for after school and what's, or what will happen to him when his parents get divorced. It doesn't have to be any, it doesn't have to be rational or something that can scare anyone else. The best fear fears are rarely either. So spiders falling asleep and never waking up, the tree outside of your grandparents house, something bad happening to your mom, giant rats eating your face, getting kidnapped like that girl in the news. A little about me. Let's see the thing I like least about myself. It doesn't need to be tied to any of your qualities, abilities or traits, the character has to be something your child's just ashamed of, but doesn't have to be rational, but does it have to be something the kid beats himself up about. Like he's jealous, he's mean for no good reason, fat and gets picked on, brother always makes fun of me, broke up my parents marriage, not good at sports. The thing that always gets me into trouble, this is your character's risk factor, a temptation, an addiction, an obsession or a weakness that threatens to overwhelm your character whenever they're near it. Like I do what others tell me, I have a wicked sweet tooth, I'll do anything on a dare, I can't stand up to authority, I like stuff that's shiny. When I get scared, I, how your character reacts to scary situations tells a lot about him. This is your character's no time to think, gotta do something, oh man, oh no, oh no, oh no. When your character is convinced that creatures are one inch away in the darkness, just the hairs breath from grabbing your ankle and pulling you into oblivion, fear overtakes him, what does your character do? Don't worry about the rules, think about something that you can imagine your character doing, nervously exploring a creepy old house when the floorboard creaks while waiting for a cold or in the cold dark woods waiting for your friends to return and suddenly a dry twig snaps in the distance. You said forget about the rules, right? Yeah. When monsters are around, I shoot them, he's my gun. Gotcha, gotcha, perfect. So snap my fingers, curl on her, curl each finger in my left hand in a pattern, scream like my head is on fire, sob uncontrollably and apologize for everything bad ever done, pee a little, breathe so loud and so slow that it sounds like a walrus speaking of foreign language. So the, the example character for Angela, my best friend is Tina Renee Fuller. The one grown up I can trust is my stepdad Don. Once I lost my mom's favorite earrings, it was special because they belonged to my grandmother who died. The place the monsters can't get me is the attic in my house. The one thing monstrous monsters can't touch is my copy of The Velveteen Rabbit. I don't go near Jackson Park because there's a lot of scary birds there. My biggest fear is getting pulled under the water. I like the thing I like to think about least is how shy I am. The thing that always gets me into trouble is when, is when I don't listen to my mom. When I get scared, I close my eyes and hum the theme for my favorite TV show. All right. So here's what I got. My best friend is Char. It's funny. I don't know that Char is, I don't know if Char feels the same way as I do. He's your best friend, a kindergartner. Yeah. Why are you a 7th grade? 7th grade. However, however, I, it'll make sense when we're 30 and married. I consider Char to be my best friend. I don't feel like I have a lot of kids my age who I am friends with. The one grown up I can trust is Ernest, my summer camp counselor. Once I lost my cat Bill Clinton, it was special because my dad got him in college. The one place monsters can't get me is the passenger side floor board of my dad's Camry. Not the hump. That's very important. Just the floor board. Very vulnerable though, exactly. The one thing monsters can't touch is my AK-47. My supple boy skin. I'm going to save my rock collection. Okay. I don't go near. I don't go near girls because they're icky. My biggest fear is Char not being my friend when he goes to the next grade. The thing I like least about myself is the fact that I look like an hour. The thing that always gets me into trouble is I do not do my homework. I'm not a homework kid. When monsters are around I run and find Char. Or when I'm scared I run and find Char. So it is very awkward at Char's house when I have a nightmare and say I don't run into mom and dad's room. I leave at a house. Do we live next door? Do we live next door to each other, right Char? Yeah. Makes sense. That's it. That's all I got. Can I change the thing though? It gets me into trouble. Is Clarice explains it all? Your parents say it's irresponsible to have an alligator for a pet. You can't watch. I get it. They wonder why that ladder is always next to my window. Josh, your question here? I'm not finished but I'll show you what I got. My best friend is Glenn. Now there's a little sub note that I probably don't like to admit that. But yeah, we're closeted friends. Yeah, it's like John. I'm like, and look who's talking again reference. John's involved to say that baby is his best friend. But yeah, it's probably kind of hurts me to admit that. But yeah, deep down I know that Glenn is really my my only friend right now. So the one growing up I can trust is Uncle Fitz. Okay, once I lost my pop switchblade. It was special because it's one of the few things I have left from him. One place monsters can't get me is my clubhouse. Clubhouses and quotations under the bridge, because I'm sure I'm sure this clubhouse is probably not very like well kept up. Did you say it's under a bridge? Yeah, it's under a bridge. It's just the underpassable bridge. Yep, it's my clubhouse. I probably don't fidget. She's a transient with needles to get out of her heart. So I probably got some like a couple chairs or maybe some cinder blocks to set on or something like that. I think it's pretty sweet. I found some fossils there. The rusty can change. Yeah, there's a there's a there's a can for like burning stuff from time to time to kind of cool scares me a little bit as it burns the last three weeks. One tire fire under the bridge. The spinning newspaper. Origin of tire fire still on that. Scientists say it could burn for twenty more years. One thing monsters can't touch would be my skateboard. I don't go near old man leams because I'm because I'm pretty sure he was a Nazi or something. That's good. I haven't gotten my biggest fear yet. Thing I like least about myself is parents left because of me or at least I think so. I don't know for sure. But the thing that always gets me into trouble is I can't really back down. And then that's all I've got. I haven't when monsters are around or my family is yet, so. Nicole, anything? My family is staunchly republican. It's like my sweet 16. He walks in his like billy idle punk stuff. They're all like. Charlemagne. What up, mom? Good. Shut up, mom. That's been a few on the pass. God, blind me. It just started me a tire fire. I don't know. Isn't it? My best friend is Bethany from Girl Scouts. The one grown up I can trust is my adopted dad. Once I lost a locket, and it was special because it was my sisters, the one place monsters can't get me is my adopted dad's workshop. The one thing monsters can't touch is my Lisa Frank backpack. Nice. Nice. We are playing in the 90s. I don't go near the back alley because the streetlight went out and then I once saw a man wearing a coat back there. So I see obviously that. You know, I was so, like, I was so many years ago that I'd never go under the bridge because I'm pretty sure I saw some tires on my head. I saw a man wearing a coat and we live in Florida. So, you know, two and two together with the lights out to sneak him in with the coat. I get it. My biggest fear is a hand from underneath the bed grabbing my ankle at night. Very similar to fears I still have. I'm sure. I'm sure that's not going to come into play in this game at all. Whatever I stay at your house, I know exactly what to do. Obviously, you've never startled me before because otherwise you know better. Oh, what are you doing in your start on? Do you punch? Punch a kick. She gets very used to attack. She gets very mean. Okay. Let's go. She gets mean. Okay. Yeah. Josh knows better. So, I have to do like a cat and just like claw your ankle real quick and go back into the bed. Was that Meg's cat the mean one? And we're just like claw, ship people's ankles and they walk by. Yeah, that's an awful cat. That's just terrible. I don't have the thing I like least about myself yet. You want to borrow mine? Do you also like Clint Howard? The thing that always gets me in trouble is my curiosity. When monsters are around, I hide in the shadows. I also do not have my family as yet. Okay. All right. My family is dead though. All of them? Yes. You just have your adopted dad? Yes. Okay. That's good. Let's see. Your kid's family or lack of a family is a big part of your life. Take a moment to consider writing a brief paragraph about your home life. It should include a whole paragraph. That's three to four complete sentences. Sometimes in a book they have just a single line though and then there's the next paragraph. Because it could be I live in a blank with my blank. I have blank brothers and blank sisters. I also have a blank who lives in blank. My blank died and I missed them a lot. I also have blank, which pets. Oh yeah, and next episode of Tadpole's Mad Libs. That Tadpole plays match game. My family is the cast of match game. Oh yeah. I also live with Charles Nelson Riley. Monsters can't touch Charles Nelson Riley's ass cut that he gave me. My best friend is Monica from Friends. [laughter] Goals. Now that even in all this work when your character should have a good idea of who this kid is, the next step is to figure out what this kid wants. A goal is something your character wants to do in his life. It can be to prove something to himself or someone else or just because someone dared him. What it shouldn't be is easy. Even if it sounds easy it should be hard for that particular kid. Completing goals helps your character roll both in the fiction and in the system. Every character begins to play with two goals. One short-term goal and the other long-term goal. Short-term goals are competed in a few sessions. This is something immediate and accessible to the kid. Long-term goals are harder and may take several episodes if not a whole season. This is the egg the kid can't numb, a calling the child can't ignore. A goal should begin with "I want to" and then be phrases where the kid getting the job done. Securities and anxieties are blocking and completing the short-term goal. The long-term goal is something larger or harder in the way. Goals tend to be separate from the plot of the episode. A goal, especially short-term, will likely be accomplished when the character's attention to something is more pressing. A goal may need to be met or over the child to save the day. So short-term, I want to get over my fear of the dark. I want to find the courage to speak to Renee Mickelson. I want to jump the gorge on my bike. I want to score a touchdown when we play football at recess. I want to build a tree house. Long-term goals, I want to find my real dad. I want to save my brother from the monsters. I want to get my sister to like me again. I want to stop my friends from fighting all the time. I want to break up my sister and her stupid boyfriend. And then finally, a secret. This isn't on the character sheet, it's a separate or on a scrap sheet of paper. Tell the game moderator something about your character, a crime they committed, a embarrassing habit, something juicy and scandalous secret that would crush your character if anyone find out, even if it's rather mundane to begin with. Do not let other players know this secret. Examples, I still want the bed. My first name is really Hildegard. I killed a cat once. I sleep with a nightlight on. I stole my friend's favorite toy and then lost it. I know where there's a real monster. For Becky's secret, Angela decides the character is really jealous of her best friend Tina, who is popular and outgoing. So we get these secrets to you? Sure. There you go. And I'll burn them. Alright, you were ready to go with that secret. Can I? [laughter] Alright. Can I have a little piece of paper too? You can. I didn't expect you to roll with that, Tyler. That was just a joke. Okay, don't roll with it. It just sacrificed a bit now. The goal of all this, from concept to name to numbers to answering all these questions, create a character you find interesting and engaging, but also one who will make active, considerate protagonist. You're creating kids who are characters in a story and they should be designed for that purpose. They are strong and flawed, have troubles, but also have hope, and ultimately no matter what the odds continue to fight. So you're making heroes. So no passive characters. Create a character who is good at something. Consider your other characters. So, and then it basically just rules for a gameplay. And then it's stuff for me. As the GM. So I've got my short-term goal, and that is that I want to impress Char. And I think that's probably like a pretty common short-term goal. I imagine I'm always trying to impress him under the bridge by the tire fire. I'm having trouble, I'm having a bit of trouble with the long-term goal. Because I don't really think that Glim has any like aspirations, or callings, or anything like that. You could want to get Char a record deal for his music. Yeah. I guess a long-term goal would be to get off of Death Row. Okay, that's good. My short-term goal will to teach you guys how to fight. I want to teach you guys how to take care of yourselves. Okay. Still don't see where playground points are. Maybe that's like experience points. That makes sense. Yeah, probably. There's nothing near about leveling up either. So that'll be something I'll have to look into. You just get older. You just have to quit. One more year, you're done. Yep. But yeah, I'll figure out what that is. It'd be, it's like a little lamp light. Like I get another year older and you guys have to kick me out. Okay, go to Big Town. That's it. Fetch Quest. So question, since I'm six, does like a long-term goal have to be realistic? Your long-term goal, not necessarily. So could it be something, could it be like, I want to be a sorcerer or something like ours? Like, yeah, I want to be a dinosaur or something like that. Sure. Good long-term goal for getting older. I want to be on dinosaurs. Oh, wait a minute, kid. That's going to be a lot more difficult than being a dinosaur. Could you guys grow up become like a CEO of a company and then like get to invest heavily in a Netflix to bring it back? Who knows who owns the rights right now? Probably Shug Knight. He dangled Les Moon's ass from CVS out of balcony until he gave it their own dinosaurs. Anybody else have any questionnaire stuff or anything to add on? Or Nicole, did you figure out what your stuff is? Do we figure out what the play around points was? We're guessing that it's like experience points. Yeah, okay, so I'm going to assume and then like, maybe you get more points to put into other things. I'm not sure how that might work. My stuff's, I might make it closer. I get closer here. My stuff's depressing. Good. Sorry. My family is all gone now. I used to have a mom, a dad, and a sister named Mibs. Now I live with my adopted dad, the clockmaker. And the thing I like least about myself is that I miss my sister more than my parents. Okay. Yeah, the family stuff, I haven't written my paragraph yet, but I am assuming that I am from a large family, like the family where it's like, they have how many kids, like that kind of family. Okay. And I am a glam dugger. All right. I was the youngest until recently, no longer the youngest. I could probably connect the most in my family, probably Bill Clinton. I would say Bill Clinton probably. Okay, that's the cat. That's, well, our president Bill Clinton. No, I should have. And your father sucks. Josh, you figured anything else out? I'm still working on family. Where are short term goals and long term goals supposed to be related or those two separate goals? They don't have to be these two separate goals. Yeah. I want to impress Char by becoming a dinosaur. Okay, so my short term goal was to teach the kids how to take care of themselves. I think I mentioned that. And then long term goal, I'm going to make it big as a punk rocker. So, mhm. And could you never know when you might go to jail or get the call up to be a punk star? Right, right, right. I'm not going to be around forever, kids. Yeah, that's what I'm afraid of. Next year, I'm gone. Thanks, thanks. Let me go ahead and just erase one of these, uh, scum. This one is pretty good. Is that it? Did good work together. I'll work more on my stuff. Okay, and then kind of update you on one of these. Yeah, that's a hard thing to do on the fly. Yeah. So, thanks for listening to everybody. I hope this wasn't too weird. Thought you, I hope you enjoyed this. I fucking did. Yeah, that's all I really care about. So, you can find the show on iTunes, Stitcher, or SoundCloud. So, it's the next episode. We're going to be talking about the lawnmower man. That's the plan. We got a lot of homework to do. Yeah, a lot of homework to do. Because I don't even, I'm just going to turn that game on. I know nothing about the lawnmower man otherwise. Well, the request was for us to watch the movie as well. I was going to say, this is the movie here, Ty? Yeah, it hasn't a Super Nintendo game. Which I don't have. There is a movie. It is somewhat based on the- They made a movie from the Super Nintendo game. Well, I mean- So loosely based on the short story. There is like a VR, like, I don't know. It's our aspect to it. Not in the short story. Oh, no, I'm talking about the movie. Oh, the movie is very heavily like VR. I think the short story is about a slow groundskeeper who wants all the phones in the world to ring at the same time. And then the movie is just about like, "Oh, we're in the Matrix!" Yeah, it's sort of like a flowers for Algernon kind of thing. They make him smarter. Yeah, and then he, I guess, goes all AI, like, genocidal on him. But a lot more man too. That really- What? Yeah, they made another movie. Wait, what? Say "ru" in the franchise. Oh, god, yeah, a lot of men too. And that was one of the- I remember seeing this scene where he like, he's like partly composed of glass and it's like- Yeah, I don't remember, but it left- Are you sure that wasn't virtuosity? I would have to look that up because you just dug this memory out from- Because that was one of the scenes, I accidentally saw when I was a kid on Showtime or something. I wasn't supposed to be watching, and that scene really impacted me, and I repressed that until you just mentioned that. So thank you. A toy sees a rape scene to make Earthbound. Josh sees one more man too. One moment too, all right? Man, I bet that was a real shock for a kid who couldn't watch dinosaurs. If only you could have prepared. So I don't know, I don't know. I looked to see if I could- It was like, "All right, fine, a lot more man. I'll rent it this weekend." Nope, not even available to rent streaming. You can buy it on Amazon. That the VHS should be your house. I bet I could find it. I'll see what I can do. Did you look at the video rental store? I did not. Honestly, I did not go to family video. Family video? I did not go there and look. Do you think they have it? Speaking of family video- If I called and asked them if they had- You just have a lot more man. Even if I'm trying to get these calls! Stop trolling me, man! They have a lot of stuff there. Yeah. It's probably a dollar movie, yeah. What about a lot more man too? Shut up. You mean virtuosity? You know what we still love? Five-star iTunes reviews. So if you enjoyed this, if you're looking forward to actually playing. So, I think characterization was fun. Yeah, I loved it. Do I know more man? Just look this up. 38% on Rotten Tomatoes. Actually, the critic score is better than the audience score. 31% on audience score. Yikes. So sorry guys. A little embarrassing bit. About a lot more man too, came out in 1996. So, it should have been a lot older than- And you probably didn't go see it in the- But you like want to- It must have been a really disturbing scene, all right? Man, I gotta get gas! It's lawnmower man too, beyond cyberspace. Oh, shit. 11% on Rotten Tomatoes. Yeah, okay. So if you're looking forward to that, please find us on iTunes, subscribe, give the show a five-star rating, right over you. So there's a game you want us to play, there's an RPG you want us to try out. There's guest, so she went for a show or a Patreon request. Anything you put on there, we promise. We'll get to that eventually. Don't worry guys, like Tyler said, we're going to be back. We're going to be talking about lawnmower man, because you requested it. And then hopefully we'll get to play some little fears at some point. I think that would be cool. In the meantime, you can always find us at tadpog.com. That's where the show notes live. Hey, go there and download a character sheet, so you can see what the fuck we're talking about when we're like, there's a plus two here. What's this line say? I don't know. So check that out and you'll know what's going on. You can also find us on Facebook, we're at facebook.com/ tadpog. There's a lot of cool people there doing a lot of cool shit. I'm easing back into it. I'm easing back into Facebook. I'm kind of tipping my toe back in the water, just kind of poking around, haven't really said much. But the problem they got, Facebook's got me in the chat is a problem. I log into Facebook every day to check the chat. And then I'm like, well, I'm here. I might as well just see what everyone's, how everyone's life is. That's how they get you. Yeah, that's how they get you. So you also find us on Twitter. We're at tadpog_podcast. It's cumbersome. I realize thank you for retweeting us, particularly our episode announcements, because that really helps spread the word. And also, you want to see all the really awesome photos I'm making in Mitomo? That's where you go. That's where you go find them. I got a photograph of me running from the Tyrannosaurus Rex in Jurassic Park. You need to go check that out. I have probably the best photograph ever of me sitting on me. I'm cat-sized. And I'm sitting on a tiny couch with Berlio's, my black cat. So that's worth going to Twitter to check out. Once again, I know you're all scrambling. You heard that and you're like, oh, what was the Twitter handle? It's at tadpog_podcast. That's where you can see that photograph. Also, if you want to call us, sometimes we take voicemails and retexts on this show. If you want to be one of those people who gets read or listened to, you can call us at 270-883-2555. Also, we do have a Patreon. People do pay us and that is amazing. I still cannot believe it. Every month when that payment goes through, I'm like, wow, still, people are amazing. Our listeners are amazing the fact that they open up and donate to us. I think I really do. It is truly hard to believe. So if you're one of the donors, like Nicole is, thank you very much for doing that. And if you want to become one of our patrons, you can do so at patreon.com/ tadpog. If you throw in a buck, you'll get our bonus episodes. You'll get access to those. We do one a month. The last one, I think, is one of our best. And that's where we played everyone was John with Josh and Nicole. So if you want to hear more of them, that's a great way to do it. They're not getting a cut of it. So sorry, guys. And finally, people can mail us stuff, right? Thanks to Nicole. Yes, it's true. So if there's something you like, food you want us to try, a game you want to express, ship for us to play, whatever you want to send us. Anonymous letters about your issues at work. You know, whatever, it's fine. Send it to Tadbog Studios, care of Nicole Nance, P.O. Box 3785, but Duke of Kentucky 42002. There's also an Instagram where I'll put character sheets and things like that. I make sure I put at least two pictures up every day to the Instagram. So if you want to check that that is Tadbog_Instagram. It is private to ward off bots and crazy people. So as long as you're pretty much not that one crazy person, then it's fine. So crazy person. Yeah, crazy person. A crazy person. And singular crazy person. Nicole. Yes. Our theme song. Moves. Who's that by? Sycamore Drive. Josh, where can the track be found? In the show notes at Tadbog.com. Done. Thanks for being on the show. Yeah, thanks for having us. This was fun. Making this multi-episode investment. I was excited when you agreed to do it. Because it was like awesome. Because I really had fun playing. Everyone is John with you guys. So I am super excited that we're going to play little fears together. Yeah, me too. Next time we'll have to head to the party side of the Mega Mart to go buy our die. The patreon this month would just be Nicole criticizing the writing in the little fears book. I wish we recorded that. I'll do it again. Yeah, you're going to make notes to go back. I think it'd be great if this month's bonus episode is. I think you should just Nicole's critique on the writing. I think you should just give her a red pen and just let her go to count with corrections and submit that. So she talked about the corrections and then criticized the decline of manners in the general population. It'd be great. You should have heard me rant about RSVPs early this week. I had like a 30 minute rant about RSVP. I'm the worst. I bet I was mentioned by name ever. No, we can. That gave motherfucker never RSVPs ever. We came to conclusion. It's a lost form of art. And the final note on the coffin on it was Facebook. Facebook has killed the RSVP because Facebook pen maybe. And maybe you should have never been in there. Or interested in stuff like that. The interested in thing is more like for like events, promoted events. Not necessarily things you're inviting people to. But the maybe thing should have never ever ever been included. I may be so hard. I bet so many people like just didn't want to say not going. Right. That'd be public. So like they'll just put maybe in there so it won't feel so bad. Exactly. Because most of them I wouldn't. I didn't want to. Because you know you're like the one thing on that box like oh not going. So that I would just either cancel the event and just not say anything or yeah. So. I may be so hard than do. Or I just don't say anything. Unless it's I know that bothers you Nicole. So I try my damnedest to mark something on your event. Even if you don't mark something if you at least let the person know. Yeah. Because RSVP is for a purpose. I know. And I know it is. And it's totally difficult to prepare an event or party. Yeah. I get it. If you don't know how many people are coming. You don't know how many beats is the order. You don't know any. Pizza parties. Yeah. Very important events. How many stuffed crust? Little seizures we got to get. I don't know. The hot dogs and everything. So how would you guys want to close this out? Scared little kids. Oh yeah. Sure of course. So until next time. So it was Josh not making voices. Dave and Nicole shaking their heads and looking away. Because you both did that. I didn't tell her that was going to split. Sure enough. And sure did. Well I did it because I was like man it's like these guys rehearsed it 12 years ago. So Josh how do you see them get the closet makes your nose in each other. But where should we say it tonight? Uh I don't know. Tropical Capricorn. That's weird. Yeah. We use that. [Music] And the theme for the Little Fears episode will be a horror take on the cat in the hat.